Commit Graph

425 Commits

Author SHA1 Message Date
asie 32191d899a fix Gradle script 2018-11-04 10:45:10 +01:00
asie 9306db9f1b Fix Gradle script 2018-10-22 20:41:43 +02:00
modmuss50 cbf20a3db3 Fix Gradle script 2017-11-22 13:56:07 +00:00
Modmuss50 308d49ea03 Map new 1.12 sounds (#167) 2017-07-04 09:30:51 +02:00
Urey. Xue 2464f704ec Map criterion triggers and some predicates (#166) 2017-06-23 10:53:29 +01:00
Modmuss50 9d6955d0ae Update README.md 2017-06-18 14:33:11 +01:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
mezz 781eb35cc9 Render tick calculations and some advancement mappings (#164) 2017-05-27 10:31:02 +02:00
Prospector f88888c26f A few sessions of "pomfing all the things" (#163)
* 2 1/2 hours of me mapping stuff

* Round two!

* Few small additions

* Fix mappings from merge

* Make proper changes

* loadsMoreDecoration -> moreSurfaceDecoration

* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 8773f5423a fix conflicts 2017-05-13 14:44:07 +02:00
Adrian Siekierka f8eac78aa4 map RunArgs, minor cleanup 2017-05-13 08:18:40 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Tyler Hancock de13604da3 Mapped a few entity/item/player stuff. (#161)
* Mapped some throwable entity stuff.

* Added some player, player inventory stuff.

* Mapped some stuff related to the dragon fight.

* Mapped a bunch of params and methods for item.

* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka 37305ccefa more minor work 2017-05-12 19:27:13 +02:00
Adrian Siekierka 9280ad2cd4 mappings updates in Block, World, etc. 2017-05-12 11:21:39 +02:00
Tyler Hancock 5c1dcf27ed Mapped a few missing params/fields and named some classes. (#160)
* Added to the rendering mappings for parrots.

* Fixed a typo in setUpdateCooldown.

* Added several parameter names to ItemStack.

* Mapped the remaining missing fields.

* Added the missing param mappings for Potion.

* More potion stuff. (Forgot to include in last commit)

* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard f045a7a329 Some class remapping (#159) 2017-05-11 07:30:10 +02:00
Adrian Siekierka e48ac16016 minor names and renames 2017-05-10 23:15:26 +02:00
Adrian Siekierka fd834220b5 minor mapping work 2017-05-10 21:24:29 +02:00
Ethan Brooks e2bbf83836 net.minecraft.world mapping additions (#157)
* Little changes to World

* Lots of parameter changes

* There are so many world mappings

* Fix misnamed chunkZ

* Change consultRemoteProvider to ingoreRemote

* Named two constants

* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Modmuss50 bacd0e0403 Merge pull request #156 from CalmBit/17w13b
Fix package name for EntityVex mapping
2017-05-03 13:13:01 +01:00
Ethan Brooks 141c8b05dc Fix package name for EntityVex mapping 2017-05-03 08:08:31 -04:00
Adrian Siekierka 4f36bae16c update README.md 2017-05-03 12:28:40 +02:00
Adrian Siekierka a76721cc16 minor block/client/server work 2017-05-03 12:28:05 +02:00
mezz d02bf6b73b Add mappings for tracking recent damage to entities (#155) 2017-05-03 12:00:14 +02:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
Ethan Brooks 7683882299 Basic Command Additions (#154)
* Testing out enigma with a basic mapping

* A lot of work on command mappings

* Fix weird Enigma naming error

* An attempt to fix mappings, but bigger issues are afoot

* Change CommandLocateStructure to CommandLocate

* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts 6b77c37772
Recipe stuff 2017-04-09 20:27:11 -04:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 9384ad88bc
Rebuild method names, with inner classes. 2017-04-05 19:55:39 +01:00
modmuss50 0e93036e38
Fix abstract method error, + add missing stuff from last commit. 2017-04-05 19:17:11 +01:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 29f3a8b69a
Fix weave dep 2017-04-05 12:37:14 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
copygirl 6d4bc3f471 Fix calculate => calcBlockBreakingDelta 2016-10-30 17:53:29 +01:00
copygirl 677084ba6b Rename package villager => village 2016-10-28 17:34:43 +02:00
copygirl d6b5a6689f Map / rename some block breaking related things
Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl 3151a5151c Map IBlockInfoProxy comparator methods 2016-10-28 17:22:21 +02:00
copygirl 40ce0ab02c Rename ..Timestamp => ..Time
Followup to #147
2016-10-28 16:17:35 +02:00
mezz 22d5f683d2 More Village and Entity mappings (#147)
* More Village and Entity mappings

