Commit Graph

6 Commits

Author SHA1 Message Date
ice_iix afac493896 1.8.9 (47) multiprotocol support (#57)
Protocol 47 (1.8.9-1.8) is the biggest multiprotocol (https://github.com/iceiix/steven/issues/18) change yet:

* New chunk format (load_chunk18)
* New metadata format (Metadata18)
* New packets and changes to 13 packets

References:

http://wiki.vg/index.php?title=Protocol&oldid=7368
https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
https://wiki.vg/Protocol_History#1.8
https://github.com/PrismarineJS/minecraft-data/blob/master/data/pc/1.8/protocol.json
1.8 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=6124
1.9 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=7411
1.8 vs 1.9: https://wiki.vg/index.php?title=Chunk_Format&diff=7411&oldid=6124
https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/section.js
https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/chunk.js

Details:

* Add 1.8.9 packet IDs from https://github.com/iceiix/steven/pull/37

* Add ChunkDataBulk, parse the ChunkMeta and save data in Vec<u8>

* Add EntityEquipment u16 variant, EntityStatus, ChunkData u16 variants

* SpawnPlayer with added held item

https://wiki.vg/Protocol_History#15w31a Removed Current Item short from Spawn Player (0x0C)

* SpawnObject no UUID and optional velocity

https://wiki.vg/index.php?title=Protocol&oldid=7368#Spawn_Object
https://wiki.vg/Protocol_History#15w31a
Added Entity UUID after entity ID to Spawn Object (0x0E)
Spawn Object always sends velocity, even if data is 0

* SpawnMob no UUID variant

https://wiki.vg/Protocol_History#15w31a
Added Entity UUID after entity ID to Spawn Mob (0x0F)

* Maps packet without tracking position boolean

https://wiki.vg/index.php?title=Protocol&oldid=7368#Map
https://wiki.vg/Protocol_History#15w34a
Added tracking position boolean to Map (0x34)

* Update Entity NBT was removed and Bossbar added (both 0x49) >1.8

https://wiki.vg/index.php?title=Protocol&oldid=7368#Update_Entity_NBT
https://wiki.vg/Protocol_History#15w31a
Removed Update Entity NBT Packet (0x49)
Added Boss Bar packet (0x4

* Use entity without hands

https://wiki.vg/index.php?title=Protocol&oldid=7368#Use_Entity
https://wiki.vg/Protocol_History#15w31a
Added VarInt enum for selected hand in Use Entity (0x02); only sent if type is interact or interact at

* Player block placement, held item stack and face byte variant

https://wiki.vg/index.php?title=Protocol&oldid=7368#Player_Block_Placement
https://wiki.vg/Protocol_History#15w31a
Face for Player Block Placement is now a VarInt enum instead of a byte
Replaced held item (slot) with VarInt enum selected hand in Player Block Placement

* Arm swing without hands, a packet with no fields, uses a ZST

https://wiki.vg/index.php?title=Protocol&oldid=7368#Animation_2
https://github.com/iceiix/steven/pull/57#issuecomment-444289008
https://doc.rust-lang.org/nomicon/exotic-sizes.html

* ClickWindow uses u8 mode, same as in 15w39c

* ClientSettings without hands

* SpectateTeleport is added before ResourcePackStatus

* Copy load_chunk to load_chunk19 and load_chunk18

* 1.8 chunk reading implementation, load_chunk18

* Support both metadata formats, Metadata18/Metadata19

* Remove fmt::Debug

* Implement formatting in MetadataBase and bounce through fmt::Debug
2018-12-09 12:03:55 -08:00
iceiix 7a8f9b2375 Add 15w39c (74) multiprotocol support (#56)
Closes https://github.com/iceiix/steven/pull/17
This is the biggest multi-protocol change yet, adding many new packet variants and implementing the most, necessitating a respectable amount of refactoring. The last of the "easy" protocols (already implemented, and cribbed from Steven commit history).
For https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add 15w39c packet IDs

* Add 15w39c packet changes

* Implement EntityMove i16 and i8 packet variants

* Implement EntityLookAndMove i16 and i8 packet variants

* Implement TeleportPlayer no confirm / with confirm packet variants

* Implement EntityTeleport f64 and i32 packet variants

* Implement SpawnPlayer f64 and i32 packet variants
2018-12-03 19:29:02 -08:00
ice_iix 9a15a90af8 Add 1.9 (107) multiprotocol support
Closes https://github.com/iceiix/steven/pull/16
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 16:06:20 -08:00
ice_iix ed0985a665 Add 1.9.2 (109) multiprotocol support
Closes https://github.com/iceiix/steven/pull/15
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 15:40:57 -08:00
ice_iix 556ea1849f Add 1.10.2 (210) multiprotocol support
Closes https://github.com/iceiix/steven/pull/14
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 15:04:39 -08:00
iceiix c64304b98f Multiprotocol support: 1.12.2 and 1.11.2 (#54)
Adds support for connecting to both 1.12.2 and 1.11.2 (protocols 340 and 316) servers

https://github.com/iceiix/steven/issues/18 Enhance protocol support
Closes https://github.com/iceiix/steven/pull/48 1.11.2 protocol support (316)

* Restore create_ids!() macro in packet identifiers

* Add translate_packet_id() function to map external 1.12.2 packet ids to internal sequential ids

* Implement translate_internal_packet_id() from a new protocol_packet_ids! macro

* Move packet IDs to separate file, v1_12_2.rs

* Change supported protocols constant to an array

* Add v1_11_2 protocol packet IDs (from https://github.com/iceiix/steven/pull/48)

* Add keep alive packet variants: _i64 (>=1.12.2) and _VarInt (<=1.11.2)

* Abstract protocol versions, can now connect to both 1.12.2 and 1.11.2

* Send protocol version in handshake packet

* Restore 1.11 (315) protocol support as in original (https://github.com/thinkofname/steven) Steven
2018-12-03 14:22:47 -08:00