Add 18w50a (451) multiprotocol support (#79)
Adds 18w50a (451) multiprotocol support, last snapshot of 2018 Reference: https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14491 * Use v18w50a module for protocol * Add blasting, smoking, and suspicious stew recipe types * Add entity tags to tags packet * Add chunk data packet variant with height map * Add update light packet * Add chunk format parsing with block_count, without skylights, conditionalize on protocol_version >= 451 * Add villager data entity metadata type parsing https://wiki.vg/Pre-release_protocol#Entity_Metadata * Add open book and entity sound effect packets
This commit is contained in:
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26568190d0
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@ -37,7 +37,7 @@ use flate2::Compression;
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use std::time::{Instant, Duration};
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use std::time::{Instant, Duration};
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use crate::shared::Position;
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use crate::shared::Position;
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pub const SUPPORTED_PROTOCOLS: [i32; 10] = [404, 340, 316, 315, 210, 109, 107, 74, 47, 5];
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pub const SUPPORTED_PROTOCOLS: [i32; 11] = [404, 451, 340, 316, 315, 210, 109, 107, 74, 47, 5];
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// TODO: switch to using thread_local storage?, see https://doc.rust-lang.org/std/macro.thread_local.html
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// TODO: switch to using thread_local storage?, see https://doc.rust-lang.org/std/macro.thread_local.html
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pub static mut CURRENT_PROTOCOL_VERSION: i32 = SUPPORTED_PROTOCOLS[0];
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pub static mut CURRENT_PROTOCOL_VERSION: i32 = SUPPORTED_PROTOCOLS[0];
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@ -931,6 +931,15 @@ state_packets!(
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}
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}
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/// ChunkData sends or updates a single chunk on the client. If New is set
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/// ChunkData sends or updates a single chunk on the client. If New is set
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/// then biome data should be sent too.
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/// then biome data should be sent too.
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packet ChunkData_HeightMap {
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field chunk_x: i32 =,
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field chunk_z: i32 =,
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field new: bool =,
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field bitmask: VarInt =,
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field heightmaps: Option<nbt::NamedTag> =,
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field data: LenPrefixedBytes<VarInt> =,
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field block_entities: LenPrefixed<VarInt, Option<nbt::NamedTag>> =,
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}
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packet ChunkData {
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packet ChunkData {
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field chunk_x: i32 =,
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field chunk_x: i32 =,
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field chunk_z: i32 =,
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field chunk_z: i32 =,
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@ -1166,6 +1175,10 @@ state_packets!(
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field yaw: f32 =,
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field yaw: f32 =,
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field pitch: f32 =,
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field pitch: f32 =,
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}
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}
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/// Opens the book GUI.
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packet OpenBook {
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field hand: VarInt =,
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}
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/// SignEditorOpen causes the client to open the editor for a sign so that
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/// SignEditorOpen causes the client to open the editor for a sign so that
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/// it can write to it. Only sent in vanilla when the player places a sign.
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/// it can write to it. Only sent in vanilla when the player places a sign.
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packet SignEditorOpen {
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packet SignEditorOpen {
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@ -1553,6 +1566,14 @@ state_packets!(
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field volume: f32 =,
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field volume: f32 =,
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field pitch: u8 =,
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field pitch: u8 =,
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}
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}
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/// Plays a sound effect from an entity.
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packet EntitySoundEffect {
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field sound_id: VarInt =,
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field sound_category: VarInt =,
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field entity_id: VarInt =,
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field volume: f32 =,
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field pitch: f32 =,
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}
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/// PlayerListHeaderFooter updates the header/footer of the player list.
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/// PlayerListHeaderFooter updates the header/footer of the player list.
