Sollace
372e9fa3b2
Cape and Elytra mappings for PlayerEntity ( #1138 )
...
* Cape and Elytra mappings for PlayerEntity
* Apply suggestions from code review
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* spreadItems -> throwRandomly
* vx/y/z -> dx/y/z
* Remove invalid mappings
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-03-07 17:37:40 +00:00
modmuss50
f339c99217
some piglin stuff + misc ( #1144 )
...
* some piglin stuff + misc
* Update mappings/net/minecraft/entity/mob/ZombifiedPiglinEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* more stuff
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-05 21:40:35 +00:00
modmuss50
42eff3b6d0
Add Back Some Projectile Mappings ( #1150 )
2020-03-05 21:39:51 +00:00
modmuss50
1b7aa91a4d
20w10a
...
bit of a big one
2020-03-04 20:22:46 +00:00
Ido Dana
067f52a039
isCloseToTarget -> isNearTarget ( #1141 )
2020-03-03 15:12:50 +00:00
Joseph Burton
1d3ea3b886
fungi -> fungus ( #1136 )
2020-02-28 16:06:45 +00:00
modmuss50
8e7f7a8d35
20w09a
2020-02-26 17:56:39 +00:00
liach
b00c92199f
Map new classes, staging ( #1122 )
...
Map new classes, staging
2020-02-24 20:14:56 +00:00
Pyrofab
7ccd4ce5ad
Standardize EntityData naming ( #1113 )
...
* Remove overlaps
* net/minecraft/entity/passive/PassiveEntity$EntityData -> PassiveData
* net/minecraft/entity/passive/SchoolingFishEntity$Data -> FishData
* net/minecraft/entity/passive/TropicalFishEntity$Data -> TropicalFishData
* net/minecraft/entity/mob/ZombieEntity$Data -> ZombieData
* net/minecraft/entity/mob/SpiderEntity$SpawnEffectData -> SpiderData
* net/minecraft/entity/passive/HorseEntity$EntityData -> HorseData
* net/minecraft/entity/passive/LlamaEntity$EntityData -> LlamaData
* net/minecraft/entity/passive/RabbitEntity$RabbitEntityData -> RabbitData
2020-02-17 13:50:02 +00:00
LambdAurora
f20fc8f630
Rename every view argument to world and random additions. ( #1114 )
...
* WIP on view argument nuking.
* More mappings.
* Nuke remaining view arguments.
* FeatureRendererContext#getTexture() ARG 1 wolf -> entity
2020-02-17 13:48:43 +00:00
Yanis48
692f7fadd9
Random fixes ( #1109 )
...
* fiiiiiiiiiiixes
* revert for c2s packet
* "loot table" -> "table"
* juuxeled
2020-02-17 13:46:39 +00:00
modmuss50
d2afdda25f
20w07a
2020-02-14 14:54:37 +00:00
Joseph Burton
19b1318608
Motive -> Painting Motive ( #1100 )
...
* Motive -> Motif
* Update mappings/net/minecraft/entity/decoration/AbstractDecorationEntity.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* motif -> painting_motive
* Nuke last remaining motif
Co-authored-by: Sollace <Sollace@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-02-09 19:05:38 +00:00
liach
9b56dd3eec
Networking stuff ( #1096 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-09 14:31:14 +00:00
LambdAurora
58d38fa944
Add fluid mappings and fix some inconsistencies and typo. ( #1095 )
...
* Fix some inconsistencies and misspelling.
* Fix and add a lot of fluid mappings.
* Change method_15819 to canLightFire.
* Fix a typo in method Fluid#canBeReplacedWith.
2020-02-08 23:36:30 +00:00
Shnupbups
18a0bd11f1
A few 1.16 mappings ( #1091 )
...
* A few 1.16 mappings
* Update and rename WeepingVInesPlantBlock.mapping to WeepingVinesPlantBlock.mapping
* more stuff
* Wall mappings
ioly partially done, but eh
* Update and rename WallType.mapping to WallShape.mapping
* Update Properties.mapping
* Update WallBlock.mapping
* Update mappings/net/minecraft/entity/ItemEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-06 20:02:23 +00:00
modmuss50
9b88b3c3e8
20w06a
2020-02-05 17:27:03 +00:00
Pyrofab
32e934eac7
LivingEntity rendering fix ( #1080 )
...
