Increase sample count to 2 to fix/workaround rendering issue #74 https://github.com/Thinkofname/steven/issues/74

This commit is contained in:
ice_iix 2018-09-29 17:31:16 -07:00
parent b399b74adb
commit fa8f7bb9b9
1 changed files with 1 additions and 1 deletions

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@ -42,7 +42,7 @@ use std::sync::mpsc;
const ATLAS_SIZE: usize = 1024;
// TEMP
const NUM_SAMPLES: i32 = 1;
const NUM_SAMPLES: i32 = 2;
pub struct Camera {
pub pos: cgmath::Point3<f64>,