modmuss50
0295b1e8d5
1.16-pre1
2020-06-04 20:08:31 +01:00
modmuss50
e9c5c02d50
20w22a
2020-05-29 14:31:34 +01:00
2xsaiko
77f8ede4b4
20w20a mappings ( #1353 )
...
* 20w20a mappings
* GameModeSelectScreen -> GameModeSelectionScreen
* Revert class_5281 to obfuscated in favor of #1350
* Some improvements
* worldBorderProperties -> worldBorder
* Merge non-conflicting names
* Rename some existing mappings where names got lost
* Small changes
* Remove leftover rebase tags
* Remove duplicate mappings
* 20w21a changes
* Cleanup & Map ChunkGeneratorType.Preset
* Adjust DimensionType mappings
* hellish -> hasCeiling
2020-05-20 22:57:06 +01:00
modmuss50
4f89f2fdba
20w21a
2020-05-20 17:12:58 +01:00
Joseph Burton
7725dcb827
Lots of entity mappings ( #1322 )
...
* Lots of entity mappings
* Apply review suggestions
* Apply more review suggestions
* Tweak drowned and enderman mappings
* Properly rename EndermanEntity.chasing -> provoked
* capChange -> stepTowards
2020-05-06 21:49:35 +01:00
modmuss50
ef74eec9c1
20w19a
2020-05-06 18:28:56 +01:00
Yanis48
1f2d9d7e4b
Bring back the parameters ( #1307 )
...
* Bring back the parameters
* better
* isBlock -> matches
* matches -> is / isOf
2020-05-02 13:31:02 +01:00
modmuss50
9a617e4707
20w18a
2020-04-29 17:24:56 +01:00
modmuss50
659b0da1dd
20w17a
2020-04-22 16:59:47 +01:00
Sollace
67a8a36b13
Misc Strider mappings ( #1273 )
...
* Misc strider mappings
* Fix conflic (Mountable was already mapped as "Saddle-able")
2020-04-16 02:47:24 +01:00
modmuss50
cf0ef0a6bd
20w15a
2020-04-08 15:44:19 +01:00
Yanis48
19270ae02a
Random fixes ( #1265 )
...
* bug fixes
* Update BlockEntity.mapping
* abcd -> xyzw
* closes #856
2020-04-07 00:29:55 +01:00
Shnupbups
8cd54e4886
stuff ( #1231 )
...
* stuff
less cursed this time hopefully
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update ItemSteerable.mapping
* Update HungerManager.mapping
* revert Quaternion changes
* supplier -> table
* Update CrashReport.mapping
* Apply suggestions from code review
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update WorldBorderListener.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-30 09:10:03 +00:00
i509VCB
7b32b5f874
Javadoc for some client, datafixer and other miscellaneous areas. ( #1219 )
...
* Javadoc for some client, datafixer and misc.
* Update ServerPlayNetworkHandler.mapping
* Update MinecraftClient.mapping
* Update ClientPlayerEntity.mapping
* Update PlayerListEntry.mapping
* Update TypeReferences.mapping
* Update Entity.mapping
* Update LivingEntity.mapping
* Update NbtHelper.mapping
* Update CommandOutput.mapping
* Update mappings/net/minecraft/client/MinecraftClient.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/command/arguments/TestClassArgumentType.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/server/command/CommandOutput.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/command/arguments/ArgumentTypes.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/nbt/NbtHelper.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update PlayerListEntry.mapping
* Update ClientPlayPacketListener.mapping
* Update ServerPlayPacketListener.mapping
* Update ClientPlayPacketListener.mapping
* Fix possible build error
* try 2
* Update LivingEntity.mapping
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/entity/Entity.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/nbt/NbtHelper.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/nbt/NbtHelper.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-25 23:14:55 +00:00
Yanis48
a36211bd7c
Quick entity fixes ( #1200 )
2020-03-19 14:07:30 +00:00
modmuss50
ab907504e7
20w12a
2020-03-18 18:59:27 +00:00
Joseph Burton
4b2f6a5aa8
Pathfinding improvements ( #1180 )
...