* Entity#canSeePlayer(1) -> isInvisibleTo
* LivingEntityRenderer#method_4056(2) -> shouldRender
* LivingEntityRenderer#method_4056(2) -> isVisible
* EntityRenderer#render(3)[2 = ] -> yaw
* EntityRenderer#render(3)[3 = ] -> tickDelta
* EntityRenderer#render(3)[5 = ] -> vertexConsumers
* EntityRenderer#render(3)[6 = ] -> light
* Pick better names
* Remove overlaps
* Fix merge conflicts
* Actually remove overlap
2020-01-31 10:14:57 +00:00
liach
980c35338c
Hodgepodge mappings 1 ( #1075 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-29 14:02:51 +00:00
liach
4f26ca97bd
Status effect stufff ( #1068 )
...
* Minor status effect stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* hiddenEffect
Signed-off-by: liach <liach@users.noreply.github.com>
* Err
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-24 10:10:35 +00:00
haykam821
fc5dbf2128
Map method_7288 to findRespawnPosition ( #1045 )
...
* Map method_7288 to findRespawnPosition
* Map findRespawnPosition parameter names
* Change parameter mappings to suggested names
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-01-20 16:34:03 +00:00
LambdAurora
60e68c5b4f
Improve confusing names in entities classes. ( #1058 )
...
* Improve confusing names in entities classes.
* Small changes following the PR's review.
* Update mappings/net/minecraft/entity/Entity.mapping
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-01-19 18:02:15 +00:00
Yanis48
1fd1bad3dc
(Block) entity position fixes ( #964 , #998 , #1046 , #1061 ) ( #1051 )
...
* fixed things
* deserialize2 -> deserialize
* (Block) entity position fixes
* setPosition -> setPos
* fixed #1061
2020-01-17 19:48:35 +00:00
modmuss50
f233f5a380
1.15.2-pre2
2020-01-16 15:03:24 +00:00
modmuss50
ea08e25f4f
1.15.2-pre1
2020-01-14 20:22:47 +00:00
Pyrofab
db8d805aa5
LivingEntity#removeStatusEffect clarification ( #1050 )
...
* LivingEntity#removeStatusEffect(1) -> removeStatusEffectInternal
* +279 doc in LivingEntity#removeStatusEffectInternal(1)
* LivingEntity#tryRemoveStatusEffect(1) -> removeStatusEffect
* +441 doc in LivingEntity#removeStatusEffect(1)
* LivingEntity#removeStatusEffect(1)[1 = effect] -> type
* LivingEntity#removeStatusEffectInternal(1)[1 = effect] -> type
* +26 doc in LivingEntity#removeStatusEffectInternal(1)
2020-01-11 16:12:49 +00:00
Pyrofab
0a3900ac22
A couple living entity mappings ( #1039 )
...
* LivingEntity#method_23883(0) -> dropXp
* LivingEntity#method_23733(1)[1 = ] -> adversary
* LivingEntity#method_23733(1) -> onKilledBy
* +227 doc in LivingEntity#onKilledBy(1)
* LivingEntity#method_23329(2) -> computeFallDamage
* LivingEntity#computeFallDamage(2)[1 = ] -> fallDistance
* LivingEntity#computeFallDamage(2)[2 = ] -> damageMultiplier
* LivingEntity#method_23328(0) -> playBlockFallSound
* LivingEntity#method_21754(0) -> isHoldingLadder
* +175 doc in LivingEntity#isHoldingLadder(0)
* LivingEntity#method_22382(0) -> shouldSpawnConsumptionEffects
* LivingEntity#method_6018(1) -> setPushCooldown
* Fix return tag
* Name PlayerEntity#clipAtLedge
* Move onKilledBy param doc
* isHoldingLadder -> isHoldingOntoLadder
* Fix param comment indent
2020-01-11 16:06:55 +00:00
Pyrofab
7b6268654f
Remaining StatusEffect methods ( #1043 )
...
