1.13.2 (404) multiprotocol support (#67)
Adds support for 1.13.2 protocol (404) Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support Metadata: * Support 1.13.2 slot data format, bool and varint item id, optional damage (moved to NBT) https://wiki.vg/index.php?title=Slot_Data&type=revision&diff=14363&oldid=7835 Packets: * Add 1.13.2 packets, and implement all the command data parsers https://wiki.vg/Command_Data#Parsers * Send new plugin channel minecraft:brand https://wiki.vg/Plugin_channels#minecraft:brand * Add 1.13.2 metadata format, with shifted IDs https://wiki.vg/Entity_metadata#Entity_Metadata_Format * Implement particle entity metadata * Add structures for 16 new packets Blocks: The Flattening: * Assign flattened IDs in correct order using new 'offset' macro token * Assign hierarchical (pre-flattening) block IDs sequentially by counting Some data * Split VANILLA_ID_MAP into flat/hier struct, to support before and after the flattening * Extend travis build time to 20 minutes because the blocks macro takes a long time * Support both flat/hier blocks by passing protocol_version to by_vanilla_id Add block states and offsets for all blocks, replacing metadata for 1.13+: * Add stripped logs and what was Log2 to Log * Add the Wood blocks, should be called bark, previously Axis::None Log * Add leaves distance and offset * Add jungle/acacia to Leaves moved from Leaves2 * Add dispenser offsets, direction * Add note block states * Add offset None to Missing253 and Missing254, no holes in block states of 1.13.2 * Add bed colors * Add seagrass, tall seagrass, remove redundant deadgrass, and piston offset * Add torch, TNT, fire offsets, remove slabs * Add furnance offset, merges lit into a property * Add pressure plate offsets, new pressure plates, redstone ore/lit merged * Add lever offsets, new directions from ceiling/floor, rename LeverDirections * Add redstone torch offsets, new blocks since lit/unlit is now merged, and standing/wall is split * Change lever to split face/facing, rm LeverDirection, add AttachedFace * Add stone button offsets, face/facing similar to lever * Move face/facing data and variant to AttachedFace, reuse for lever/stonebutton * Add data_with_facing_and_powered() to AttachedFace, for lever/stonebutton * Add wooden button offsets each wood * Add pumpkin without a face * Add carved pumpkin, portal offsets * Add lit pumpkin (as jack-o-lantern) offsets after carved pumpkin * Add repeater offsets, merged into Repeater * Change brown mushroom block to booleans instead of MushroomVariant * Add mushroom block offsets, red/brown mushroom blocks, and a new mushroom stem block * Add command block, cobblestone walls, and flower pot offsets Empty flower pot, and potted plants including saplings. Rename variant DarkOak to DarkOakSaplings because it is a sapling, and remove the duplicate Dandelion variant which causes duplicate blocks. * Increase recursion limit in steven_blocks * Add colored banner offsets * Add wooden slab including double slab, in a different position for pre-1.13 and 1.13 * StoneSlabVariant::Wood -> StoneSlabVariant::PetrifiedWood * Add fence_gate_offset() for wooden fence gates * Add frosted ice age, offset * Add new blocks: kelp, turtle egg, coral, coral fans, sea pickle, blue ice, smooth stone * Add new blocks: conduit, void air, cave aid, bubble column, last of the 1.13 blocks
This commit is contained in:
parent
4d127c55fe
commit
26568190d0
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@ -37,7 +37,7 @@ use flate2::Compression;
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use std::time::{Instant, Duration};
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use std::time::{Instant, Duration};
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use crate::shared::Position;
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use crate::shared::Position;
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pub const SUPPORTED_PROTOCOLS: [i32; 9] = [340, 316, 315, 210, 109, 107, 74, 47, 5];
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pub const SUPPORTED_PROTOCOLS: [i32; 10] = [404, 340, 316, 315, 210, 109, 107, 74, 47, 5];
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// TODO: switch to using thread_local storage?, see https://doc.rust-lang.org/std/macro.thread_local.html
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// TODO: switch to using thread_local storage?, see https://doc.rust-lang.org/std/macro.thread_local.html
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pub static mut CURRENT_PROTOCOL_VERSION: i32 = SUPPORTED_PROTOCOLS[0];
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pub static mut CURRENT_PROTOCOL_VERSION: i32 = SUPPORTED_PROTOCOLS[0];
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@ -553,6 +553,17 @@ impl <L: Lengthable> fmt::Debug for LenPrefixedBytes<L> {
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}
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}
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}
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}
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impl Lengthable for bool {
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fn into(self) -> usize {
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if self { 1 } else { 0 }
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}
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fn from(u: usize) -> bool {
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u != 0
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}
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}
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impl Lengthable for u8 {
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impl Lengthable for u8 {
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fn into(self) -> usize {
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fn into(self) -> usize {
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self as usize
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self as usize
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@ -53,6 +53,10 @@ state_packets!(
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packet TeleportConfirm {
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packet TeleportConfirm {
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field teleport_id: VarInt =,
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field teleport_id: VarInt =,
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}
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}
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packet QueryBlockNBT {
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field transaction_id: VarInt =,
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field location: Position =,
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}
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/// TabComplete is sent by the client when the client presses tab in
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/// TabComplete is sent by the client when the client presses tab in
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/// the chat box.
