1.8.9 (47) multiprotocol support (#57)
Protocol 47 (1.8.9-1.8) is the biggest multiprotocol (https://github.com/iceiix/steven/issues/18) change yet: * New chunk format (load_chunk18) * New metadata format (Metadata18) * New packets and changes to 13 packets References: http://wiki.vg/index.php?title=Protocol&oldid=7368 https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite https://wiki.vg/Protocol_History#1.8 https://github.com/PrismarineJS/minecraft-data/blob/master/data/pc/1.8/protocol.json 1.8 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=6124 1.9 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=7411 1.8 vs 1.9: https://wiki.vg/index.php?title=Chunk_Format&diff=7411&oldid=6124 https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/section.js https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/chunk.js Details: * Add 1.8.9 packet IDs from https://github.com/iceiix/steven/pull/37 * Add ChunkDataBulk, parse the ChunkMeta and save data in Vec<u8> * Add EntityEquipment u16 variant, EntityStatus, ChunkData u16 variants * SpawnPlayer with added held item https://wiki.vg/Protocol_History#15w31a Removed Current Item short from Spawn Player (0x0C) * SpawnObject no UUID and optional velocity https://wiki.vg/index.php?title=Protocol&oldid=7368#Spawn_Object https://wiki.vg/Protocol_History#15w31a Added Entity UUID after entity ID to Spawn Object (0x0E) Spawn Object always sends velocity, even if data is 0 * SpawnMob no UUID variant https://wiki.vg/Protocol_History#15w31a Added Entity UUID after entity ID to Spawn Mob (0x0F) * Maps packet without tracking position boolean https://wiki.vg/index.php?title=Protocol&oldid=7368#Map https://wiki.vg/Protocol_History#15w34a Added tracking position boolean to Map (0x34) * Update Entity NBT was removed and Bossbar added (both 0x49) >1.8 https://wiki.vg/index.php?title=Protocol&oldid=7368#Update_Entity_NBT https://wiki.vg/Protocol_History#15w31a Removed Update Entity NBT Packet (0x49) Added Boss Bar packet (0x4 * Use entity without hands https://wiki.vg/index.php?title=Protocol&oldid=7368#Use_Entity https://wiki.vg/Protocol_History#15w31a Added VarInt enum for selected hand in Use Entity (0x02); only sent if type is interact or interact at * Player block placement, held item stack and face byte variant https://wiki.vg/index.php?title=Protocol&oldid=7368#Player_Block_Placement https://wiki.vg/Protocol_History#15w31a Face for Player Block Placement is now a VarInt enum instead of a byte Replaced held item (slot) with VarInt enum selected hand in Player Block Placement * Arm swing without hands, a packet with no fields, uses a ZST https://wiki.vg/index.php?title=Protocol&oldid=7368#Animation_2 https://github.com/iceiix/steven/pull/57#issuecomment-444289008 https://doc.rust-lang.org/nomicon/exotic-sizes.html * ClickWindow uses u8 mode, same as in 15w39c * ClientSettings without hands * SpectateTeleport is added before ResourcePackStatus * Copy load_chunk to load_chunk19 and load_chunk18 * 1.8 chunk reading implementation, load_chunk18 * Support both metadata formats, Metadata18/Metadata19 * Remove fmt::Debug * Implement formatting in MetadataBase and bounce through fmt::Debug
This commit is contained in:
parent
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@ -37,7 +37,7 @@ use flate2::Compression;
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use std::time::{Instant, Duration};
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use crate::shared::Position;
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pub const SUPPORTED_PROTOCOLS: [i32; 7] = [340, 316, 315, 210, 109, 107, 74];
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pub const SUPPORTED_PROTOCOLS: [i32; 8] = [340, 316, 315, 210, 109, 107, 74, 47];
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/// Helper macro for defining packets
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@ -92,6 +92,13 @@ state_packets!(
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field displayed_skin_parts: u8 =,
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field main_hand: VarInt =,
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}
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packet ClientSettings_u8_Handsfree {
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field locale: String =,
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field view_distance: u8 =,
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field chat_mode: u8 =,
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field chat_colors: bool =,
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field displayed_skin_parts: u8 =,
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}
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/// ConfirmTransactionServerbound is a reply to ConfirmTransaction.
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packet ConfirmTransactionServerbound {
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field id: u8 =,
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@ -141,6 +148,13 @@ state_packets!(
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field target_z: f32 = when(|p: &UseEntity| p.ty.0 == 2),
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field hand: VarInt = when(|p: &UseEntity| p.ty.0 == 0 || p.ty.0 == 2),
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}
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packet UseEntity_Handsfree {
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field target_id: VarInt =,
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field ty: VarInt =,
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field target_x: f32 = when(|p: &UseEntity_Handsfree| p.ty.0 == 2),
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field target_y: f32 = when(|p: &UseEntity_Handsfree| p.ty.0 == 2),
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field target_z: f32 = when(|p: &UseEntity_Handsfree| p.ty.0 == 2),
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}
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/// KeepAliveServerbound is sent by a client as a response to a
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/// KeepAliveClientbound. If the client doesn't reply the server
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/// may disconnect the client.
