pathfinder/partitioner/src
Patrick Walton 444e7bbf96 Use the Citardauq Formula in the partitioner as well as the shader to avoid precision problems.
Addresses the issue with the Nimbus Sans "o" mentioned in #24.
2017-09-01 23:45:51 -07:00
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capi.rs Split path IDs and Loop-Blinn data into separate VBOs 2017-08-17 12:47:50 -07:00
geometry.rs Use the Citardauq Formula in the partitioner as well as the shader to avoid precision problems. 2017-09-01 23:45:51 -07:00
legalizer.rs Rename `partitionfinder` to `partitioner` and remove the old tessellator 2017-08-08 11:32:51 -07:00
lib.rs Use the Citardauq Formula in the partitioner as well as the shader to avoid precision problems. 2017-09-01 23:45:51 -07:00
partitioner.h Split path IDs and Loop-Blinn data into separate VBOs 2017-08-17 12:47:50 -07:00
partitioner.rs Use the Citardauq Formula in the partitioner as well as the shader to avoid precision problems. 2017-09-01 23:45:51 -07:00