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/// the chat box.
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packet TabComplete {
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packet TabComplete {
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@ -156,6 +160,15 @@ state_packets!(
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field channel: String =,
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field channel: String =,
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field data: LenPrefixedBytes<i16> =,
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field data: LenPrefixedBytes<i16> =,
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}
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}
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packet EditBook {
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field new_book: Option<item::Stack> =,
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field is_signing: bool =,
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field hand: VarInt =,
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}
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packet QueryEntityNBT {
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field transaction_id: VarInt =,
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field entity_id: VarInt =,
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}
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/// UseEntity is sent when the user interacts (right clicks) or attacks
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/// UseEntity is sent when the user interacts (right clicks) or attacks
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/// (left clicks) an entity.
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/// (left clicks) an entity.
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packet UseEntity {
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packet UseEntity {
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@ -240,10 +253,13 @@ state_packets!(
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field yaw: f32 =,
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field yaw: f32 =,
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field pitch: f32 =,
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field pitch: f32 =,
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}
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}
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/// TODO: Document
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/// SteerBoat is used to visually update the boat paddles.
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packet SteerBoat {
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packet SteerBoat {
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field unknown: bool =,
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field left_paddle_turning: bool =,
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field unknown2: bool =,
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field right_paddle_turning: bool =,
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}
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packet PickItem {
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field slot_to_use: VarInt =,
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}
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}
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/// CraftRecipeRequest is sent when player clicks a recipe in the crafting book.
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/// CraftRecipeRequest is sent when player clicks a recipe in the crafting book.
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packet CraftRecipeRequest {
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packet CraftRecipeRequest {
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@ -308,6 +324,9 @@ state_packets!(
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field crafting_book_open: bool = when(|p: &CraftingBookData| p.action.0 == 1),
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field crafting_book_open: bool = when(|p: &CraftingBookData| p.action.0 == 1),
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field crafting_filter: bool = when(|p: &CraftingBookData| p.action.0 == 1),
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field crafting_filter: bool = when(|p: &CraftingBookData| p.action.0 == 1),
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}
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}
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packet NameItem {
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field item_name: String =,
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}
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/// ResourcePackStatus informs the server of the client's current progress
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/// ResourcePackStatus informs the server of the client's current progress
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/// in activating the requested resource pack
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/// in activating the requested resource pack
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packet ResourcePackStatus {
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packet ResourcePackStatus {
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@ -322,17 +341,53 @@ state_packets!(
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field action: VarInt =,
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field action: VarInt =,
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field tab_id: String = when(|p: &AdvancementTab| p.action.0 == 0),
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field tab_id: String = when(|p: &AdvancementTab| p.action.0 == 0),
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}
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}
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packet SelectTrade {
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field selected_slot: VarInt =,
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}
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packet SetBeaconEffect {
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field primary_effect: VarInt =,
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field secondary_effect: VarInt =,
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}
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/// HeldItemChange is sent when the player changes the currently active
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/// HeldItemChange is sent when the player changes the currently active
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/// hotbar slot.
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/// hotbar slot.
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packet HeldItemChange {
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packet HeldItemChange {
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field slot: i16 =,
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field slot: i16 =,
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}
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}
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packet UpdateCommandBlock {
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field location: Position =,
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field command: String =,
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field mode: VarInt =,
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field flags: u8 =,
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}
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packet UpdateCommandBlockMinecart {
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field entity_id: VarInt =,
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field command: String =,
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field track_output: bool =,
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}
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/// CreativeInventoryAction is sent when the client clicks in the creative
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/// CreativeInventoryAction is sent when the client clicks in the creative
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/// inventory. This is used to spawn items in creative.
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/// inventory. This is used to spawn items in creative.
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packet CreativeInventoryAction {
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packet CreativeInventoryAction {
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field slot: i16 =,
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field slot: i16 =,
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field clicked_item: Option<item::Stack> =,
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field clicked_item: Option<item::Stack> =,
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}
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}
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packet UpdateStructureBlock {
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field location: Position =,
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field action: VarInt =,
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field mode: VarInt =,
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field name: String =,
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field offset_x: i8 =,
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field offset_y: i8 =,
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field offset_z: i8 =,
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field size_x: i8 =,
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field size_y: i8 =,
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field size_z: i8 =,
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field mirror: VarInt =,
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field rotation: VarInt =,
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field metadata: String =,
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field integrity: f32 =,
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field seed: VarLong =,
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field flags: i8 =,
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}
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/// SetSign sets the text on a sign after placing it.
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/// SetSign sets the text on a sign after placing it.
