liach
fe63d5e738
Biome internal mappings (not new biome types) ( #1087 )
...
* Biome internal mappings (not new biome types)
Signed-off-by: liach <liach@users.noreply.github.com>
* SpecialEffects -> Effects
unpackRgb
* Better names, I guess
This time mojang teaches us 4-D cartesian plane and hyperbola
Signed-off-by: liach <liach@users.noreply.github.com>
* Bit more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* penalty -> distance
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-06 20:02:39 +00:00
Joseph Burton
e8a95c0d83
1.16 biome mappings ( #1088 )
...
* First pass of new biomes stuff
* Name MultiNoiseBiomeSource noise generators according to the names we chose
* Remove 2 2s
* rand -> random
2020-02-06 20:02:32 +00:00
Shnupbups
18a0bd11f1
A few 1.16 mappings ( #1091 )
...
* A few 1.16 mappings
* Update and rename WeepingVInesPlantBlock.mapping to WeepingVinesPlantBlock.mapping
* more stuff
* Wall mappings
ioly partially done, but eh
* Update and rename WallType.mapping to WallShape.mapping
* Update Properties.mapping
* Update WallBlock.mapping
* Update mappings/net/minecraft/entity/ItemEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-06 20:02:23 +00:00
Yanis48
156e99bfac
Locatebiome stuff ( #1089 )
...
* locatebiome stuff
* HorizontalConnectingBlock from my previous pr
2020-02-05 22:05:09 +00:00
liach
50f42d6f2e
20w06a profiler mappings ( #1085 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-05 18:50:55 +00:00
modmuss50
9b88b3c3e8
20w06a
2020-02-05 17:27:03 +00:00
Yanis48
5b3dea511f
block fixes ( #1083 )
2020-02-05 16:27:59 +00:00
Sollace
1e96d04898
1.15.2 EntityRenderer changes ( #1079 )
...
* 1.15.2 EntityRenderer changes
* wtf Enigma
* Added the P
* "Swap the usage of the value first"
* See my new dog color mah!?
* "S" that ws meant to be an "S"
2020-02-02 17:23:04 +00:00
Yanis48
a39dea0083
Moved all S2C/C2S packets ( #1074 )
...
* s2c/c2s packet renamings
* splitted into subpackages
2020-02-02 17:22:46 +00:00
Pyrofab
32e934eac7
LivingEntity rendering fix ( #1080 )
...
* Entity#canSeePlayer(1) -> isInvisibleTo
* LivingEntityRenderer#method_4056(2) -> shouldRender
* LivingEntityRenderer#method_4056(2) -> isVisible
* EntityRenderer#render(3)[2 = ] -> yaw
* EntityRenderer#render(3)[3 = ] -> tickDelta
* EntityRenderer#render(3)[5 = ] -> vertexConsumers
* EntityRenderer#render(3)[6 = ] -> light
* Pick better names
* Remove overlaps
* Fix merge conflicts
* Actually remove overlap
2020-01-31 10:14:57 +00:00
liach
980c35338c
Hodgepodge mappings 1 ( #1075 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-29 14:02:51 +00:00
Stuff-Stuffs
876eeae0e2
Carver mappings ( #1073 )
...
* Added seaLevel to Carver.carve
* More carver progress
* Finished? carver mappings
2020-01-24 10:12:19 +00:00
Sollace
ed254a39a0
Mapped FrameBufferInfo ( #1010 )
...
* Mapped FrameBufferInfo
* FrameBufferInfo -> FramebufferInfo
* @Liach propose we use phrases instead of full sentences for jd tags.
2020-01-24 10:11:24 +00:00
Laura S. D
b7bedbb805
swap canSet(Snow|Ice) ( #1070 )
...
These correspond to the wrong methods
2020-01-24 10:11:00 +00:00
liach
4f26ca97bd
Status effect stufff ( #1068 )
...
* Minor status effect stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* hiddenEffect
Signed-off-by: liach <liach@users.noreply.github.com>
* Err
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-24 10:10:35 +00:00
liach
3c381aab9f
Profiler mappings ( #1066 )
...
Missing stuff and (mainly) 3 new classes
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-22 16:03:37 +00:00
Juuxel
870a3395ab
Container and ContainerScreen improvements ( #1035 )
...
