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CLASS net/minecraft/class_5818 net/minecraft/world/gen/NoiseColumnSampler
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COMMENT Samples noise values for use in chunk generation.
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FIELD field_28749 BIOME_WEIGHT_TABLE [F
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COMMENT Table of weights used to weight faraway biomes less than nearby biomes.
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FIELD field_28750 biomeSource Lnet/minecraft/class_1966;
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FIELD field_28751 horizontalNoiseResolution I
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FIELD field_28752 verticalNoiseResolution I
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FIELD field_28753 noiseSizeY I
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FIELD field_28754 config Lnet/minecraft/class_5309;
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FIELD field_28755 noise Lnet/minecraft/class_5822;
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FIELD field_28756 islandNoise Lnet/minecraft/class_3541;
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FIELD field_28757 densityNoise Lnet/minecraft/class_3537;
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FIELD field_28758 topSlideTarget D
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FIELD field_28759 topSlideSize D
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FIELD field_28760 topSlideOffset D
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FIELD field_28761 bottomSlideTarget D
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FIELD field_28762 bottomSlideSize D
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FIELD field_28763 bottomSlideOffset D
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FIELD field_28764 densityFactor D
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FIELD field_28765 densityOffset D
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FIELD field_28848 noiseCaveSampler Lnet/minecraft/class_5833;
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METHOD <init> (Lnet/minecraft/class_1966;IIILnet/minecraft/class_5309;Lnet/minecraft/class_5822;Lnet/minecraft/class_3541;Lnet/minecraft/class_3537;Lnet/minecraft/class_5833;)V
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ARG 1 biomeSource
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ARG 2 horizontalNoiseResolution
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ARG 3 verticalNoiseResolution
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ARG 4 noiseSizeY
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ARG 5 config
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ARG 6 noise
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ARG 7 islandNoise
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ARG 8 densityNoise
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ARG 9 noiseCaveSampler
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METHOD method_33645 applySlides (DI)D
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COMMENT Interpolates the noise at the top and bottom of the world.
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ARG 1 noise
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ARG 3 y
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METHOD method_33646 getOffset (IDDD)D
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COMMENT Calculates an offset for the noise.
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COMMENT <p>For example in the overworld, this makes lower y values solid while making higher y values air.</p>
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ARG 1 y
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ARG 2 depth
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ARG 4 scale
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ARG 6 randomDensityOffset
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METHOD method_33647 getDensityNoise (II)D
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COMMENT Applies a random change to the density to subtly vary the height of the terrain.
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ARG 1 x
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ARG 2 z
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METHOD method_33648 sampleNoiseColumn ([DIILnet/minecraft/class_5309;III)V
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COMMENT Samples the noise for the given column and stores it in the buffer parameter.
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ARG 1 buffer
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ARG 2 x
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ARG 3 z
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ARG 4 config
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ARG 5 seaLevel
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ARG 6 minY
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ARG 7 noiseSizeY
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METHOD method_33649 ([F)V
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ARG 0 array
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METHOD method_33759 sampleNoiseCaves (IIIDD)D
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ARG 1 x
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ARG 2 y
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ARG 3 z
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ARG 4 noise
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ARG 6 offset
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