Commit Graph

252 Commits

Author SHA1 Message Date
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Ethan Brooks 141c8b05dc Fix package name for EntityVex mapping 2017-05-03 08:08:31 -04:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
mezz 22d5f683d2 More Village and Entity mappings (#147)
* More Village and Entity mappings

* Unmap parameter of an unmapped method

* Fixes for review
2016-10-28 15:27:58 +02:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
Shadowfacts f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes 2016-10-21 20:00:17 -04:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
Ryan Leach ee80697cf4 Tonights Work for review. (#135)
* Various entity & loot names

* Revert confusing names.

* Remove renamed args on obfuscated methods.

* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka 8afca43a1f minor cleanup 2016-10-18 15:02:36 +02:00
mezz 8567014b87 Add some mappings for mob pathfinding (#127)
* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review
2016-10-17 15:29:56 +02:00
mezz 2837df0b62 Add mobTick and checkDespawn (#126) 2016-10-16 17:00:41 +02:00
asiekierka f5f7fefbd8 Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-16 13:39:15 +02:00
asiekierka 0b94e1272b fix method conflicts 2016-10-16 13:39:01 +02:00
mezz 3cee9fc828 Add some entity mappings, more general name for EntityParts (#122)
* Add some entity mappings, more general name for EntityParts

* Fixes for review
2016-10-16 09:31:17 +02:00
Tyler Hancock 9fc5447217 More misc mappings (#118)
* Mapped a few misc things related to entities and rendering.

* Fixed a few things based on Copy's suggestions.

* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka db9fc376d7 entity, biome mappings 2016-10-15 20:49:37 +02:00
asiekierka 1087daa2f4 stat/entity/tracker mappings 2016-10-15 13:59:08 +02:00
copygirl 6255f81c73 Map some various things (#112)
* Map some EnchantmentHelper

* Map BlockFire.registerFlammable(s)

Still missing mappings for the two maps used by these methods regarding fire spread.

* Map some entity death / loot stuff

* Map some entity sound stuff

* Map a few small things

* Rename init => registerDefaults

And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Benjamin K ac50036d17 Map code related to entity riding and passengers. (#96) 2016-10-01 07:53:12 +02:00
copygirl 16d2c49ac0 Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00
copygirl 200ccadaed Map MigrationHandler parameters 2016-09-22 21:31:01 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka 90b96b98ec map entity, item stuff 2016-09-18 10:03:00 +02:00
asiekierka 474177781c entity mapping work 2016-09-17 18:44:46 +02:00
copygirl e6805fb25f Make de/serialization methods names consistent (#71)
* Fix spelling mistake (serialie!)

* Rename Serializer to DeSerializer

Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!

* Map BlockCrop.serializeCropAge properly

Instead of serializeState0

* Name TagCompound parameters "tag" consistently

* Name de/serialization functions consistently

Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize

* Rename TileEntity.serializeIdentifyingData

From serializeTileData

* Rename TileEntity.serializeInitialChunkData

From (incorrect) serialize

* Rename Entity.de/serializeCustomData

From de/serializeEntityTag

* Rename Item.readTag => onDeserialize

* Fix TagCompound.copyTo => copyFrom

Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.

* de/serializeBlockEntityTag

* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka 7cb0dec07f attribute, scoreboard, etc. work 2016-09-13 12:41:42 +02:00
Łukasz Magiera c23c9d5434 Some random mappings (#69) 2016-09-12 16:28:44 -04:00
asiekierka 47c5b85441 add missing argument names 2016-09-12 15:16:04 +02:00
asiekierka 50a87ae8ef port to 16w36a 2016-09-12 12:08:56 +02:00
liach e349ebc2fd Add some stuff for AIs (#67)
* Add some stuff for AIs

* deleted bad files

* missed them

* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka f857ed83de network/server/migration mappings 2016-09-10 17:54:35 +02:00
copygirl 2f3c26312f Map various things and entity TrackedData fields and related (#65)
* Map PotionHelper

* Villager & Wolf skin texture fields

* Various entity mappings

* Map EntityEnderDragonPart

* Fix DamageSource attacker/source mixup

* Rename BlockPos nested classes & map PooledMutable

* Map projectile onCollision & onHit

* Map entity TrackedData fields and related

* Fix "invulnurable" typing error

* Fix Block.DEFAULT_ID -> AIR_ID

* Fix Minecart "carried" -> "contained"

* Fix isSourceCreativePlayer

* Fix Entity.dropItems -> dropStack

Also tiny parameter name addition

* Fix Entity.AIR -> BREATH

* Fix Entity.setOnFire -> setOnFireFor

* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
copygirl 081e653df0 Map various things (#61)
* Map ServerRunnable

* Map ServerConfigList and related

Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes

* Map / update ServerConfigurationManagers

* Map some Potion(Effect) stuff

* Map a few minor fields

* Map DamageSource

Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K 0c9cde4c96 Map the rest of BoatType, as well as some other entity related things. (#58)
* Map the rest of BoatType

* Map entity move method, and onEntityLanding in Block.

* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
copygirl ca1cbec5b8 Gui > Drawable and lots of connected changes (#51)
* Gui > Drawable and lots of connected changes

* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka f02083b324 heldStack -> cursorStack, minor name addons/corrections 2016-08-27 16:42:05 +02:00
asiekierka e7bcf06368 mostly container stuff 2016-08-27 16:34:11 +02:00
Shadowfacts a13af86fbb
Entity setYawAndPitch and setPosition 2016-08-24 17:48:22 -04:00
asiekierka 5bf904f9ef minor work here and there 2016-08-23 15:24:22 +02:00
asiekierka ed5bca2a0b misc improvements 2016-08-21 13:11:10 +02:00
asiekierka 23e5364c74 more work on network packets and surrounding classes 2016-08-19 01:11:41 +02:00
asiekierka 3a6229f684 entity, stat work 2016-08-17 12:48:54 +02:00
Benjamin K dbdb6372b9 Map Entity class names and the EntityRegistry, base classes not yet mapped. (#12) 2016-08-15 13:54:39 +02:00
Benjamin K 4c3313c903 Map some blocks, entities, and related methods and classes. (#10) 2016-08-15 12:13:46 +02:00