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Patrick Walton 1336bb790e Add a geometry-shader-based path for debugging.
This is useful for testing via llvmpipe or softpipe on Linux, because
no software Mesa backend supports tessellation shaders.
2017-01-25 18:53:11 -08:00
examples Add a geometry-shader-based path for debugging. 2017-01-25 18:53:11 -08:00
resources Add a geometry-shader-based path for debugging. 2017-01-25 18:53:11 -08:00
src Add a geometry-shader-based path for debugging. 2017-01-25 18:53:11 -08:00
Cargo.toml Draft complete end-to-end code. Not working yet. 2017-01-11 20:44:10 -08:00