Patrick Walton
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40c0e9b8c5
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Use ES6 templates to reduce duplication in the demo HTML
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2017-08-29 16:04:40 -07:00 |
Patrick Walton
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cd3c1c996c
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Get SSAA working for the tiger
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2017-08-29 14:31:45 -07:00 |
Patrick Walton
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eca1b36956
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Render the fills on the tiger correctly
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2017-08-29 14:15:23 -07:00 |
Patrick Walton
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c47aa5c4d0
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Get the SVG demo rendering something
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2017-08-29 12:29:16 -07:00 |
Patrick Walton
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8e2172f06f
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Start implementing basic SVG rendering. Not working yet.
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2017-08-28 22:11:15 -07:00 |
Patrick Walton
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0bae14b326
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Render SVG paths to an off screen framebuffer
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2017-08-28 17:18:44 -07:00 |
Patrick Walton
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4d16df17db
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Implement the server-side support for SVG path partitioning in the demo
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2017-08-28 16:47:27 -07:00 |
Patrick Walton
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e5f1f3ccfb
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Remove unused dependency
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2017-08-27 12:45:05 -07:00 |
Patrick Walton
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5f28f8b666
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Stub out some more functionality for the SVG demo
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2017-08-27 12:43:17 -07:00 |
Patrick Walton
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72f5f4ee6d
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Factor antialiasing strategies out into separate modules
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2017-08-26 13:47:18 -07:00 |
Patrick Walton
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9e7d922863
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Factor out the app controller logic so we can support multiple demos more easily
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2017-08-26 12:54:25 -07:00 |
Patrick Walton
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01d1382324
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Begin splitting up `index.ts`
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2017-08-25 20:20:45 -07:00 |
Patrick Walton
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894226e023
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Stub an SVG demo page
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2017-08-25 19:40:08 -07:00 |
Patrick Walton
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defa2d63c3
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Support multiple lines of text
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2017-08-25 17:02:11 -07:00 |
Patrick Walton
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5f347087a7
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Only render glyphs in view
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2017-08-25 15:39:13 -07:00 |
Patrick Walton
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c0914a0c87
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Fix a bunch of text layout issues
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2017-08-25 12:20:36 -07:00 |
Patrick Walton
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d24dd7ce24
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Fix off by one error in glyph atlas rects
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2017-08-24 19:39:07 -07:00 |
Patrick Walton
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cae6e16416
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Make some more methods and attributes private
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2017-08-24 19:33:58 -07:00 |
Patrick Walton
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99767ce48d
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Make a bunch of methods and properties private
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2017-08-24 19:30:53 -07:00 |
Patrick Walton
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77db92bc42
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Fix off by one error in the path color buffer
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2017-08-24 16:23:02 -07:00 |
Patrick Walton
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1213eaa3d7
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Make the atlas texture bigger and scissor to improve clearing performance on Intel Mac
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2017-08-24 16:18:26 -07:00 |
Patrick Walton
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132b6e183b
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Fix the pan/zoom logic in `onWheel()`
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2017-08-24 13:34:45 -07:00 |
Patrick Walton
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07d425dfb2
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Split the ECAA shader into separate shaders for monochrome and multicolor
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2017-08-24 12:08:58 -07:00 |
Patrick Walton
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ad565ffde7
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Use early Z to avoid resolving blank areas for ECAA. ~50% speedup.
