CLASS cdg net/minecraft/fluid/WaterFluid
CLASS cdg$a Flowing
CLASS cdg$b Still
METHOD a getRenderLayer ()Lbaa;
METHOD a matchesType (Lccy;)Z
METHOD b getBucketItem ()Lavj;
METHOD b toBlockState (Lccz;)Lboh;
METHOD d getBlastResistance ()F
METHOD e getFlowing ()Lccy;
METHOD f getStill ()Lccy;