mirror of https://github.com/FabricMC/yarn.git
Fix sound mappings
This commit is contained in:
parent
9293d756a9
commit
520d4562f0
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@ -1,449 +1,12 @@
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CLASS nn net/minecraft/reference/Sounds
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FIELD A ENTITY_BAT_TAKEOFF Lnm;
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FIELD B ENTITY_BLAZE_AMBIENT Lnm;
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FIELD C ENTITY_BLAZE_BURN Lnm;
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FIELD D ENTITY_BLAZE_DEATH Lnm;
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FIELD E ENTITY_BLAZE_HURT Lnm;
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FIELD F ENTITY_BLAZE_SHOOT Lnm;
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FIELD G ENTITY_BOBBER_SPLASH Lnm;
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FIELD H ENTITY_BOBBER_THROW Lnm;
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FIELD I ITEM_BOTTLE_EMPTY Lnm;
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FIELD J ITEM_BOTTLE_FILL Lnm;
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FIELD K ITEM_BOTTLE_FILL_DRAGONBREATH Lnm;
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FIELD L BLOCK_BREWING_STAND_BREW Lnm;
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FIELD M ITEM_BUCKET_EMPTY Lnm;
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FIELD N ITEM_BUCKET_EMPTY_LAVA Lnm;
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FIELD O ITEM_BUCKET_FILL Lnm;
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FIELD P ITEM_BUCKET_FILL_LAVA Lnm;
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FIELD Q ENTITY_CAT_AMBIENT Lnm;
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FIELD R ENTITY_CAT_DEATH Lnm;
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FIELD S ENTITY_CAT_HISS Lnm;
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FIELD T ENTITY_CAT_HURT Lnm;
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FIELD U ENTITY_CAT_PURR Lnm;
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FIELD V ENTITY_CAT_PURREOW Lnm;
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FIELD W BLOCK_CHEST_CLOSE Lnm;
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FIELD X BLOCK_CHEST_LOCKED Lnm;
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FIELD Y BLOCK_CHEST_OPEN Lnm;
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FIELD Z ENTITY_CHICKEN_AMBIENT Lnm;
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FIELD aA ENTITY_DONKEY_CHEST Lnm;
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FIELD aB ENTITY_DONKEY_DEATH Lnm;
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FIELD aC ENTITY_DONKEY_HURT Lnm;
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FIELD aD ENTITY_EGG_THROW Lnm;
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FIELD aE ENTITY_ELDER_GUARDIAN_AMBIENT Lnm;
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FIELD aF ENTITY_ELDER_GUARDIAN_AMBIENT_LAND Lnm;
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FIELD aG ENTITY_ELDER_GUARDIAN_CURSE Lnm;
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FIELD aH ENTITY_ELDER_GUARDIAN_DEATH Lnm;
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FIELD aI ENTITY_ELDER_GUARDIAN_DEATH_LAND Lnm;
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FIELD aJ ENTITY_ELDER_GUARDIAN_HURT Lnm;
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FIELD aK ENTITY_ELDER_GUARDIAN_HURT_LAND Lnm;
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FIELD aL ITEM_ELYTRA_FLYING Lnm;
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FIELD a AMBIENT_CAVE Lnm;
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FIELD aM BLOCK_ENCHANTMENT_TABLE_USE Lnm;
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FIELD aN BLOCK_ENDERCHEST_CLOSE Lnm;
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FIELD aO BLOCK_ENDERCHEST_OPEN Lnm;
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FIELD aP ENTITY_ENDERDRAGON_AMBIENT Lnm;
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FIELD aQ ENTITY_ENDERDRAGON_DEATH Lnm;
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FIELD aR ENTITY_ENDERDRAGON_FIREBALL_EXPLODE Lnm;
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FIELD aS ENTITY_ENDERDRAGON_FLAP Lnm;
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FIELD aT ENTITY_ENDERDRAGON_GROWL Lnm;
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FIELD aU ENTITY_ENDERDRAGON_HURT Lnm;
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FIELD aV ENTITY_ENDERDRAGON_SHOOT Lnm;
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FIELD aW ENTITY_ENDEREYE_LAUNCH Lnm;
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FIELD aX ENTITY_ENDERMEN_AMBIENT Lnm;
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FIELD aY ENTITY_ENDERMEN_DEATH Lnm;
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FIELD aZ ENTITY_ENDERMEN_HURT Lnm;
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FIELD aa ENTITY_CHICKEN_DEATH Lnm;
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FIELD ab ENTITY_CHICKEN_EGG Lnm;
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FIELD ac ENTITY_CHICKEN_HURT Lnm;
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FIELD ad ENTITY_CHICKEN_STEP Lnm;
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FIELD ae BLOCK_CHORUS_FLOWER_DEATH Lnm;
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FIELD af BLOCK_CHORUS_FLOWER_GROW Lnm;
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FIELD ag ITEM_CHORUS_FRUIT_TELEPORT Lnm;
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FIELD ah BLOCK_CLOTH_BREAK Lnm;
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FIELD ai BLOCK_CLOTH_FALL Lnm;
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FIELD aj BLOCK_CLOTH_HIT Lnm;
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FIELD ak BLOCK_CLOTH_PLACE Lnm;
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FIELD al BLOCK_CLOTH_STEP Lnm;
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FIELD am BLOCK_COMPARATOR_CLICK Lnm;
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FIELD an ENTITY_COW_AMBIENT Lnm;
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FIELD ao ENTITY_COW_DEATH Lnm;
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FIELD ap ENTITY_COW_HURT Lnm;
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FIELD aq ENTITY_COW_MILK Lnm;
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FIELD ar ENTITY_COW_STEP Lnm;
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FIELD as ENTITY_CREEPER_DEATH Lnm;
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FIELD at ENTITY_CREEPER_HURT Lnm;
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FIELD au ENTITY_CREEPER_PRIMED Lnm;
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FIELD av BLOCK_DISPENSER_DISPENSE Lnm;