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packet SetSign {
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packet SetSign {
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field location: Position =,
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field location: Position =,
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packet TabCompleteReply {
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packet TabCompleteReply {
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field matches: LenPrefixed<VarInt, String> =,
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field matches: LenPrefixed<VarInt, String> =,
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}
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}
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packet DeclareCommands {
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field nodes: LenPrefixed<VarInt, packet::CommandNode> =,
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field root_index: VarInt =,
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}
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/// ServerMessage is a message sent by the server. It could be from a player
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/// ServerMessage is a message sent by the server. It could be from a player
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/// or just a system message. The Type field controls the location the
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/// or just a system message. The Type field controls the location the
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/// message is displayed at and when the message is displayed.
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/// message is displayed at and when the message is displayed.
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field online: bool =,
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field online: bool =,
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field ping: u16 =,
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field ping: u16 =,
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}
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}
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packet FacePlayer {
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field feet_eyes: VarInt =,
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field target_x: f64 =,
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field target_y: f64 =,
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field target_z: f64 =,
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field is_entity: bool =,
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field entity_id: Option<VarInt> = when(|p: &FacePlayer| p.is_entity),
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field entity_feet_eyes: Option<VarInt> = when(|p: &FacePlayer| p.is_entity),
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}
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/// TeleportPlayer is sent to change the player's position. The client is expected
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/// TeleportPlayer is sent to change the player's position. The client is expected
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/// to reply to the server with the same positions as contained in this packet
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/// to reply to the server with the same positions as contained in this packet
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/// otherwise will reject future packets.
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/// otherwise will reject future packets.
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field y: u8 =,
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field y: u8 =,
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field z: i32 =,
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field z: i32 =,
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}
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}
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packet UnlockRecipes {
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packet UnlockRecipes_NoSmelting {
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field action: VarInt =,
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field action: VarInt =,
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field crafting_book_open: bool =,
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field crafting_book_open: bool =,
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field filtering_craftable: bool =,
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field filtering_craftable: bool =,
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field recipe_ids: LenPrefixed<VarInt, VarInt> =,
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field recipe_ids: LenPrefixed<VarInt, VarInt> =,
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field recipe_ids2: LenPrefixed<VarInt, VarInt> = when(|p: &UnlockRecipes| p.action.0 == 0),
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field recipe_ids2: LenPrefixed<VarInt, VarInt> = when(|p: &UnlockRecipes_NoSmelting| p.action.0 == 0),
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}
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packet UnlockRecipes_WithSmelting {
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field action: VarInt =,
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field crafting_book_open: bool =,
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field filtering_craftable: bool =,
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field smelting_book_open: bool =,
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field filtering_smeltable: bool =,
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field recipe_ids: LenPrefixed<VarInt, String> =,
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field recipe_ids2: LenPrefixed<VarInt, String> = when(|p: &UnlockRecipes_WithSmelting| p.action.0 == 0),
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}
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}
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/// EntityDestroy destroys the entities with the ids in the provided slice.
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/// EntityDestroy destroys the entities with the ids in the provided slice.
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packet EntityDestroy {
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packet EntityDestroy {
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field entity_id: i32 =,
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field entity_id: i32 =,
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field entity_status: i8 =,
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field entity_status: i8 =,
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}
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}
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packet NBTQueryResponse {
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field transaction_id: VarInt =,
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field nbt: Option<nbt::NamedTag> =,
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}
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/// SelectAdvancementTab indicates the client should switch the advancement tab.
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/// SelectAdvancementTab indicates the client should switch the advancement tab.
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packet SelectAdvancementTab {
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packet SelectAdvancementTab {
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field has_id: bool =,
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field has_id: bool =,
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field world_age: i64 =,
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field world_age: i64 =,
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field time_of_day: i64 =,
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field time_of_day: i64 =,
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}
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}
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packet StopSound {
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field flags: u8 =,
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field source: Option<VarInt> = when(|p: &StopSound| p.flags & 0x01 != 0),
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field sound: Option<String> = when(|p: &StopSound| p.flags & 0x02 != 0),
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}
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/// Title configures an on-screen title.
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/// Title configures an on-screen title.