* Pathfinding improvements
* n.m.block.BlockPlacementEnvironment -> n.m.entity.ai.pathing.NavigationType
2020-03-17 20:21:08 +00:00
modmuss50
9497721136
20w11a
2020-03-11 17:25:56 +00:00
liach
7bd162989d
Pick up rendering stuff and dragon stuff ( #1163 )
...
* Pick up #1026 and adjustments
ArmorFeatureRenderer, BipedEntityModel and some player stuff
Parrot entity rendering fixes
At the moment, I don't know the difference between method_17110 and method_17111.
method_17110 -> animateModel
Still a provisional name.
Finish the other feature renderers (except CapeFeatureRenderer)
Name methods involving armor stands
Work on Ender Dragon-related things
overlay{Message, Tinted} -> {message, tinted}
Add docs for ClientPlayerEntity#wateriness (now wetness)
ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness
Actually add javadocs
newHealth -> health
DragonFireballEntityRenderer#FIREBALL -> LAYER
* Update mappings/net/minecraft/client/render/RenderLayer.mapping
Co-authored-by: Kyarei <uruwi@protonmail.com>
2020-03-11 15:09:33 +00:00
modmuss50
1b7aa91a4d
20w10a
...
bit of a big one
2020-03-04 20:22:46 +00:00
modmuss50
8e7f7a8d35
20w09a
2020-02-26 17:56:39 +00:00
liach
b00c92199f
Map new classes, staging ( #1122 )
...
Map new classes, staging
2020-02-24 20:14:56 +00:00
modmuss50
9b88b3c3e8
20w06a
2020-02-05 17:27:03 +00:00
Pyrofab
32e934eac7
LivingEntity rendering fix ( #1080 )
...
* Entity#canSeePlayer(1) -> isInvisibleTo
* LivingEntityRenderer#method_4056(2) -> shouldRender
* LivingEntityRenderer#method_4056(2) -> isVisible
* EntityRenderer#render(3)[2 = ] -> yaw
* EntityRenderer#render(3)[3 = ] -> tickDelta
* EntityRenderer#render(3)[5 = ] -> vertexConsumers
* EntityRenderer#render(3)[6 = ] -> light
* Pick better names
* Remove overlaps
* Fix merge conflicts
* Actually remove overlap
2020-01-31 10:14:57 +00:00
LambdAurora
60e68c5b4f
Improve confusing names in entities classes. ( #1058 )
...
* Improve confusing names in entities classes.
* Small changes following the PR's review.
* Update mappings/net/minecraft/entity/Entity.mapping
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-01-19 18:02:15 +00:00
Yanis48
1fd1bad3dc
(Block) entity position fixes ( #964 , #998 , #1046 , #1061 ) ( #1051 )
...
* fixed things
* deserialize2 -> deserialize
* (Block) entity position fixes
* setPosition -> setPos
* fixed #1061
2020-01-17 19:48:35 +00:00
Yanis48
232787ac4e
Fixes for #895 & #1014 ( #1015 )
...
* Fixes for #895 & #1014
* fixes -> fix, schemas -> schema
* Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1
* Revert "Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1"
This reverts commit edc34b1487
.
* renamed Entity fields and methods
2019-12-26 12:26:34 +00:00
liach
260c102750
1.15 pre 5 new mappings and other cumulative new mappings ( #996 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-05 23:28:21 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
...
* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
modmuss50
9fb64b9b26
1.15-pre1
2019-11-21 19:13:18 +00:00
liach
ec47b4448e
45b new stuff and a few fixed entity methods from 45a ( #959 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-19 14:28:00 +00:00
modmuss50
3bf4ded164
19w45a
2019-11-07 19:37:31 +00:00
liach
02908445ab
Mapped all top-level classes ( #934 )
...