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@ -273,6 +287,9 @@ state_packets!(
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packet ArmSwing {
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field hand: VarInt =,
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}
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packet ArmSwing_Handsfree {
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field empty: () =,
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}
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/// SpectateTeleport is sent by clients in spectator mode to teleport to a player.
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packet SpectateTeleport {
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field target: UUID =,
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@ -294,6 +311,15 @@ state_packets!(
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field cursor_y: u8 =,
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field cursor_z: u8 =,
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}
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packet PlayerBlockPlacement_u8_Item {
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field location: Position =,
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field face: u8 =,
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field hand: Option<item::Stack> =,
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field cursor_x: u8 =,
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field cursor_y: u8 =,
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field cursor_z: u8 =,
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}
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/// UseItem is sent when the client tries to use an item.
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packet UseItem {
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field hand: VarInt =,
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@ -330,6 +356,19 @@ state_packets!(
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field velocity_y: i16 =,
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field velocity_z: i16 =,
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}
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packet SpawnObject_i32_NoUUID {
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field entity_id: VarInt =,
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field ty: u8 =,
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field x: i32 =,
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field y: i32 =,
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field z: i32 =,
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field pitch: i8 =,
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field yaw: i8 =,
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field data: i32 =,
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field velocity_x: i16 = when(|p: &SpawnObject_i32_NoUUID| p.data != 0),
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field velocity_y: i16 = when(|p: &SpawnObject_i32_NoUUID| p.data != 0),
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field velocity_z: i16 = when(|p: &SpawnObject_i32_NoUUID| p.data != 0),
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}
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/// SpawnExperienceOrb spawns a single experience orb into the world when
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/// it is in range of the client. The count controls the amount of experience
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/// gained when collected.
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@ -378,7 +417,7 @@ state_packets!(
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field velocity_x: i16 =,
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field velocity_y: i16 =,
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field velocity_z: i16 =,
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field metadata: types::Metadata =,
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field metadata: types::Metadata19 =,
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}
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packet SpawnMob_u8 {
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field entity_id: VarInt =,
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@ -393,7 +432,7 @@ state_packets!(
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field velocity_x: i16 =,
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field velocity_y: i16 =,
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field velocity_z: i16 =,
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field metadata: types::Metadata =,
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field metadata: types::Metadata19 =,
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}
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packet SpawnMob_u8_i32 {
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field entity_id: VarInt =,
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@ -408,7 +447,21 @@ state_packets!(
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field velocity_x: i16 =,
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field velocity_y: i16 =,
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field velocity_z: i16 =,
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field metadata: types::Metadata =,
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field metadata: types::Metadata19 =,
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}
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packet SpawnMob_u8_i32_NoUUID_18 {
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field entity_id: VarInt =,
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field ty: u8 =,
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field x: i32 =,
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field y: i32 =,
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field z: i32 =,
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field yaw: i8 =,
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field pitch: i8 =,
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field head_pitch: i8 =,
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field velocity_x: i16 =,
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field velocity_y: i16 =,
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field velocity_z: i16 =,
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field metadata: types::Metadata18 =,
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}
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/// SpawnPainting spawns a painting into the world when it is in range of
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/// the client. The title effects the size and the texture of the painting.
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@ -436,7 +489,7 @@ state_packets!(
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field z: f64 =,
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field yaw: i8 =,
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field pitch: i8 =,
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field metadata: types::Metadata =,
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field metadata: types::Metadata19 =,
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}
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packet SpawnPlayer_i32 {
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field entity_id: VarInt =,
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@ -446,7 +499,18 @@ state_packets!(
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field z: i32 =,
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field yaw: i8 =,
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field pitch: i8 =,
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field metadata: types::Metadata =,
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field metadata: types::Metadata19 =,
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}
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packet SpawnPlayer_i32_HeldItem_18 {
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field entity_id: VarInt =,
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field uuid: UUID =,
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field x: i32 =,
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field y: i32 =,
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field z: i32 =,
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field yaw: i8 =,
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field pitch: i8 =,
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field current_item: u16 =,
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field metadata: types::Metadata18 =,
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}
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/// Animation is sent by the server to play an animation on a specific entity.
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packet Animation {
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@ -664,6 +728,18 @@ state_packets!(
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field bitmask: VarInt =,
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field data: LenPrefixedBytes<VarInt> =,
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}
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packet ChunkData_NoEntities_u16 {
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field chunk_x: i32 =,
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field chunk_z: i32 =,
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field new: bool =,
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field bitmask: u16 =,
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field data: LenPrefixedBytes<VarInt> =,
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}
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packet ChunkDataBulk {
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field skylight: bool =,
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field chunk_meta: LenPrefixed<VarInt, packet::ChunkMeta> =,
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field chunk_data: Vec<u8> =,
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}
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/// Effect plays a sound effect or particle at the target location with the
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/// volume (of sounds) being relative to the player's position unless
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/// DisableRelative is set to true.
