Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
asie
0bf4e529ca
fix omissions, map ServerMetadata
2018-11-05 18:02:24 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
8226c45d75
resource mapping work, refactor interface names - close #184
2018-11-01 17:53:10 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
Tyler Hancock
f2a9ec2d04
Blocks, Entities, Models ( #162 )
...
* Mapped a bunch of entity stuff.
* Named a bunch of entity model classes.
* Added some more gui mappings
* Mapped a few misc block things.
* Even more block mappings.
* Mapped the rest of the entity classes.
* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
...
* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
Tyler Hancock
77aeb1aec0
Misc. Mappings, again ( #145 )
...
* Mapped a bunch of random stuff.
* Few interfaces
* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
asiekierka
2351d30ec9
map blockstate selectors, fixups
2016-10-20 12:06:19 +02:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
...
* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
Tyler Hancock
9fc5447217
More misc mappings ( #118 )
...
* Mapped a few misc things related to entities and rendering.
* Fixed a few things based on Copy's suggestions.
* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
Tyler Hancock
6c42c03951
A few new rendering things ( #116 )
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* Completed the render layer mapping. Fixed a few misnamed things.
* partialTicks -> deltaTicks
* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
Łukasz Magiera
4ea4567f32
JsonTagParser, EntityModels, Particles ( #103 )
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* JsonTagParser, EntityModels, Particles
* Apply some comments
2016-10-08 17:10:35 +02:00
Modmuss50
411a82babc
Entity Rendering Stuff ( #99 )
...
* Entity Rendering Stuff
* Fix some issues
* Fix some issues + a few small things
* More fixes, again
* Last fix?
* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
Adrian Siekierka
9af7db83ed
(Darkhax) Mapped out way too much stuff ( #44 )
...
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
2016-08-25 11:35:28 +02:00
asiekierka
8f48f7afb6
map most of resource stuff, other refactoring in rendering
2016-08-24 13:57:31 +02:00