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packet Title {
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packet Title {
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field action: VarInt =,
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field action: VarInt =,
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field amplifier: i8 =,
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field amplifier: i8 =,
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field duration: i16 =,
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field duration: i16 =,
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}
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}
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packet DeclareRecipes {
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field recipes: LenPrefixed<VarInt, packet::Recipe> =,
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}
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packet Tags {
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field block_tags: LenPrefixed<VarInt, packet::Tags> =,
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field item_tags: LenPrefixed<VarInt, packet::Tags> =,
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field fluid_tags: LenPrefixed<VarInt, packet::Tags> =,
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}
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}
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}
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}
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}
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login Login {
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login Login {
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field shared_secret: LenPrefixedBytes<i16> =,
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field shared_secret: LenPrefixedBytes<i16> =,
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field verify_token: LenPrefixedBytes<i16> =,
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field verify_token: LenPrefixedBytes<i16> =,
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}
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}
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packet LoginPluginResponse {
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field message_id: VarInt =,
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field successful: bool =,
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field data: Vec<u8> =,
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}
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}
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}
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clientbound Clientbound {
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clientbound Clientbound {
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/// LoginDisconnect is sent by the server if there was any issues
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/// LoginDisconnect is sent by the server if there was any issues
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/// Threshold where a packet should be sent compressed
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/// Threshold where a packet should be sent compressed
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field threshold: VarInt =,
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field threshold: VarInt =,
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}
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}
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packet LoginPluginRequest {
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field message_id: VarInt =,
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field channel: String =,
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field data: Vec<u8> =,
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}
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}
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}
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}
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}
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status Status {
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status Status {
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@ -2165,3 +2269,324 @@ pub struct PlayerProperty {
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pub value: String,
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pub value: String,
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pub signature: Option<String>,
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pub signature: Option<String>,
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}
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}
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use crate::item;
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type RecipeIngredient = LenPrefixed<VarInt, Option<item::Stack>>;
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#[derive(Debug)]
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pub enum RecipeData {
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Shapeless {
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group: String,
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ingredients: LenPrefixed<VarInt, RecipeIngredient>,
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result: Option<item::Stack>,
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},
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Shaped {
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width: VarInt,
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height: VarInt,
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group: String,
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ingredients: Vec<RecipeIngredient>,
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result: Option<item::Stack>,
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},
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ArmorDye,
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BookCloning,
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MapCloning,
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MapExtending,
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FireworkRocket,
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FireworkStar,
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FireworkStarFade,
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RepairItem,
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TippedArrow,
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BannerDuplicate,
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BannerAddPattern,
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ShieldDecoration,
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ShulkerBoxColoring,
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Smelting {
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group: String,
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ingredient: RecipeIngredient,
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result: Option<item::Stack>,