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@ -737,6 +813,16 @@ state_packets!(
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field z: Option<u8> = when(|p: &Maps| p.columns > 0),
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field data: Option<LenPrefixedBytes<VarInt>> = when(|p: &Maps| p.columns > 0),
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}
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packet Maps_NoTracking {
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field item_damage: VarInt =,
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field scale: i8 =,
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field icons: LenPrefixed<VarInt, packet::MapIcon> =,
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field columns: u8 =,
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field rows: Option<u8> = when(|p: &Maps_NoTracking| p.columns > 0),
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field x: Option<u8> = when(|p: &Maps_NoTracking| p.columns > 0),
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field z: Option<u8> = when(|p: &Maps_NoTracking| p.columns > 0),
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field data: Option<LenPrefixedBytes<VarInt>> = when(|p: &Maps_NoTracking| p.columns > 0),
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}
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/// EntityMove moves the entity with the id by the offsets provided.
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packet EntityMove_i16 {
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field entity_id: VarInt =,
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packet Entity {
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field entity_id: VarInt =,
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}
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/// EntityUpdateNBT updates the entity named binary tag.
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packet EntityUpdateNBT {
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field entity_id: VarInt =,
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field nbt: Option<nbt::NamedTag> =,
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}
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/// Teleports the player's vehicle
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packet VehicleTeleport {
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field x: f64 =,
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field entity_id: VarInt =,
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field head_yaw: i8 =,
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}
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packet EntityStatus {
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field entity_id: i32 =,
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field entity_status: i8 =,
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}
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/// SelectAdvancementTab indicates the client should switch the advancement tab.
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packet SelectAdvancementTab {
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field has_id: bool =,
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/// EntityMetadata updates the metadata for an entity.
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packet EntityMetadata {
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field entity_id: VarInt =,
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field metadata: types::Metadata =,
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field metadata: types::Metadata19 =,
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}
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packet EntityMetadata_18 {
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field entity_id: VarInt =,
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field metadata: types::Metadata18 =,
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}
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/// EntityAttach attaches to entities together, either by mounting or leashing.
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/// -1 can be used at the EntityID to deattach.
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field slot: VarInt =,
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field item: Option<item::Stack> =,
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}
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packet EntityEquipment_u16 {
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field entity_id: VarInt =,
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field slot: u16 =,
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field item: Option<item::Stack> =,
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}
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/// SetExperience updates the experience bar on the client.
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packet SetExperience {
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field experience_bar: f32 =,
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@ -1266,6 +1370,29 @@ impl Serializable for BlockChangeRecord {
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}
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}
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#[derive(Debug, Default)]
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pub struct ChunkMeta {
