yarn/mappings/net/minecraft/entity/LivingEntity.mapping

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CLASS aih net/minecraft/entity/LivingEntity
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FIELD aN headYaw F
FIELD aO prevHeadYaw F
FIELD aQ attackingPlayer Lauv;
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FIELD aR playerHitTimer I
FIELD aS dead Z
FIELD aT despawnCounter I
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FIELD aq LIVING_FLAGS Lqf;
FIELD ar SLEEPING_SIZE Lahz;
FIELD at preferredHand Lags;
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FIELD av stuckArrowTimer I
FIELD aw hurtTime I
FIELD az deathCounter I
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FIELD bA attacker Laih;
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FIELD bB lastAttackedTime I
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FIELD bC attacking Laih;
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FIELD bD lastAttackTime I
FIELD bE movementSpeed F
FIELD bG absorptionAmount F
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FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
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FIELD bc movementInputSideways F
FIELD bd movementInputUp F
FIELD be movementInputForward F
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FIELD bo activeItemStack Lbaz;
FIELD bs brain Laiw;
FIELD bt SLEEPING_POSITION Lqf;
FIELD bu attributeContainer Lajb;
FIELD bv damageTracker Lahg;
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FIELD bw activePotionEffects Ljava/util/Map;
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FIELD bx equippedHand Lfj;
FIELD by equippedArmor Lfj;
FIELD c ATTR_SPRINTING_SPEED_BOOST Laiz;
FIELD d HEALTH Lqf;
FIELD e POTION_SWIRLS_COLOR Lqf;
FIELD f POTION_SWIRLS_AMBIENT Lqf;
FIELD g STUCK_ARROWS Lqf;
METHOD <init> (Laic;Lbgf;)V
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ARG 1 type
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METHOD A getAttackDistanceScalingFactor (Lahy;)D
METHOD C updatePotionVisibility ()V
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METHOD C attack (Lahy;)Z
METHOD D pushAway (Lahy;)V
METHOD E canSee (Lahy;)Z
METHOD a swingHand (Lags;)V
METHOD a setStackInHand (Lags;Lbaz;)V
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ARG 1 hand
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METHOD a onDeath (Lahh;)V
METHOD a dropEquipment (Lahh;IZ)V
METHOD a dropLoot (Lahh;Z)V
ARG 1 source
ARG 2 killedByPlayer
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METHOD a hasPotionEffect (Lahq;)Z
METHOD a pickUpEntity (Lahy;I)V
ARG 2 count
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METHOD a canTarget (Laic;)Z
METHOD a isEquippedStackValid (Laid;)Z
METHOD a setAttacker (Laih;)V
METHOD a getAttributeInstance (Laix;)Laiy;
METHOD a applyFoodEffects (Lbaz;Lbgf;Laih;)V
METHOD a eatFood (Lbgf;Lbaz;)Lbaz;
METHOD a createBrain (Lcom/mojang/datafixers/Dynamic;)Laiw;
METHOD a getLootContextBuilder (ZLahh;)Lcne$a;
ARG 1 killedByPlayer
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METHOD a_ doJump (Z)V
METHOD b heal (F)V
ARG 1 amount
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METHOD b getStackInHand (Lags;)Lbaz;
METHOD b getPotionEffect (Lahq;)Lahs;
METHOD b getEquippedStack (Laid;)Lbaz;
METHOD b getActiveEyeHeight (Lair;Lahz;)F
METHOD b onEquipStack (Lbaz;)V
ARG 1 stack
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METHOD c setHealth (F)V
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METHOD c setCurrentHand (Lags;)V
METHOD c removePotionEffect (Lahq;)Lahs;
METHOD c addPotionEffect (Lahs;)Z
METHOD c canTarget (Laih;)Z
METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
ARG 0 effects
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METHOD cA dropInventory ()V
METHOD cC getDeathSound ()Lyg;
METHOD cF getDamageTracker ()Lahg;
METHOD cH getHealthMaximum ()F
METHOD cI getStuckArrows ()I
METHOD cK getAttributeContainer ()Lajb;
METHOD cL getGroup ()Lail;
METHOD cM getMainHandStack ()Lbaz;
METHOD cN getOffHandStack ()Lbaz;
METHOD cP getSoundVolume ()F
METHOD cQ getSoundPitch ()F
METHOD cR cannotMove ()Z
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METHOD cS getJumpVelocity ()F
METHOD cT jump ()V
METHOD cW getMovementSpeed ()F
METHOD cY doPushLogic ()V
METHOD cZ isUsingRiptide ()Z
METHOD cf getBrain ()Laiw;
METHOD cg initAttributes ()V
METHOD ch canBreatheInWater ()Z
METHOD cj updatePostDeath ()V
METHOD ck canDropLootAndXp ()Z
METHOD cl shouldAlwaysDropXp ()Z
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METHOD cm getRand ()Ljava/util/Random;
METHOD cn getAttacker ()Laih;
METHOD co getLastAttackedTime ()I
METHOD cp getAttacking ()Laih;
METHOD cq getLastAttackTime ()I
METHOD cr getDespawnCounter ()I
METHOD ct clearPotionSwirls ()V
METHOD cu clearPotionEffects ()Z
METHOD cv getPotionEffects ()Ljava/util/Collection;
METHOD cx isUndead ()Z
METHOD cy getHealth ()F
METHOD cz getRecentDamageSource ()Lahh;
METHOD d applyDamage (Lahh;F)V
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ARG 1 damageSource
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METHOD d removeStatusEffect (Lahq;)Z
METHOD d isPotionEffective (Lahs;)Z
METHOD d getCurrentExperience (Lauv;)I
METHOD d getDrinkSound (Lbaz;)Lyg;
METHOD d setSleepingPosition (Lev;)V
METHOD db getAbsorptionAmount ()F
METHOD dd getMainHand ()Laig;
METHOD de isUsingItem ()Z
METHOD df getActiveHand ()Lags;
METHOD dh getActiveItem ()Lbaz;
METHOD dn isFallFlying ()Z
METHOD dr getSleepingPosition ()Ljava/util/Optional;
METHOD ds clearSleepingPosition ()V
METHOD dt isSleeping ()Z
METHOD du wakeUp ()V
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METHOD e (FF)F
ARG 1 yaw
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METHOD e getHurtSound (Lahh;)Lyg;
ARG 1 source
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METHOD e getEatSound (Lbaz;)Lyg;
METHOD e travel (Lcqo;)V
ARG 1 movementInput
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METHOD e sleep (Lev;)V
METHOD f attackLivingEntity (Laih;)V
METHOD f canPickUp (Lbaz;)Z
METHOD g getArrowType (Lbaz;)Lbaz;
METHOD k updateMovement ()V
METHOD m setDespawnCounter (I)V
ARG 1 despawnCounter
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METHOD n initAi ()V
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METHOD n damageShield (F)V
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METHOD n getFallSound (I)Lyg;
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METHOD o setMovementSpeed (F)V
ARG 1 movementSpeed
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METHOD o setStuckArrows (I)V
METHOD p isSleepingInBed ()Z
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METHOD q setAbsorptionAmount (F)V
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METHOD v_ isChild ()Z
METHOD w_ canClimb ()Z
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METHOD z onAttacking (Lahy;)V