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experience: f32,
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cooking_time: VarInt,
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},
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}
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|
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impl Default for RecipeData {
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|
fn default() -> Self {
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RecipeData::ArmorDye
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|
}
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}
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|
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#[derive(Debug, Default)]
|
||||||
|
pub struct Recipe {
|
||||||
|
pub id: String,
|
||||||
|
pub ty: String,
|
||||||
|
pub data: RecipeData,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Serializable for Recipe {
|
||||||
|
fn read_from<R: io::Read>(buf: &mut R) -> Result<Self, Error> {
|
||||||
|
let id = String::read_from(buf)?;
|
||||||
|
let ty = String::read_from(buf)?;
|
||||||
|
|
||||||
|
let data =
|
||||||
|
match ty.as_ref() {
|
||||||
|
"crafting_shapeless" => RecipeData::Shapeless {
|
||||||
|
group: Serializable::read_from(buf)?,
|
||||||
|
ingredients: Serializable::read_from(buf)?,
|
||||||
|
result: Serializable::read_from(buf)?,
|
||||||
|
},
|
||||||
|
"crafting_shaped" => {
|
||||||
|
let width: VarInt = Serializable::read_from(buf)?;
|
||||||
|
let height: VarInt = Serializable::read_from(buf)?;
|
||||||
|
let group: String = Serializable::read_from(buf)?;
|
||||||
|
|
||||||
|
let capacity = width.0 as usize * height.0 as usize;
|
||||||
|
|
||||||
|
let mut ingredients = Vec::with_capacity(capacity);
|
||||||
|
for _ in 0 .. capacity {
|
||||||
|
ingredients.push(Serializable::read_from(buf)?);
|
||||||
|
}
|
||||||
|
let result: Option<item::Stack> = Serializable::read_from(buf)?;
|
||||||
|
|
||||||
|
RecipeData::Shaped { width, height, group, ingredients, result }
|
||||||
|
}
|
||||||
|
"crafting_special_armordye" => RecipeData::ArmorDye,
|
||||||
|
"crafting_special_bookcloning" => RecipeData::BookCloning,
|
||||||
|
"crafting_special_mapcloning" => RecipeData::MapCloning,
|
||||||
|
"crafting_special_mapextending" => RecipeData::MapExtending,
|
||||||
|
"crafting_special_firework_rocket" => RecipeData::FireworkRocket,
|
||||||
|
"crafting_special_firework_star" => RecipeData::FireworkStar,
|
||||||
|
"crafting_special_firework_star_fade" => RecipeData::FireworkStarFade,
|
||||||
|
"crafting_special_repairitem" => RecipeData::RepairItem,
|
||||||
|
"crafting_special_tippedarrow" => RecipeData::TippedArrow,
|
||||||
|
"crafting_special_bannerduplicate" => RecipeData::BannerDuplicate,
|
||||||
|
"crafting_special_banneraddpattern" => RecipeData::BannerAddPattern,
|
||||||
|
"crafting_special_shielddecoration" => RecipeData::ShieldDecoration,
|
||||||
|
"crafting_special_shulkerboxcoloring" => RecipeData::ShulkerBoxColoring,
|
||||||
|
"smelting" => RecipeData::Smelting {
|
||||||
|
group: Serializable::read_from(buf)?,
|
||||||
|
ingredient: Serializable::read_from(buf)?,
|
||||||
|
result: Serializable::read_from(buf)?,
|
||||||
|
experience: Serializable::read_from(buf)?,
|
||||||
|
cooking_time: Serializable::read_from(buf)?,
|
||||||
|
},
|
||||||
|
_ => panic!("unrecognized recipe type: {}", ty)
|
||||||
|
};
|
||||||
|
|
||||||
|
Ok(Recipe { id, ty, data })
|
||||||
|
}
|
||||||
|
|
||||||
|
fn write_to<W: io::Write>(&self, _: &mut W) -> Result<(), Error> {
|
||||||
|
unimplemented!()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Default)]
|
||||||
|
pub struct Tags {
|
||||||
|
pub tag_name: String,
|
||||||
|
pub entries: LenPrefixed<VarInt, VarInt>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Serializable for Tags {
|
||||||
|
fn read_from<R: io::Read>(buf: &mut R) -> Result<Self, Error> {
|
||||||
|
Ok(Tags {
|
||||||
|
tag_name: Serializable::read_from(buf)?,
|
||||||
|
entries: Serializable::read_from(buf)?,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
fn write_to<W: io::Write>(&self, _: &mut W) -> Result<(), Error> {
|
||||||
|
unimplemented!()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Default)]
|
||||||
|
pub struct CommandNode {
|
||||||
|
pub flags: u8,
|
||||||
|
pub children: LenPrefixed<VarInt, VarInt>,
|
||||||
|
pub redirect_node: Option<VarInt>,
|
||||||
|
pub name: Option<String>,
|
||||||
|
pub parser: Option<String>,
|
||||||
|
pub properties: Option<CommandProperty>,
|
||||||
|
pub suggestions_type: Option<String>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Eq, PartialEq)]
|
||||||
|
enum CommandNodeType {
|
||||||
|
Root,
|
||||||
|
Literal,
|
||||||
|
Argument,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub enum CommandProperty {
|
||||||
|
Bool,
|
||||||
|
Double {
|
||||||
|
flags: u8,
|
||||||
|
min: Option<f64>,
|
||||||
|
max: Option<f64>,
|
||||||
|
},
|
||||||
|
Float {
|
||||||
|
flags: u8,
|
||||||
|
min: Option<f32>,
|
||||||
|
max: Option<f32>,
|
||||||
|
},
|
||||||
|
Integer {
|
||||||
|
flags: u8,
|
||||||
|
min: Option<i32>,
|
||||||
|
max: Option<i32>,
|
||||||
|
},
|
||||||
|
String {
|
||||||
|
token_type: VarInt,
|
||||||
|
},
|
||||||
|
Entity {
|
||||||
|
flags: u8,
|
||||||
|
},
|
||||||
|
GameProfile,
|
||||||
|
BlockPos,
|
||||||
|
Vec3,
|
||||||
|
Vec2,
|
||||||
|
BlockState,
|
||||||
|
BlockPredicate,
|
||||||
|
ItemStack,
|
||||||
|
ItemPredicate,
|
||||||
|
Color,
|
||||||
|
Component,
|
||||||
|
Message,
|
||||||
|
Nbt,
|
||||||
|
NbtPath,
|
||||||
|
Objective,
|
||||||
|
ObjectiveCriteria,
|
||||||
|
Operation,
|
||||||
|
Particle,
|
||||||
|
Rotation,
|
||||||
|
ScoreboardSlot,
|
||||||
|
ScoreHolder {
|
||||||
|
flags: u8,
|
||||||
|
},
|
||||||
|
Swizzle,
|
||||||
|
Team,
|
||||||
|
ItemSlot,
|
||||||
|
ResourceLocation,
|
||||||
|
MobEffect,
|
||||||
|
Function,
|
||||||
|
EntityAnchor,
|
||||||
|
Range {
|
||||||
|
decimals: bool,
|
||||||
|
},
|
||||||
|
ItemEnchantment,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
impl Serializable for CommandNode {
|
||||||
|
fn read_from<R: io::Read>(buf: &mut R) -> Result<Self, Error> {
|
||||||
|
let flags: u8 = Serializable::read_from(buf)?;
|
||||||
|
let children: LenPrefixed<VarInt, VarInt> = Serializable::read_from(buf)?;
|
||||||
|
|
||||||
|
let node_type = match flags & 0x03 {
|
||||||
|
0 => CommandNodeType::Root,
|
||||||
|
1 => CommandNodeType::Literal,
|
||||||
|
2 => CommandNodeType::Argument,
|
||||||
|
_ => panic!("unrecognized command node type {}", flags & 0x03),
|
||||||
|
};
|
||||||
|
let _is_executable = flags & 0x04 != 0;
|
||||||
|
let has_redirect = flags & 0x08 != 0;
|
||||||
|
let has_suggestions_type = flags & 0x10 != 0;
|
||||||
|
|
||||||
|
let redirect_node: Option<VarInt> = if has_redirect {
|
||||||
|
Some(Serializable::read_from(buf)?)
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
|
let name: Option<String> = if node_type == CommandNodeType::Argument || node_type == CommandNodeType::Literal {
|
||||||
|
Serializable::read_from(buf)?
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
let parser: Option<String> = if node_type == CommandNodeType::Argument {
|
||||||
|
Serializable::read_from(buf)?