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pub x: i32,
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pub z: i32,
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pub bitmask: u16,
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}
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impl Serializable for ChunkMeta {
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fn read_from<R: io::Read>(buf: &mut R) -> Result<Self, Error> {
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Ok(ChunkMeta {
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x: Serializable::read_from(buf)?,
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z: Serializable::read_from(buf)?,
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bitmask: Serializable::read_from(buf)?,
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})
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}
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fn write_to<W: io::Write>(&self, buf: &mut W) -> Result<(), Error> {
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self.x.write_to(buf)?;
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self.z.write_to(buf)?;
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self.bitmask.write_to(buf)
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}
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}
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#[derive(Debug, Default)]
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pub struct ExplosionRecord {
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pub x: i8,
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@ -6,6 +6,7 @@ mod v1_10_2;
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mod v1_9_2;
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mod v1_9;
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mod v15w39c;
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mod v1_8_9;
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pub fn translate_internal_packet_id_for_version(version: i32, state: State, dir: Direction, id: i32, to_internal: bool) -> i32 {
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match version {
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// 15w39a/b/c
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74 => v15w39c::translate_internal_packet_id(state, dir, id, to_internal),
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// 1.8.9 - 1.8
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47 => v1_8_9::translate_internal_packet_id(state, dir, id, to_internal),
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_ => panic!("unsupported protocol version"),
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}
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}
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@ -0,0 +1,139 @@
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protocol_packet_ids!(
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handshake Handshaking {
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serverbound Serverbound {
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0x00 => Handshake
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}
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clientbound Clientbound {
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}
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}
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play Play {
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serverbound Serverbound {
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0x00 => KeepAliveServerbound_VarInt
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0x01 => ChatMessage
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0x02 => UseEntity_Handsfree
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0x03 => Player
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0x04 => PlayerPosition
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0x05 => PlayerLook
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0x06 => PlayerPositionLook
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0x07 => PlayerDigging_u8
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0x08 => PlayerBlockPlacement_u8_Item
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0x09 => HeldItemChange
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0x0a => ArmSwing_Handsfree
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0x0b => PlayerAction
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0x0c => SteerVehicle
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0x0d => CloseWindow
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0x0e => ClickWindow_u8
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0x0f => ConfirmTransactionServerbound
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0x10 => CreativeInventoryAction
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0x11 => EnchantItem
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0x12 => SetSign
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0x13 => ClientAbilities
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0x14 => TabComplete_NoAssume
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0x15 => ClientSettings_u8_Handsfree
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0x16 => ClientStatus
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0x17 => PluginMessageServerbound
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0x18 => SpectateTeleport