* Property mappings and javadoc
* BlockContext docs
* Add javadocs, param names, stacks -> trackedStacks
* Port more changes from Container -> Menu
- (Nameable)ContainerProvider -> (Nameable)ContainerFactory
Prevents conflicts with the ContainerProvider used in screens.
- ContainerScreen9/54 -> Generic(3x3)ContainerScreen
To match the menu class names.
- ClientDummyContainerProvider -> SimpleNamedContainerFactory
Closes #889 .
- AbstractContainerScreen -> ContainerScreen
Removed pointless abstract prefix.
* Fix some block methods, PlayerContainer tweaks
* Networking-related container mappings
2020-01-21 18:21:12 +00:00
modmuss50
0602bc748b
1.15.2
2020-01-21 15:07:00 +00:00
haykam821
fc5dbf2128
Map method_7288 to findRespawnPosition ( #1045 )
...
* Map method_7288 to findRespawnPosition
* Map findRespawnPosition parameter names
* Change parameter mappings to suggested names
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-01-20 16:34:03 +00:00
liach
586c5b7522
Map multiplayer warning screen ( #1067 )
...
"may not be suitable for all ages"
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-19 18:40:41 +00:00
LambdAurora
60e68c5b4f
Improve confusing names in entities classes. ( #1058 )
...
* Improve confusing names in entities classes.
* Small changes following the PR's review.
* Update mappings/net/minecraft/entity/Entity.mapping
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-01-19 18:02:15 +00:00
liach
ae6ab2e6e3
2 df classes and some render layer stuff ( #1065 )
...
render layer fields can be inferred
outlinevertexconsumer: better decompiled code (see ff genSources result); package level, doesn't affect mods
render layer outline: map one new package enum and change stuff to refer to outline etc.
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-19 18:01:29 +00:00
Juuxel
8c73ab03bc
BlockSoundGroup.field_21214 -> HONEY ( #1064 )
2020-01-18 17:25:34 +00:00
modmuss50
e1303e0dc2
Map the 1.15.2 changes ( #1063 )
...
* Map the 1.15.2 changes
* Update mappings/net/minecraft/client/render/model/BakedModel.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-01-18 17:25:15 +00:00
Yanis48
1fd1bad3dc
(Block) entity position fixes ( #964 , #998 , #1046 , #1061 ) ( #1051 )
...
* fixed things
* deserialize2 -> deserialize
* (Block) entity position fixes
* setPosition -> setPos
* fixed #1061
2020-01-17 19:48:35 +00:00
Fudge
7999d9c836
Fix up Identifier ( #1059 )
...
* Identifier#<init>(2)[1 = ] -> namespace
* Identifier#<init>(2)[2 = ] -> path
* Identifier#<init>(1)[1 = ] -> id
* +360 doc in Identifier#<init>(1)[1 = id]
* +119 doc in net/minecraft/util/Identifier
* Update Identifier.mapping
* Update mappings/net/minecraft/util/Identifier.mapping
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* Update mappings/net/minecraft/util/Identifier.mapping
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-01-17 19:48:17 +00:00
modmuss50
f233f5a380
1.15.2-pre2
2020-01-16 15:03:24 +00:00
modmuss50
ea08e25f4f
1.15.2-pre1
2020-01-14 20:22:47 +00:00
LambdAurora
74918f55a7
Map method_22120 to hasMovementInput ( #1056 )
...
* ClientPlayerEntity#method_22120(0) -> hasMovementInput
* +106 doc in ClientPlayerEntity#hasMovementInput(0)
2020-01-13 12:43:54 +00:00
Yanis48
9db574b490
Mapped PistonHandler ( #1052 )
...
* fixed things
* Mapped PistonHandler
* stuck & params
2020-01-12 19:29:55 +00:00
Juuxel
c4530ddcbc
Use auto-generated names for registries ( #1048 )
...
* Use auto-generated names for registries
* Add back manual names for Registry.MENU and Registry.MOB_EFFECT
2020-01-12 19:29:00 +00:00
Ramid Khan
d0ea038fc1
Make it obvious that method_10769 is for connecting to integrated servers ( #1049 )
2020-01-12 12:12:36 +00:00
comp500
d628b9539d
Improved Window names ( #1054 )
...
* Improved Window names
* Update mappings/net/minecraft/client/util/Window.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-01-11 20:10:03 +00:00
haykam821
8baf7357a2
Map GameMenuScreen field and parameter to showMenu ( #1044 )
2020-01-11 20:01:04 +00:00
Pyrofab
db8d805aa5
LivingEntity#removeStatusEffect clarification ( #1050 )
...