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
|
let properties: Option<CommandProperty> = if let Some(ref parse) = parser {
|
||||||
|
Some(match parse.as_ref() {
|
||||||
|
"brigadier:bool" => CommandProperty::Bool,
|
||||||
|
"brigadier:double" => {
|
||||||
|
let flags = Serializable::read_from(buf)?;
|
||||||
|
let min = if flags & 0x01 != 0 { Some(Serializable::read_from(buf)?) } else { None };
|
||||||
|
let max = if flags & 0x02 != 0 { Some(Serializable::read_from(buf)?) } else { None };
|
||||||
|
CommandProperty::Double { flags, min, max }
|
||||||
|
},
|
||||||
|
"brigadier:float" => {
|
||||||
|
let flags = Serializable::read_from(buf)?;
|
||||||
|
let min = if flags & 0x01 != 0 { Some(Serializable::read_from(buf)?) } else { None };
|
||||||
|
let max = if flags & 0x02 != 0 { Some(Serializable::read_from(buf)?) } else { None };
|
||||||
|
CommandProperty::Float { flags, min, max }
|
||||||
|
},
|
||||||
|
"brigadier:integer" => {
|
||||||
|
let flags = Serializable::read_from(buf)?;
|
||||||
|
let min = if flags & 0x01 != 0 { Some(Serializable::read_from(buf)?) } else { None };
|
||||||
|
let max = if flags & 0x02 != 0 { Some(Serializable::read_from(buf)?) } else { None };
|
||||||
|
CommandProperty::Integer { flags, min, max }
|
||||||
|
},
|
||||||
|
"brigadier:string" => {
|
||||||
|
CommandProperty::String { token_type: Serializable::read_from(buf)? }
|
||||||
|
},
|
||||||
|
"minecraft:entity" => {
|
||||||
|
CommandProperty::Entity { flags: Serializable::read_from(buf)? }
|
||||||
|
},
|
||||||
|
"minecraft:game_profile" => CommandProperty::GameProfile,
|
||||||
|
"minecraft:block_pos" => CommandProperty::BlockPos,
|
||||||
|
"minecraft:vec3" => CommandProperty::Vec3,
|
||||||
|
"minecraft:vec2" => CommandProperty::Vec2,
|
||||||
|
"minecraft:block_state" => CommandProperty::BlockState,
|
||||||
|
"minecraft:block_predicate" => CommandProperty::BlockPredicate,
|
||||||
|
"minecraft:item_stack" => CommandProperty::ItemStack,
|
||||||
|
"minecraft:item_predicate" => CommandProperty::ItemPredicate,
|
||||||
|
"minecraft:color" => CommandProperty::Color,
|
||||||
|
"minecraft:component" => CommandProperty::Component,
|
||||||
|
"minecraft:message" => CommandProperty::Message,
|
||||||
|
"minecraft:nbt" => CommandProperty::Nbt,
|
||||||
|
"minecraft:nbt_path" => CommandProperty::NbtPath,
|
||||||
|
"minecraft:objective" => CommandProperty::Objective,
|
||||||
|
"minecraft:objective_criteria" => CommandProperty::ObjectiveCriteria,
|
||||||
|
"minecraft:operation" => CommandProperty::Operation,
|
||||||
|
"minecraft:particle" => CommandProperty::Particle,
|
||||||
|
"minecraft:rotation" => CommandProperty::Rotation,
|
||||||
|
"minecraft:scoreboard_slot" => CommandProperty::ScoreboardSlot,
|
||||||
|
"minecraft:score_holder" => {
|
||||||
|
CommandProperty::ScoreHolder { flags: Serializable::read_from(buf)? }
|
||||||
|
},
|
||||||
|
"minecraft:swizzle" => CommandProperty::Swizzle,
|
||||||
|
"minecraft:team" => CommandProperty::Team,
|
||||||
|
"minecraft:item_slot" => CommandProperty::ItemSlot,
|
||||||
|
"minecraft:resource_location" => CommandProperty::ResourceLocation,
|
||||||
|
"minecraft:mob_effect" => CommandProperty::MobEffect,
|
||||||
|
"minecraft:function" => CommandProperty::Function,
|
||||||
|
"minecraft:entity_anchor" => CommandProperty::EntityAnchor,
|
||||||
|
"minecraft:range" => {
|
||||||
|
CommandProperty::Range { decimals: Serializable::read_from(buf)? }
|
||||||
|
},
|
||||||
|
"minecraft:item_enchantment" => CommandProperty::ItemEnchantment,
|
||||||
|
_ => panic!("unsupported command node parser {}", parse),
|
||||||
|
})
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
|
let suggestions_type: Option<String> = if has_suggestions_type {
|
||||||
|
Serializable::read_from(buf)?