* StatusEffect#method_5563(2) -> adjustModifierAmount
* StatusEffect#adjustModifierAmount(2)[1 = ] -> amplifier
* StatusEffect#adjustModifierAmount(2)[2 = ] -> modifier
* StatusEffect#method_5573(0) -> isBeneficial
* StatusEffect#onApplied(3)[1 = ] -> entity
* StatusEffect#onApplied(3)[2 = ] -> attributes
* StatusEffect#onApplied(3)[3 = ] -> amplifier
* StatusEffect#onRemoved(3)[1 = ] -> entity
* StatusEffect#onRemoved(3)[2 = ] -> attributes
* StatusEffect#onRemoved(3)[3 = ] -> amplifier
* StatusEffect#<init>(2)[2 = ] -> color
* StatusEffect#<init>(2)[1 = ] -> type
2020-01-11 15:59:27 +00:00
modmuss50
88d6801de1
Fix 2 conflicts. ( #1038 )
...
ProtectionEnchantment.type conflicted with Enchantment.type
FoxEntity.wakeUp conflicted with LivingEntity.wakeUp
2020-01-07 16:56:19 +00:00
howtonotwin
805178edc7
Some potion-related names ( #1032 )
...
* Change some odd naming in Potion
* Some names in StatusEffectInstance
2020-01-07 00:55:16 +00:00
Tae Lim Kook
80cf8e5ada
Names for some fields and methods in net.minecraft.data.server ( #1021 )
...
* Rename Gson fields in some classes to GSON
* Name some methods in RecipesProvider
Also a param fix in InventoryChangedCriterion's constructor.
* Rename field in LootTablesProvider
* Rename some methods in AbstractTagProvider
* Name some methods in AdventureTabAdvancementGenerator
* Rename some fields and methods for BlockLootTableGenerator
* Rename some fields and methods in EntityToolTableGenerator and EntityType
* Rename fields in FishingLootTableGenerator
These were loot condition constants checking for biomes.
* Rename fields and methods in HusbandryTabAdvancementGenerator
* method_10422 -> RecipesProvider.requireEnteringFluid
* Rename parameters to SnbtProvider.CompressedData
* Rename some fields and methods in NbtProvider
* method_10422 -> ItemListProvider#toJson
* NEED_ and REQUIRE_ -> NEEDS
* Remove 'loot table' and 'block' in BlockLootTableGenerator method names
Suggested by liach.
* Fix names in EntityLootTableGenerator to align with standards
2020-01-03 20:52:06 +00:00
Yanis48
232787ac4e
Fixes for #895 & #1014 ( #1015 )
...
* Fixes for #895 & #1014
* fixes -> fix, schemas -> schema
* Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1
* Revert "Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1"
This reverts commit edc34b1487
.
* renamed Entity fields and methods
2019-12-26 12:26:34 +00:00
liach
f52dc8faa5
Mapped some entity logic stuff ( #1013 )
...
* Mapped some entity logic stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Use updateCountdownTicks
2019-12-19 18:46:57 +00:00
liach
260c102750
1.15 pre 5 new mappings and other cumulative new mappings ( #996 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-05 23:28:21 +00:00
modmuss50
b3d3023795
1.15-pre4
2019-12-03 13:35:46 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
...
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
...
* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
Runemoro
bf81b47a6b
Rendering mappings ( #985 )
...
* Rendering mappings
* Undo ColorResolver -> ColorProvider, it's an unobfuscated class!
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fixes by liach
* Fix
2019-11-26 23:53:20 +00:00
modmuss50
85d87033da
1.15-pre2
2019-11-25 19:17:49 +00:00
Runemoro
898fb4c9be
Bee mappings ( #981 )
2019-11-24 01:18:13 +00:00
modmuss50
9fb64b9b26
1.15-pre1
2019-11-21 19:13:18 +00:00
liach
ec47b4448e
45b new stuff and a few fixed entity methods from 45a ( #959 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-19 14:28:00 +00:00
Juuxel
d9a890e5dc
Fix various issues ( #966 )
...
* Fix various issues
Fixed TextRenderer.draw parameter names. Closes #965 .
RabbitEntity.method_20669 -> canSpawn. Closes #956 .
Block/Fluid.stateFactory + getters -> stateManager. Closes #957 .
MinecraftServer.advancementManager + getter -> advancementLoader.
ServerPlayerEntity.advancementManager + getter -> advancementTracker.
Closes #960 .
PlayerManager.getAdvancementManager -> getAdvancementTracker.
PlayerManager.advancementManagerMap -> advancementTrackers.
