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CLASS cdx net/minecraft/fluid/WaterFluid
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CLASS cdx$a Flowing
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METHOD a appendProperties (Lbok$a;)V
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METHOD c isStill (Lcdq;)Z
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CLASS cdx$b Still
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METHOD c isStill (Lcdq;)Z
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METHOD a getRenderLayer ()Lbad;
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METHOD a matchesType (Lcdp;)Z
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METHOD b getBucketItem ()Lavn;
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METHOD b toBlockState (Lcdq;)Lboj;
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METHOD d getBlastResistance ()F
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METHOD e getFlowing ()Lcdp;
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METHOD f getStill ()Lcdp;
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METHOD j getParticle ()Lft;
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