* Mapped all top-level classes
No more obfuscated top-level class
Signed-off-by: liach <liach@users.noreply.github.com>
* Mapping inner classes (Still some left)
These to go:
net/minecraft/datafixers/fixes/LeavesFix$class_1192
net/minecraft/structure/NetherFortressGenerator$class_3404
net/minecraft/structure/OceanMonumentGenerator$class_3367
net/minecraft/structure/OceanMonumentGenerator$class_3368
net/minecraft/structure/OceanMonumentGenerator$class_3369
net/minecraft/structure/OceanMonumentGenerator$class_3370
net/minecraft/structure/OceanMonumentGenerator$class_3371
net/minecraft/structure/OceanMonumentGenerator$class_3372
net/minecraft/structure/OceanMonumentGenerator$class_3373
net/minecraft/structure/OceanMonumentGenerator$class_3375
net/minecraft/structure/OceanMonumentGenerator$class_3388
net/minecraft/structure/StrongholdGenerator$class_3427
net/minecraft/structure/StrongholdGenerator$class_3466
net/minecraft/structure/Structure$class_3500
net/minecraft/structure/WoodlandMansionGenerator$class_3478
Signed-off-by: liach <liach@users.noreply.github.com>
* Update StructurePoolBasedGenerator.mapping
* Fixes as suggested by @Runemoro
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:51:27 +00:00
liach
6fa1e34c83
19w42a rendering and layers etc ( #917 )
...
* 19w42a rendering and layers etc
Signed-off-by: liach <liach@users.noreply.github.com>
* Stage changes
Signed-off-by: liach <liach@users.noreply.github.com>
* stuff stuff stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* fixed color
Signed-off-by: liach <liach@users.noreply.github.com>
* Banner Pattern "Patterns"
Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity
* Some more changes
Signed-off-by: liach <liach@users.noreply.github.com>
* Add 2 mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
Modmuss50
ef9864b2b8
A few easy mappings for 41a ( #904 )
2019-10-10 06:36:35 +02:00
modmuss50
841e352c61
19w41a
2019-10-09 18:17:26 +01:00
Juuxel
c95856c60f
Entity properties ( #882 )
...
* Entity stuff
* Better param name
* ServerPlayerEntity.xScore -> lastXScore
* World border improvements and some player/living entity methods
* Remove redundant pos suffix
* Airy renames
2019-10-09 17:44:02 +01:00
João
fbb208ed8d
Mappings for projectileEntity ( #880 )
...
* Map LongArgumentSerializer (#813 )
* Mappings for projectileEntity
* Changed/fix fireTime to fireTicks
* Some fixes
* Update mappings/net/minecraft/entity/projectile/ProjectileEntity.mapping
Co-Authored-By: Juuxel <kasperi.kauppi@gmail.com>
* Update mappings/net/minecraft/entity/projectile/ProjectileEntity.mapping
Co-Authored-By: Juuxel <kasperi.kauppi@gmail.com>
* Update mappings/net/minecraft/entity/projectile/ProjectileEntity.mapping
Co-Authored-By: Juuxel <kasperi.kauppi@gmail.com>
2019-09-30 13:58:58 +01:00
modmuss50
b198b9c6ca
Merge #822
...
# Conflicts:
# mappings/net/minecraft/entity/LivingEntity.mapping
# mappings/net/minecraft/entity/mob/MobEntity.mapping
# mappings/net/minecraft/util/SystemUtil.mapping
2019-09-12 14:28:23 +01:00
modmuss50
d75cbd833f
19w35a
2019-08-28 18:46:02 +01:00
Sollace
7166083ec4
LivingEntity mappings ( #802 )
...
