Commit Graph

153 Commits

Author SHA1 Message Date
Erlend Åmdal 79fee4ac00 Entity/Feature rendering (#339) 2018-12-22 19:20:49 +01:00
Tschipp f03b60e26f Some Rendering and Model names (#322) 2018-12-22 19:15:04 +01:00
covers1624 c6073ee991 Cleanup ModelTransformation/s class names. (#329) 2018-12-22 19:11:44 +01:00
Adrian Siekierka afd4b9c54d
tweak model renderer-related class naming, move some things around (#345) 2018-12-20 22:29:19 +01:00
Erlend Åmdal 60a2f5b80e LightmapTextureManager and various ambient light things (#312)
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
Kitten 45b34f895b Fix (World)Renderer class naming (#346) 2018-12-20 17:38:09 +01:00
liach 249b75d84a Many villager-related mappings, some trade related ones and some new (#280) 2018-12-20 09:45:46 +01:00
modmuss50 f07fc18ffb Fix duplicate mappings + small fix
Let me know if your not happy with these new names
2018-12-20 00:17:37 +00:00
Kitten 191f579581 BoundingBox drawing (#337)
* First pass

* draw->build, buffer->builder

* delta

* segmented->debug
2018-12-19 22:28:03 +01:00
sekwah41 f4ec5b2b56 Added mappings for the Model class and fixed name for old Model class (#335)
* Added mappings for the model class and fixed name for the other one

The class before called model had the swing value and was not the true base model class. Not sure what to call it but for now I'm just calling it entity model because SwingingModel seems a bit silly though it would represent this new class from 1.14 better
2018-12-19 13:26:06 +01:00
covers1624 25cb554b03 Various small rendering related renames. (#331) 2018-12-18 00:43:59 +01:00
Erlend Åmdal 23242ea914 Comprehensive particle mappings (#309)
* Map particle stuff

* source -> parameters

* Fix things

* xVelocity -> velocityX
2018-12-16 18:26:54 +01:00
Adrian Siekierka da2e38b785
fix #313, fix #314 (#317)
* fix #313, fix #314

* fix other instances
2018-12-16 13:37:03 +01:00
SquidDev 31b020f2c8 Map ItemColorMap (#296) 2018-12-14 21:42:16 +01:00
quat b17dbf0abf Map ALL the packets! 2018-12-14 19:20:08 +01:00
David Vierra 4cc228e366 Lots of stuff related to RecipeBook and RecipeBookGui (#289)
* Lots of stuff related to RecipeBook and RecipeBookGui

* RecipeDisplayListener

* RecipeResultCollection

* RecipeGridAligner

* idToAmountMap

* RecipeInputProvider

* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev 3d49f46517 Several mappings for chunk/block rerendering (#286)
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
Gegy d1c21f67b7 Model and debug renderer mapping (#261) 2018-12-11 09:15:18 +01:00
therealfarfetchd f97c7ba42b Map various obfuscated names (#253)
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka c79869974f
fix ParticleManager, map LookupManager and related (#254) 2018-12-10 18:33:47 +01:00
liach df3a55d46c Mapped out a few resource-related stuff (#250)
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-10 18:09:03 +01:00
Adrian Siekierka b62276acb1 incorporate some discussed names 2018-12-09 17:04:45 +01:00
asie 81d451d691 block/item render name tweaks 2018-12-07 22:37:16 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
Adrian Siekierka 014028b098
map baked model loader-related classes (#230)
* map baked model loader-related classes

* UnbakedModel.getDependencies

* rename a few things
2018-12-01 17:36:51 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
Jamie Mansfield dab4cc0f7a Improve renderer mappings (#215)
* Improve renderer mappings