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FIELD aw BLOCK_DISPENSER_FAIL Lnm;
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FIELD ax BLOCK_DISPENSER_LAUNCH Lnm;
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FIELD ay ENTITY_DONKEY_AMBIENT Lnm;
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FIELD az ENTITY_DONKEY_ANGRY Lnm;
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FIELD bA BLOCK_FURNACE_FIRE_CRACKLE Lnm;
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FIELD bB ENTITY_GENERIC_BIG_FALL Lnm;
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FIELD bC ENTITY_GENERIC_BURN Lnm;
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FIELD bD ENTITY_GENERIC_DEATH Lnm;
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FIELD bE ENTITY_GENERIC_DRINK Lnm;
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FIELD bF ENTITY_GENERIC_EAT Lnm;
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FIELD bG ENTITY_GENERIC_EXPLODE Lnm;
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FIELD bH ENTITY_GENERIC_EXTINGUISH_FIRE Lnm;
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FIELD bI ENTITY_GENERIC_HURT Lnm;
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FIELD bJ ENTITY_GENERIC_SMALL_FALL Lnm;
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FIELD bK ENTITY_GENERIC_SPLASH Lnm;
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FIELD bL ENTITY_GENERIC_SWIM Lnm;
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FIELD b BLOCK_ANVIL_BREAK Lnm;
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FIELD bM ENTITY_GHAST_AMBIENT Lnm;
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FIELD bN ENTITY_GHAST_DEATH Lnm;
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FIELD bO ENTITY_GHAST_HURT Lnm;
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FIELD bP ENTITY_GHAST_SCREAM Lnm;
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FIELD bQ ENTITY_GHAST_SHOOT Lnm;
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FIELD bR ENTITY_GHAST_WARN Lnm;
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FIELD bS BLOCK_GLASS_BREAK Lnm;
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FIELD bT BLOCK_GLASS_FALL Lnm;
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FIELD bU BLOCK_GLASS_HIT Lnm;
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FIELD bV BLOCK_GLASS_PLACE Lnm;
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FIELD bW BLOCK_GLASS_STEP Lnm;
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FIELD bX BLOCK_GRASS_BREAK Lnm;
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FIELD bY BLOCK_GRASS_FALL Lnm;
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FIELD bZ BLOCK_GRASS_HIT Lnm;
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FIELD ba ENTITY_ENDERMEN_SCREAM Lnm;
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FIELD bb ENTITY_ENDERMEN_STARE Lnm;
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FIELD bc ENTITY_ENDERMEN_TELEPORT Lnm;
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FIELD bd ENTITY_ENDERMITE_AMBIENT Lnm;
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FIELD be ENTITY_ENDERMITE_DEATH Lnm;
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FIELD bf ENTITY_ENDERMITE_HURT Lnm;
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FIELD bg ENTITY_ENDERMITE_STEP Lnm;
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FIELD bh ENTITY_ENDERPEARL_THROW Lnm;
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FIELD bi BLOCK_END_GATEWAY_SPAWN Lnm;
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FIELD bj ENTITY_EXPERIENCE_BOTTLE_THROW Lnm;
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FIELD bk ENTITY_EXPERIENCE_ORB_PICKUP Lnm;
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FIELD bl ENTITY_EXPERIENCE_ORB_TOUCH Lnm;
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FIELD bm BLOCK_FENCE_GATE_CLOSE Lnm;
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FIELD bn BLOCK_FENCE_GATE_OPEN Lnm;
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FIELD bo ITEM_FIRECHARGE_USE Lnm;
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FIELD bp ENTITY_FIREWORK_BLAST Lnm;
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FIELD bq ENTITY_FIREWORK_BLAST_FAR Lnm;
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FIELD br ENTITY_FIREWORK_LARGE_BLAST Lnm;
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FIELD bs ENTITY_FIREWORK_LARGE_BLAST_FAR Lnm;
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FIELD bt ENTITY_FIREWORK_LAUNCH Lnm;
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FIELD bu ENTITY_FIREWORK_SHOOT Lnm;
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FIELD bv ENTITY_FIREWORK_TWINKLE Lnm;
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FIELD bw ENTITY_FIREWORK_TWINKLE_FAR Lnm;
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FIELD bx BLOCK_FIRE_AMBIENT Lnm;
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FIELD by BLOCK_FIRE_EXTINGUISH Lnm;
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FIELD bz ITEM_FLINTANDSTEEL_USE Lnm;
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FIELD cA ENTITY_HORSE_SADDLE Lnm;
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FIELD cB ENTITY_HORSE_STEP Lnm;
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FIELD cC ENTITY_HORSE_STEP_WOOD Lnm;
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FIELD cD ENTITY_HOSTILE_BIG_FALL Lnm;
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FIELD cE ENTITY_HOSTILE_DEATH Lnm;
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FIELD cF ENTITY_HOSTILE_HURT Lnm;
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FIELD cG ENTITY_HOSTILE_SMALL_FALL Lnm;
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FIELD cH ENTITY_HOSTILE_SPLASH Lnm;
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FIELD cI ENTITY_HOSTILE_SWIM Lnm;
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FIELD cJ ENTITY_HUSK_AMBIENT Lnm;
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FIELD cK ENTITY_HUSK_DEATH Lnm;
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FIELD cL ENTITY_HUSK_HURT Lnm;
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FIELD c BLOCK_ANVIL_DESTROY Lnm;
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FIELD cM ENTITY_HUSK_STEP Lnm;
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FIELD cN ENTITY_IRONGOLEM_ATTACK Lnm;
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FIELD cO ENTITY_IRONGOLEM_DEATH Lnm;
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FIELD cP ENTITY_IRONGOLEM_HURT Lnm;
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FIELD cQ ENTITY_IRONGOLEM_STEP Lnm;
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FIELD cR BLOCK_IRON_DOOR_CLOSE Lnm;
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FIELD cS BLOCK_IRON_DOOR_OPEN Lnm;
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FIELD cT BLOCK_IRON_TRAPDOOR_CLOSE Lnm;