* field_6276 -> lastDamageSource
field_6226 -> lastDamageTime
* getHealthMaximum -> getMaximumHealth
* method_6124 -> getPrimeAdversary
* addPotionEffect -> addStatusEffect
* method_6009 -> onStatusEffectUpgraded
method_6020 -> onStatusEffectApplied
* clearPotionEffects -> clearStatusEffects
* method_6024 -> getLeaningPitch
field_6243 -> leaningPitch
field_6264 -> lastLeaningPitch
* Mapped all the tracking fields. (These are sent by the server and incrementally applied on the client to rubber-band entities into position)
* method_18802 -> getMovementSpeed
field_6281 -> flyingSpeed
* method_18801 -> applyClimbingSpeed
* method_6093 -> knockDownwards
* cannotMove -> isImmobile
* method_18396 -> getArmorVisibility
* isEquippedStackValid -> hasStackEquipped
* setEquippedStack -> equipStack
* attributeContainer -> attributes
* method_6039 -> isBlocking
method_6061 -> canPierceDefense
* method_6040 -> consumeItem
* method_6076 -> tickActiveItemStack
* method_6072 -> updateLeaningPitch
* method_6077 -> canEnterTrapdoor
* method_16212 -> getBlockStateUnderFeet (suggestions welcome)
* method_6095 -> absorbDamage
* field_6271 -> knockbackVelocity (or painFactor)
* field_6239 -> roll
* field_6228 -> jumpingCooldown
* field_6254 -> maxHurtTime
* method_6129 -> onStatusEffectRemoved
* field_6285 -> effectsChanged
* spawnPotionParticles -> tickStatusEffects
* method_6031 -> turnHead (as hinted by Mojang)
field_6283 -> bodyYaw
field_6220 -> prevBodyYaw
* field_6255 -> lookDirection (result of turnHead)
* method_6038 -> onDismounted (checks collisions and pushes the entity and boat apart)
* field_6267 -> diagonalSpeed
* field_6261 -> pushCooldown
method_6035 -> push (As hinted by Mojang)
tickPushing -> tickCramming (applies the cramming rule)
* field_6232 -> scoreAmount (appears unused. Value increments a score on the player when this entity is killed - see ServerPlayerEntity.updateKilledAdvancementCriterion)
* field_6253 -> lastDamageTaken (Damage amount is stored and applyDamage is called with the difference only if the new damage is higher than it was before)
* field_6275 -> prevLookDirection
* field_6269 -> defaultMaximumHealth (public, final, value is 20)
* (unused - interpolated between 0 and 0.3 when the entity is on the ground, and always 0 when riding)
field_6233 -> stepBobbingAmount
field_6217 -> prevStepBobbingAmount
* (unused - set to a random float when constructing)
field_6244 -> randomLargeSeed
field_6262 -> randomSmallSeed
* Stitch did this. I don't know why.
* StatusEffect.method_5555 -> onApplied
* canPierceDefense -> tryUseShield
* absorbDamage -> tryUseTotem
* getBlockStateUnderFeet -> getBlockState
* diagonalSpeed -> turningSpeed
* Mapped several parameters
* removeStatusEffect -> tryRemoveStatusEffect
removePotionEffect -> removeStatusEffect
* isPotionEffective -> canHaveStatusEffect
* More parameters
* tryUseShield -> blockedByShield (because "hitsShield" reads like manglish)
2019-08-22 21:25:19 +01:00
modmuss50
5695254f64
19w34a
2019-08-22 14:39:40 +01:00
Runemoro
618083791c
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
modmuss50
e20cfe9b0e
1.14.4-pre3
2019-07-08 13:27:46 +01:00
modmuss50
618de57dfb
1.14.4-pre2
2019-07-04 16:29:01 +01:00
Adrian Siekierka
ab32dae2fa
1.14.4-pre1
2019-07-03 20:50:19 +02:00
Adrian Siekierka
4be1c27c10
merge missing 1.14.3-pre2 mappings; update Enigma to fix save NPE
2019-06-29 00:43:29 +02:00
Adrian Siekierka
1a6f261a2e
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
modmuss50
b27778997a
1.14.3-pre3
2019-06-19 18:48:53 +01:00
Sollace
57f9d99fc1
EntitySize -> EntityDimensions ( #745 )
...
* EntitySize -> EntityDimensions
* resizeable -> changing
* constant -> fixed (fite me)
* x/z -> width/height
* EntityType.setSize -> setDimensions
* Entity.getSize -> getDimensions
* EnderDragonPart.partSize -> partDimensions
* PlayerEntity.STANDING_SIZE -> STANDING_DIMENSIONS
* LivingEntity.SLEEPING_SIZE -> SLEEPING_DIMENSIONS
* PlayerEntity.SIZES -> POSE_DIMENSIONS (POSTURES?)