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0x19 => ResourcePackStatus
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}
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clientbound Clientbound {
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0x00 => KeepAliveClientbound_VarInt
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0x01 => JoinGame_i8
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0x02 => ServerMessage
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0x03 => TimeUpdate
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0x04 => EntityEquipment_u16
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0x05 => SpawnPosition
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0x06 => UpdateHealth
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0x07 => Respawn
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0x08 => TeleportPlayer_NoConfirm
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0x09 => SetCurrentHotbarSlot
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0x0a => EntityUsedBed
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0x0b => Animation
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0x0c => SpawnPlayer_i32_HeldItem_18
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0x0d => CollectItem_nocount
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0x0e => SpawnObject_i32_NoUUID
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0x0f => SpawnMob_u8_i32_NoUUID_18
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0x10 => SpawnPainting_NoUUID
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0x11 => SpawnExperienceOrb_i32
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0x12 => EntityVelocity
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0x13 => EntityDestroy
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0x14 => Entity
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0x15 => EntityMove_i8
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0x16 => EntityLook
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0x17 => EntityLookAndMove_i8
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0x18 => EntityTeleport_i32
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0x19 => EntityHeadLook
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0x1a => EntityStatus
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0x1b => EntityAttach_leashed
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0x1c => EntityMetadata_18
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0x1d => EntityEffect
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0x1e => EntityRemoveEffect
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0x1f => SetExperience
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0x20 => EntityProperties
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0x21 => ChunkData_NoEntities_u16
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0x22 => MultiBlockChange
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0x23 => BlockChange
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0x24 => BlockAction
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0x25 => BlockBreakAnimation
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0x26 => ChunkDataBulk
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0x27 => Explosion
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0x28 => Effect
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0x29 => NamedSoundEffect_u8_NoCategory
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0x2a => Particle
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0x2b => ChangeGameState
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0x2c => SpawnGlobalEntity_i32
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0x2d => WindowOpen
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0x2e => WindowClose
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0x2f => WindowSetSlot
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0x30 => WindowItems
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0x31 => WindowProperty
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0x32 => ConfirmTransaction
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0x33 => UpdateSign
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0x34 => Maps_NoTracking
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0x35 => UpdateBlockEntity
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0x36 => SignEditorOpen
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0x37 => Statistics
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0x38 => PlayerInfo
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0x39 => PlayerAbilities
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0x3a => TabCompleteReply
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0x3b => ScoreboardObjective
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0x3c => UpdateScore
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0x3d => ScoreboardDisplay
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0x3e => Teams
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0x3f => PluginMessageClientbound
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0x40 => Disconnect
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0x41 => ServerDifficulty
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0x42 => CombatEvent
|
||||
0x43 => Camera
|
||||
0x44 => WorldBorder
|
||||
0x45 => Title_notext_component
|
||||
0x46 => SetCompression
|
||||
0x47 => PlayerListHeaderFooter
|
||||