* LivingEntity#removeStatusEffect(1) -> removeStatusEffectInternal
* +279 doc in LivingEntity#removeStatusEffectInternal(1)
* LivingEntity#tryRemoveStatusEffect(1) -> removeStatusEffect
* +441 doc in LivingEntity#removeStatusEffect(1)
* LivingEntity#removeStatusEffect(1)[1 = effect] -> type
* LivingEntity#removeStatusEffectInternal(1)[1 = effect] -> type
* +26 doc in LivingEntity#removeStatusEffectInternal(1)
2020-01-11 16:12:49 +00:00
Pyrofab
0a3900ac22
A couple living entity mappings ( #1039 )
...
* LivingEntity#method_23883(0) -> dropXp
* LivingEntity#method_23733(1)[1 = ] -> adversary
* LivingEntity#method_23733(1) -> onKilledBy
* +227 doc in LivingEntity#onKilledBy(1)
* LivingEntity#method_23329(2) -> computeFallDamage
* LivingEntity#computeFallDamage(2)[1 = ] -> fallDistance
* LivingEntity#computeFallDamage(2)[2 = ] -> damageMultiplier
* LivingEntity#method_23328(0) -> playBlockFallSound
* LivingEntity#method_21754(0) -> isHoldingLadder
* +175 doc in LivingEntity#isHoldingLadder(0)
* LivingEntity#method_22382(0) -> shouldSpawnConsumptionEffects
* LivingEntity#method_6018(1) -> setPushCooldown
* Fix return tag
* Name PlayerEntity#clipAtLedge
* Move onKilledBy param doc
* isHoldingLadder -> isHoldingOntoLadder
* Fix param comment indent
2020-01-11 16:06:55 +00:00
Pyrofab
02ff24644f
Entity tracking mappings ( #1034 )
...
* EntityTrackerEntry%field_18259 -> receiver
* EntityTrackerEntry#method_18758(1) -> sendSyncPacket
* EntityTrackerEntry#method_14306(0) -> syncEntityData
* EntityTrackerEntry#method_18756(0) -> tick
* EntityTrackerEntry%field_14040 -> trackingTick
* EntityTrackerEntry%field_18258 -> world
* EntityTrackerEntry%field_14051 -> lastTickInVehicle
* EntityTrackerEntry%lastTickInVehicle -> hadVehicle
* EntityTrackerEntry%hadVehicle -> lastInVehicle
* EntityTrackerEntry%lastInVehicle -> hadVehicle
* EntityTrackerEntry%field_18278 -> velocity
* EntityTrackerEntry%field_14043 -> updatesWithoutVehicle
* EntityTrackerEntry#method_18761(0) -> storeEncodedCoordinates
* EntityTrackerEntry#method_18759(0) -> getLastPos
* ThreadedAnvilChunkStorage$EntityTracker#updateCameraPosition(1)[1 = players] -> player
* EntityTrackerEntry#startTracking(1)[1 = <unnamed>] -> player
* EntityTrackerEntry#stopTracking(1)[1 = <unnamed>] -> player
* EntityTrackerEntry#<init>(5)[4 = <unnamed>] -> alwaysUpdateVelocity
* EntityTrackerEntry#<init>(5)[5 = <unnamed>] -> receiver
* EntityTrackerEntry#<init>(5)[1 = <unnamed>] -> world
* ThreadedAnvilChunkStorage$EntityTracker#method_22844(0) -> getMaxTrackDistance
* ThreadedAnvilChunkStorage%field_18307 -> loadedChunks
* MinecraftServer#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* MinecraftServer#tickWorlds(1)[1 = <unnamed>] -> shouldKeepTicking
* ServerWorld#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* ChunkManager#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* ThreadedAnvilChunkStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* SerializingRegionBasedStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* Add javadoc to EntityTrackerEntry methods
2020-01-11 15:59:41 +00:00
Pyrofab
7b6268654f
Remaining StatusEffect methods ( #1043 )
...