Fixed typo in StatePredicate.test param name (sate -> state).
* PlayerManager.advancementManagerMap -> advancementTrackers
* liach's suggestion
2019-11-19 14:22:22 +00:00
modmuss50
a867725a7f
19w46a
2019-11-13 17:34:56 +00:00
modmuss50
3bf4ded164
19w45a
2019-11-07 19:37:31 +00:00
Runemoro
630bd1451b
Refactor rendering ( #930 )
...
* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
liach
02908445ab
Mapped all top-level classes ( #934 )
...
* Mapped all top-level classes
No more obfuscated top-level class
Signed-off-by: liach <liach@users.noreply.github.com>
* Mapping inner classes (Still some left)
These to go:
net/minecraft/datafixers/fixes/LeavesFix$class_1192
net/minecraft/structure/NetherFortressGenerator$class_3404
net/minecraft/structure/OceanMonumentGenerator$class_3367
net/minecraft/structure/OceanMonumentGenerator$class_3368
net/minecraft/structure/OceanMonumentGenerator$class_3369
net/minecraft/structure/OceanMonumentGenerator$class_3370
net/minecraft/structure/OceanMonumentGenerator$class_3371
net/minecraft/structure/OceanMonumentGenerator$class_3372
net/minecraft/structure/OceanMonumentGenerator$class_3373
net/minecraft/structure/OceanMonumentGenerator$class_3375
net/minecraft/structure/OceanMonumentGenerator$class_3388
net/minecraft/structure/StrongholdGenerator$class_3427
net/minecraft/structure/StrongholdGenerator$class_3466
net/minecraft/structure/Structure$class_3500
net/minecraft/structure/WoodlandMansionGenerator$class_3478
Signed-off-by: liach <liach@users.noreply.github.com>
* Update StructurePoolBasedGenerator.mapping
* Fixes as suggested by @Runemoro
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:51:27 +00:00
liach
f61755b603
Minor stuff for util package ( #935 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:47:58 +00:00
modmuss50
bf6fdd7195
19w44a
2019-10-30 16:28:24 +00:00
liach
6fa1e34c83
19w42a rendering and layers etc ( #917 )
...
* 19w42a rendering and layers etc
Signed-off-by: liach <liach@users.noreply.github.com>
* Stage changes
Signed-off-by: liach <liach@users.noreply.github.com>
* stuff stuff stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* fixed color
Signed-off-by: liach <liach@users.noreply.github.com>
* Banner Pattern "Patterns"
Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity
* Some more changes
Signed-off-by: liach <liach@users.noreply.github.com>
* Add 2 mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
biom4st3r
11d3a5cf6e
StatusEffect mapping and Cuboid Method rename ( #906 )
...
* Mappings for statusEffects
Changed Cuboid.copyRotation -> Cuboid.copyRotationAndPoint because of the misleading name
* Apply suggestions from code review
Co-Authored-By: Runemoro <runemoro1@gmail.com>
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/entity/effect/StatusEffect.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-10-30 15:50:18 +00:00
Laura F. D
d5b9f96390
Some entity mappings ( #888 )
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* Some entity mappings
* Mixed set/getShowsDeathScreen up
* AbstractMinecartEntity mappings
* Bee mapping
* No boolean getters
* Reorder words
* rebase and fix
2019-10-30 15:42:22 +00:00
UpcraftLP
ba767b5dfb
you need Boat ( #923 )
2019-10-25 16:57:20 +01:00
Modmuss50
ef9864b2b8
A few easy mappings for 41a ( #904 )
2019-10-10 06:36:35 +02:00
modmuss50
841e352c61
19w41a
2019-10-09 18:17:26 +01:00
Julian Dunskus
cbd7317764
FishingBobberEntity Mappings ( #820 )
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* FishingBobberEntity complete
`luckOfTheSeaLevel` and `lureLevel` were swapped
* following boolean field naming conventions
* naming improvements
2019-10-09 17:45:12 +01:00
Juuxel
c95856c60f
Entity properties ( #882 )
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* Entity stuff
* Better param name
* ServerPlayerEntity.xScore -> lastXScore
* World border improvements and some player/living entity methods
* Remove redundant pos suffix
* Airy renames
2019-10-09 17:44:02 +01:00
SPGoding
8d19e8266c
Map a filed in TridentEntity ( #898 )
2019-10-09 07:36:50 +01:00
Gareth Williams
26c6645776
mapped isSpawnableFarFromPlayer ( #892 )
...