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FIELD cU BLOCK_IRON_TRAPDOOR_OPEN Lnm;
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FIELD cV ENTITY_ITEMFRAME_ADD_ITEM Lnm;
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FIELD cW ENTITY_ITEMFRAME_BREAK Lnm;
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FIELD cX ENTITY_ITEMFRAME_PLACE Lnm;
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FIELD cY ENTITY_ITEMFRAME_REMOVE_ITEM Lnm;
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FIELD cZ ENTITY_ITEMFRAME_ROTATE_ITEM Lnm;
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FIELD ca BLOCK_GRASS_PLACE Lnm;
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FIELD cb BLOCK_GRASS_STEP Lnm;
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FIELD cc BLOCK_GRAVEL_BREAK Lnm;
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FIELD cd BLOCK_GRAVEL_FALL Lnm;
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FIELD ce BLOCK_GRAVEL_HIT Lnm;
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FIELD cf BLOCK_GRAVEL_PLACE Lnm;
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FIELD cg BLOCK_GRAVEL_STEP Lnm;
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FIELD ch ENTITY_GUARDIAN_AMBIENT Lnm;
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FIELD ci ENTITY_GUARDIAN_AMBIENT_LAND Lnm;
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FIELD cj ENTITY_GUARDIAN_ATTACK Lnm;
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FIELD ck ENTITY_GUARDIAN_DEATH Lnm;
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FIELD cl ENTITY_GUARDIAN_DEATH_LAND Lnm;
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FIELD cm ENTITY_GUARDIAN_FLOP Lnm;
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FIELD cn ENTITY_GUARDIAN_HURT Lnm;
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FIELD co ENTITY_GUARDIAN_HURT_LAND Lnm;
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FIELD cp ITEM_HOE_TILL Lnm;
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FIELD cq ENTITY_HORSE_AMBIENT Lnm;
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FIELD cr ENTITY_HORSE_ANGRY Lnm;
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FIELD cs ENTITY_HORSE_ARMOR Lnm;
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FIELD ct ENTITY_HORSE_BREATHE Lnm;
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FIELD cu ENTITY_HORSE_DEATH Lnm;
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FIELD cv ENTITY_HORSE_EAT Lnm;
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FIELD cw ENTITY_HORSE_GALLOP Lnm;
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FIELD cx ENTITY_HORSE_HURT Lnm;
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FIELD cy ENTITY_HORSE_JUMP Lnm;
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FIELD cz ENTITY_HORSE_LAND Lnm;
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FIELD dA BLOCK_METAL_STEP Lnm;
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FIELD dB ENTITY_MINECART_INSIDE Lnm;
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FIELD dC ENTITY_MINECART_RIDING Lnm;
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FIELD dD ENTITY_MOOSHROOM_SHEAR Lnm;
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FIELD dE ENTITY_MULE_AMBIENT Lnm;
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FIELD dF ENTITY_MULE_DEATH Lnm;
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FIELD dG ENTITY_MULE_HURT Lnm;
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FIELD dH MUSIC_CREATIVE Lnm;
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FIELD dI MUSIC_CREDITS Lnm;
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FIELD dJ MUSIC_DRAGON Lnm;
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FIELD dK MUSIC_END Lnm;
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FIELD dL MUSIC_GAME Lnm;
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FIELD d BLOCK_ANVIL_FALL Lnm;
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FIELD dM MUSIC_MENU Lnm;
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FIELD dN MUSIC_NETHER Lnm;
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FIELD dO BLOCK_NOTE_BASEDRUM Lnm;
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FIELD dP BLOCK_NOTE_BASS Lnm;
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FIELD dQ BLOCK_NOTE_HARP Lnm;
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FIELD dR BLOCK_NOTE_HAT Lnm;
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FIELD dS BLOCK_NOTE_PLING Lnm;
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FIELD dT BLOCK_NOTE_SNARE Lnm;
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FIELD dU ENTITY_PAINTING_BREAK Lnm;
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FIELD dV ENTITY_PAINTING_PLACE Lnm;
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FIELD dW ENTITY_PIG_AMBIENT Lnm;
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FIELD dX ENTITY_PIG_DEATH Lnm;
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FIELD dY ENTITY_PIG_HURT Lnm;
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FIELD dZ ENTITY_PIG_SADDLE Lnm;
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FIELD da ENTITY_ITEM_BREAK Lnm;
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FIELD db ENTITY_ITEM_PICKUP Lnm;
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FIELD dc BLOCK_LADDER_BREAK Lnm;
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FIELD dd BLOCK_LADDER_FALL Lnm;
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FIELD de BLOCK_LADDER_HIT Lnm;
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FIELD df BLOCK_LADDER_PLACE Lnm;
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FIELD dg BLOCK_LADDER_STEP Lnm;
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FIELD dh BLOCK_LAVA_AMBIENT Lnm;
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FIELD di BLOCK_LAVA_EXTINGUISH Lnm;
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FIELD dj BLOCK_LAVA_POP Lnm;
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FIELD dk ENTITY_LEASHKNOT_BREAK Lnm;
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FIELD dl ENTITY_LEASHKNOT_PLACE Lnm;
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FIELD dm BLOCK_LEVER_CLICK Lnm;
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FIELD dn ENTITY_LIGHTNING_IMPACT Lnm;
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FIELD dp ENTITY_LINGERINGPOTION_THROW Lnm;
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FIELD dq ENTITY_MAGMACUBE_DEATH Lnm;
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FIELD dr ENTITY_MAGMACUBE_HURT Lnm;
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FIELD ds ENTITY_MAGMACUBE_JUMP Lnm;
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FIELD dt ENTITY_MAGMACUBE_SQUISH Lnm;
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FIELD du BLOCK_METAL_BREAK Lnm;
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FIELD dv BLOCK_METAL_FALL Lnm;
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FIELD dw BLOCK_METAL_HIT Lnm;
