pathfinder/resources
Patrick Walton 1336bb790e Add a geometry-shader-based path for debugging.
This is useful for testing via llvmpipe or softpipe on Linux, because
no software Mesa backend supports tessellation shaders.
2017-01-25 18:53:11 -08:00
..
shaders Add a geometry-shader-based path for debugging. 2017-01-25 18:53:11 -08:00
tests/nimbus-sans Encode contours. 0.3-0.4 µs per glyph or so. 2017-01-09 19:49:00 -08:00