* mapped isSpawnableFarFromPlayer
* mapped spawnableFarFromPlayer
2019-10-03 13:18:51 +01:00
DrMeepster
b86853dc72
ZombieEntity Mappings ( #857 )
...
* named difficultyChecker
* Update ZombieEntity.mapping
* Baby data
* revised data name
* more naming
* renamed another variable
* Update mappings/net/minecraft/entity/mob/ZombieEntity.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/entity/mob/ZombieEntity.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* changed name to fit conventions
* replaced child with baby for consistency
* changed itemStack to stack
2019-09-30 21:27:45 +01:00
João
fbb208ed8d
Mappings for projectileEntity ( #880 )
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* Map LongArgumentSerializer (#813 )
* Mappings for projectileEntity
* Changed/fix fireTime to fireTicks
* Some fixes
* Update mappings/net/minecraft/entity/projectile/ProjectileEntity.mapping
Co-Authored-By: Juuxel <kasperi.kauppi@gmail.com>
* Update mappings/net/minecraft/entity/projectile/ProjectileEntity.mapping
Co-Authored-By: Juuxel <kasperi.kauppi@gmail.com>
* Update mappings/net/minecraft/entity/projectile/ProjectileEntity.mapping
Co-Authored-By: Juuxel <kasperi.kauppi@gmail.com>
2019-09-30 13:58:58 +01:00
Juuxel
d9447e37cc
Randoms and datafixers ( #871 )
...
* Some random mappings
* Revert block tick method renames
2019-09-29 18:46:25 +01:00
Juuxel
976473470a
Spawn restriction mappings ( #858 )
...
* Spawn restriction mappings
* SpawnRestriction.canSpawnAt -> canSpawn for consistency
* Some tweaks
* Suggestions
* isValidSpawnHeight -> isValidSpawnDepth
* SpawnRestriction.Predicate => SpawnPredicate
* Parameter names
2019-09-29 18:40:10 +01:00
modmuss50
052e77acc0
19w39a
2019-09-27 17:23:24 +01:00
modmuss50
bf500b5591
Fix 19w38b
2019-09-18 17:39:49 +01:00
modmuss50
5f624356fc
19w38b
2019-09-18 16:29:55 +01:00
modmuss50
2565f0b45b
19w38a
2019-09-18 16:17:05 +01:00
Shnupbups
c9f29349e4
Some stuff ( #854 )
2019-09-15 13:05:47 +01:00
modmuss50
363b9de876
Merged #849
...
Squashed commit of the following:
commit 10e2858763
Author: Joe <burtonjae@hotmail.co.uk>
Date: Thu Sep 5 15:49:09 2019 +0100
Rename BlockPlayerActionS2CPacket
commit c3357584bc
Author: Joe <burtonjae@hotmail.co.uk>
Date: Thu Sep 5 13:55:32 2019 +0100
Add some player interaction mappings
2019-09-12 14:38:10 +01:00
modmuss50
b198b9c6ca
Merge #822
...
# Conflicts:
# mappings/net/minecraft/entity/LivingEntity.mapping
# mappings/net/minecraft/entity/mob/MobEntity.mapping
# mappings/net/minecraft/util/SystemUtil.mapping
2019-09-12 14:28:23 +01:00
modmuss50
f4da454c81
19w37a
2019-09-11 16:28:06 +01:00
modmuss50
6bcf8b8ce9
19w36a
2019-09-05 10:54:58 +01:00
Runemoro
35891f155e
Map some new 19w34a classes ( #831 )
...
* Map some new 19w23a classes
* Fixes
* Fix typo
* Drop methods that are gone
2019-09-01 16:21:31 +01:00
modmuss50
d75cbd833f
19w35a
2019-08-28 18:46:02 +01:00
NinjaPhenix
9350e9382e
Renames some classes now shared by parrots and bees ( #840 )
...
* Renames some classes now shared by parrots and bees
* Renames Flutters to Flutterer due to recommendation in #yarn.
2019-08-26 22:34:19 +01:00
Shnupbups
3ae7d9f0a9
Fixed a typo ( #836 )
...