* StatusEffect#method_5563(2) -> adjustModifierAmount
* StatusEffect#adjustModifierAmount(2)[1 = ] -> amplifier
* StatusEffect#adjustModifierAmount(2)[2 = ] -> modifier
* StatusEffect#method_5573(0) -> isBeneficial
* StatusEffect#onApplied(3)[1 = ] -> entity
* StatusEffect#onApplied(3)[2 = ] -> attributes
* StatusEffect#onApplied(3)[3 = ] -> amplifier
* StatusEffect#onRemoved(3)[1 = ] -> entity
* StatusEffect#onRemoved(3)[2 = ] -> attributes
* StatusEffect#onRemoved(3)[3 = ] -> amplifier
* StatusEffect#<init>(2)[2 = ] -> color
* StatusEffect#<init>(2)[1 = ] -> type
2020-01-11 15:59:27 +00:00
Yanis48
245ba5c444
Fixed #838 , #860 and unnamed deserializers ( #1040 )
...
* fixed things
* deserialize2 -> deserialize
2020-01-08 14:35:10 +00:00
Pyrofab
b9f12fb5c8
Status effect inventory rendering mappings ( #1041 )
...
* AbstractInventoryScreen#method_18642(3) -> renderStatusEffectBackgrounds
* AbstractInventoryScreen#drawPotionEffects(0) -> drawStatusEffects
* AbstractInventoryScreen#renderStatusEffectBackgrounds(3) -> drawStatusEffectBackgrounds
* AbstractInventoryScreen#renderStatusEffectSprites(3) -> drawStatusEffectSprites
* AbstractInventoryScreen#method_18644(3) -> drawStatusEffectDescriptions
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[1 = ] -> x
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[2 = ] -> top
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[2 = top] -> yIncrement
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[3 = ] -> effects
* AbstractInventoryScreen#drawStatusEffectSprites(3)[1 = ] -> x
* AbstractInventoryScreen#drawStatusEffectSprites(3)[2 = ] -> yIncrement
* AbstractInventoryScreen#drawStatusEffectSprites(3)[3 = ] -> effects
* AbstractInventoryScreen#drawStatusEffectDescriptions(3)[1 = ] -> x
* AbstractInventoryScreen#drawStatusEffectDescriptions(3)[2 = ] -> yIncrement
* AbstractInventoryScreen#drawStatusEffectDescriptions(3)[3 = ] -> effects
* AbstractInventoryScreen#<init>(3)[2 = ] -> inventory
* AbstractInventoryScreen#<init>(3)[3 = ] -> name
2020-01-08 14:34:26 +00:00
modmuss50
88d6801de1
Fix 2 conflicts. ( #1038 )
...
ProtectionEnchantment.type conflicted with Enchantment.type
FoxEntity.wakeUp conflicted with LivingEntity.wakeUp
2020-01-07 16:56:19 +00:00
howtonotwin
805178edc7
Some potion-related names ( #1032 )
...
* Change some odd naming in Potion
* Some names in StatusEffectInstance
2020-01-07 00:55:16 +00:00
Tae Lim Kook
80cf8e5ada
Names for some fields and methods in net.minecraft.data.server ( #1021 )
...
* Rename Gson fields in some classes to GSON
* Name some methods in RecipesProvider
Also a param fix in InventoryChangedCriterion's constructor.
* Rename field in LootTablesProvider
* Rename some methods in AbstractTagProvider
* Name some methods in AdventureTabAdvancementGenerator
* Rename some fields and methods for BlockLootTableGenerator
* Rename some fields and methods in EntityToolTableGenerator and EntityType
* Rename fields in FishingLootTableGenerator
These were loot condition constants checking for biomes.
* Rename fields and methods in HusbandryTabAdvancementGenerator
* method_10422 -> RecipesProvider.requireEnteringFluid
* Rename parameters to SnbtProvider.CompressedData
* Rename some fields and methods in NbtProvider
* method_10422 -> ItemListProvider#toJson
* NEED_ and REQUIRE_ -> NEEDS
* Remove 'loot table' and 'block' in BlockLootTableGenerator method names
Suggested by liach.
* Fix names in EntityLootTableGenerator to align with standards
2020-01-03 20:52:06 +00:00
Cloak-Bot
ddb831ea5e
Some Fluid Mappings ( #1000 )
...
