Nedelosk
a3585a38e0
Update Mappings
2016-10-18 00:57:42 +02:00
Nedelosk
e542a2fc78
Add mappings for ItemRender, Containers and Villages
2016-10-18 00:14:29 +02:00
copygirl
35fc70af30
Add some mappings for block rendering ( #133 )
...
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts
36f2f3fc7b
Random block stuff
2016-10-17 11:33:57 -04:00
Ryan Leach
6b6de7cf61
Update Predicates, BlockPattern, and some loot entries. ( #130 )
...
* Update Predicates, BlockPattern, and some loot entries.
* revert useNativeTransport
* Move & Fix "buggy" naming
* revert isRemote
* ComparatorSomething -> MaterialBlockPredicate
* second BlockPattern naming round.
* BlockInWorld -> BlockProxy
* Address comments.
* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
asiekierka
0b94e1272b
fix method conflicts
2016-10-16 13:39:01 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl
e513307be1
Map / move DispenserBehavior ( #111 )
...
* Map / move DispenserBehavior
Also some IProjectile stuff
* Rename getDispenseOffset => getDispenseLocation
* Rename dispenseInternal => doDispense
2016-10-15 14:32:01 +02:00
asiekierka
bd3143ae63
map ChunkPlayerTracker, some BlockState oddities
2016-10-15 13:28:26 +02:00
copygirl
6255f81c73
Map some various things ( #112 )
...
* Map some EnchantmentHelper
* Map BlockFire.registerFlammable(s)
Still missing mappings for the two maps used by these methods regarding fire spread.
* Map some entity death / loot stuff
* Map some entity sound stuff
* Map a few small things
* Rename init => registerDefaults
And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl
9fc4a1d02a
Rename IPlantBlock to IFertilizable ( #110 )
2016-10-14 12:01:31 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
...
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
copygirl
f888ce93fa
Map world generation related stuff ( #98 )
...
* Map BiomeGenerator
* Rename DecoratorMushroomHuge
* Rename some IWorldListener and Chunk methods
onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld
* Map ChunkBlockStore
* Map Chunk.lastSavedTime
* Move stuff to net.minecraft.world.gen package
* Map BlockFalling.fallInstantly
* Move worldgen + biome related to world.gen.biome
* Move WorldProviders to world.gen package
* Map DecoratorNetherSpring
* Map ChunkGenerators
* Map FeatureGenerators
* Map StructureGenerators
* Map a little of BiomeProvider
* Fix a few minor things
random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00
asiekierka
8fe2122509
map more piston stuff, neighbor updates
2016-09-27 16:02:14 +02:00
copygirl
200ccadaed
Map MigrationHandler parameters
2016-09-22 21:31:01 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
90b96b98ec
map entity, item stuff
2016-09-18 10:03:00 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
asiekierka
8e54e62451
map a lot of loot table stuff
2016-09-15 00:43:52 +02:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
0f500e4ebe
fix tile entity crash, map minor rendering things
2016-09-12 16:03:06 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
asiekierka
3310e8b32f
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:55:40 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
asiekierka
bfdec19d17
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:31:57 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
asiekierka
8223a7a99c
fix some non-fully-mapped methods
2016-09-10 16:37:50 +02:00
asiekierka
169de4545c
getId -> getContainerId
2016-09-10 16:30:17 +02:00
Benjamin K
49e4b0e26e
Map disableMiningStats in Block and canInsert in Slot. ( #68 )
2016-09-10 09:53:08 +02:00
asiekierka
1426735636
stackSize -> amount
2016-09-08 23:31:38 +02:00
asiekierka
184690578d
world, network work
2016-09-07 11:55:02 +02:00
copygirl
bbaf10dde3
Map Explosion related things ( #62 )
2016-09-07 11:12:57 +02:00
copygirl
da4c7ca2b9
Move BlockState related stuff into its own package ( #63 )
2016-09-04 10:57:42 -04:00
Benjamin K
56f1d945bb
LootTable, and KeyBinding class name. ( #60 )
...
* Map LootTable stuff.
* Map KeyBinding class name
* ILootTableProvider
* Map Sound class.
2016-09-01 16:00:14 +02:00
asiekierka
b56b8e99bc
map StateModelMapper code
2016-09-01 14:19:42 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
...
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
asiekierka
b02f923392
map block renderer stuff
2016-08-28 20:29:00 +02:00
Max Gurela
90a03e3e1a
Command misc mappings ( #54 )
...
* Command misc mappings
* Remove isSpectator/isCreative mappings
2016-08-28 19:55:13 +02:00
Ruben Taelman
e5a3551604
Mappings related to stats ( #53 )
2016-08-28 19:08:03 +02:00
asiekierka
26b7d11676
minor tile entity mapping
2016-08-28 16:10:46 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
98415f9072
more internal Block field maps
2016-08-28 13:24:41 +02:00
asiekierka
0c30378958
minor mapping around Block, EntityItem
2016-08-28 11:43:19 +02:00
Adrian Siekierka
9cfb8a7d1c
Add redstone mapping names ( #50 )
...