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FIELD dx BLOCK_METAL_PLACE Lnm;
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FIELD dy BLOCK_METAL_PRESSUREPLATE_CLICK_OFF Lnm;
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FIELD dz BLOCK_METAL_PRESSUREPLATE_CLICK_ON Lnm;
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FIELD eA BLOCK_PORTAL_TRIGGER Lnm;
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FIELD eB ENTITY_RABBIT_AMBIENT Lnm;
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FIELD eC ENTITY_RABBIT_ATTACK Lnm;
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FIELD eD ENTITY_RABBIT_DEATH Lnm;
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FIELD eE ENTITY_RABBIT_HURT Lnm;
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FIELD eF ENTITY_RABBIT_JUMP Lnm;
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FIELD eG RECORD_11 Lnm;
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FIELD eH RECORD_13 Lnm;
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FIELD eI RECORD_BLOCKS Lnm;
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FIELD eJ RECORD_CAT Lnm;
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FIELD eK RECORD_CHIRP Lnm;
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FIELD eL RECORD_FAR Lnm;
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FIELD e BLOCK_ANVIL_HIT Lnm;
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FIELD eM RECORD_MALL Lnm;
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FIELD eN RECORD_MELLOHI Lnm;
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FIELD eO RECORD_STAL Lnm;
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FIELD eP RECORD_STRAD Lnm;
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FIELD eQ RECORD_WAIT Lnm;
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FIELD eR RECORD_WARD Lnm;
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FIELD eS BLOCK_REDSTONE_TORCH_BURNOUT Lnm;
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FIELD eT BLOCK_SAND_BREAK Lnm;
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FIELD eU BLOCK_SAND_FALL Lnm;
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FIELD eV BLOCK_SAND_HIT Lnm;
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FIELD eW BLOCK_SAND_PLACE Lnm;
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FIELD eX BLOCK_SAND_STEP Lnm;
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FIELD eY ENTITY_SHEEP_AMBIENT Lnm;
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FIELD eZ ENTITY_SHEEP_DEATH Lnm;
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FIELD ea ENTITY_PIG_STEP Lnm;
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FIELD eb BLOCK_PISTON_CONTRACT Lnm;
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FIELD ec BLOCK_PISTON_EXTEND Lnm;
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FIELD ed ENTITY_PLAYER_ATTACK_CRIT Lnm;
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FIELD ee ENTITY_PLAYER_ATTACK_KNOCKBACK Lnm;
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FIELD ef ENTITY_PLAYER_ATTACK_NODAMAGE Lnm;
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FIELD eg ENTITY_PLAYER_ATTACK_STRONG Lnm;
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FIELD eh ENTITY_PLAYER_ATTACK_SWEEP Lnm;
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FIELD ei ENTITY_PLAYER_ATTACK_WEAK Lnm;
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FIELD ej ENTITY_PLAYER_BIG_FALL Lnm;
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FIELD ek ENTITY_PLAYER_BREATH Lnm;
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FIELD el ENTITY_PLAYER_BURP Lnm;
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FIELD em ENTITY_PLAYER_DEATH Lnm;
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FIELD en ENTITY_PLAYER_HURT Lnm;
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FIELD eo ENTITY_PLAYER_LEVELUP Lnm;
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FIELD ep ENTITY_PLAYER_SMALL_FALL Lnm;
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FIELD eq ENTITY_PLAYER_SPLASH Lnm;
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FIELD er ENTITY_PLAYER_SWIM Lnm;
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FIELD es ENTITY_POLAR_BEAR_AMBIENT Lnm;
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FIELD et ENTITY_POLAR_BEAR_BABY_AMBIENT Lnm;
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FIELD eu ENTITY_POLAR_BEAR_DEATH Lnm;
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FIELD ev ENTITY_POLAR_BEAR_HURT Lnm;
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FIELD ew ENTITY_POLAR_BEAR_STEP Lnm;
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FIELD ex ENTITY_POLAR_BEAR_WARNING Lnm;
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FIELD ey BLOCK_PORTAL_AMBIENT Lnm;
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FIELD ez BLOCK_PORTAL_TRAVEL Lnm;
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FIELD fA ENTITY_SKELETON_SHOOT Lnm;
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FIELD fB ENTITY_SKELETON_STEP Lnm;
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FIELD fC ENTITY_SLIME_ATTACK Lnm;
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FIELD fD BLOCK_SLIME_BREAK Lnm;
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FIELD fE ENTITY_SLIME_DEATH Lnm;
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FIELD fF BLOCK_SLIME_FALL Lnm;
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FIELD fG BLOCK_SLIME_HIT Lnm;
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FIELD fH ENTITY_SLIME_HURT Lnm;
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FIELD fI ENTITY_SLIME_JUMP Lnm;
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FIELD fJ BLOCK_SLIME_PLACE Lnm;
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FIELD fK ENTITY_SLIME_SQUISH Lnm;
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FIELD fL BLOCK_SLIME_STEP Lnm;
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FIELD f BLOCK_ANVIL_LAND Lnm;
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FIELD fM ENTITY_SMALL_MAGMACUBE_DEATH Lnm;
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FIELD fN ENTITY_SMALL_MAGMACUBE_HURT Lnm;
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FIELD fO ENTITY_SMALL_MAGMACUBE_SQUISH Lnm;
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FIELD fP ENTITY_SMALL_SLIME_DEATH Lnm;
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FIELD fQ ENTITY_SMALL_SLIME_HURT Lnm;
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FIELD fR ENTITY_SMALL_SLIME_JUMP Lnm;
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FIELD fS ENTITY_SMALL_SLIME_SQUISH Lnm;
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FIELD fT ENTITY_SNOWBALL_THROW Lnm;
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FIELD fU ENTITY_SNOWMAN_AMBIENT Lnm;
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FIELD fV ENTITY_SNOWMAN_DEATH Lnm;