0x48 => ResourcePackSend
|
||||
0x49 => EntityUpdateNBT
|
||||
}
|
||||
}
|
||||
login Login {
|
||||
serverbound Serverbound {
|
||||
0x00 => LoginStart
|
||||
0x01 => EncryptionResponse
|
||||
}
|
||||
clientbound Clientbound {
|
||||
0x00 => LoginDisconnect
|
||||
0x01 => EncryptionRequest
|
||||
0x02 => LoginSuccess
|
||||
0x03 => SetInitialCompression
|
||||
}
|
||||
}
|
||||
status Status {
|
||||
serverbound Serverbound {
|
||||
0x00 => StatusRequest
|
||||
0x01 => StatusPing
|
||||
}
|
||||
clientbound Clientbound {
|
||||
0x00 => StatusResponse
|
||||
0x01 => StatusPong
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
|
|
@ -382,6 +382,8 @@ impl Server {
|
|||
KeepAliveClientbound_VarInt => on_keep_alive_varint,
|
||||
ChunkData => on_chunk_data,
|
||||
ChunkData_NoEntities => on_chunk_data_no_entities,
|
||||
ChunkData_NoEntities_u16 => on_chunk_data_no_entities_u16,
|
||||
ChunkDataBulk => on_chunk_data_bulk,
|
||||
ChunkUnload => on_chunk_unload,
|
||||
BlockChange => on_block_change,
|
||||
MultiBlockChange => on_multi_block_change,
|
||||
|
@ -397,6 +399,7 @@ impl Server {
|
|||
EntityDestroy => on_entity_destroy,
|
||||
SpawnPlayer_f64 => on_player_spawn_f64,
|
||||
SpawnPlayer_i32 => on_player_spawn_i32,
|
||||
SpawnPlayer_i32_HeldItem_18 => on_player_spawn_i32_helditem_18,
|
||||
EntityTeleport_f64 => on_entity_teleport_f64,
|
||||
EntityTeleport_i32 => on_entity_teleport_i32,
|
||||
EntityMove_i16 => on_entity_move_i16,
|
||||
|
@ -541,7 +544,7 @@ impl Server {
|
|||
cursor_y: at.y as f32,
|
||||
cursor_z: at.z as f32,
|
||||
});
|
||||
} else {
|
||||
} else if self.protocol_version >= 49 {
|
||||
self.write_packet(packet::play::serverbound::PlayerBlockPlacement_u8 {
|
||||
location: pos,
|
||||
face: protocol::VarInt(match face {
|
||||
|
@ -558,6 +561,23 @@ impl Server {
|
|||
cursor_y: (at.y * 16.0) as u8,
|
||||
cursor_z: (at.z * 16.0) as u8,
|
||||
});
|
||||
} else {
|
||||
self.write_packet(packet::play::serverbound::PlayerBlockPlacement_u8_Item {
|
||||
location: pos,
|
||||
face: match face {
|
||||
Direction::Down => 0,
|
||||
Direction::Up => 1,
|
||||
Direction::North => 2,
|
||||
Direction::South => 3,
|
||||
Direction::West => 4,
|
||||
Direction::East => 5,
|
||||
_ => unreachable!(),
|
||||
},
|
||||
hand: None,
|
||||
cursor_x: (at.x * 16.0) as u8,
|
||||
cursor_y: (at.y * 16.0) as u8,
|
||||
cursor_z: (at.z * 16.0) as u8,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -732,6 +752,10 @@ impl Server {
|
|||
self.on_player_spawn(spawn.entity_id.0, spawn.uuid, spawn.x as f64, spawn.y as f64, spawn.z as f64, spawn.yaw as f64, spawn.pitch as f64)
|
||||
}
|
||||
|
||||
fn on_player_spawn_i32_helditem_18(&mut self, spawn: packet::play::clientbound::SpawnPlayer_i32_HeldItem_18) {
|
||||
self.on_player_spawn(spawn.entity_id.0, spawn.uuid, spawn.x as f64, spawn.y as f64, spawn.z as f64, spawn.yaw as f64, spawn.pitch as f64)
|
||||
}
|
||||
|
||||
fn on_player_spawn(&mut self, entity_id: i32, uuid: protocol::UUID, x: f64, y: f64, z: f64, pitch: f64, yaw: f64) {
|
||||
use std::f64::consts::PI;
|
||||
if let Some(entity) = self.entity_map.remove(&entity_id) {
|
||||
|
@ -930,7 +954,7 @@ impl Server {
|
|||
}
|
||||
|
||||
fn on_chunk_data(&mut self, chunk_data: packet::play::clientbound::ChunkData) {
|
||||
self.world.load_chunk(
|
||||
self.world.load_chunk19(
|
||||
chunk_data.chunk_x,
|
||||
chunk_data.chunk_z,
|
||||
chunk_data.new,
|
||||
|
@ -960,7 +984,7 @@ impl Server {
|
|||
}
|
||||
|
||||
fn on_chunk_data_no_entities(&mut self, chunk_data: packet::play::clientbound::ChunkData_NoEntities) {
|
||||
self.world.load_chunk(
|
||||
self.world.load_chunk19(
|
||||
chunk_data.chunk_x,
|
||||
chunk_data.chunk_z,
|
||||
chunk_data.new,
|
||||
|
@ -969,6 +993,21 @@ impl Server {
|
|||
).unwrap();
|
||||
}
|
||||
|
||||
fn on_chunk_data_no_entities_u16(&mut self, chunk_data: packet::play::clientbound::ChunkData_NoEntities_u16) {
|
||||
let chunk_meta = vec![crate::protocol::packet::ChunkMeta {
|
||||
x: chunk_data.chunk_x,
|
||||
z: chunk_data.chunk_z,
|
||||
bitmask: chunk_data.bitmask,
|
||||
}];
|
||||
let skylight = false;
|
||||
self.world.load_chunks18(chunk_data.new, skylight, &chunk_meta, chunk_data.data.data).unwrap();
|
||||
}
|
||||
|
||||
fn on_chunk_data_bulk(&mut self, bulk: packet::play::clientbound::ChunkDataBulk) {
|
||||
let new = true;
|
||||
self.world.load_chunks18(new, bulk.skylight, &bulk.chunk_meta.data, bulk.chunk_data.to_vec()).unwrap();
|
||||
}
|
||||
|
||||
fn on_chunk_unload(&mut self, chunk_unload: packet::play::clientbound::ChunkUnload) {
|
||||
self.world.unload_chunk(chunk_unload.x, chunk_unload.z, &mut self.entities);
|
||||
}
|
||||
|
|
|
@ -38,32 +38,161 @@ impl <T: MetaValue> MetadataKey<T> {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct Metadata {
|
||||
pub struct Metadata18 {
|
||||
map: HashMap<i32, Value>,
|
||||
}
|
||||
|
||||
impl Metadata {
|
||||
pub fn new() -> Metadata {
|
||||
Metadata { map: HashMap::new() }
|
||||
pub struct Metadata19 {
|
||||
map: HashMap<i32, Value>,
|
||||
}
|
||||
|
||||
trait MetadataBase: fmt::Debug + Default {
|
||||
fn map(&self) -> &HashMap<i32, Value>;
|
||||
fn map_mut(&mut self) -> &mut HashMap<i32, Value>;
|
||||
|
||||
fn get<T: MetaValue>(&self, key: &MetadataKey<T>) -> Option<&T> {
|
||||
self.map().get(&key.index).map(T::unwrap)
|
||||
}
|
||||
|
||||
pub fn get<T: MetaValue>(&self, key: &MetadataKey<T>) -> Option<&T> {
|
||||
self.map.get(&key.index).map(T::unwrap)
|
||||
}
|
||||
|
||||
