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console
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Add a options/pause menu (Closes #4)
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2016-04-09 09:56:55 +01:00 |
ecs
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Fix entities not correctly being removed on switching servers
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2016-04-08 21:39:00 +01:00 |
entity
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Add a options/pause menu (Closes #4)
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2016-04-09 09:56:55 +01:00 |
gl
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Handle unused uniforms and attributes better
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2016-04-09 11:08:17 +01:00 |
model
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Optimize the types used for blocks.
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2016-04-09 13:48:42 +01:00 |
nbt
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
protocol
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
render
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Simplify model rendering
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2016-04-09 21:49:39 +01:00 |
screen
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Disable ticking completely when disconnected from a server
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2016-04-09 11:43:44 +01:00 |
server
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Disable ticking completely when disconnected from a server
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2016-04-09 11:43:44 +01:00 |
types
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
ui
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Remove unused 'use'
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2016-04-03 00:44:45 +01:00 |
world
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Better handling for unused blocks found during chunk load (Fixes #34)
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2016-04-08 01:48:45 +01:00 |
auth.rs
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Work on login screen, added ui buttons and textboxes (plus tab fixes)
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2016-03-20 20:17:21 +00:00 |
chunk_builder.rs
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Replace usages of x,y,z for block positions with Position
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2016-04-03 20:53:40 +01:00 |
format.rs
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Follow some of clippy's suggestions
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2016-03-26 14:24:26 +00:00 |
item.rs
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
macros.rs
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Base implementation for worlds/blocks
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2016-03-18 22:24:30 +00:00 |
main.rs
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Implement frame limit and configurable vsync (Fixes #29)
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2016-04-10 22:05:05 +01:00 |
resources.rs
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Support Minecraft 1.9.2
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2016-03-31 20:51:58 +01:00 |
settings.rs
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Add a options/pause menu (Closes #4)
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2016-04-09 09:56:55 +01:00 |