* Unmap parameter of an unmapped method

* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl 459af8cc46 Rename Identifier.owner => namespace
Closes #143
2016-10-28 15:08:26 +02:00
copygirl 46783d0b1a Rename Entity.ignoreCollision => noClip
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl 739927c594 Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX 2016-10-28 13:28:26 +02:00
copygirl 3300113bc2 Rename Particle.isTransparent => hasAlpha
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl eb5345fee6 Map Entity.doesRenderOnFire 2016-10-28 13:28:25 +02:00
copygirl c0b1dc2708 Rename isInRenderRange => shouldRender
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50 90f48964e4
Fix invalid methord name 2016-10-22 23:40:43 +01:00
Shadowfacts 72b219350b
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-21 20:29:05 -04:00
Nedelosk 4603407470 Rename VertexState to VertexBuffer and Move AirGoalBreakDoor (#146) 2016-10-22 02:21:57 +02:00
Shadowfacts e9eeae5f0d
Mark some things as deobfuscated 2016-10-21 20:07:02 -04:00
Shadowfacts f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes 2016-10-21 20:00:17 -04:00
asiekierka 2351d30ec9 map blockstate selectors, fixups 2016-10-20 12:06:19 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach 6cc5341d39 TargetSelectorParser done. (#141)
* TargetSelectorParser

* Adjust some entity matching things

EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter

* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
Max Gurela d381decf03 Add checkMappings command to gradle (#144) 2016-10-19 10:58:14 +02:00
asiekierka 65ee82c8a8 IHopper.getWorld must be getHopperWorld, or issues happen 2016-10-19 10:23:31 +02:00
asiekierka c32cd9985e move GuiMainMenu back to where it unfortunately belongs 2016-10-19 09:50:02 +02:00
Max Gurela c8de4983bb Some GUI mappings (#142)
* Some GUI mappings

* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka 1c92503977 map a few render/color things 2016-10-18 17:52:14 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
copygirl c06c11f459 Map some of "PlayerCapabilities" ? 2016-10-18 17:26:35 +02:00
copygirl 81f8630b8f Partial block breaking 2016-10-18 17:23:37 +02:00
asiekierka d8d92b911c Merge branch 'Nedelosk-guis' into 16w38a 2016-10-18 17:01:05 +02:00
asiekierka d4f7e7f6ac Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis 2016-10-18 17:01:02 +02:00
Nedelosk 952634bb7b Merge branch '16w38a' of https://github.com/Nedelosk/pomf into guis 2016-10-18 16:53:43 +02:00
Nedelosk ace89230c4 Add missing mapping 2016-10-18 16:18:16 +02:00
Nedelosk bbc28d1e78 Improve Mappings 2016-10-18 15:19:38 +02:00
Ryan Leach ee80697cf4 Tonights Work for review. (#135)
* Various entity & loot names

* Revert confusing names.

* Remove renamed args on obfuscated methods.

* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka 8afca43a1f minor cleanup 2016-10-18 15:02:36 +02:00
asiekierka dc5f34a6a0 rebuild method names 2016-10-18 14:34:08 +02:00
asiekierka 6af6411089 Merge branch 'mezz-block' into 16w38a 2016-10-18 14:33:02 +02:00
asiekierka cbe1078186 Merge branch 'block' of https://github.com/mezz/pomf into mezz-block 2016-10-18 14:32:58 +02:00
Nedelosk 07e7702f6f Improve Mappings 2016-10-18 10:53:45 +02:00
mezz 175bacb846 Fixes for review 2016-10-17 17:16:44 -07:00
Nedelosk 102d618df6 Fix inventory ARG 2016-10-18 01:04:13 +02:00
Nedelosk 8a818cffc3 Fix three mappings 2016-10-18 01:02:31 +02:00
Nedelosk a3585a38e0 Update Mappings 2016-10-18 00:57:42 +02:00
Nedelosk e542a2fc78 Add mappings for ItemRender, Containers and Villages 2016-10-18 00:14:29 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
Nedelosk 66cdd72bcd Overwork old and add new Block rende mappings 2016-10-17 19:37:47 +02:00
mezz 0755637124 BIomes, biome generation (#132)
* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl 35fc70af30 Add some mappings for block rendering (#133)
* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts 872f06f5c2
Random world stuff 2016-10-17 11:43:17 -04:00
Shadowfacts 36f2f3fc7b
Random block stuff 2016-10-17 11:33:57 -04:00
copygirl 2561d5ae91 Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
copygirl 19a960b323 Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
copygirl 35fc4c8330 Map / rename PlayerFormatUpgrader 2016-10-17 17:03:32 +02:00
Tyler Hancock d523685eda Several mappings (#129)
* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json
2016-10-17 16:46:26 +02:00
mezz 8567014b87 Add some mappings for mob pathfinding (#127)
* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl 4fd9367ecf Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela 7c20271c10 Misc random mappings (#120)
* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName
2016-10-17 14:45:28 +02:00
mezz 24e77d961b Fixes for review 2016-10-16 15:24:14 -07:00