pub fn put<T: MetaValue>(&mut self, key: &MetadataKey<T>, val: T) {
|
||||
self.map.insert(key.index, val.wrap());
|
||||
fn put<T: MetaValue>(&mut self, key: &MetadataKey<T>, val: T) {
|
||||
self.map_mut().insert(key.index, val.wrap());
|
||||
}
|
||||
|
||||
fn put_raw<T: MetaValue>(&mut self, index: i32, val: T) {
|
||||
self.map.insert(index, val.wrap());
|
||||
self.map_mut().insert(index, val.wrap());
|
||||
}
|
||||
|
||||
fn fmt2(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f, "Metadata[ ")?;
|
||||
for (k, v) in self.map() {
|
||||
write!(f, "{:?}={:?}, ", k, v)?;
|
||||
}
|
||||
write!(f, "]")
|
||||
}
|
||||
}
|
||||
|
||||
impl Serializable for Metadata {
|
||||
impl MetadataBase for Metadata18 {
|
||||
fn map(&self) -> &HashMap<i32, Value> { &self.map }
|
||||
fn map_mut(&mut self) -> &mut HashMap<i32, Value> { &mut self.map }
|
||||
}
|
||||
|
||||
impl MetadataBase for Metadata19 {
|
||||
fn map(&self) -> &HashMap<i32, Value> { &self.map }
|
||||
fn map_mut(&mut self) -> &mut HashMap<i32, Value> { &mut self.map }
|
||||
}
|
||||
|
||||
impl Metadata18 {
|
||||
pub fn new() -> Self {
|
||||
Self { map: HashMap::new() }
|
||||
}
|
||||
}
|
||||
|
||||
impl Metadata19 {
|
||||
pub fn new() -> Self {
|
||||
Self { map: HashMap::new() }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
impl Serializable for Metadata18 {
|
||||
|
||||
fn read_from<R: io::Read>(buf: &mut R) -> Result<Self, protocol::Error> {
|
||||
let mut m = Metadata::new();
|
||||
let mut m = Self::new();
|
||||
loop {
|
||||
let ty_index = u8::read_from(buf)? as i32;
|
||||
if ty_index == 0x7f {
|
||||
break;
|
||||
}
|
||||
let index = ty_index & 0x1f;
|
||||
let ty = ty_index >> 5;
|
||||
|
||||
match ty {
|
||||
0 => m.put_raw(index, i8::read_from(buf)?),
|
||||
1 => m.put_raw(index, i16::read_from(buf)?),
|
||||
2 => m.put_raw(index, i32::read_from(buf)?),
|
||||
3 => m.put_raw(index, f32::read_from(buf)?),
|
||||
4 => m.put_raw(index, String::read_from(buf)?),
|
||||
5 => m.put_raw(index, Option::<item::Stack>::read_from(buf)?),
|
||||
6 => m.put_raw(index,
|
||||
[i32::read_from(buf)?,
|
||||
i32::read_from(buf)?,
|
||||
i32::read_from(buf)?]),
|
||||
7 => m.put_raw(index,
|
||||
[f32::read_from(buf)?,
|
||||
f32::read_from(buf)?,
|
||||
f32::read_from(buf)?]),
|
||||
_ => return Err(protocol::Error::Err("unknown metadata type".to_owned())),
|
||||
}
|
||||
}
|
||||
Ok(m)
|
||||
}
|
||||
|
||||
fn write_to<W: io::Write>(&self, buf: &mut W) -> Result<(), protocol::Error> {
|
||||
for (k, v) in &self.map {
|
||||
if (*k as u8) > 0x1f {
|
||||
panic!("write metadata index {:x} > 0x1f", *k as u8);
|
||||
}
|
||||
|
||||
let ty_index: u8 = *k as u8;
|
||||
const TYPE_SHIFT: usize = 5;
|
||||
|
||||
match *v
|
||||
{
|
||||
Value::Byte(ref val) => {
|
||||
u8::write_to(&(ty_index | (0 << TYPE_SHIFT)), buf)?;
|
||||
val.write_to(buf)?;
|
||||
}
|
||||
Value::Short(ref val) => {
|
||||
u8::write_to(&(ty_index | (1 << TYPE_SHIFT)), buf)?;
|
||||
val.write_to(buf)?;
|
||||
}
|
||||
|
||||
Value::Int(ref val) => {
|
||||
u8::write_to(&(ty_index | (2 << TYPE_SHIFT)), buf)?;
|
||||
val.write_to(buf)?;
|
||||
}
|
||||
Value::Float(ref val) => {
|
||||
u8::write_to(&(ty_index | (3 << TYPE_SHIFT)), buf)?;
|
||||
val.write_to(buf)?;
|
||||
}
|
||||
Value::String(ref val) => {
|
||||
u8::write_to(&(ty_index | (4 << TYPE_SHIFT)), buf)?;
|
||||
val.write_to(buf)?;
|
||||
}
|
||||
Value::OptionalItemStack(ref val) => {
|
||||
u8::write_to(&(ty_index | (5 << TYPE_SHIFT)), buf)?;
|
||||
val.write_to(buf)?;
|
||||
}
|
||||
Value::Vector(ref val) => {
|
||||
u8::write_to(&(ty_index | (6 << TYPE_SHIFT)), buf)?;
|
||||
val[0].write_to(buf)?;
|
||||
val[1].write_to(buf)?;
|
||||
val[2].write_to(buf)?;
|
||||
}
|
||||
Value::Rotation(ref val) => {
|
||||
u8::write_to(&(ty_index | (7 << TYPE_SHIFT)), buf)?;
|
||||
val[0].write_to(buf)?;
|
||||
val[1].write_to(buf)?;
|
||||
val[2].write_to(buf)?;
|
||||
}
|
||||
|
||||
Value::FormatComponent(_) | Value::Bool(_) | Value::Position(_) |
|
||||
Value::OptionalPosition(_) | Value::Direction(_) | Value::OptionalUUID(_) |
|
||||
Value::Block(_) | Value::NBTTag(_) => {
|
||||
panic!("attempted to write 1.9+ metadata to 1.8");
|
||||
}
|
||||
}
|
||||
}
|
||||
u8::write_to(&0x7f, buf)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Serializable for Metadata19 {
|
||||
|
||||
fn read_from<R: io::Read>(buf: &mut R) -> Result<Self, protocol::Error> {
|
||||
let mut m = Self::new();
|
||||
loop {
|
||||
let index = u8::read_from(buf)? as i32;
|
||||
if index == 0xFF {
|
||||
|
@ -179,6 +308,7 @@ impl Serializable for Metadata {
|
|||
// TODO: write NBT tags metadata
|
||||
//nbt::Tag(*val).write_to(buf)?;
|
||||
}
|
||||
_ => panic!("unexpected metadata"),
|
||||
}
|
||||
}
|
||||
u8::write_to(&0xFF, buf)?;
|
||||
|
@ -186,25 +316,25 @@ impl Serializable for Metadata {
|
|||
}
|
||||
}
|
||||
|
||||
impl fmt::Debug for Metadata {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
write!(f, "Metadata[ ")?;
|
||||
for (k, v) in &self.map {
|
||||
write!(f, "{:?}={:?}, ", k, v)?;
|
||||
}
|
||||
write!(f, "]")
|
||||
// TODO: is it possible to implement these traits on MetadataBase instead?
|
||||
impl fmt::Debug for Metadata19 { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.fmt2(f) } }
|
||||
impl fmt::Debug for Metadata18 { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.fmt2(f) } }
|
||||
|
||||
impl Default for Metadata19 {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Metadata {
|
||||
fn default() -> Metadata {
|