* Map LongArgumentSerializer (#813 )
* Fixed a typo
2019-08-26 12:02:55 +01:00
Shnupbups
80e8183975
Begin 19w34a mappings ( #828 )
...
* Begin 19w34a mappings
* more stuff
* More stuff
* stuff
* stuff again
* Update EntityRenderer.mapping
* x
* Finish mapping and modify BeeEntity, name string damagesource, map bee model
* Fix typo in class_1282 method 21748
* Update BeeEntity.mapping
* Update BeeHiveBlockEntity.mapping
* more stuff
2019-08-25 15:18:10 +00:00
Sollace
7166083ec4
LivingEntity mappings ( #802 )
...
* field_6276 -> lastDamageSource
field_6226 -> lastDamageTime
* getHealthMaximum -> getMaximumHealth
* method_6124 -> getPrimeAdversary
* addPotionEffect -> addStatusEffect
* method_6009 -> onStatusEffectUpgraded
method_6020 -> onStatusEffectApplied
* clearPotionEffects -> clearStatusEffects
* method_6024 -> getLeaningPitch
field_6243 -> leaningPitch
field_6264 -> lastLeaningPitch
* Mapped all the tracking fields. (These are sent by the server and incrementally applied on the client to rubber-band entities into position)
* method_18802 -> getMovementSpeed
field_6281 -> flyingSpeed
* method_18801 -> applyClimbingSpeed
* method_6093 -> knockDownwards
* cannotMove -> isImmobile
* method_18396 -> getArmorVisibility
* isEquippedStackValid -> hasStackEquipped
* setEquippedStack -> equipStack
* attributeContainer -> attributes
* method_6039 -> isBlocking
method_6061 -> canPierceDefense
* method_6040 -> consumeItem
* method_6076 -> tickActiveItemStack
* method_6072 -> updateLeaningPitch
* method_6077 -> canEnterTrapdoor
* method_16212 -> getBlockStateUnderFeet (suggestions welcome)
* method_6095 -> absorbDamage
* field_6271 -> knockbackVelocity (or painFactor)
* field_6239 -> roll
* field_6228 -> jumpingCooldown
* field_6254 -> maxHurtTime
* method_6129 -> onStatusEffectRemoved
* field_6285 -> effectsChanged
* spawnPotionParticles -> tickStatusEffects
* method_6031 -> turnHead (as hinted by Mojang)
field_6283 -> bodyYaw
field_6220 -> prevBodyYaw
* field_6255 -> lookDirection (result of turnHead)
* method_6038 -> onDismounted (checks collisions and pushes the entity and boat apart)
* field_6267 -> diagonalSpeed
* field_6261 -> pushCooldown
method_6035 -> push (As hinted by Mojang)
tickPushing -> tickCramming (applies the cramming rule)
* field_6232 -> scoreAmount (appears unused. Value increments a score on the player when this entity is killed - see ServerPlayerEntity.updateKilledAdvancementCriterion)
* field_6253 -> lastDamageTaken (Damage amount is stored and applyDamage is called with the difference only if the new damage is higher than it was before)
* field_6275 -> prevLookDirection
* field_6269 -> defaultMaximumHealth (public, final, value is 20)
* (unused - interpolated between 0 and 0.3 when the entity is on the ground, and always 0 when riding)
field_6233 -> stepBobbingAmount
field_6217 -> prevStepBobbingAmount
* (unused - set to a random float when constructing)
field_6244 -> randomLargeSeed
field_6262 -> randomSmallSeed
* Stitch did this. I don't know why.
* StatusEffect.method_5555 -> onApplied
* canPierceDefense -> tryUseShield
* absorbDamage -> tryUseTotem
* getBlockStateUnderFeet -> getBlockState
* diagonalSpeed -> turningSpeed
* Mapped several parameters
* removeStatusEffect -> tryRemoveStatusEffect
removePotionEffect -> removeStatusEffect
* isPotionEffective -> canHaveStatusEffect
* More parameters
* tryUseShield -> blockedByShield (because "hitsShield" reads like manglish)
2019-08-22 21:25:19 +01:00
modmuss50
5695254f64
19w34a
2019-08-22 14:39:40 +01:00
Sollace
093d7f91c1
Item entity mappings ( #796 )
...