* EntityType.size -> dimensions
* Entity.size -> dimensions
* EntityType.getDefaultSize -> getDimensions
* Entity.refreshSize -> calculateDimensions
* getActiveEyeHeight(pose,size) -> getActiveEyeHeight(pose,dimensions)
2019-06-18 13:05:31 +01:00
modmuss50
8554a5ae8c
1.14.3-pre2
2019-06-07 12:45:25 +01:00
Chloe Dawn
510f8cbc08
Text refactoring + related mappings ( #737 )
...
* Text refactoring + related mappings
* Add a more explicit name for the truncated string getter
* Move Formatting to util package and fully map members
* Advancement#toHoverableText
* Correct mappings in ScoreboardObjective
* Various changes in NbtText and subclasses
* JSONREADER -> JSON_READER
* Shorten TranslatableText argument getter to getArg
* Cleanup mappings in Difficulty class
* Fix Style$Serializer#deserialize json parameter name
* Cleanup some field names in TranslatableText
* More changes to NbtText
* Fix incorrect method name in Texts
* toGreenText -> join
* Use more semantically correct name joinOrdered
* Fix method name in Entity
* Actually fix the method names.. derp
2019-06-07 12:18:04 +01:00
Adrian Siekierka
bdbf125b33
1.14.3-pre1
2019-06-03 18:48:18 +02:00
Adrian Siekierka
1f9f42e6dd
1.14.2 Pre-Release 3
2019-05-22 16:06:46 +02:00
howtonotwin
ea55a3db01
Name some stuff in and around BoatEntity ( #702 )
2019-05-16 17:25:06 +01:00
modmuss50
60e13d70f8
Revert 2 bad renames, and downgrade enigma
2019-05-14 12:05:39 +01:00
Chloe Dawn
7a61325ce6
getEntityWorld -> getWorld ( #696 )
2019-05-13 15:35:00 +01:00
modmuss50
fa072139bf
1.14.1 Pre-Release 1
2019-05-07 17:05:49 +01:00
NeunEinser
e375b99270
Entity mappings ( #657 )
...
* Entity mapping modifications
* Entity mapping renames
* improvements
* xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting
* Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping
Stupid file system doesn't make a difference between cases.
* touchingLava -> inLava, touchLava() - setInLava()
* putOnTopmostSolidBlock -> afterSpawn
* owner -> actor, other improvements
* Actors are evil. Or something.
* Missed some actors, reverted stuff that's now part of #663
* isInfestableBlock -> isInfestable
* getRegularBlock(BlockState) ->fromRegularBlock
Another method with inverse logic in that class.
* use method name from main branch for surface collision
2019-05-07 12:19:00 +01:00
quaternary
b0db177b4f
Lots of fields, methods, params relating to blocks and their internals ( #651 )
...
* Lots of fields, methods, params relating to blocks and their internals
* Woops
* More STUFF! 😱
* Woops 2 electric boogaloo
* Minor text fix with pistons
* Reviews
* Map Block#n and friends
* Reviews
* 💩
* snowman -> snow golem
* Consistification with wither skull
* s/nt//
* rightChest/leftChest... might be backwards?
2019-05-05 23:31:29 +01:00
Runemoro
f8505bdd1c
Map the new 1.14 classes ( #646 )
2019-04-24 23:19:40 +02:00
Pyrofab
a4d9672e02
Made a few needed changes based on open issues ( #645 )
...
