stevenarella/src/screen/login.rs

99 lines
3.3 KiB
Rust

// Copyright 2015 Matthew Collins
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::rc::Rc;
use ui;
use render;
pub struct Login {
elements: Option<UIElements>,
}
struct UIElements {
logo: ui::logo::Logo,
elements: ui::Collection,
}
impl Login {
pub fn new() -> Login {
Login { elements: None }
}
}
impl super::Screen for Login {
fn on_active(&mut self, renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
let logo = ui::logo::Logo::new(renderer.resources.clone(), renderer, ui_container);
let mut elements = ui::Collection::new();
// Login
let (mut login, mut txt) = super::new_button_text(renderer,
"Login",
0.0,
100.0,
400.0,
40.0);
login.set_v_attach(ui::VAttach::Middle);
login.set_h_attach(ui::HAttach::Center);
let re = ui_container.add(login);
txt.set_parent(&re);
let tre = ui_container.add(txt);
super::button_action(ui_container,
re.clone(),
Some(tre.clone()),
Some(Rc::new(|game, _| {
game.screen_sys
.replace_screen(Box::new(super::ServerList::new(None)));
})));
elements.add(re);
elements.add(tre);
// Disclaimer
let mut warn = ui::Text::new(renderer,
"Not affiliated with Mojang/Minecraft",
5.0,
5.0,
255,
200,
200);
warn.set_v_attach(ui::VAttach::Bottom);
warn.set_h_attach(ui::HAttach::Right);
elements.add(ui_container.add(warn));
self.elements = Some(UIElements {
logo: logo,
elements: elements,
});
}
fn on_deactive(&mut self, _renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
// Clean up
{
let elements = self.elements.as_mut().unwrap();
elements.logo.remove(ui_container);
elements.elements.remove_all(ui_container);
}
self.elements = None
}
fn tick(&mut self,
delta: f64,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container) {
let elements = self.elements.as_mut().unwrap();
elements.logo.tick(renderer, ui_container);
}
}