COMMENT <p>This action happens in 3 stages. Stage 0 signals that the drag has begun, and stage 2 signals that the drag has ended. In between multiple stage 1s signal which slots were dragged on.
COMMENT <p>The stage is packed into the click data along with the mouse button that was clicked. See {@link net.minecraft.screen.ScreenHandler#packQuickCraftData(int, int) ScreenHandler.packQuickCraftData(int, int)} for details.
FIELD field_7790 PICKUP Lnet/minecraft/class_1713;
COMMENT Performs a normal slot click. This can pickup or place items in the slot, possibly merging the cursor stack into the slot, or swapping the slot stack with the cursor stack if they can't be merged.
FIELD field_7791 SWAP Lnet/minecraft/class_1713;
COMMENT Exchanges items between a slot and a hotbar slot. This is usually triggered by the player pressing a 1-9 number key while hovering over a slot.
FIELD field_7793 PICKUP_ALL Lnet/minecraft/class_1713;
COMMENT Replenishes the cursor stack with items from the screen handler. This is usually triggered by the player double clicking.
FIELD field_7794 QUICK_MOVE Lnet/minecraft/class_1713;
COMMENT Performs a shift-click. This usually quickly moves items between the player's inventory and the open screen handler.
FIELD field_7795 THROW Lnet/minecraft/class_1713;
COMMENT Throws the item out of the inventory. This is usually triggered by the player pressing Q while hovering over a slot, or clicking outside the window.