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FIELD fW ENTITY_SNOWMAN_HURT Lnm;
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FIELD fX ENTITY_SNOWMAN_SHOOT Lnm;
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FIELD fY BLOCK_SNOW_BREAK Lnm;
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FIELD fZ BLOCK_SNOW_FALL Lnm;
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FIELD fa ENTITY_SHEEP_HURT Lnm;
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FIELD fb ENTITY_SHEEP_SHEAR Lnm;
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FIELD fc ENTITY_SHEEP_STEP Lnm;
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FIELD fd ITEM_SHIELD_BLOCK Lnm;
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FIELD fe ITEM_SHIELD_BREAK Lnm;
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FIELD ff ITEM_SHOVEL_FLATTEN Lnm;
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FIELD fg ENTITY_SHULKER_AMBIENT Lnm;
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FIELD fh ENTITY_SHULKER_BULLET_HIT Lnm;
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FIELD fi ENTITY_SHULKER_BULLET_HURT Lnm;
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FIELD fj ENTITY_SHULKER_CLOSE Lnm;
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FIELD fk ENTITY_SHULKER_DEATH Lnm;
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FIELD fl ENTITY_SHULKER_HURT Lnm;
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FIELD fm ENTITY_SHULKER_HURT_CLOSED Lnm;
|
||||
FIELD fn ENTITY_SHULKER_OPEN Lnm;
|
||||
FIELD fo ENTITY_SHULKER_SHOOT Lnm;
|
||||
FIELD fp ENTITY_SHULKER_TELEPORT Lnm;
|
||||
FIELD fq ENTITY_SILVERFISH_AMBIENT Lnm;
|
||||
FIELD fr ENTITY_SILVERFISH_DEATH Lnm;
|
||||
FIELD fs ENTITY_SILVERFISH_HURT Lnm;
|
||||
FIELD ft ENTITY_SILVERFISH_STEP Lnm;
|
||||
FIELD fu ENTITY_SKELETON_AMBIENT Lnm;
|
||||
FIELD fv ENTITY_SKELETON_DEATH Lnm;
|
||||
FIELD fw ENTITY_SKELETON_HORSE_AMBIENT Lnm;
|
||||
FIELD fx ENTITY_SKELETON_HORSE_DEATH Lnm;
|
||||
FIELD fy ENTITY_SKELETON_HORSE_HURT Lnm;
|
||||
FIELD fz ENTITY_SKELETON_HURT Lnm;
|
||||
FIELD gA ENTITY_TNT_PRIMED Lnm;
|
||||
FIELD gB BLOCK_TRIPWIRE_ATTACH Lnm;
|
||||
FIELD gC BLOCK_TRIPWIRE_CLICK_OFF Lnm;
|
||||
FIELD gD BLOCK_TRIPWIRE_CLICK_ON Lnm;
|
||||
FIELD gE BLOCK_TRIPWIRE_DETACH Lnm;
|
||||
FIELD gF UI_BUTTON_CLICK Lnm;
|
||||
FIELD gG ENTITY_VILLAGER_AMBIENT Lnm;
|
||||
FIELD gH ENTITY_VILLAGER_DEATH Lnm;
|
||||
FIELD gI ENTITY_VILLAGER_HURT Lnm;
|
||||
FIELD gJ ENTITY_VILLAGER_NO Lnm;
|
||||
FIELD gK ENTITY_VILLAGER_TRADING Lnm;
|
||||
FIELD gL ENTITY_VILLAGER_YES Lnm;
|
||||
FIELD g BLOCK_ANVIL_PLACE Lnm;
|
||||
FIELD gM BLOCK_WATERLILY_PLACE Lnm;
|
||||
FIELD gN BLOCK_WATER_AMBIENT Lnm;
|
||||
FIELD gO WEATHER_RAIN Lnm;
|
||||
FIELD gP WEATHER_RAIN_ABOVE Lnm;
|
||||
FIELD gQ ENTITY_WITCH_AMBIENT Lnm;
|
||||
FIELD gR ENTITY_WITCH_DEATH Lnm;
|
||||
FIELD gS ENTITY_WITCH_DRINK Lnm;
|
||||
FIELD gT ENTITY_WITCH_HURT Lnm;
|
||||
FIELD gU ENTITY_WITCH_THROW Lnm;
|
||||
FIELD gV ENTITY_WITHER_AMBIENT Lnm;
|
||||
FIELD gW ENTITY_WITHER_BREAK_BLOCK Lnm;
|
||||
FIELD gX ENTITY_WITHER_DEATH Lnm;
|
||||
FIELD gY ENTITY_WITHER_HURT Lnm;
|
||||
FIELD gZ ENTITY_WITHER_SHOOT Lnm;
|
||||
FIELD ga BLOCK_SNOW_HIT Lnm;
|
||||
FIELD gb BLOCK_SNOW_PLACE Lnm;
|
||||
FIELD gc BLOCK_SNOW_STEP Lnm;
|
||||
FIELD gd ENTITY_SPIDER_AMBIENT Lnm;
|
||||
FIELD ge ENTITY_SPIDER_DEATH Lnm;
|
||||
FIELD gf ENTITY_SPIDER_HURT Lnm;
|
||||
FIELD gg ENTITY_SPIDER_STEP Lnm;
|
||||
FIELD gh ENTITY_SPLASH_POTION_BREAK Lnm;
|
||||
FIELD gi ENTITY_SPLASH_POTION_THROW Lnm;
|
||||
FIELD gj ENTITY_SQUID_AMBIENT Lnm;
|
||||
FIELD gk ENTITY_SQUID_DEATH Lnm;
|
||||
FIELD gl ENTITY_SQUID_HURT Lnm;
|
||||
FIELD gm BLOCK_STONE_BREAK Lnm;
|
||||
FIELD gn BLOCK_STONE_BUTTON_CLICK_OFF Lnm;
|
||||
FIELD go BLOCK_STONE_BUTTON_CLICK_ON Lnm;
|
||||
FIELD gp BLOCK_STONE_FALL Lnm;
|
||||
FIELD gq BLOCK_STONE_HIT Lnm;
|
||||
FIELD gr BLOCK_STONE_PLACE Lnm;
|
||||
FIELD gs BLOCK_STONE_PRESSUREPLATE_CLICK_OFF Lnm;
|
||||
FIELD gt BLOCK_STONE_PRESSUREPLATE_CLICK_ON Lnm;
|
||||
FIELD gu BLOCK_STONE_STEP Lnm;
|
||||
FIELD gv ENTITY_STRAY_AMBIENT Lnm;
|
||||
FIELD gw ENTITY_STRAY_DEATH Lnm;
|
||||
FIELD gx ENTITY_STRAY_HURT Lnm;
|
||||
FIELD gy ENTITY_STRAY_STEP Lnm;
|
||||
FIELD gz ENCHANT_THORNS_HIT Lnm;
|
||||
FIELD hA BLOCK_WOOD_STEP Lnm;
|
||||
FIELD hB ENTITY_ZOMBIE_AMBIENT Lnm;
|
||||
FIELD hC ENTITY_ZOMBIE_ATTACK_DOOR_WOOD Lnm;
|
||||
FIELD hD ENTITY_ZOMBIE_ATTACK_IRON_DOOR Lnm;
|
||||
FIELD hE ENTITY_ZOMBIE_BREAK_DOOR_WOOD Lnm;
|
||||
FIELD hF ENTITY_ZOMBIE_DEATH Lnm;
|
||||
FIELD hG ENTITY_ZOMBIE_HORSE_AMBIENT Lnm;
|
||||
FIELD hH ENTITY_ZOMBIE_HORSE_DEATH Lnm;
|
||||
FIELD hI ENTITY_ZOMBIE_HORSE_HURT Lnm;
|
||||
FIELD hJ ENTITY_ZOMBIE_HURT Lnm;
|
||||
FIELD hK ENTITY_ZOMBIE_INFECT Lnm;
|
||||
FIELD hL ENTITY_ZOMBIE_PIG_AMBIENT Lnm;
|
||||
FIELD h BLOCK_ANVIL_STEP Lnm;
|
||||
FIELD hM ENTITY_ZOMBIE_PIG_ANGRY Lnm;
|
||||
FIELD hN ENTITY_ZOMBIE_PIG_DEATH Lnm;
|
||||
FIELD hO ENTITY_ZOMBIE_PIG_HURT Lnm;
|
||||
FIELD hP ENTITY_ZOMBIE_STEP Lnm;
|
||||
FIELD hQ ENTITY_ZOMBIE_VILLAGER_AMBIENT Lnm;
|
||||
FIELD hR ENTITY_ZOMBIE_VILLAGER_CONVERTED Lnm;
|
||||
FIELD hS ENTITY_ZOMBIE_VILLAGER_CURE Lnm;
|
||||
FIELD hT ENTITY_ZOMBIE_VILLAGER_DEATH Lnm;
|
||||
FIELD hU ENTITY_ZOMBIE_VILLAGER_HURT Lnm;
|
||||
FIELD hV ENTITY_ZOMBIE_VILLAGER_STEP Lnm;
|
||||
FIELD ha ENTITY_WITHER_SPAWN Lnm;
|
||||
FIELD hb ENTITY_WITHER_SKELETON_AMBIENT Lnm;
|
||||
FIELD hc ENTITY_WITHER_SKELETON_DEATH Lnm;
|
||||
FIELD hd ENTITY_WITHER_SKELETON_HURT Lnm;
|
||||
FIELD he ENTITY_WITHER_SKELETON_STEP Lnm;
|
||||
FIELD hf ENTITY_WOLF_AMBIENT Lnm;
|
||||
FIELD hg ENTITY_WOLF_DEATH Lnm;
|
||||
FIELD hh ENTITY_WOLF_GROWL Lnm;
|
||||
FIELD hi ENTITY_WOLF_HOWL Lnm;
|
||||
FIELD hj ENTITY_WOLF_HURT Lnm;
|
||||
FIELD hk ENTITY_WOLF_PANT Lnm;
|
||||
FIELD hl ENTITY_WOLF_SHAKE Lnm;
|
||||
FIELD hm ENTITY_WOLF_STEP Lnm;
|
||||
FIELD hn ENTITY_WOLF_WHINE Lnm;
|
||||
FIELD ho BLOCK_WOODEN_DOOR_CLOSE Lnm;
|
||||
FIELD hp BLOCK_WOODEN_DOOR_OPEN Lnm;
|
||||
FIELD hq BLOCK_WOODEN_TRAPDOOR_CLOSE Lnm;
|
||||
FIELD hr BLOCK_WOODEN_TRAPDOOR_OPEN Lnm;
|
||||
FIELD hs BLOCK_WOOD_BREAK Lnm;
|
||||
FIELD ht BLOCK_WOOD_BUTTON_CLICK_OFF Lnm;
|
||||
FIELD hu BLOCK_WOOD_BUTTON_CLICK_ON Lnm;
|
||||
FIELD hv BLOCK_WOOD_FALL Lnm;
|
||||
FIELD hw BLOCK_WOOD_HIT Lnm;
|
||||
FIELD hx BLOCK_WOOD_PLACE Lnm;
|
||||
FIELD hy BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF Lnm;
|
||||
FIELD hz BLOCK_WOOD_PRESSUREPLATE_CLICK_ON Lnm;
|
||||
FIELD i BLOCK_ANVIL_USE Lnm;
|
||||
FIELD j ENTITY_ARMORSTAND_BREAK Lnm;
|
||||
FIELD k ENTITY_ARMORSTAND_FALL Lnm;
|
||||
|
@ -451,16 +14,483 @@ CLASS nn net/minecraft/reference/Sounds
|
|||
FIELD m ENTITY_ARMORSTAND_PLACE Lnm;
|
||||
FIELD n ITEM_ARMOR_EQUIP_CHAIN Lnm;
|
||||
FIELD o ITEM_ARMOR_EQUIP_DIAMOND Lnm;
|
||||
FIELD p ITEM_ARMOR_EQUIP_GENERIC Lnm;
|
||||
FIELD q ITEM_ARMOR_EQUIP_GOLD Lnm;
|
||||
