Don't remove the skin url when recreating player models

This commit is contained in:
Thinkofname 2016-04-07 16:33:08 +01:00
parent 56bddaed27
commit 8c513a9eb5
1 changed files with 3 additions and 3 deletions

View File

@ -354,9 +354,9 @@ impl ecs::System for PlayerRenderer {
let player_model = m.get_component_mut(e, self.player_model).unwrap();
if let Some(model) = player_model.model.take() {
renderer.model.remove_model(model);
}
if let Some(url) = player_model.skin_url.take() {
renderer.get_textures_ref().read().unwrap().release_skin(&url);
if let Some(url) = player_model.skin_url.as_ref() {
renderer.get_textures_ref().read().unwrap().release_skin(&url);
}
}
}
}