* Rename LivingEntity#attack, fixes #482
* Rename ItemCooldownManager#isCooldown, fixes #488
* Rename StringItem, fixes #525
* Rename *riddenEntity to *vehicle, closes #589
* Rename PlayerMoveServerMessage, closes #623
* Disambiguate Rotation, fixes #630
* Distinguish rotation classes more
* Revert to BlockRotation
2019-04-23 14:47:15 +01:00
modmuss50
de13dda07c
1.14 Pre-Release 5
2019-04-18 22:01:39 +01:00
modmuss50
782b07c692
1.14 Pre-Release 4
2019-04-17 17:41:25 +01:00
Adrian Siekierka
13943c582b
update to 1.14 Pre-Release 3
2019-04-16 17:51:03 +02:00
Runemoro
4b82d7412a
Misc mappings ( #621 )
2019-04-16 16:16:45 +02:00
SquidDev
6216cbc25c
Map a collection of random methods ( #608 )
2019-04-12 15:16:19 +01:00
Runemoro
ffdab84e79
Client mappings ( #609 )
...
* Client mappings
* Update BlockLeakParticle.mapping
* Update NativeImage.mapping
2019-04-12 15:15:55 +01:00
modmuss50
b13686aed0
1.14 Pre-Release 1
2019-04-10 16:36:17 +01:00
Runemoro
6bb2ca352f
Entity mappings ( #595 )
...
* Entity mappings
* More mappings
* A few more names
* More entity mappings
* Update CompositeTask.mapping
2019-04-10 15:34:04 +01:00
liach
94b94160ea
Some mappings for 19w14b ( #592 )
...
* Some mappings
Map render distance center packet and fix revenge target selection goal
Signed-off-by: liach <liach@users.noreply.github.com>
* More mappings along entities, etc.
Signed-off-by: liach <liach@users.noreply.github.com>
* Save mappings again
Signed-off-by: liach <liach@users.noreply.github.com>
* Fixes a few mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-04-10 12:36:55 +01:00
modmuss50
0e8b18ad3f
19w14b
2019-04-05 17:03:47 +01:00
Runemoro
fca78f74f4
More mappings
2019-04-04 18:04:19 -04:00
Runemoro
8fb75cc949
Entity mappings
2019-04-04 16:04:27 -04:00
modmuss50
845be1d2ec
19w14a
2019-04-03 17:16:41 +01:00
Jonathan Frederick
d4d42f2976
TargetPredicate + Misc mappings ( #577 )
...
* TargetPredicate: Add some argument mappings
* MobSpawnerLogic: Add method mappings
* EntityPredicates: Add getBottommostEntity mapping
If anyone has a better name please let me know
* LivingEntity: Add mapping for teleport method
* AnimalMateGoal: add some mappings
* AvoidGoal: add setMobEntityTarget mapping
* FleeEntityGoal: add many mappings
* FollowTargetGoal: Add many mappings
* IronGolemLookGoal: Add mappings
* TrackTargetGoal: Add argument mapping
* WolfBegGoal: Add mappings
This also changes an incorrect mapping
* EndermanEntity: Add many mappings
* MobEntity: Add looking and angle mappings
* EntityView: Add a bunch of mappings
* MobSpawnerLogic: Add playerInRange method
* CreeperEntity: add some mappings
* Explosion: map DestructionType
* Add various entity mappings
* DolphinEntity: Clarify field
* HorseBaseEntity: add pathToAdult method
* PandaEntity: add some mappings
* TurtleEntity: Add some mappings
* RaiderEntity: Add some mappings
* Describe ALL of the predicates!
I've tried to give each predicate a descriptive name, instead of just naming all
of them, "targetPredicate"
* Fixup names of some mappings
* AvoidGoal: Use better predicate name
* FleeEntityGoal: Use better predicate name, more mappings
2019-04-03 16:43:01 +01:00
modmuss50
53620837bf
19w13a
2019-03-27 18:35:10 +00:00
Runemoro
c67d269dfd
Entity mappings ( #554 )
...