*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher

Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models

* Correct Polygon mapping

* Cube -> Cuboid; CubeBox -> Box

* Remaining minor things

* EntityModel -> Model

* ChunkRenderDispatcher

* Fix Polygon package
2018-11-29 21:07:08 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
asie 6cf2bc0eea Update 2018-11-06 20:26:53 +01:00
asie f9cb07a2b4 minor mappings 2018-11-06 17:02:00 +01:00
asie 0bf4e529ca fix omissions, map ServerMetadata 2018-11-05 18:02:24 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
asie 2efa698889 renderer mappings 2018-11-04 10:53:55 +01:00
asie ce1ae229d1 client-side interaction-related mapping 2018-11-03 19:06:46 +01:00
asie 621e465791 refactor VertexBuffer 2018-11-03 11:26:45 +01:00
asie 8226c45d75 resource mapping work, refactor interface names - close #184 2018-11-01 17:53:10 +01:00
asie 1ec80e3ecc first shot at mapping font-related stuff 2018-10-31 22:01:41 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
asie 1b13674f8a map DyeColor, JsonLikeTagParser, update 2018-10-27 09:11:38 +02:00
Adrian Siekierka 730b13f422 mostly Chunk/WorldBorder-related mappings 2018-10-26 18:32:05 +02:00
asie 33ba1f118c client/property/resource mapping 2018-10-26 14:29:07 +02:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie 0ba935a233 restore entity.tracker, add misc things 2018-10-25 19:18:32 +02:00
asie 12796ba3aa initial batch of fixes 2018-10-25 00:20:09 +02:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
mezz 781eb35cc9 Render tick calculations and some advancement mappings (#164) 2017-05-27 10:31:02 +02:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka 9280ad2cd4 mappings updates in Block, World, etc. 2017-05-12 11:21:39 +02:00
Tyler Hancock 5c1dcf27ed Mapped a few missing params/fields and named some classes. (#160)
* Added to the rendering mappings for parrots.

* Fixed a typo in setUpdateCooldown.

* Added several parameter names to ItemStack.

* Mapped the remaining missing fields.

* Added the missing param mappings for Potion.

* More potion stuff. (Forgot to include in last commit)

* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard f045a7a329 Some class remapping (#159) 2017-05-11 07:30:10 +02:00
Adrian Siekierka e48ac16016 minor names and renames 2017-05-10 23:15:26 +02:00
modmuss50 9384ad88bc
Rebuild method names, with inner classes. 2017-04-05 19:55:39 +01:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
Nedelosk 4603407470 Rename VertexState to VertexBuffer and Move AirGoalBreakDoor (#146) 2016-10-22 02:21:57 +02:00
asiekierka 2351d30ec9 map blockstate selectors, fixups 2016-10-20 12:06:19 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka 1c92503977 map a few render/color things 2016-10-18 17:52:14 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
copygirl 81f8630b8f Partial block breaking 2016-10-18 17:23:37 +02:00
asiekierka d4f7e7f6ac Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis 2016-10-18 17:01:02 +02:00
Nedelosk ace89230c4 Add missing mapping 2016-10-18 16:18:16 +02:00
Nedelosk bbc28d1e78 Improve Mappings 2016-10-18 15:19:38 +02:00
Nedelosk 8a818cffc3 Fix three mappings 2016-10-18 01:02:31 +02:00
Nedelosk a3585a38e0 Update Mappings 2016-10-18 00:57:42 +02:00
Nedelosk e542a2fc78 Add mappings for ItemRender, Containers and Villages 2016-10-18 00:14:29 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
copygirl 35fc70af30 Add some mappings for block rendering (#133)
* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Tyler Hancock d523685eda Several mappings (#129)
* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json
2016-10-17 16:46:26 +02:00
mezz 8567014b87 Add some mappings for mob pathfinding (#127)
* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review
2016-10-17 15:29:56 +02:00
asiekierka 4bb920f431 fix ItemStack style issues, map a bit of client/server 2016-10-16 17:28:20 +02:00
mezz add3904c89 Add/fix some chunk mappings (#124)
* Add/fix some chunk mappings

* Fixes for review
2016-10-16 09:31:36 +02:00
Tyler Hancock 9fc5447217 More misc mappings (#118)
* Mapped a few misc things related to entities and rendering.

* Fixed a few things based on Copy's suggestions.

* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka db9fc376d7 entity, biome mappings 2016-10-15 20:49:37 +02:00
asiekierka 37441396aa minor random mappings 2016-10-15 17:21:53 +02:00
mezz 059d2393af Add various mappings
Fixes from review

More fixes from review

passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission

Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl fe95325e9b Rename EntityRendererArmor.TEX => SKIN 2016-10-15 14:32:30 +02:00
Łukasz Magiera 7e8fe4b852 Some mappings near chunk rendering logic (#117) 2016-10-15 14:30:22 +02:00
Tyler Hancock 6c42c03951 A few new rendering things (#116)
* Completed the render layer mapping. Fixed a few misnamed things.

* partialTicks -> deltaTicks

* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
Tyler Hancock 2b3044a857 Mapped a few new things (#108)
* Mapped resource index objects.

* Mapped a bunch of misc stuff.

* Mapped something to do with default light values.

* Fixed several issues

- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType

* Fixed a typo
2016-10-15 11:16:39 +02:00