gl: Add RenderbufferStorageMultisample wrapper storage_multisample
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08e5c8df24
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@ -986,6 +986,24 @@ impl Renderbuffer {
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gl::BindRenderbuffer(gl::RENDERBUFFER, self.0);
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}
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}
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pub fn storage_multisample(
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&self,
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samples: i32,
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width: u32,
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height: u32,
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format: TextureFormat,
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) {
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unsafe {
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gl::RenderbufferStorageMultisample(
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gl::RENDERBUFFER,
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samples,
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format,
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width as i32,
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height as i32
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);
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}
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}
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}
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