mirror of https://github.com/FabricMC/yarn.git
Map some xp/loot drop stuff (#556)
* Map some xp/loot drop stuff * Update KilledByPlayerLootCondition.mapping
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@ -1,6 +1,7 @@
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CLASS aih net/minecraft/entity/LivingEntity
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FIELD aN headYaw F
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FIELD aO prevHeadYaw F
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FIELD aQ attackingPlayer Lauv;
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FIELD aR playerHitTimer I
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FIELD aS dead Z
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FIELD aT despawnCounter I
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@ -58,6 +59,8 @@ CLASS aih net/minecraft/entity/LivingEntity
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METHOD a applyFoodEffects (Lbaz;Lbgf;Laih;)V
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METHOD a eatFood (Lbgf;Lbaz;)Lbaz;
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METHOD a createBrain (Lcom/mojang/datafixers/Dynamic;)Laiw;
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METHOD a getLootContextBuilder (ZLahh;)Lcne$a;
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ARG 1 killedByPlayer
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METHOD a_ doJump (Z)V
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METHOD b heal (F)V
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ARG 1 amount
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@ -95,6 +98,7 @@ CLASS aih net/minecraft/entity/LivingEntity
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METHOD ch canBreatheInWater ()Z
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METHOD cj updatePostDeath ()V
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METHOD ck canDropLootAndXp ()Z
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METHOD cl shouldAlwaysDropXp ()Z
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METHOD cm getRand ()Ljava/util/Random;
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METHOD cn getAttacker ()Laih;
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METHOD co getLastAttackedTime ()I
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