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pyaudviz/src/component.py

172 lines
5.7 KiB
Python

'''
Base classes for components to import.
'''
from PyQt5 import uic, QtCore, QtWidgets
import os
class Component(QtCore.QObject):
'''
A class for components to inherit. Read comments for documentation
on making a valid component. All subclasses must implement this signal:
modified = QtCore.pyqtSignal(int, bool)
'''
def __init__(self, moduleIndex, compPos, core):
super().__init__()
self.currentPreset = None
self.canceled = False
self.moduleIndex = moduleIndex
self.compPos = compPos
self.core = core
def __str__(self):
return self.__doc__
def version(self):
'''
Change this number to identify new versions of a component
'''
return 1
def properties(self):
'''
Return a list of properties to signify if your component is
non-animated ('static'), returns sound ('audio'), or has
encountered an error in configuration ('error').
'''
return []
def error(self):
'''
Return a string containing an error message, or None for a default.
'''
return
def cancel(self):
'''
Stop any lengthy process in response to this variable
'''
self.canceled = True
def reset(self):
self.canceled = False
def update(self):
'''
Read your widget values from self.page, then call super().update()
'''
self.parent.drawPreview()
saveValueStore = self.savePreset()
saveValueStore['preset'] = self.currentPreset
self.modified.emit(self.compPos, saveValueStore)
def loadPreset(self, presetDict, presetName):
'''
Subclasses take (presetDict, presetName=None) as args.
Must use super().loadPreset(presetDict, presetName) first,
then update self.page widgets using the preset dict.
'''
self.currentPreset = presetName \
if presetName is not None else presetDict['preset']
def preFrameRender(self, **kwargs):
'''
Triggered only before a video is exported (video_thread.py)
self.worker = the video thread worker
self.completeAudioArray = a list of audio samples
self.sampleSize = number of audio samples per video frame
self.progressBarUpdate = signal to set progress bar number
self.progressBarSetText = signal to set progress bar text
Use the latter two signals to update the MainWindow if needed
for a long initialization procedure (i.e., for a visualizer)
'''
for key, value in kwargs.items():
setattr(self, key, value)
def command(self, arg):
'''
Configure a component using argument from the commandline.
Use super().command(arg) at the end of a subclass's method,
if no arguments are found in that method first
'''
if arg.startswith('preset='):
_, preset = arg.split('=', 1)
path = os.path.join(self.core.getPresetDir(self), preset)
if not os.path.exists(path):
print('Couldn\'t locate preset "%s"' % preset)
quit(1)
else:
print('Opening "%s" preset on layer %s' % (
preset, self.compPos)
)
self.core.openPreset(path, self.compPos, preset)
else:
print(
self.__doc__, 'Usage:\n'
'Open a preset for this component:\n'
' "preset=Preset Name"')
self.commandHelp()
quit(0)
def commandHelp(self):
'''Print help text for this Component's commandline arguments'''
def loadUi(self, filename):
return uic.loadUi(os.path.join(self.core.componentsPath, filename))
'''
### Reference methods for creating a new component
### (Inherit from this class and define these)
def widget(self, parent):
self.parent = parent
page = self.loadUi('example.ui')
# --- connect widget signals here ---
self.page = page
return page
def previewRender(self, previewWorker):
width = int(previewWorker.core.settings.value('outputWidth'))
height = int(previewWorker.core.settings.value('outputHeight'))
from frame import BlankFrame
image = BlankFrame(width, height)
return image
def frameRender(self, layerNo, frameNo):
audioArrayIndex = frameNo * self.sampleSize
width = int(self.worker.core.settings.value('outputWidth'))
height = int(self.worker.core.settings.value('outputHeight'))
from frame import BlankFrame
image = BlankFrame(width, height)
return image
def audio(self):
\'''
Return audio to mix into master as a tuple with two elements:
The first element can be:
- A string (path to audio file),
- Or an object that returns audio data through a pipe
The second element must be a dictionary of ffmpeg filters/options
to apply to the input stream. See the filter docs for ideas:
https://ffmpeg.org/ffmpeg-filters.html
\'''
@classmethod
def names(cls):
\'''
Alternative names for renaming a component between project files.
\'''
return []
'''
class BadComponentInit(Exception):
def __init__(self, arg, name):
string = '''################################
Mandatory argument "%s" not specified
in %s instance initialization
###################################'''
print(string % (arg, name))
quit()