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Fix client/server being swapped in InventoryS2CPacket's docs (#1196)
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CLASS net/minecraft/class_2649 net/minecraft/network/packet/s2c/play/InventoryS2CPacket
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COMMENT Represents the contents of a block or entity inventory being synchronized
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COMMENT from the client to the server.
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COMMENT from the server to the client.
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FIELD field_12146 syncId I
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COMMENT The {@link net.minecraft.screen.ScreenHandler#syncId} of a screen handler.
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FIELD field_12147 contents Ljava/util/List;
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