* add redstone mapping names
* minor corrections
2016-08-28 00:16:49 +02:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
asiekierka
e7bcf06368
mostly container stuff
2016-08-27 16:34:11 +02:00
Max Gurela
f30442e020
Map nd -> ConsoleCommandSender ( #42 )
...
* Map nd -> ConsoleCommandSender
net.minecraft.server.dedicated.ConsoleCommandSender
* Map executeCommand in IServer
* Clarify with CommandFeedback
2016-08-25 18:18:42 +02:00
asiekierka
03ee9d101c
map things in Item, World, BlockState
2016-08-25 16:51:07 +02:00
Benjamin K
e8f2f9bf1c
Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties ( #34 )
...
* Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties.
* Adjust to the suggestions that have been made.
* Fix mentioned issues. Should be ready for merge.
2016-08-24 00:54:21 +02:00
asiekierka
41850f5bf3
work on TileEntityStructureBlock and misc
2016-08-23 17:11:06 +02:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
Tyler Hancock
8a6f9480a9
Mapped out tools and related things
2016-08-20 16:50:38 -06:00
Shadowfacts
0251120a86
TileEntityRenderer stuff
2016-08-20 16:08:08 -04:00
Shadowfacts
428862cd7d
Some TileEntity mappings
2016-08-20 15:23:28 -04:00
Shadowfacts
0ff574b11d
More item mappings
2016-08-20 14:35:19 -04:00
Shadowfacts
059bf7b5a6
More block stuff
2016-08-20 14:05:24 -04:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
copygirl
eba6c0f62c
Update Block mappings ( #22 )
...
* Update Block mappings
* Move BlockButtonBase to net.minecraft.block
* Move BlockStairs to net.minecraft.block
* Additional Block mapping changes
2016-08-19 10:34:06 -04:00
copygirl
32d2438975
Update Material mappings ( #19 )
...
* Update some Block mappings
Fields: friction
Methods: dropItems, dropStack, dropExperience
Parameters: fortune
Renamed EntityXPOrb to EntityExperienceOrb
* Update Material mappings
* Fix mixed-up PistonBehavior naming
* Rename Material PLANT_BLOCK to PLANT_CUBE
2016-08-19 14:11:29 +02:00
copygirl
313f4eb099
Update some Block mappings ( #16 )
...
Fields: friction
Methods: dropItems, dropStack, dropExperience
Parameters: fortune
Renamed EntityXPOrb to EntityExperienceOrb
2016-08-18 12:35:21 -04:00
asiekierka
5912343c8a
class mapout of most entity renderers, improvements
2016-08-18 15:03:31 +02:00
asiekierka
29274e2a51
chunk, potion work
2016-08-18 02:35:58 +02:00
asiekierka
02adfa28c1
more work
2016-08-17 23:19:57 +02:00
asiekierka
3d68fe8bb0
fix IInventory mapping
2016-08-17 20:57:56 +02:00
asiekierka
13d8bfc9cc
initial update to 16w33a
2016-08-17 19:52:38 +02:00
asiekierka
fc580c38c7
apply POMF fix
2016-08-17 16:03:57 +02:00
asiekierka
3a6229f684
entity, stat work
2016-08-17 12:48:54 +02:00
asiekierka
3cee61d028
mostly item and recipe work
2016-08-17 00:08:07 +02:00
Benjamin K
6cd8e2947f
Map some sound stuff, tile renderers, and other misc stuff. ( #14 )
2016-08-16 22:22:45 +02:00
Shadowfacts
c60bc2c601
TileEntity stuff
2016-08-15 13:20:34 -04:00
Shadowfacts
518a74d73b
More block stuff
2016-08-15 12:41:18 -04:00
Shadowfacts
aab68c7a76
More block stuff
2016-08-15 12:11:13 -04:00
asiekierka
bc4be53a37
minor additions to Block, fix IInventory crash
2016-08-15 14:40:10 +02:00
asiekierka
fb2b4748cd
work on blocks, entities
2016-08-15 13:03:18 +02:00
Benjamin K
4c3313c903
Map some blocks, entities, and related methods and classes. ( #10 )
2016-08-15 12:13:46 +02:00
Shadowfacts
10bf12d36b
Merge branch 'master' of github.com:ChorusMC/pomf
2016-08-14 17:19:50 -04:00
Shadowfacts
e4afbd0172
Block parameter mappings
2016-08-14 17:06:03 -04:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00
Shadowfacts
7205dd6d87
Block, biome, and world generator stuff ( #5 )
2016-08-14 17:17:21 +02:00
asiekierka
66b94455d1
remove double class BlockTileEntity
2016-08-14 16:15:17 +02:00
asiekierka
b9459bf28d
apparently DyeColor did not save right
2016-08-14 15:43:36 +02:00
asiekierka
c70e3503b8
more additions to mappings
2016-08-14 15:36:07 +02:00