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CLASS apy net/minecraft/entity/mob/PillagerEntity
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FIELD bD inventory Lafx;
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METHOD D getAmbientSound ()Lxm;
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METHOD G cannotDespawn ()Z
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METHOD N getLimitPerChunk ()I
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METHOD a initEquipment (Lafn;)V
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METHOD a attack (Lahe;F)V
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ARG 1 target
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METHOD a pickupItem (Laoy;)V
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METHOD a prepareEntityData (Lbbq;Lafn;Lahh;Lahp;Lhs;)Lahp;
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ARG 3 difficulty
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METHOD a canSpawn (Lbbq;Lahh;)Z
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METHOD a readCustomDataFromTag (Lhs;)V
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METHOD b writeCustomDataToTag (Lhs;)V
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METHOD c canImmediatelyDespawn (D)Z
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ARG 1 distanceSquared
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METHOD ca initAttributes ()V
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METHOD cv getDeathSound ()Lxm;
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METHOD d addBonusForWave (IZ)V
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ARG 1 wave
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METHOD dz hasArmsRaised ()Z
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METHOD e getHurtSound (Lage;)Lxm;
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METHOD n prepareGoals ()V
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METHOD r isTeammate (Lagv;)Z
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METHOD s setArmsRaised (Z)V
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METHOD y_ initDataTracker ()V
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