FIELD r ITEM_ARMOR_EQUIP_IRON Lnm;
|
||||
FIELD s ITEM_ARMOR_EQUIP_LEATHER Lnm;
|
||||
FIELD t ENTITY_ARROW_HIT Lnm;
|
||||
FIELD u ENTITY_ARROW_HIT_PLAYER Lnm;
|
||||
FIELD v ENTITY_ARROW_SHOOT Lnm;
|
||||
FIELD w ENTITY_BAT_AMBIENT Lnm;
|
||||
FIELD x ENTITY_BAT_DEATH Lnm;
|
||||
FIELD y ENTITY_BAT_HURT Lnm;
|
||||
FIELD z ENTITY_BAT_LOOP Lnm;
|
||||
FIELD p ITEM_ARMOR_EQUIP_ELYTRA Lnm;
|
||||
FIELD q ITEM_ARMOR_EQUIP_GENERIC Lnm;
|
||||
FIELD r ITEM_ARMOR_EQUIP_GOLD Lnm;
|
||||
FIELD s ITEM_ARMOR_EQUIP_IRON Lnm;
|
||||
FIELD t ITEM_ARMOR_EQUIP_LEATHER Lnm;
|
||||
FIELD u ENTITY_ARROW_HIT Lnm;
|
||||
FIELD v ENTITY_ARROW_HIT_PLAYER Lnm;
|
||||
FIELD w ENTITY_ARROW_SHOOT Lnm;
|
||||
FIELD x ENTITY_BAT_AMBIENT Lnm;
|
||||
FIELD y ENTITY_BAT_DEATH Lnm;
|
||||
FIELD z ENTITY_BAT_HURT Lnm;
|
||||
FIELD A ENTITY_BAT_LOOP Lnm;
|
||||
FIELD B ENTITY_BAT_TAKEOFF Lnm;
|
||||
FIELD C ENTITY_BLAZE_AMBIENT Lnm;
|
||||
FIELD D ENTITY_BLAZE_BURN Lnm;
|
||||
FIELD E ENTITY_BLAZE_DEATH Lnm;
|
||||
FIELD F ENTITY_BLAZE_HURT Lnm;
|
||||
FIELD G ENTITY_BLAZE_SHOOT Lnm;
|
||||
FIELD H ENTITY_BOBBER_SPLASH Lnm;
|
||||
FIELD I ENTITY_BOBBER_THROW Lnm;
|
||||
FIELD J ITEM_BOTTLE_EMPTY Lnm;
|
||||
FIELD K ITEM_BOTTLE_FILL Lnm;
|
||||
FIELD L ITEM_BOTTLE_FILL_DRAGONBREATH Lnm;
|
||||
FIELD M BLOCK_BREWING_STAND_BREW Lnm;
|
||||
FIELD N ITEM_BUCKET_EMPTY Lnm;
|
||||
FIELD O ITEM_BUCKET_EMPTY_LAVA Lnm;
|
||||
FIELD P ITEM_BUCKET_FILL Lnm;
|
||||
FIELD Q ITEM_BUCKET_FILL_LAVA Lnm;
|
||||
FIELD R ENTITY_CAT_AMBIENT Lnm;
|
||||
FIELD S ENTITY_CAT_DEATH Lnm;
|
||||
FIELD T ENTITY_CAT_HISS Lnm;
|
||||
FIELD U ENTITY_CAT_HURT Lnm;
|
||||
FIELD V ENTITY_CAT_PURR Lnm;
|
||||
FIELD W ENTITY_CAT_PURREOW Lnm;
|
||||
FIELD X BLOCK_CHEST_CLOSE Lnm;
|
||||
FIELD Y BLOCK_CHEST_LOCKED Lnm;
|
||||
FIELD Z BLOCK_CHEST_OPEN Lnm;
|
||||
FIELD aa ENTITY_CHICKEN_AMBIENT Lnm;
|
||||
FIELD ab ENTITY_CHICKEN_DEATH Lnm;
|
||||
FIELD ac ENTITY_CHICKEN_EGG Lnm;
|
||||
FIELD ad ENTITY_CHICKEN_HURT Lnm;
|
||||
FIELD ae ENTITY_CHICKEN_STEP Lnm;
|
||||
FIELD af BLOCK_CHORUS_FLOWER_DEATH Lnm;
|
||||
FIELD ag BLOCK_CHORUS_FLOWER_GROW Lnm;
|
||||
FIELD ah ITEM_CHORUS_FRUIT_TELEPORT Lnm;
|
||||
FIELD ai BLOCK_CLOTH_BREAK Lnm;
|
||||
FIELD aj BLOCK_CLOTH_FALL Lnm;
|
||||
FIELD ak BLOCK_CLOTH_HIT Lnm;
|
||||
FIELD al BLOCK_CLOTH_PLACE Lnm;
|
||||
FIELD am BLOCK_CLOTH_STEP Lnm;
|
||||
FIELD an BLOCK_COMPARATOR_CLICK Lnm;
|
||||
FIELD ao ENTITY_COW_AMBIENT Lnm;
|
||||
FIELD ap ENTITY_COW_DEATH Lnm;
|
||||
FIELD aq ENTITY_COW_HURT Lnm;
|
||||
FIELD ar ENTITY_COW_MILK Lnm;
|
||||
FIELD as ENTITY_COW_STEP Lnm;
|
||||
FIELD at ENTITY_CREEPER_DEATH Lnm;
|
||||
FIELD au ENTITY_CREEPER_HURT Lnm;
|
||||
FIELD av ENTITY_CREEPER_PRIMED Lnm;
|
||||
FIELD aw BLOCK_DISPENSER_DISPENSE Lnm;
|
||||
FIELD ax BLOCK_DISPENSER_FAIL Lnm;
|
||||
FIELD ay BLOCK_DISPENSER_LAUNCH Lnm;
|
||||
FIELD az ENTITY_DONKEY_AMBIENT Lnm;
|
||||
FIELD aA ENTITY_DONKEY_ANGRY Lnm;
|
||||
FIELD aB ENTITY_DONKEY_CHEST Lnm;
|
||||
FIELD aC ENTITY_DONKEY_DEATH Lnm;
|
||||
FIELD aD ENTITY_DONKEY_HURT Lnm;
|
||||
FIELD aE ENTITY_EGG_THROW Lnm;
|
||||
FIELD aF ENTITY_ELDER_GUARDIAN_AMBIENT Lnm;
|
||||
FIELD aG ENTITY_ELDER_GUARDIAN_AMBIENT_LAND Lnm;
|
||||
FIELD aH ENTITY_ELDER_GUARDIAN_CURSE Lnm;
|
||||
FIELD aI ENTITY_ELDER_GUARDIAN_DEATH Lnm;
|
||||
FIELD aJ ENTITY_ELDER_GUARDIAN_DEATH_LAND Lnm;
|
||||
FIELD aK ENTITY_ELDER_GUARDIAN_FLOP Lnm;
|
||||
FIELD aL ENTITY_ELDER_GUARDIAN_HURT Lnm;
|
||||
FIELD aM ENTITY_ELDER_GUARDIAN_HURT_LAND Lnm;
|
||||
FIELD aN ITEM_ELYTRA_FLYING Lnm;
|
||||
FIELD aO BLOCK_ENCHANTMENT_TABLE_USE Lnm;
|
||||
FIELD aP BLOCK_ENDERCHEST_CLOSE Lnm;
|
||||
FIELD aQ BLOCK_ENDERCHEST_OPEN Lnm;
|
||||
FIELD aR ENTITY_ENDERDRAGON_AMBIENT Lnm;
|
||||
FIELD aS ENTITY_ENDERDRAGON_DEATH Lnm;
|
||||
FIELD aT ENTITY_ENDERDRAGON_FIREBALL_EXPLODE Lnm;
|
||||
FIELD aU ENTITY_ENDERDRAGON_FLAP Lnm;
|
||||
FIELD aV ENTITY_ENDERDRAGON_GROWL Lnm;
|
||||
FIELD aW ENTITY_ENDERDRAGON_HURT Lnm;
|
||||
FIELD aX ENTITY_ENDERDRAGON_SHOOT Lnm;
|
||||
FIELD aY ENTITY_ENDEREYE_LAUNCH Lnm;
|
||||
FIELD aZ ENTITY_ENDERMEN_AMBIENT Lnm;
|
||||
FIELD ba ENTITY_ENDERMEN_DEATH Lnm;
|
||||
FIELD bb ENTITY_ENDERMEN_HURT Lnm;
|
||||
FIELD bc ENTITY_ENDERMEN_SCREAM Lnm;
|
||||
FIELD bd ENTITY_ENDERMEN_STARE Lnm;
|
||||
FIELD be ENTITY_ENDERMEN_TELEPORT Lnm;
|
||||
FIELD bf ENTITY_ENDERMITE_AMBIENT Lnm;
|
||||
FIELD bg ENTITY_ENDERMITE_DEATH Lnm;
|
||||
FIELD bh ENTITY_ENDERMITE_HURT Lnm;
|
||||
FIELD bi ENTITY_ENDERMITE_STEP Lnm;
|
||||
FIELD bj ENTITY_ENDERPEARL_THROW Lnm;
|
||||
FIELD bk BLOCK_END_GATEWAY_SPAWN Lnm;
|
||||
FIELD bl ENTITY_EVOCATION_FANGS_ATTACK Lnm;
|
||||
FIELD bm ENTITY_EVOCATION_ILLAGER_AMBIENT Lnm;
|
||||
FIELD bn ENTITY_EVOCATION_ILLAGER_CAST_SPELL Lnm;
|
||||
FIELD bo ENTITY_EVOCATION_ILLAGER_DEATH Lnm;
|
||||
FIELD bp ENTITY_EVOCATION_ILLAGER_HURT Lnm;
|
||||
FIELD bq ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK Lnm;
|
||||
FIELD br ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON Lnm;
|
||||
FIELD bs ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO Lnm;
|
||||
FIELD bt ENTITY_EXPERIENCE_BOTTLE_THROW Lnm;
|
||||
FIELD bu ENTITY_EXPERIENCE_ORB_PICKUP Lnm;
|
||||
FIELD bv BLOCK_FENCE_GATE_CLOSE Lnm;
|
||||
FIELD bw BLOCK_FENCE_GATE_OPEN Lnm;
|
||||
FIELD bx ITEM_FIRECHARGE_USE Lnm;
|
||||
FIELD by ENTITY_FIREWORK_BLAST Lnm;
|
||||
FIELD bz ENTITY_FIREWORK_BLAST_FAR Lnm;
|
||||
FIELD bA ENTITY_FIREWORK_LARGE_BLAST Lnm;
|
||||
FIELD bB ENTITY_FIREWORK_LARGE_BLAST_FAR Lnm;
|
||||
FIELD bC ENTITY_FIREWORK_LAUNCH Lnm;
|
||||
FIELD bD ENTITY_FIREWORK_SHOOT Lnm;
|
||||
FIELD bE ENTITY_FIREWORK_TWINKLE Lnm;
|
||||
FIELD bF ENTITY_FIREWORK_TWINKLE_FAR Lnm;
|
||||
FIELD bG BLOCK_FIRE_AMBIENT Lnm;
|
||||
FIELD bH BLOCK_FIRE_EXTINGUISH Lnm;
|
||||
FIELD bI ITEM_FLINTANDSTEEL_USE Lnm;
|
||||
FIELD bJ BLOCK_FURNACE_FIRE_CRACKLE Lnm;
|
||||
FIELD bK ENTITY_GENERIC_BIG_FALL Lnm;
|
||||
FIELD bL ENTITY_GENERIC_BURN Lnm;
|
||||
FIELD bM ENTITY_GENERIC_DEATH Lnm;
|
||||
FIELD bN ENTITY_GENERIC_DRINK Lnm;
|
||||
FIELD bO ENTITY_GENERIC_EAT Lnm;
|
||||
FIELD bP ENTITY_GENERIC_EXPLODE Lnm;
|
||||
FIELD bQ ENTITY_GENERIC_EXTINGUISH_FIRE Lnm;
|
||||
FIELD bR ENTITY_GENERIC_HURT Lnm;
|
||||
FIELD bS ENTITY_GENERIC_SMALL_FALL Lnm;
|
||||
FIELD bT ENTITY_GENERIC_SPLASH Lnm;
|
||||
FIELD bU ENTITY_GENERIC_SWIM Lnm;
|
||||
FIELD bV ENTITY_GHAST_AMBIENT Lnm;
|
||||
FIELD bW ENTITY_GHAST_DEATH Lnm;
|
||||
FIELD bX ENTITY_GHAST_HURT Lnm;
|
||||
FIELD bY ENTITY_GHAST_SCREAM Lnm;
|
||||
FIELD bZ ENTITY_GHAST_SHOOT Lnm;
|
||||
FIELD ca ENTITY_GHAST_WARN Lnm;
|
||||
FIELD cb BLOCK_GLASS_BREAK Lnm;
|
||||
FIELD cc BLOCK_GLASS_FALL Lnm;
|
||||
FIELD cd BLOCK_GLASS_HIT Lnm;
|
||||
FIELD ce BLOCK_GLASS_PLACE Lnm;
|
||||
FIELD cf BLOCK_GLASS_STEP Lnm;
|
||||
FIELD cg BLOCK_GRASS_BREAK Lnm;
|
||||
FIELD ch BLOCK_GRASS_FALL Lnm;
|
||||
FIELD ci BLOCK_GRASS_HIT Lnm;
|
||||
FIELD cj BLOCK_GRASS_PLACE Lnm;
|
||||
FIELD ck BLOCK_GRASS_STEP Lnm;