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packet PlayerListHeaderFooter {
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packet PlayerListHeaderFooter {
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field header: format::Component =,
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field header: format::Component =,
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@ -1638,6 +1659,20 @@ state_packets!(
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field item_tags: LenPrefixed<VarInt, packet::Tags> =,
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field item_tags: LenPrefixed<VarInt, packet::Tags> =,
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field fluid_tags: LenPrefixed<VarInt, packet::Tags> =,
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field fluid_tags: LenPrefixed<VarInt, packet::Tags> =,
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}
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}
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packet TagsWithEntities {
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field block_tags: LenPrefixed<VarInt, packet::Tags> =,
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field item_tags: LenPrefixed<VarInt, packet::Tags> =,
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field fluid_tags: LenPrefixed<VarInt, packet::Tags> =,
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field entity_tags: LenPrefixed<VarInt, packet::Tags> =,
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}
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packet UpdateLight {
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field chunk_x: VarInt =,
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field chunk_z: VarInt =,
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field sky_light_mask: VarInt =,
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field block_light_mask: VarInt =,
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field empty_sky_light_mask: VarInt =,
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field light_arrays: Vec<u8> =,
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}
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}
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}
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}
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}
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login Login {
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login Login {
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@ -2300,6 +2335,7 @@ pub enum RecipeData {
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BannerAddPattern,
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BannerAddPattern,
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ShieldDecoration,
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ShieldDecoration,
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ShulkerBoxColoring,
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ShulkerBoxColoring,
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SuspiciousStew,
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Smelting {
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Smelting {
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group: String,
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group: String,
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ingredient: RecipeIngredient,
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ingredient: RecipeIngredient,
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@ -2307,6 +2343,20 @@ pub enum RecipeData {
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experience: f32,
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experience: f32,
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cooking_time: VarInt,
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cooking_time: VarInt,
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},
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},
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Blasting {
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group: String,
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ingredient: RecipeIngredient,
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result: Option<item::Stack>,
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experience: f32,
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cooking_time: VarInt,
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},
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Smoking {
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group: String,
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ingredient: RecipeIngredient,
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result: Option<item::Stack>,
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experience: f32,
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cooking_time: VarInt,
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},
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}
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}
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impl Default for RecipeData {
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impl Default for RecipeData {
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@ -2362,6 +2412,7 @@ impl Serializable for Recipe {
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"crafting_special_banneraddpattern" => RecipeData::BannerAddPattern,
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"crafting_special_banneraddpattern" => RecipeData::BannerAddPattern,
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"crafting_special_shielddecoration" => RecipeData::ShieldDecoration,
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"crafting_special_shielddecoration" => RecipeData::ShieldDecoration,
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"crafting_special_shulkerboxcoloring" => RecipeData::ShulkerBoxColoring,
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"crafting_special_shulkerboxcoloring" => RecipeData::ShulkerBoxColoring,
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"crafting_special_suspiciousstew" => RecipeData::SuspiciousStew,
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"smelting" => RecipeData::Smelting {
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"smelting" => RecipeData::Smelting {
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group: Serializable::read_from(buf)?,
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group: Serializable::read_from(buf)?,
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ingredient: Serializable::read_from(buf)?,
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ingredient: Serializable::read_from(buf)?,
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@ -2369,6 +2420,20 @@ impl Serializable for Recipe {
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experience: Serializable::read_from(buf)?,
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experience: Serializable::read_from(buf)?,
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cooking_time: Serializable::read_from(buf)?,
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cooking_time: Serializable::read_from(buf)?,
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},
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},
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"blasting" => RecipeData::Blasting {
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group: Serializable::read_from(buf)?,
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ingredient: Serializable::read_from(buf)?,
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result: Serializable::read_from(buf)?,
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experience: Serializable::read_from(buf)?,
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cooking_time: Serializable::read_from(buf)?,
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},
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"smoking" => RecipeData::Smoking {
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group: Serializable::read_from(buf)?,
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ingredient: Serializable::read_from(buf)?,
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result: Serializable::read_from(buf)?,
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experience: Serializable::read_from(buf)?,
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cooking_time: Serializable::read_from(buf)?,
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},
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_ => panic!("unrecognized recipe type: {}", ty)
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_ => panic!("unrecognized recipe type: {}", ty)
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};
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};
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@ -1,5 +1,6 @@
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use crate::protocol::*;
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use crate::protocol::*;
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mod v18w50a;
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mod v1_13_2;
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mod v1_13_2;
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mod v1_12_2;
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mod v1_12_2;
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mod v1_11_2;
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mod v1_11_2;
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@ -14,6 +15,10 @@ pub fn translate_internal_packet_id_for_version(version: i32, state: State, dir:
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match version {
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match version {
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// https://wiki.vg/Protocol_History
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// https://wiki.vg/Protocol_History
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// https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
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// https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
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// 18w50a
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451 => v18w50a::translate_internal_packet_id(state, dir, id, to_internal),
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// 1.13.2
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// 1.13.2
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404 => v1_13_2::translate_internal_packet_id(state, dir, id, to_internal),
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404 => v1_13_2::translate_internal_packet_id(state, dir, id, to_internal),
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@ -0,0 +1,172 @@
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protocol_packet_ids!(
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handshake Handshaking {
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serverbound Serverbound {
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0x00 => Handshake
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}
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clientbound Clientbound {
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}
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}
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play Play {
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serverbound Serverbound {
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0x00 => TeleportConfirm
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0x01 => QueryBlockNBT