||||
Metadata::new()
|
||||
impl Default for Metadata18 {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Value {
|
||||
Byte(i8),
|
||||
Short(i16),
|
||||
Int(i32),
|
||||
Float(f32),
|
||||
String(String),
|
||||
|
@ -212,6 +342,7 @@ pub enum Value {
|
|||
OptionalItemStack(Option<item::Stack>),
|
||||
Bool(bool),
|
||||
Vector([f32; 3]),
|
||||
Rotation([i32; 3]),
|
||||
Position(Position),
|
||||
OptionalPosition(Option<Position>),
|
||||
Direction(protocol::VarInt), // TODO: Proper type
|
||||
|
@ -237,6 +368,18 @@ impl MetaValue for i8 {
|
|||
}
|
||||
}
|
||||
|
||||
impl MetaValue for i16 {
|
||||
fn unwrap(value: &Value) -> &Self {
|
||||
match *value {
|
||||
Value::Short(ref val) => val,
|
||||
_ => panic!("incorrect key"),
|
||||
}
|
||||
}
|
||||
fn wrap(self) -> Value {
|
||||
Value::Short(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl MetaValue for i32 {
|
||||
fn unwrap(value: &Value) -> &Self {
|
||||
match *value {
|
||||
|
@ -309,6 +452,18 @@ impl MetaValue for bool {
|
|||
}
|
||||
}
|
||||
|
||||
impl MetaValue for [i32; 3] {
|
||||
fn unwrap(value: &Value) -> &Self {
|
||||
match *value {
|
||||
Value::Rotation(ref val) => val,
|
||||
_ => panic!("incorrect key"),
|
||||
}
|
||||
}
|
||||
fn wrap(self) -> Value {
|
||||
Value::Rotation(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl MetaValue for [f32; 3] {
|
||||
fn unwrap(value: &Value) -> &Self {
|
||||
match *value {
|
||||
|
@ -406,7 +561,7 @@ mod test {
|
|||
|
||||
#[test]
|
||||
fn basic() {
|
||||
let mut m = Metadata::new();
|
||||
let mut m = Metadata19::new();
|
||||
|
||||
m.put(&TEST, "Hello world".to_owned());
|
||||
|
||||
|
|
110
src/world/mod.rs
110
src/world/mod.rs
|
@ -545,7 +545,115 @@ impl World {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn load_chunk(&mut self, x: i32, z: i32, new: bool, mask: u16, data: Vec<u8>) -> Result<(), protocol::Error> {
|
||||
pub fn load_chunks18(&mut self, new: bool, skylight: bool, chunk_metas: &[crate::protocol::packet::ChunkMeta], data: Vec<u8>) -> Result<(), protocol::Error> {
|
||||
let mut data = std::io::Cursor::new(data);
|
||||
|
||||
for chunk_meta in chunk_metas {
|
||||
let x = chunk_meta.x;
|
||||
let z = chunk_meta.z;
|
||||
let mask = chunk_meta.bitmask;
|
||||
|
||||
self.load_chunk18(x, z, new, skylight, mask, &mut data)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn load_chunk18(&mut self, x: i32, z: i32, new: bool, _skylight: bool, mask: u16, data: &mut std::io::Cursor<Vec<u8>>) -> Result<(), protocol::Error> {
|
||||
use std::io::Read;
|
||||
use byteorder::ReadBytesExt;
|
||||
|
||||
let cpos = CPos(x, z);
|
||||
{
|
||||
let chunk = if new {
|
||||
self.chunks.insert(cpos, Chunk::new(cpos));
|
||||
self.chunks.get_mut(&cpos).unwrap()
|
||||
} else {
|
||||
if !self.chunks.contains_key(&cpos) {
|
||||
return Ok(());
|
||||
}
|
||||
self.chunks.get_mut(&cpos).unwrap()
|
||||
};
|
||||
|
||||
for i in 0 .. 16 {
|
||||
if chunk.sections[i].is_none() {
|
||||
let mut fill_sky = chunk.sections.iter()
|
||||
.skip(i)
|
||||
.all(|v| v.is_none());
|
||||
fill_sky &= (mask & !((1 << i) | ((1 << i) - 1))) == 0;
|
||||
if !fill_sky || mask & (1 << i) != 0 {
|
||||
chunk.sections[i] = Some(Section::new(i as u8, fill_sky));
|
||||
}
|
||||
}
|
||||
if mask & (1 << i) == 0 {
|
||||
continue;
|
||||
}
|
||||
let section = chunk.sections[i as usize].as_mut().unwrap();
|
||||
section.dirty = true;
|
||||
|
||||
for bi in 0 .. 4096 {
|
||||
let id = data.read_u16::<byteorder::LittleEndian>()?;
|
||||
section.blocks.set(bi, block::Block::by_vanilla_id(id as usize));
|
||||
|
||||
// Spawn block entities
|
||||
let b = section.blocks.get(bi);
|
||||
if block_entity::BlockEntityType::get_block_entity(b).is_some() {
|
||||
let pos = Position::new(
|
||||
(bi & 0xF) as i32,
|
||||
(bi >> 8) as i32,
|
||||
((bi >> 4) & 0xF) as i32
|
||||
) + (chunk.position.0 << 4, (i << 4) as i32, chunk.position.1 << 4);
|
||||
if chunk.block_entities.contains_key(&pos) {
|
||||
self.block_entity_actions.push_back(BlockEntityAction::Remove(pos))
|
||||
}
|
||||
self.block_entity_actions.push_back(BlockEntityAction::Create(pos))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for i in 0 .. 16 {
|
||||
if mask & (1 << i) == 0 {
|
||||
continue;
|
||||
}
|
||||
let section = chunk.sections[i as usize].as_mut().unwrap();
|
||||
|
||||
data.read_exact(&mut section.block_light.data)?;
|
||||
}
|
||||
|
||||
for i in 0 .. 16 {
|
||||
if mask & (1 << i) == 0 {
|
||||
continue;
|
||||
}
|
||||
let section = chunk.sections[i as usize].as_mut().unwrap();
|
||||
|
||||
data.read_exact(&mut section.sky_light.data)?;
|
||||
}
|
||||
|
||||
if new {
|
||||
data.read_exact(&mut chunk.biomes)?;
|
||||
}
|
||||
|
||||
chunk.calculate_heightmap();
|
||||
}
|
||||
|
||||
for i in 0 .. 16 {
|
||||
if mask & (1 << i) == 0 {
|
||||
continue;
|
||||
}
|
||||
for pos in [
|
||||
(-1, 0, 0), (1, 0, 0),
|
||||
(0, -1, 0), (0, 1, 0),
|
||||
(0, 0, -1), (0, 0, 1)].into_iter() {
|
||||
self.flag_section_dirty(x + pos.0, i as i32 + pos.1, z + pos.2);
|
||||
}
|
||||
self.update_range(
|
||||
(x<<4) - 1, (i<<4) - 1, (z<<4) - 1,
|
||||
(x<<4) + 17, (i<<4) + 17, (z<<4) + 17
|
||||
);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn load_chunk19(&mut self, x: i32, z: i32, new: bool, mask: u16, data: Vec<u8>) -> Result<(), protocol::Error> {
|
||||
use std::io::{Cursor, Read};
|
||||
use byteorder::ReadBytesExt;
|
||||
use crate::protocol::{VarInt, Serializable, LenPrefixed};
|
||||
|
|
Loading…
Reference in New Issue