* Update shifted packet ids
* Add new smithing recipe type
* Also support 1.16 (735), same packets as 1.16.1 (736)
New packets:
* GenerateStructure
New packet variants:
* UseEntity_Sneakflag, split from UseEntity_Hand
* ClientAbilities_u8, split from ClientAbilities_f32
* UpdateJigsawBlock_Joint, split from UpdateJigsawBlock_Type
* ServerMessage_Sender, split from ServerMessage_Position
* ChunkData_Biomes3D_bool, split from ChunkData_Biomes3D
* JoinGame_WorldNames, split from JoinGame_HashedSeed_Respawn
* Respawn_WorldName, split from Respawn_Gamemode
* EntityEquipment_VarInt renamed
* UpdateLight_WithTrust, split from UpdateLight_NoTrust
* LoginSuccess_UUID, split from LoginSuccess_String
Adds support for 1.13.2 protocol (404)
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support
Metadata:
* Support 1.13.2 slot data format, bool and varint item id, optional damage (moved to NBT)
https://wiki.vg/index.php?title=Slot_Data&type=revision&diff=14363&oldid=7835
Packets:
* Add 1.13.2 packets, and implement all the command data parsers
https://wiki.vg/Command_Data#Parsers
* Send new plugin channel minecraft:brand
https://wiki.vg/Plugin_channels#minecraft:brand
* Add 1.13.2 metadata format, with shifted IDs
https://wiki.vg/Entity_metadata#Entity_Metadata_Format
* Implement particle entity metadata
* Add structures for 16 new packets
Blocks: The Flattening:
* Assign flattened IDs in correct order using new 'offset' macro token
* Assign hierarchical (pre-flattening) block IDs sequentially by counting Some data
* Split VANILLA_ID_MAP into flat/hier struct, to support before and after the flattening
* Extend travis build time to 20 minutes because the blocks macro takes a long time
* Support both flat/hier blocks by passing protocol_version to by_vanilla_id
Add block states and offsets for all blocks, replacing metadata for 1.13+:
* Add stripped logs and what was Log2 to Log
* Add the Wood blocks, should be called bark, previously Axis::None Log
* Add leaves distance and offset
* Add jungle/acacia to Leaves moved from Leaves2
* Add dispenser offsets, direction
* Add note block states
* Add offset None to Missing253 and Missing254, no holes in block states of 1.13.2
* Add bed colors
* Add seagrass, tall seagrass, remove redundant deadgrass, and piston offset
* Add torch, TNT, fire offsets, remove slabs
* Add furnance offset, merges lit into a property
* Add pressure plate offsets, new pressure plates, redstone ore/lit merged
* Add lever offsets, new directions from ceiling/floor, rename LeverDirections
* Add redstone torch offsets, new blocks since lit/unlit is now merged, and standing/wall is split
* Change lever to split face/facing, rm LeverDirection, add AttachedFace
* Add stone button offsets, face/facing similar to lever
* Move face/facing data and variant to AttachedFace, reuse for lever/stonebutton
* Add data_with_facing_and_powered() to AttachedFace, for lever/stonebutton
* Add wooden button offsets each wood
* Add pumpkin without a face
* Add carved pumpkin, portal offsets
* Add lit pumpkin (as jack-o-lantern) offsets after carved pumpkin
* Add repeater offsets, merged into Repeater
* Change brown mushroom block to booleans instead of MushroomVariant
* Add mushroom block offsets, red/brown mushroom blocks, and a new mushroom stem block
* Add command block, cobblestone walls, and flower pot offsets
Empty flower pot, and potted plants including saplings. Rename
variant DarkOak to DarkOakSaplings because it is a sapling, and
remove the duplicate Dandelion variant which causes duplicate blocks.
* Increase recursion limit in steven_blocks
* Add colored banner offsets
* Add wooden slab including double slab, in a different position for pre-1.13 and 1.13
* StoneSlabVariant::Wood -> StoneSlabVariant::PetrifiedWood
* Add fence_gate_offset() for wooden fence gates
* Add frosted ice age, offset
* Add new blocks: kelp, turtle egg, coral, coral fans, sea pickle, blue ice, smooth stone
* Add new blocks: conduit, void air, cave aid, bubble column, last of the 1.13 blocks
Adds 1.7.10 protocol version 5 support, a major update with significant changes.
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support
* Add v1_7_10 protocol packet structures and IDs
* EncryptionRequest/Response i16 variant in login protocol
* 1.7.10 slot NBT data parsing
* Support both 1.7/1.8+ item::Stack in read_from, using if protocol_verson
* 1.7.10 chunk format support, ChunkDataBulk_17 and ChunkData_17
* Extract dirty_chunks_by_bitmask from load_chunks17/18/19
* Implement keepalive i32 handler
* Send PlayerPositionLook_HeadY
* Send PlayerBlockPlacement_u8_Item_u8y
* Handle JoinGame_i8_NoDebug
* Handle SpawnPlayer_i32_HeldItem_String
* BlockChange_u8, MultiBlockChange_i16, UpdateBlockEntity_Data, EntityMove_i8_i32_NoGround, EntityLook_i32_NoGround, EntityLookAndMove_i8_i32_NoGround
* UpdateSign_u16, PlayerInfo_String, EntityDestroy_u8, EntityTeleport_i32_i32_NoGround
* Send feet_y = head_y - 1.62, fixes Illegal stance
https://wiki.vg/index.php?title=Protocol&oldid=6003#Player_Position
> Updates the players XYZ position on the server. If HeadY - FeetY is less than 0.1 or greater than 1.65, the stance is illegal and the client will be kicked with the message “Illegal Stance”.
> Absolute feet position, normally HeadY - 1.62. Used to modify the players bounding box when going up stairs, crouching, etc…
* Set on_ground = true in entity teleport, fixes bouncing
* Implement block change, fix metadata/id packing, bounce _u8 through on_block_change
* Implement on_multi_block_change_u16, used with explosions
Closes https://github.com/iceiix/steven/pull/17
This is the biggest multi-protocol change yet, adding many new packet variants and implementing the most, necessitating a respectable amount of refactoring. The last of the "easy" protocols (already implemented, and cribbed from Steven commit history).
For https://github.com/iceiix/steven/issues/18 Enhance protocol support
* Add 15w39c packet IDs
* Add 15w39c packet changes
* Implement EntityMove i16 and i8 packet variants
* Implement EntityLookAndMove i16 and i8 packet variants
* Implement TeleportPlayer no confirm / with confirm packet variants
* Implement EntityTeleport f64 and i32 packet variants
* Implement SpawnPlayer f64 and i32 packet variants
Adds support for connecting to both 1.12.2 and 1.11.2 (protocols 340 and 316) servers
https://github.com/iceiix/steven/issues/18 Enhance protocol support
Closes https://github.com/iceiix/steven/pull/48 1.11.2 protocol support (316)
* Restore create_ids!() macro in packet identifiers
* Add translate_packet_id() function to map external 1.12.2 packet ids to internal sequential ids
* Implement translate_internal_packet_id() from a new protocol_packet_ids! macro
* Move packet IDs to separate file, v1_12_2.rs
* Change supported protocols constant to an array
* Add v1_11_2 protocol packet IDs (from https://github.com/iceiix/steven/pull/48)
* Add keep alive packet variants: _i64 (>=1.12.2) and _VarInt (<=1.11.2)
* Abstract protocol versions, can now connect to both 1.12.2 and 1.11.2
* Send protocol version in handshake packet
* Restore 1.11 (315) protocol support as in original (https://github.com/thinkofname/steven) Steven