|
||||
FIELD cl BLOCK_GRAVEL_BREAK Lnm;
|
||||
FIELD cm BLOCK_GRAVEL_FALL Lnm;
|
||||
FIELD cn BLOCK_GRAVEL_HIT Lnm;
|
||||
FIELD co BLOCK_GRAVEL_PLACE Lnm;
|
||||
FIELD cp BLOCK_GRAVEL_STEP Lnm;
|
||||
FIELD cq ENTITY_GUARDIAN_AMBIENT Lnm;
|
||||
FIELD cr ENTITY_GUARDIAN_AMBIENT_LAND Lnm;
|
||||
FIELD cs ENTITY_GUARDIAN_ATTACK Lnm;
|
||||
FIELD ct ENTITY_GUARDIAN_DEATH Lnm;
|
||||
FIELD cu ENTITY_GUARDIAN_DEATH_LAND Lnm;
|
||||
FIELD cv ENTITY_GUARDIAN_FLOP Lnm;
|
||||
FIELD cw ENTITY_GUARDIAN_HURT Lnm;
|
||||
FIELD cx ENTITY_GUARDIAN_HURT_LAND Lnm;
|
||||
FIELD cy ITEM_HOE_TILL Lnm;
|
||||
FIELD cz ENTITY_HORSE_AMBIENT Lnm;
|
||||
FIELD cA ENTITY_HORSE_ANGRY Lnm;
|
||||
FIELD cB ENTITY_HORSE_ARMOR Lnm;
|
||||
FIELD cC ENTITY_HORSE_BREATHE Lnm;
|
||||
FIELD cD ENTITY_HORSE_DEATH Lnm;
|
||||
FIELD cE ENTITY_HORSE_EAT Lnm;
|
||||
FIELD cF ENTITY_HORSE_GALLOP Lnm;
|
||||
FIELD cG ENTITY_HORSE_HURT Lnm;
|
||||
FIELD cH ENTITY_HORSE_JUMP Lnm;
|
||||
FIELD cI ENTITY_HORSE_LAND Lnm;
|
||||
FIELD cJ ENTITY_HORSE_SADDLE Lnm;
|
||||
FIELD cK ENTITY_HORSE_STEP Lnm;
|
||||
FIELD cL ENTITY_HORSE_STEP_WOOD Lnm;
|
||||
FIELD cM ENTITY_HOSTILE_BIG_FALL Lnm;
|
||||
FIELD cN ENTITY_HOSTILE_DEATH Lnm;
|
||||
FIELD cO ENTITY_HOSTILE_HURT Lnm;
|
||||
FIELD cP ENTITY_HOSTILE_SMALL_FALL Lnm;
|
||||
FIELD cQ ENTITY_HOSTILE_SPLASH Lnm;
|
||||
FIELD cR ENTITY_HOSTILE_SWIM Lnm;
|
||||
FIELD cS ENTITY_HUSK_AMBIENT Lnm;
|
||||
FIELD cT ENTITY_HUSK_DEATH Lnm;
|
||||
FIELD cU ENTITY_HUSK_HURT Lnm;
|
||||
FIELD cV ENTITY_HUSK_STEP Lnm;
|
||||
FIELD cW ENTITY_IRONGOLEM_ATTACK Lnm;
|
||||
FIELD cX ENTITY_IRONGOLEM_DEATH Lnm;
|
||||
FIELD cY ENTITY_IRONGOLEM_HURT Lnm;
|
||||
FIELD cZ ENTITY_IRONGOLEM_STEP Lnm;
|
||||
FIELD da BLOCK_IRON_DOOR_CLOSE Lnm;
|
||||
FIELD db BLOCK_IRON_DOOR_OPEN Lnm;
|
||||
FIELD dc BLOCK_IRON_TRAPDOOR_CLOSE Lnm;
|
||||
FIELD dd BLOCK_IRON_TRAPDOOR_OPEN Lnm;
|
||||
FIELD de ENTITY_ITEMFRAME_ADD_ITEM Lnm;
|
||||
FIELD df ENTITY_ITEMFRAME_BREAK Lnm;
|
||||
FIELD dg ENTITY_ITEMFRAME_PLACE Lnm;
|
||||
FIELD dh ENTITY_ITEMFRAME_REMOVE_ITEM Lnm;
|
||||
FIELD di ENTITY_ITEMFRAME_ROTATE_ITEM Lnm;
|
||||
FIELD dj ENTITY_ITEM_BREAK Lnm;
|
||||
FIELD dk ENTITY_ITEM_PICKUP Lnm;
|
||||
FIELD dl BLOCK_LADDER_BREAK Lnm;
|
||||
FIELD dm BLOCK_LADDER_FALL Lnm;
|
||||
FIELD dn BLOCK_LADDER_HIT Lnm;
|
||||
FIELD do BLOCK_LADDER_PLACE Lnm;
|
||||
FIELD dp BLOCK_LADDER_STEP Lnm;
|
||||
FIELD dq BLOCK_LAVA_AMBIENT Lnm;
|
||||
FIELD dr BLOCK_LAVA_EXTINGUISH Lnm;
|
||||
FIELD ds BLOCK_LAVA_POP Lnm;
|
||||
FIELD dt ENTITY_LEASHKNOT_BREAK Lnm;
|
||||
FIELD du ENTITY_LEASHKNOT_PLACE Lnm;
|
||||
FIELD dv BLOCK_LEVER_CLICK Lnm;
|
||||
FIELD dw ENTITY_LIGHTNING_IMPACT Lnm;
|
||||
FIELD dx ENTITY_LIGHTNING_THUNDER Lnm;
|
||||
FIELD dy ENTITY_LINGERINGPOTION_THROW Lnm;
|
||||
FIELD dz ENTITY_LLAMA_AMBIENT Lnm;
|
||||
FIELD dA ENTITY_LLAMA_ANGRY Lnm;
|
||||
FIELD dB ENTITY_LLAMA_CHEST Lnm;
|
||||
FIELD dC ENTITY_LLAMA_DEATH Lnm;
|
||||
FIELD dD ENTITY_LLAMA_EAT Lnm;
|
||||
FIELD dE ENTITY_LLAMA_HURT Lnm;
|
||||
FIELD dF ENTITY_LLAMA_SPIT Lnm;
|
||||
FIELD dG ENTITY_LLAMA_STEP Lnm;
|
||||
FIELD dH ENTITY_LLAMA_SWAG Lnm;
|
||||
FIELD dI ENTITY_MAGMACUBE_DEATH Lnm;
|
||||
FIELD dJ ENTITY_MAGMACUBE_HURT Lnm;
|
||||
FIELD dK ENTITY_MAGMACUBE_JUMP Lnm;
|
||||
FIELD dL ENTITY_MAGMACUBE_SQUISH Lnm;
|
||||
FIELD dM BLOCK_METAL_BREAK Lnm;
|
||||
FIELD dN BLOCK_METAL_FALL Lnm;
|
||||
FIELD dO BLOCK_METAL_HIT Lnm;
|
||||
FIELD dP BLOCK_METAL_PLACE Lnm;
|
||||
FIELD dQ BLOCK_METAL_PRESSUREPLATE_CLICK_OFF Lnm;
|
||||
FIELD dR BLOCK_METAL_PRESSUREPLATE_CLICK_ON Lnm;
|
||||
FIELD dS BLOCK_METAL_STEP Lnm;
|
||||
FIELD dT ENTITY_MINECART_INSIDE Lnm;
|
||||
FIELD dU ENTITY_MINECART_RIDING Lnm;
|
||||
FIELD dV ENTITY_MOOSHROOM_SHEAR Lnm;
|
||||
FIELD dW ENTITY_MULE_AMBIENT Lnm;
|
||||
FIELD dX ENTITY_MULE_CHEST Lnm;
|
||||
FIELD dY ENTITY_MULE_DEATH Lnm;
|
||||
FIELD dZ ENTITY_MULE_HURT Lnm;
|
||||
FIELD ea MUSIC_CREATIVE Lnm;
|
||||
FIELD eb MUSIC_CREDITS Lnm;
|
||||
FIELD ec MUSIC_DRAGON Lnm;
|
||||
FIELD ed MUSIC_END Lnm;
|
||||
FIELD ee MUSIC_GAME Lnm;
|
||||
FIELD ef MUSIC_MENU Lnm;
|
||||
FIELD eg MUSIC_NETHER Lnm;
|
||||
FIELD eh BLOCK_NOTE_BASEDRUM Lnm;
|
||||
FIELD ei BLOCK_NOTE_BASS Lnm;
|
||||
FIELD ej BLOCK_NOTE_HARP Lnm;
|
||||
FIELD ek BLOCK_NOTE_HAT Lnm;
|
||||
FIELD el BLOCK_NOTE_PLING Lnm;
|
||||
FIELD em BLOCK_NOTE_SNARE Lnm;
|
||||
FIELD en ENTITY_PAINTING_BREAK Lnm;
|
||||
FIELD eo ENTITY_PAINTING_PLACE Lnm;
|
||||
FIELD ep ENTITY_PIG_AMBIENT Lnm;
|
||||
FIELD eq ENTITY_PIG_DEATH Lnm;
|
||||
FIELD er ENTITY_PIG_HURT Lnm;
|
||||
FIELD es ENTITY_PIG_SADDLE Lnm;
|
||||
FIELD et ENTITY_PIG_STEP Lnm;
|
||||
FIELD eu BLOCK_PISTON_CONTRACT Lnm;
|
||||
FIELD ev BLOCK_PISTON_EXTEND Lnm;
|
||||
FIELD ew ENTITY_PLAYER_ATTACK_CRIT Lnm;
|
||||
FIELD ex ENTITY_PLAYER_ATTACK_KNOCKBACK Lnm;
|
||||
FIELD ey ENTITY_PLAYER_ATTACK_NODAMAGE Lnm;
|
||||
FIELD ez ENTITY_PLAYER_ATTACK_STRONG Lnm;
|
||||
FIELD eA ENTITY_PLAYER_ATTACK_SWEEP Lnm;
|
||||
FIELD eB ENTITY_PLAYER_ATTACK_WEAK Lnm;
|
||||
FIELD eC ENTITY_PLAYER_BIG_FALL Lnm;
|
||||
FIELD eD ENTITY_PLAYER_BREATH Lnm;
|
||||
FIELD eE ENTITY_PLAYER_BURP Lnm;
|
||||
FIELD eF ENTITY_PLAYER_DEATH Lnm;
|
||||
FIELD eG ENTITY_PLAYER_HURT Lnm;
|
||||
FIELD eH ENTITY_PLAYER_LEVELUP Lnm;
|
||||
FIELD eI ENTITY_PLAYER_SMALL_FALL Lnm;
|
||||
FIELD eJ ENTITY_PLAYER_SPLASH Lnm;
|
||||
FIELD eK ENTITY_PLAYER_SWIM Lnm;
|
||||
FIELD eL ENTITY_POLAR_BEAR_AMBIENT Lnm;
|
||||
FIELD eM ENTITY_POLAR_BEAR_BABY_AMBIENT Lnm;
|
||||
FIELD eN ENTITY_POLAR_BEAR_DEATH Lnm;
|
||||
FIELD eO ENTITY_POLAR_BEAR_HURT Lnm;
|
||||
FIELD eP ENTITY_POLAR_BEAR_STEP Lnm;
|
||||
FIELD eQ ENTITY_POLAR_BEAR_WARNING Lnm;
|
||||
FIELD eR BLOCK_PORTAL_AMBIENT Lnm;
|
||||
FIELD eS BLOCK_PORTAL_TRAVEL Lnm;
|
||||
FIELD eT BLOCK_PORTAL_TRIGGER Lnm;
|
||||
FIELD eU ENTITY_RABBIT_AMBIENT Lnm;
|
||||
FIELD eV ENTITY_RABBIT_ATTACK Lnm;
|
||||
FIELD eW ENTITY_RABBIT_DEATH Lnm;
|
||||
FIELD eX ENTITY_RABBIT_HURT Lnm;
|
||||
FIELD eY ENTITY_RABBIT_JUMP Lnm;
|
||||
FIELD eZ RECORD_11 Lnm;
|
||||
FIELD fa RECORD_13 Lnm;
|
||||
FIELD fb RECORD_BLOCKS Lnm;
|
||||
FIELD fc RECORD_CAT Lnm;
|
||||
FIELD fd RECORD_CHIRP Lnm;
|
||||
FIELD fe RECORD_FAR Lnm;
|
||||
FIELD ff RECORD_MALL Lnm;
|
||||
FIELD fg RECORD_MELLOHI Lnm;
|
||||
FIELD fh RECORD_STAL Lnm;
|
||||
FIELD fi RECORD_STRAD Lnm;
|
||||
FIELD fj RECORD_WAIT Lnm;
|
||||
FIELD fk RECORD_WARD Lnm;
|
||||
FIELD fl BLOCK_REDSTONE_TORCH_BURNOUT Lnm;
|
||||
FIELD fm BLOCK_SAND_BREAK Lnm;
|
||||
FIELD fn BLOCK_SAND_FALL Lnm;
|
||||
FIELD fo BLOCK_SAND_HIT Lnm;
|
||||
FIELD fp BLOCK_SAND_PLACE Lnm;
|
||||
FIELD fq BLOCK_SAND_STEP Lnm;
|
||||
FIELD fr ENTITY_SHEEP_AMBIENT Lnm;
|
||||
FIELD fs ENTITY_SHEEP_DEATH Lnm;
|
||||
FIELD ft ENTITY_SHEEP_HURT Lnm;
|
||||
FIELD fu ENTITY_SHEEP_SHEAR Lnm;
|
||||
FIELD fv ENTITY_SHEEP_STEP Lnm;
|
||||
FIELD fw ITEM_SHIELD_BLOCK Lnm;
|
||||
FIELD fx ITEM_SHIELD_BREAK Lnm;
|
||||