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0x02 => ChatMessage
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0x03 => ClientStatus
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0x04 => ClientSettings
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0x05 => TabComplete
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0x06 => ConfirmTransactionServerbound
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0x07 => EnchantItem
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0x08 => ClickWindow
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0x09 => CloseWindow
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0x0a => PluginMessageServerbound
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0x0b => EditBook
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0x0c => QueryEntityNBT
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0x0d => UseEntity
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0x0e => KeepAliveServerbound_i64
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0x0f => Player
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0x10 => PlayerPosition
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0x11 => PlayerPositionLook
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0x12 => PlayerLook
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0x13 => VehicleMove
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0x14 => SteerBoat
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0x15 => PickItem
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0x16 => CraftRecipeRequest
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0x17 => ClientAbilities
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0x18 => PlayerDigging
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0x19 => PlayerAction
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0x1a => SteerVehicle
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0x1b => CraftingBookData
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0x1c => NameItem
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0x1d => ResourcePackStatus
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0x1e => AdvancementTab
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0x1f => SelectTrade
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0x20 => SetBeaconEffect
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0x21 => HeldItemChange
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0x22 => UpdateCommandBlock
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0x23 => UpdateCommandBlockMinecart
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0x24 => CreativeInventoryAction
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0x25 => UpdateStructureBlock
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0x26 => SetSign
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0x27 => ArmSwing
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0x28 => SpectateTeleport
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0x29 => PlayerBlockPlacement_f32
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0x2a => UseItem
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}
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clientbound Clientbound {
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0x00 => SpawnObject
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0x01 => SpawnExperienceOrb
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0x02 => SpawnGlobalEntity
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0x03 => SpawnMob
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0x04 => SpawnPainting
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0x05 => SpawnPlayer_f64
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0x06 => Animation
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0x07 => Statistics
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0x08 => BlockBreakAnimation
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0x09 => UpdateBlockEntity
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0x0a => BlockAction
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0x0b => BlockChange_VarInt
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0x0c => BossBar
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0x0d => ServerDifficulty
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0x0e => ServerMessage
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0x0f => MultiBlockChange_VarInt
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0x10 => TabCompleteReply
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0x11 => DeclareCommands
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0x12 => ConfirmTransaction
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0x13 => WindowClose
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0x14 => WindowOpen
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0x15 => WindowItems
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0x16 => WindowProperty
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0x17 => WindowSetSlot
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0x18 => SetCooldown
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0x19 => PluginMessageClientbound
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0x1a => NamedSoundEffect
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0x1b => Disconnect
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0x1c => EntityAction
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0x1d => NBTQueryResponse
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0x1e => Explosion
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0x1f => ChunkUnload
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0x20 => ChangeGameState
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0x21 => KeepAliveClientbound_i64
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0x22 => ChunkData_HeightMap
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0x23 => Effect
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0x24 => Particle
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0x25 => JoinGame_i32
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0x26 => Maps
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0x27 => Entity
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0x28 => EntityMove_i16
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0x29 => EntityLookAndMove_i16
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0x2a => EntityLook_VarInt
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0x2b => VehicleTeleport
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0x2c => OpenBook
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0x2d => SignEditorOpen
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0x2e => CraftRecipeResponse
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0x2f => PlayerAbilities
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0x30 => CombatEvent
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0x31 => PlayerInfo
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0x32 => FacePlayer
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0x33 => TeleportPlayer_WithConfirm
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0x34 => EntityUsedBed
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0x35 => UnlockRecipes_WithSmelting
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0x36 => EntityDestroy
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0x37 => EntityRemoveEffect
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0x38 => ResourcePackSend
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0x39 => Respawn
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0x3a => EntityHeadLook
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0x3b => SelectAdvancementTab
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0x3c => WorldBorder
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0x3d => Camera
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0x3e => SetCurrentHotbarSlot
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0x3f => ScoreboardDisplay
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0x40 => EntityMetadata
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0x41 => EntityAttach
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0x42 => EntityVelocity
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0x43 => EntityEquipment
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0x44 => SetExperience
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0x45 => UpdateHealth
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0x46 => ScoreboardObjective
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0x47 => SetPassengers
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0x48 => Teams
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0x49 => UpdateScore
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0x4a => SpawnPosition
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0x4b => TimeUpdate
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0x4d => StopSound
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0x4e => SoundEffect
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0x4f => EntitySoundEffect
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0x50 => PlayerListHeaderFooter
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0x51 => CollectItem
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0x52 => EntityTeleport_f64
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0x53 => Advancements
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0x54 => EntityProperties
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0x55 => EntityEffect
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0x56 => DeclareRecipes
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0x57 => TagsWithEntities
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0x58 => UpdateLight
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}
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}
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login Login {
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serverbound Serverbound {
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0x00 => LoginStart
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0x01 => EncryptionResponse
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0x02 => LoginPluginResponse
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}
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clientbound Clientbound {
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0x00 => LoginDisconnect
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0x01 => EncryptionRequest
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0x02 => LoginSuccess
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0x03 => SetInitialCompression
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0x04 => LoginPluginRequest
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}
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}
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status Status {
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serverbound Serverbound {
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0x00 => StatusRequest
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0x01 => StatusPing
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}
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clientbound Clientbound {
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0x00 => StatusResponse
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0x01 => StatusPong
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}
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}
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);
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