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
};
|
||||||
|
|
||||||
|
Ok(CommandNode { flags, children, redirect_node, name, parser, properties, suggestions_type })
|
||||||
|
}
|
||||||
|
|
||||||
|
fn write_to<W: io::Write>(&self, _: &mut W) -> Result<(), Error> {
|
||||||
|
unimplemented!()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
use crate::protocol::*;
|
use crate::protocol::*;
|
||||||
|
|
||||||
|
mod v1_13_2;
|
||||||
mod v1_12_2;
|
mod v1_12_2;
|
||||||
mod v1_11_2;
|
mod v1_11_2;
|
||||||
mod v1_10_2;
|
mod v1_10_2;
|
||||||
|
@ -13,6 +14,9 @@ pub fn translate_internal_packet_id_for_version(version: i32, state: State, dir:
|
||||||
match version {
|
match version {
|
||||||
// https://wiki.vg/Protocol_History
|
// https://wiki.vg/Protocol_History
|
||||||
// https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
|
// https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
|
||||||
|
// 1.13.2
|
||||||
|
404 => v1_13_2::translate_internal_packet_id(state, dir, id, to_internal),
|
||||||
|
|
||||||
// 1.12.2
|
// 1.12.2
|
||||||
340 => v1_12_2::translate_internal_packet_id(state, dir, id, to_internal),
|
340 => v1_12_2::translate_internal_packet_id(state, dir, id, to_internal),
|
||||||
|
|
||||||
|
|
|
@ -92,7 +92,7 @@ protocol_packet_ids!(
|
||||||
0x2e => PlayerInfo
|
0x2e => PlayerInfo
|
||||||
0x2f => TeleportPlayer_WithConfirm
|
0x2f => TeleportPlayer_WithConfirm
|
||||||
0x30 => EntityUsedBed
|
0x30 => EntityUsedBed
|
||||||
0x31 => UnlockRecipes
|
0x31 => UnlockRecipes_NoSmelting
|
||||||
0x32 => EntityDestroy
|
0x32 => EntityDestroy
|
||||||
0x33 => EntityRemoveEffect
|
0x33 => EntityRemoveEffect
|
||||||
0x34 => ResourcePackSend
|
0x34 => ResourcePackSend
|
||||||
|
|
|
@ -0,0 +1,169 @@
|
||||||
|
protocol_packet_ids!(
|
||||||
|
handshake Handshaking {
|
||||||
|
serverbound Serverbound {
|
||||||
|
0x00 => Handshake
|
||||||
|
}
|
||||||
|
clientbound Clientbound {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
play Play {
|
||||||
|
serverbound Serverbound {
|
||||||
|
0x00 => TeleportConfirm
|
||||||
|
0x01 => QueryBlockNBT
|
||||||
|
0x02 => ChatMessage
|
||||||
|
0x03 => ClientStatus
|
||||||
|
0x04 => ClientSettings
|
||||||
|
0x05 => TabComplete
|
||||||
|
0x06 => ConfirmTransactionServerbound
|
||||||
|
0x07 => EnchantItem
|
||||||
|
0x08 => ClickWindow
|
||||||
|
0x09 => CloseWindow
|
||||||
|
0x0a => PluginMessageServerbound
|
||||||
|
0x0b => EditBook
|
||||||
|
0x0c => QueryEntityNBT
|
||||||
|
0x0d => UseEntity
|
||||||
|
0x0e => KeepAliveServerbound_i64
|
||||||
|
0x0f => Player
|
||||||
|
0x10 => PlayerPosition
|
||||||
|
0x11 => PlayerPositionLook
|
||||||
|
0x12 => PlayerLook
|
||||||
|
0x13 => VehicleMove
|
||||||
|
0x14 => SteerBoat
|
||||||
|
0x15 => PickItem
|
||||||
|
0x16 => CraftRecipeRequest
|
||||||
|
0x17 => ClientAbilities
|
||||||
|
0x18 => PlayerDigging
|
||||||
|
0x19 => PlayerAction
|
||||||
|
0x1a => SteerVehicle
|
||||||
|
0x1b => CraftingBookData
|
||||||
|
0x1c => NameItem
|
||||||
|
0x1d => ResourcePackStatus
|
||||||
|
0x1e => AdvancementTab
|
||||||
|
0x1f => SelectTrade
|
||||||
|
0x20 => SetBeaconEffect
|
||||||
|
0x21 => HeldItemChange
|
||||||
|
0x22 => UpdateCommandBlock
|
||||||
|
0x23 => UpdateCommandBlockMinecart
|
||||||
|
0x24 => CreativeInventoryAction
|
||||||
|
0x25 => UpdateStructureBlock
|
||||||
|
0x26 => SetSign
|
||||||
|
0x27 => ArmSwing
|
||||||
|
0x28 => SpectateTeleport
|
||||||
|
0x29 => PlayerBlockPlacement_f32
|
||||||
|
0x2a => UseItem
|
||||||
|
}
|
||||||
|
clientbound Clientbound {
|
||||||
|
0x00 => SpawnObject