* Entity mappings
* Update ZombiePigmanEntity.mapping
* Improvements
* Update ProjectileUtil.mapping
* More names
2019-03-27 17:54:42 +00:00
Runemoro
1d060729ff
19w12a mappings ( #541 )
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* 19w12a mappings
* More mappings
* Overlay
* Debug renderers
* Tasks
* Map remaining tasks
* Goals
* 3 more classes
* fix
* Fix package
2019-03-21 17:27:13 +00:00
modmuss50
b9285540bc
19w12a
2019-03-20 17:56:26 +00:00
Yanis48
9ae17580ac
Various mappings, mainly entity ( #524 )
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* Various mappings, mainly entity
* wrong tabulation
* added smooth lighting render class
* resolved conflicts
* oupsi
* '-'
2019-03-19 15:38:15 +00:00
Runemoro
fa91aa70fa
AI mappings ( #533 )
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* AI mappings
* Map remaining tasks
* Goal mappings
* More goals
* Suggestions
* getOutputMemoryModules
2019-03-19 17:37:06 +02:00
modmuss50
eef3d973f2
Save in enigma, removes some propagated method names
2019-03-14 16:26:35 +00:00
modmuss50
e3d24ae102
19w11b
2019-03-14 15:39:51 +00:00
Adrian Siekierka
333e59da73
19w11a
2019-03-14 13:57:09 +01:00
Raph Hennessy
85bfe2b5b4
Mapped CameraHelper, Shaped/Shapeless Serializers and other small methods ( #512 )
2019-03-08 02:01:59 +01:00
Ryan Liptak
a2e9d2cb1a
Updated movement mappings for 19w08b ( #498 )
...
FFF changed to Vec3d, this updates those functions to match the mappings that were added in https://github.com/FabricMC/yarn/pull/492 + a few other new mappings
movementSpeed -> speed
vec3dHorizontalLengthSq -> Entity.squaredHorizontalLength
2019-02-25 14:33:09 +01:00
Pyrofab
4be7484935
Update EntityPose related mappings ( #501 )
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* Update EntityPose related mappings
* refreshDimensions -> refreshSize
2019-02-23 14:09:20 +00:00
Adrian Siekierka
5b57dd7623
map Entity.*velocity
2019-02-21 19:20:43 +01:00
Adrian Siekierka
c25fcbb177
19w08b
2019-02-21 19:19:18 +01:00
liach
2855b53931
A few assorted entity related mappings ( #491 )
2019-02-21 19:13:36 +01:00
Ryan Liptak
c869757d91
Movement and input related mappings ( #492 )
...
- Reasoning for updateVelocity/travel naming: https://github.com/FabricMC/yarn/pull/485#issuecomment-465793034
- PlayerLookC2SPacket -> PlayerInputC2SPacket
+ There's no look information in this packet, only info related to the movement keys the player is pressing
+ PlayerLookC2SPacket.yaw -> PlayerInputC2SPacket.sideways
+ PlayerLookC2SPacket.pitch -> PlayerInputC2SPacket.forward
- Mapped Input.movementSideways/Input.movementForward fields and adding 'pressing' prefix to the boolean Input.forward/back/right/left fields
2019-02-21 19:02:24 +01:00
Adrian Siekierka
66156a5471
update to 19w08a
2019-02-20 21:49:23 +01:00
quat
47af0fc37e
Some things, mainly relating to InGameHud
2019-02-20 02:38:08 -05:00
Adrian Siekierka
7c106f6eec
clean up Knit bugs, unmap some enums, map a few names along the way - close #461 ( #472 )
2019-02-17 19:12:23 +00:00
Meredith Espinosa
d3a3dc08c0
add various PlayerEntity-related mappings ( #473 )
...
* add various PlayerEntity-related mappings
* add mappings for jumps
2019-02-17 19:11:39 +00:00
Yanis Guaye
644904f268
LightningEntity mappings ( #475 )
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* LightningEntity mappings
* Fully mapped LightningEntity
* better field and parameter names
* extraFireBlocksCount -> spreadAttempts
2019-02-17 16:50:31 +00:00
liach
9ce0143a77
Map all fields, methods, and inner classes of fox entity ( #459 )
2019-02-16 21:50:35 +01:00
modmuss50
8a2af8044e
19w07a
2019-02-13 17:35:08 +00:00
Runemoro
cb61641543
World mappings
2019-02-10 02:49:48 -05:00