* method_6980 -> setCreativeDespawnTime
* method_20397 -> canMerge
* method_6974 -> applyBuoyancy
* method_6976 -> setCovetedItem
* method_6987 -> setDespawnImmediately
2019-08-03 23:47:19 +01:00
Shnupbups
4243e9813b
Mapped lots of random things ( #794 )
...
* Stuff
* more stuff
* even more stuff
* removed an accidental thing
* stuff 4: electric boogaloo
* Update BlockState.mapping
* Stuff VI: The Search for Stuff V
* Update NativeImage.mapping
* removed things already mapped by Rune's PR
Namely `net/minecraft/realms/YesNoScreen' (`com/mojang/realmsclient/gui/screens/RealmsConfirmScreen` in Rune's PR), `net/minecraft/realms/RealmsError' (`com/mojang/realmsclient/client/RealmsError` in Rune's PR), and `net/minecraft/realms/InvalidClientScreen' (`com/mojang/realmsclient/gui/screens/RealmsClientOutdatedScreen` in Rune's PR).
* Stuff: The Final Stuffening
* Stuff: Revengeance
* Stuff Episode IX: Endgame
2019-07-31 15:20:12 +01:00
Sollace
8f369ff52e
Entity control mappings ( #778 )
...
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-07-16 20:22:47 +02:00
quaternary
5348cc0cfa
Smol potion stuff ( #775 )
2019-07-14 09:17:06 +02:00
modmuss50
69808e7f6c
1.14.4-pre4
2019-07-10 14:32:43 +01:00
liach
08dc88d859
Mapped some non-realms stuff ( #782 )
2019-07-10 08:52:57 +02:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
30dc644d22
update Enigma, Stitch; drop unnecessary enum mappings
2019-06-29 09:49:26 +02:00
Adrian Siekierka
4be1c27c10
merge missing 1.14.3-pre2 mappings; update Enigma to fix save NPE
2019-06-29 00:43:29 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
liach
ee0c22d08b
Mapped two unmapped classes and some villager stuff ( #758 )
...
* Mapped two unmapped classes and some villager stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* optimize name
Signed-off-by: liach <liach@users.noreply.github.com>
2019-06-23 18:55:59 +01:00
modmuss50
b6ed693b8d
1.14.3-pre4
2019-06-19 20:24:08 +01:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
Sollace
57f9d99fc1
EntitySize -> EntityDimensions ( #745 )
...
* EntitySize -> EntityDimensions
* resizeable -> changing
* constant -> fixed (fite me)
* x/z -> width/height
* EntityType.setSize -> setDimensions
* Entity.getSize -> getDimensions
* EnderDragonPart.partSize -> partDimensions
* PlayerEntity.STANDING_SIZE -> STANDING_DIMENSIONS
* LivingEntity.SLEEPING_SIZE -> SLEEPING_DIMENSIONS
* PlayerEntity.SIZES -> POSE_DIMENSIONS (POSTURES?)
* EntityType.size -> dimensions
* Entity.size -> dimensions
* EntityType.getDefaultSize -> getDimensions
* Entity.refreshSize -> calculateDimensions
* getActiveEyeHeight(pose,size) -> getActiveEyeHeight(pose,dimensions)
2019-06-18 13:05:31 +01:00
Adrian Siekierka
3fae250684
take care of #730
2019-06-14 11:57:55 +02:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Chloe Dawn
510f8cbc08
Text refactoring + related mappings ( #737 )
...
* Text refactoring + related mappings
* Add a more explicit name for the truncated string getter
* Move Formatting to util package and fully map members
* Advancement#toHoverableText
* Correct mappings in ScoreboardObjective
* Various changes in NbtText and subclasses
* JSONREADER -> JSON_READER
* Shorten TranslatableText argument getter to getArg
* Cleanup mappings in Difficulty class
* Fix Style$Serializer#deserialize json parameter name
* Cleanup some field names in TranslatableText
* More changes to NbtText
* Fix incorrect method name in Texts
* toGreenText -> join
* Use more semantically correct name joinOrdered
* Fix method name in Entity
* Actually fix the method names.. derp
2019-06-07 12:18:04 +01:00
NeunEinser
4419bb5811
Some new 1.14.3 mappings ( #731 )
2019-06-06 21:37:03 +02:00