|
||||||
|
0x01 => SpawnExperienceOrb
|
||||||
|
0x02 => SpawnGlobalEntity
|
||||||
|
0x03 => SpawnMob
|
||||||
|
0x04 => SpawnPainting
|
||||||
|
0x05 => SpawnPlayer_f64
|
||||||
|
0x06 => Animation
|
||||||
|
0x07 => Statistics
|
||||||
|
0x08 => BlockBreakAnimation
|
||||||
|
0x09 => UpdateBlockEntity
|
||||||
|
0x0a => BlockAction
|
||||||
|
0x0b => BlockChange_VarInt
|
||||||
|
0x0c => BossBar
|
||||||
|
0x0d => ServerDifficulty
|
||||||
|
0x0e => ServerMessage
|
||||||
|
0x0f => MultiBlockChange_VarInt
|
||||||
|
0x10 => TabCompleteReply
|
||||||
|
0x11 => DeclareCommands
|
||||||
|
0x12 => ConfirmTransaction
|
||||||
|
0x13 => WindowClose
|
||||||
|
0x14 => WindowOpen
|
||||||
|
0x15 => WindowItems
|
||||||
|
0x16 => WindowProperty
|
||||||
|
0x17 => WindowSetSlot
|
||||||
|
0x18 => SetCooldown
|
||||||
|
0x19 => PluginMessageClientbound
|
||||||
|
0x1a => NamedSoundEffect
|
||||||
|
0x1b => Disconnect
|
||||||
|
0x1c => EntityAction
|
||||||
|
0x1d => NBTQueryResponse
|
||||||
|
0x1e => Explosion
|
||||||
|
0x1f => ChunkUnload
|
||||||
|
0x20 => ChangeGameState
|
||||||
|
0x21 => KeepAliveClientbound_i64
|
||||||
|
0x22 => ChunkData
|
||||||
|
0x23 => Effect
|
||||||
|
0x24 => Particle
|
||||||
|
0x25 => JoinGame_i32
|
||||||
|
0x26 => Maps
|
||||||
|
0x27 => Entity
|
||||||
|
0x28 => EntityMove_i16
|
||||||
|
0x29 => EntityLookAndMove_i16
|
||||||
|
0x2a => EntityLook_VarInt
|
||||||
|
0x2b => VehicleTeleport
|
||||||
|
0x2c => SignEditorOpen
|
||||||
|
0x2d => CraftRecipeResponse
|
||||||
|
0x2e => PlayerAbilities
|
||||||
|
0x2f => CombatEvent
|
||||||
|
0x30 => PlayerInfo
|
||||||
|
0x31 => FacePlayer
|
||||||
|
0x32 => TeleportPlayer_WithConfirm
|
||||||
|
0x33 => EntityUsedBed
|
||||||
|
0x34 => UnlockRecipes_WithSmelting
|
||||||
|
0x35 => EntityDestroy
|
||||||
|
0x36 => EntityRemoveEffect
|
||||||
|
0x37 => ResourcePackSend
|
||||||
|
0x38 => Respawn
|
||||||
|
0x39 => EntityHeadLook
|
||||||
|
0x3a => SelectAdvancementTab
|
||||||
|
0x3b => WorldBorder
|
||||||
|
0x3c => Camera
|
||||||
|
0x3d => SetCurrentHotbarSlot
|
||||||
|
0x3e => ScoreboardDisplay
|
||||||
|
0x3f => EntityMetadata
|
||||||
|
0x40 => EntityAttach
|
||||||
|
0x41 => EntityVelocity
|
||||||
|
0x42 => EntityEquipment
|
||||||
|
0x43 => SetExperience
|
||||||
|
0x44 => UpdateHealth
|
||||||
|
0x45 => ScoreboardObjective
|
||||||
|
0x46 => SetPassengers
|
||||||
|
0x47 => Teams
|
||||||
|
0x48 => UpdateScore
|
||||||
|
0x49 => SpawnPosition
|
||||||
|
0x4a => TimeUpdate
|
||||||
|
0x4c => StopSound
|
||||||
|
0x4d => SoundEffect
|
||||||
|
0x4e => PlayerListHeaderFooter
|
||||||
|
0x4f => CollectItem
|
||||||
|
0x50 => EntityTeleport_f64
|
||||||
|
0x51 => Advancements
|
||||||
|
0x52 => EntityProperties
|
||||||
|
0x53 => EntityEffect
|
||||||
|
0x54 => DeclareRecipes
|
||||||
|
0x55 => Tags
|
||||||
|
}
|
||||||
|
}
|
||||||
|
login Login {
|
||||||
|
serverbound Serverbound {
|
||||||
|
0x00 => LoginStart
|
||||||
|
0x01 => EncryptionResponse
|
||||||
|
0x02 => LoginPluginResponse
|
||||||
|
}
|
||||||
|
clientbound Clientbound {
|
||||||
|
0x00 => LoginDisconnect
|
||||||
|
0x01 => EncryptionRequest
|
||||||
|
0x02 => LoginSuccess
|
||||||
|
0x03 => SetInitialCompression
|
||||||
|
0x04 => LoginPluginRequest
|
||||||
|
}
|
||||||
|
}
|
||||||
|
status Status {
|
||||||
|
serverbound Serverbound {
|
||||||
|
0x00 => StatusRequest
|
||||||
|
0x01 => StatusPing
|
||||||
|
}
|
||||||
|
clientbound Clientbound {
|
||||||
|
0x00 => StatusResponse
|
||||||
|
0x01 => StatusPong
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue