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console
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Rewrite the UI system (Closes #12)
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2016-04-24 12:29:25 +01:00 |
ecs
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Fix entities not correctly being removed on switching servers
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2016-04-08 21:39:00 +01:00 |
entity
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Rewrite the UI system (Closes #12)
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2016-04-24 12:29:25 +01:00 |
gl
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Handle unused uniforms and attributes better
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2016-04-09 11:08:17 +01:00 |
model
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Optimize the types used for blocks.
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2016-04-09 13:48:42 +01:00 |
nbt
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
protocol
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Fix a large number of warnings
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2016-04-16 21:44:05 +01:00 |
render
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Rewrite the UI system (Closes #12)
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2016-04-24 12:29:25 +01:00 |
screen
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Move the disconnected message to the foreground
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2016-04-24 14:05:21 +01:00 |
server
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Don't leak the block targeting model when disconnecting from a server
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2016-04-22 00:01:38 +01:00 |
types
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
ui
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Rewrite the UI system (Closes #12)
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2016-04-24 12:29:25 +01:00 |
world
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Simplify chunk loading
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2016-04-21 21:20:28 +01:00 |
auth.rs
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Separate the console and console vars. Removes the need to lock on the console to read vars
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2016-04-21 11:40:50 +01:00 |
chunk_builder.rs
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Replace usages of x,y,z for block positions with Position
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2016-04-03 20:53:40 +01:00 |
format.rs
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Follow some of clippy's suggestions
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2016-03-26 14:24:26 +00:00 |
item.rs
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
macros.rs
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Base implementation for worlds/blocks
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2016-03-18 22:24:30 +00:00 |
main.rs
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Rewrite the UI system (Closes #12)
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2016-04-24 12:29:25 +01:00 |
resources.rs
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Support Minecraft 1.9.2
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2016-03-31 20:51:58 +01:00 |
settings.rs
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Separate the console and console vars. Removes the need to lock on the console to read vars
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2016-04-21 11:40:50 +01:00 |