FIELD fy ITEM_SHOVEL_FLATTEN Lnm;
|
||||
FIELD fz ENTITY_SHULKER_AMBIENT Lnm;
|
||||
FIELD fA BLOCK_SHULKER_BOX_CLOSE Lnm;
|
||||
FIELD fB BLOCK_SHULKER_BOX_OPEN Lnm;
|
||||
FIELD fC ENTITY_SHULKER_BULLET_HIT Lnm;
|
||||
FIELD fD ENTITY_SHULKER_BULLET_HURT Lnm;
|
||||
FIELD fE ENTITY_SHULKER_CLOSE Lnm;
|
||||
FIELD fF ENTITY_SHULKER_DEATH Lnm;
|
||||
FIELD fG ENTITY_SHULKER_HURT Lnm;
|
||||
FIELD fH ENTITY_SHULKER_HURT_CLOSED Lnm;
|
||||
FIELD fI ENTITY_SHULKER_OPEN Lnm;
|
||||
FIELD fJ ENTITY_SHULKER_SHOOT Lnm;
|
||||
FIELD fK ENTITY_SHULKER_TELEPORT Lnm;
|
||||
FIELD fL ENTITY_SILVERFISH_AMBIENT Lnm;
|
||||
FIELD fM ENTITY_SILVERFISH_DEATH Lnm;
|
||||
FIELD fN ENTITY_SILVERFISH_HURT Lnm;
|
||||
FIELD fO ENTITY_SILVERFISH_STEP Lnm;
|
||||
FIELD fP ENTITY_SKELETON_AMBIENT Lnm;
|
||||
FIELD fQ ENTITY_SKELETON_DEATH Lnm;
|
||||
FIELD fR ENTITY_SKELETON_HORSE_AMBIENT Lnm;
|
||||
FIELD fS ENTITY_SKELETON_HORSE_DEATH Lnm;
|
||||
FIELD fT ENTITY_SKELETON_HORSE_HURT Lnm;
|
||||
FIELD fU ENTITY_SKELETON_HURT Lnm;
|
||||
FIELD fV ENTITY_SKELETON_SHOOT Lnm;
|
||||
FIELD fW ENTITY_SKELETON_STEP Lnm;
|
||||
FIELD fX ENTITY_SLIME_ATTACK Lnm;
|
||||
FIELD fY BLOCK_SLIME_BREAK Lnm;
|
||||
FIELD fZ ENTITY_SLIME_DEATH Lnm;
|
||||
FIELD ga BLOCK_SLIME_FALL Lnm;
|
||||
FIELD gb BLOCK_SLIME_HIT Lnm;
|
||||
FIELD gc ENTITY_SLIME_HURT Lnm;
|
||||
FIELD gd ENTITY_SLIME_JUMP Lnm;
|
||||
FIELD ge BLOCK_SLIME_PLACE Lnm;
|
||||
FIELD gf ENTITY_SLIME_SQUISH Lnm;
|
||||
FIELD gg BLOCK_SLIME_STEP Lnm;
|
||||
FIELD gh ENTITY_SMALL_MAGMACUBE_DEATH Lnm;
|
||||
FIELD gi ENTITY_SMALL_MAGMACUBE_HURT Lnm;
|
||||
FIELD gj ENTITY_SMALL_MAGMACUBE_SQUISH Lnm;
|
||||
FIELD gk ENTITY_SMALL_SLIME_DEATH Lnm;
|
||||
FIELD gl ENTITY_SMALL_SLIME_HURT Lnm;
|
||||
FIELD gm ENTITY_SMALL_SLIME_JUMP Lnm;
|
||||
FIELD gn ENTITY_SMALL_SLIME_SQUISH Lnm;
|
||||
FIELD go ENTITY_SNOWBALL_THROW Lnm;
|
||||
FIELD gp ENTITY_SNOWMAN_AMBIENT Lnm;
|
||||
FIELD gq ENTITY_SNOWMAN_DEATH Lnm;
|
||||
FIELD gr ENTITY_SNOWMAN_HURT Lnm;
|
||||
FIELD gs ENTITY_SNOWMAN_SHOOT Lnm;
|
||||
FIELD gt BLOCK_SNOW_BREAK Lnm;
|
||||
FIELD gu BLOCK_SNOW_FALL Lnm;
|
||||
FIELD gv BLOCK_SNOW_HIT Lnm;
|
||||
FIELD gw BLOCK_SNOW_PLACE Lnm;
|
||||
FIELD gx BLOCK_SNOW_STEP Lnm;
|
||||
FIELD gy ENTITY_SPIDER_AMBIENT Lnm;
|
||||
FIELD gz ENTITY_SPIDER_DEATH Lnm;
|
||||
FIELD gA ENTITY_SPIDER_HURT Lnm;
|
||||
FIELD gB ENTITY_SPIDER_STEP Lnm;
|
||||
FIELD gC ENTITY_SPLASH_POTION_BREAK Lnm;
|
||||
FIELD gD ENTITY_SPLASH_POTION_THROW Lnm;
|
||||
FIELD gE ENTITY_SQUID_AMBIENT Lnm;
|
||||
FIELD gF ENTITY_SQUID_DEATH Lnm;
|
||||
FIELD gG ENTITY_SQUID_HURT Lnm;
|
||||
FIELD gH BLOCK_STONE_BREAK Lnm;
|
||||
FIELD gI BLOCK_STONE_BUTTON_CLICK_OFF Lnm;
|
||||
FIELD gJ BLOCK_STONE_BUTTON_CLICK_ON Lnm;
|
||||
FIELD gK BLOCK_STONE_FALL Lnm;
|
||||
FIELD gL BLOCK_STONE_HIT Lnm;
|
||||
FIELD gM BLOCK_STONE_PLACE Lnm;
|
||||
FIELD gN BLOCK_STONE_PRESSUREPLATE_CLICK_OFF Lnm;
|
||||
FIELD gO BLOCK_STONE_PRESSUREPLATE_CLICK_ON Lnm;
|
||||
FIELD gP BLOCK_STONE_STEP Lnm;
|
||||
FIELD gQ ENTITY_STRAY_AMBIENT Lnm;
|
||||
FIELD gR ENTITY_STRAY_DEATH Lnm;
|
||||
FIELD gS ENTITY_STRAY_HURT Lnm;
|
||||
FIELD gT ENTITY_STRAY_STEP Lnm;
|
||||
FIELD gU ENCHANT_THORNS_HIT Lnm;
|
||||
FIELD gV ENTITY_TNT_PRIMED Lnm;
|
||||
FIELD gW ITEM_TOTEM_USE Lnm;
|
||||
FIELD gX BLOCK_TRIPWIRE_ATTACH Lnm;
|
||||
FIELD gY BLOCK_TRIPWIRE_CLICK_OFF Lnm;
|
||||
FIELD gZ BLOCK_TRIPWIRE_CLICK_ON Lnm;
|
||||
FIELD ha BLOCK_TRIPWIRE_DETACH Lnm;
|
||||
FIELD hb UI_BUTTON_CLICK Lnm;
|
||||
FIELD hc ENTITY_VEX_AMBIENT Lnm;
|
||||
FIELD hd ENTITY_VEX_CHARGE Lnm;
|
||||
FIELD he ENTITY_VEX_DEATH Lnm;
|
||||
FIELD hf ENTITY_VEX_HURT Lnm;
|
||||
FIELD hg ENTITY_VILLAGER_AMBIENT Lnm;
|
||||
FIELD hh ENTITY_VILLAGER_DEATH Lnm;
|
||||
FIELD hi ENTITY_VILLAGER_HURT Lnm;
|
||||
FIELD hj ENTITY_VILLAGER_NO Lnm;
|
||||
FIELD hk ENTITY_VILLAGER_TRADING Lnm;
|
||||
FIELD hl ENTITY_VILLAGER_YES Lnm;
|
||||
FIELD hm ENTITY_VINDICATION_ILLAGER_AMBIENT Lnm;
|
||||
FIELD hn ENTITY_VINDICATION_ILLAGER_DEATH Lnm;
|
||||
FIELD ho ENTITY_VINDICATION_ILLAGER_HURT Lnm;
|
||||
FIELD hp BLOCK_WATERLILY_PLACE Lnm;
|
||||
FIELD hq BLOCK_WATER_AMBIENT Lnm;
|
||||
FIELD hr WEATHER_RAIN Lnm;
|
||||
FIELD hs WEATHER_RAIN_ABOVE Lnm;
|
||||
FIELD ht ENTITY_WITCH_AMBIENT Lnm;
|
||||
FIELD hu ENTITY_WITCH_DEATH Lnm;
|
||||
FIELD hv ENTITY_WITCH_DRINK Lnm;
|
||||
FIELD hw ENTITY_WITCH_HURT Lnm;
|
||||
FIELD hx ENTITY_WITCH_THROW Lnm;
|
||||
FIELD hy ENTITY_WITHER_AMBIENT Lnm;
|
||||
FIELD hz ENTITY_WITHER_BREAK_BLOCK Lnm;
|
||||
FIELD hA ENTITY_WITHER_DEATH Lnm;
|
||||
FIELD hB ENTITY_WITHER_HURT Lnm;
|
||||
FIELD hC ENTITY_WITHER_SHOOT Lnm;
|
||||
FIELD hD ENTITY_WITHER_SKELETON_AMBIENT Lnm;
|
||||
FIELD hE ENTITY_WITHER_SKELETON_DEATH Lnm;
|
||||
FIELD hF ENTITY_WITHER_SKELETON_HURT Lnm;
|
||||
FIELD hG ENTITY_WITHER_SKELETON_STEP Lnm;
|
||||
FIELD hH ENTITY_WITHER_SPAWN Lnm;
|
||||
FIELD hI ENTITY_WOLF_AMBIENT Lnm;
|
||||
FIELD hJ ENTITY_WOLF_DEATH Lnm;
|
||||
FIELD hK ENTITY_WOLF_GROWL Lnm;
|
||||
FIELD hL ENTITY_WOLF_HOWL Lnm;
|
||||
FIELD hM ENTITY_WOLF_HURT Lnm;
|
||||
FIELD hN ENTITY_WOLF_PANT Lnm;
|
||||
FIELD hO ENTITY_WOLF_SHAKE Lnm;
|
||||
FIELD hP ENTITY_WOLF_STEP Lnm;
|
||||
FIELD hQ ENTITY_WOLF_WHINE Lnm;
|
||||
FIELD hR BLOCK_WOODEN_DOOR_CLOSE Lnm;
|
||||
FIELD hS BLOCK_WOODEN_DOOR_OPEN Lnm;
|
||||
FIELD hT BLOCK_WOODEN_TRAPDOOR_CLOSE Lnm;
|
||||
FIELD hU BLOCK_WOODEN_TRAPDOOR_OPEN Lnm;
|
||||
FIELD hV BLOCK_WOOD_BREAK Lnm;
|
||||
FIELD hW BLOCK_WOOD_BUTTON_CLICK_OFF Lnm;
|
||||
FIELD hX BLOCK_WOOD_BUTTON_CLICK_ON Lnm;
|
||||
FIELD hY BLOCK_WOOD_FALL Lnm;
|
||||
FIELD hZ BLOCK_WOOD_HIT Lnm;
|
||||
FIELD ia BLOCK_WOOD_PLACE Lnm;
|
||||
FIELD ib BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF Lnm;
|
||||
FIELD ic BLOCK_WOOD_PRESSUREPLATE_CLICK_ON Lnm;
|
||||
FIELD id BLOCK_WOOD_STEP Lnm;
|
||||
FIELD ie ENTITY_ZOMBIE_AMBIENT Lnm;
|
||||
FIELD if ENTITY_ZOMBIE_ATTACK_DOOR_WOOD Lnm;
|
||||
FIELD ig ENTITY_ZOMBIE_ATTACK_IRON_DOOR Lnm;
|
||||
FIELD ih ENTITY_ZOMBIE_BREAK_DOOR_WOOD Lnm;
|
||||
FIELD ii ENTITY_ZOMBIE_DEATH Lnm;
|
||||
FIELD ij ENTITY_ZOMBIE_HORSE_AMBIENT Lnm;
|
||||
FIELD ik ENTITY_ZOMBIE_HORSE_DEATH Lnm;
|
||||
FIELD il ENTITY_ZOMBIE_HORSE_HURT Lnm;
|
||||
FIELD im ENTITY_ZOMBIE_HURT Lnm;
|
||||
FIELD in ENTITY_ZOMBIE_INFECT Lnm;
|
||||
FIELD io ENTITY_ZOMBIE_PIG_AMBIENT Lnm;
|
||||
FIELD ip ENTITY_ZOMBIE_PIG_ANGRY Lnm;
|
||||
FIELD iq ENTITY_ZOMBIE_PIG_DEATH Lnm;
|
||||
FIELD ir ENTITY_ZOMBIE_PIG_HURT Lnm;
|
||||
FIELD is ENTITY_ZOMBIE_STEP Lnm;
|
||||
FIELD it ENTITY_ZOMBIE_VILLAGER_AMBIENT Lnm;
|
||||
FIELD iu ENTITY_ZOMBIE_VILLAGER_CONVERTED Lnm;
|
||||
FIELD iv ENTITY_ZOMBIE_VILLAGER_CURE Lnm;
|
||||
FIELD iw ENTITY_ZOMBIE_VILLAGER_DEATH Lnm;
|
||||
FIELD ix ENTITY_ZOMBIE_VILLAGER_HURT Lnm;
|
||||
FIELD iy ENTITY_ZOMBIE_VILLAGER_STEP Lnm;
|
||||
METHOD a getSoundFromRegistry (Ljava/lang/String;)Lnm;
|
||||
ARG 0 id
|
||||
|
|
Loading…
Reference in New Issue