Don't remove the skin url when recreating player models
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@ -354,9 +354,9 @@ impl ecs::System for PlayerRenderer {
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let player_model = m.get_component_mut(e, self.player_model).unwrap();
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if let Some(model) = player_model.model.take() {
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renderer.model.remove_model(model);
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}
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if let Some(url) = player_model.skin_url.take() {
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renderer.get_textures_ref().read().unwrap().release_skin(&url);
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if let Some(url) = player_model.skin_url.as_ref() {
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renderer.get_textures_ref().read().unwrap().release_skin(&url);
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}
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}
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}
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}
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