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2017-08-24 11:43:38 -07:00 |
Patrick Walton
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81a6f8f051
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Enable early Z for edge detection and render only in the used area of the atlas
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2017-08-23 19:18:24 -07:00 |
Patrick Walton
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ed0288906c
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Use a fixed atlas size and reuse textures/FBOs more aggressively
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2017-08-23 13:23:29 -07:00 |
Patrick Walton
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52afa359b4
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Render a line of text using the atlas
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2017-08-22 18:25:32 -07:00 |
Patrick Walton
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7db61bfe8e
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Add a transform parameter to blit and switch framebuffer sizes to be `glmatrix.vec2` types
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2017-08-19 16:52:14 -07:00 |
Patrick Walton
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93277c7c11
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Allow multiple glyphs to be rendered simultaneously
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2017-08-19 16:34:02 -07:00 |
Patrick Walton
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9b3f9d029c
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Fix flipped inequality in the shader causing AA artefacts
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2017-08-19 11:37:06 -07:00 |
Patrick Walton
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9f194b7618
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Add timing measurement
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2017-08-19 09:57:54 -07:00 |
Patrick Walton
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da6483c3ab
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Add basic support for panning and zooming in the demo
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2017-08-18 22:11:52 -07:00 |
Patrick Walton
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37c947c751
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Get basic ECAA fully working
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2017-08-18 20:23:45 -07:00 |
Patrick Walton
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653530be0b
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Add a curve shader for ECAA and refactor the line shader to minimize code duplication
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2017-08-18 17:12:58 -07:00 |
Patrick Walton
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3a9b29735a
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Get exact antialiasing mostly working for lines (no curves yet)
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2017-08-18 15:17:23 -07:00 |
Patrick Walton
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a9eeec39fe
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Implement the line antialiasing shader, untested as of yet
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2017-08-18 11:44:17 -07:00 |
Patrick Walton
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ccf5000e1c
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Get the cover step mostly working
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2017-08-17 22:47:28 -07:00 |
Patrick Walton
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9a7063a29b
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Render conservative coverage. Not working yet.
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2017-08-17 20:09:18 -07:00 |
Patrick Walton
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ec78a632dc
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Split path IDs and Loop-Blinn data into separate VBOs
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2017-08-17 12:47:50 -07:00 |
Patrick Walton
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0a4d57580a
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Add the ECAA cover shader, untested as of yet
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2017-08-16 19:51:13 -07:00 |
Patrick Walton
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4b62ec8fa7
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Get edge detection working in the demo
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2017-08-16 16:37:39 -07:00 |
Patrick Walton
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b10807d217
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Initial setup for ECAA in the demo
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2017-08-15 22:09:09 -07:00 |
Patrick Walton
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3f7fc8baf6
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Add an edge detection shader for ECAA, untested as of yet
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2017-08-15 17:28:07 -07:00 |
Patrick Walton
|
7dc8f5debb
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Switch to depth textures to aid edge detection
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2017-08-15 16:51:26 -07:00 |
Patrick Walton
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0f5b23622a
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Implement SSAA in the demo
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2017-08-15 15:57:52 -07:00 |
Patrick Walton
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8bae26b521
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Implement some antialiasing strategy infrastructure
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2017-08-15 13:38:54 -07:00 |
Patrick Walton
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eb7cfe7c5f
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Fetch the colors of paths
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2017-08-14 21:24:58 -07:00 |
Patrick Walton
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309034b7dd
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Implement basic Loop-Blinn curves
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2017-08-14 19:08:18 -07:00 |
Patrick Walton
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f8bd405759
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Get basic polygons rendering in the demo
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2017-08-14 16:08:45 -07:00 |
Patrick Walton
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5f89f7ba50
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Fix compile errors in shaders
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2017-08-13 13:39:51 -07:00 |
Patrick Walton
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d0dd883ddf
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Switch to the Fetch API
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2017-08-12 10:08:35 -07:00 |
Patrick Walton
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ee9c1a7998
|
Download shaders via XHR
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2017-08-11 21:26:25 -07:00 |
Patrick Walton
|
57ebbf8281
|
Split out B-vertex positions and info so that they're easier to pack into textures
|
2017-08-11 15:56:07 -07:00 |
Patrick Walton
|
fa1b2390c7
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Remove bad `extern crate` directive
|
2017-08-10 21:02:32 -07:00 |
Patrick Walton
|
933e4023ed
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Send mesh indices along to the client as well
|
2017-08-10 21:00:37 -07:00 |
Patrick Walton
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5b84b052a0
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Upload the chosen font to the server
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2017-08-10 18:38:54 -07:00 |
Patrick Walton
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0ad2f9abfe
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Initial implementation of the Rocket-based demo server
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2017-08-10 15:26:27 -07:00 |
Patrick Walton
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2ddf95bd70
|
Initial work on the font renderer component
|
2017-08-09 15:36:41 -07:00 |
Patrick Walton
|
376faf8c38
|
Move `demo/` to `demo/client/` in preparation for making a partitioning web service
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2017-08-08 11:35:10 -07:00 |
Patrick Walton
|
ef040b61bf
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Introduce demo skeleton code
|
2017-08-08 11:23:30 -07:00 |