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CLASS ai net/minecraft/advancement/criterion/ConsumeItemCriterion
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CLASS ai$a Handler
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FIELD a manager Lqy;
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FIELD b conditions Ljava/util/Set;
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METHOD a isEmpty ()Z
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METHOD a handle (Lbar;)V
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METHOD a addCondition (Lw$a;)V
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METHOD b removeCondition (Lw$a;)V
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CLASS ai$b Conditions
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FIELD a item Lbb;
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METHOD a matches (Lbar;)Z
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METHOD a item (Lbfw;)Lai$b;
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METHOD c any ()Lai$b;
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FIELD a ID Lqp;
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FIELD b handlers Ljava/util/Map;
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METHOD a handle (Lvd;Lbar;)V
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ARG 1 player
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