* Fluid#method_20784(class_3610) -> getHeight
* FluidState#method_20785() -> getHeight
* BaseFluid#method_15741(class_3610) -> getLevel
* BaseFluid#getLevel(class_3610)[0 = <placeholder>] -> state
* BaseFluid#method_15738(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611) -> canFlow
* BaseFluid#method_15725(class_1936 ,class_2338 ,class_3610) -> tryFlow
* BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = world] -> flowTo
* BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = <placeholder>] -> flowTo
* BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = flowTo] -> waterPos
* BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = flowTo] -> waterPos
* FluidState#method_15756(2) -> isSeeableFromASide
* FluidState#isSeeableFromASide(2) -> isSeeableFromASideClient
* BaseFluid#canFlow(8)[2 = <placeholder>] -> waterBlockState
* FluidState#isSeeableFromASideClient(2) -> isVisibleFromASideClient
* BaseFluid#canFlow(8)[1 = waterPos] -> fluidPos
* BaseFluid#canFlow(8)[2 = waterBlockState] -> fluidBlockState
* BaseFluid#tryFlow(3)[1 = waterPos] -> fluidPos
* BaseFluid#canFlow(8)[3 = <placeholder>] -> flowDirection
* BaseFluid#canFlow(8)[0 = <placeholder>] -> view
* BaseFluid#canFlow(8)[4 = <placeholder>] -> flowTo
* BaseFluid#canFlow(8)[5 = <placeholder>] -> flowToBlockState
* BaseFluid#tryFlow(3)[1 = fluidPos] -> worldfix
* BaseFluid#tryFlow(3)[1 = worldfix] -> world
* BaseFluid#tryFlow(3)[2 = pos] -> fluidPos
* BaseFluid#getLevel(1)[0 = state] -> stateFix
* BaseFluid#getLevel(1)[0 = stateFix] -> state
* BaseFluid#canFlow(8)[1 = fluidPos] -> blockViewFix
* BaseFluid#canFlow(8)[2 = fluidBlockState] -> blockPosFix
* BaseFluid#canFlow(8)[3 = flowDirection] -> blockStateFix
* BaseFluid#canFlow(8)[4 = flowTo] -> directionFix
* BaseFluid#canFlow(8)[5 = flowToBlockState] -> blockPos2Fix
* BaseFluid#getUpdatedState(3)[1 = <unnamed>] -> view
* BaseFluid#getLevelDecreasePerBlock(1)[1 = <unnamed>] -> view
* FluidState#isVisibleFromASideClient(2) -> isVisibleFromASide
* Update FluidState.mapping
Co-authored-by: Fudge <natan.lifsiz@gmail.com>
2019-12-30 22:16:03 +00:00
Juuxel
40f18bc4c6
Point of interest tweaks ( #1017 )
...
* Point of interest tweaks
* Fix typo in PointOfInterestRenameFix
* Remove incorrect mapping file
* Fix package name
2019-12-30 22:06:14 +00:00
Joseph Burton
a6e4ebaa89
Better block state flattening mappings ( #1020 )
...
* Better flattening mappings
* Improvements to flattening mappings
* ChunkNibbleArray.isLowBits -> usesLowNibble
2019-12-30 22:05:36 +00:00
Erlend Åmdal
59dfbead00
Vector3f.reciprocal->normalize ( #1027 )
2019-12-30 22:04:36 +00:00
howtonotwin
25e14251a6
Correctly label the chunk ticket expiry mechanism ( #1031 )
2019-12-30 22:04:16 +00:00
Juuxel
3a9816bd2f
Add missing BlockItem names ( #1030 )
2019-12-29 18:32:24 +00:00
Dan
de1128c25a
Change server whitelistEnabled field to reflect what it actualy does ( #1024 )
2019-12-27 10:49:11 +00:00
Erlend Åmdal
8bca281a33
Fix VertexConsumerProvider parameters ( #1029 )
2019-12-27 10:48:54 +00:00
Chocohead
c7bdfa7558
Fix dodgy parameter names ( #1028 )
2019-12-27 10:48:15 +00:00
Tae Lim Kook
d8a1bd3ec6
Quick Matrix{3,4}f and Rotation3 fixes ( #1025 )
...
* Rename Gson fields in some classes to GSON
* Quick Matrix{3,4}f and Rotation3 fixes
2019-12-26 12:36:42 +00:00
Erlend Åmdal
10fe82a496
Tiny Vector3f fixes ( #1023 )
...
* Vector3f.multiplyComponentWise -> lerp
* Vector3f.piecewiseMultiply -> multiplyComponentwise
2019-12-26 12:34:24 +00:00
Sollace
6234131e77
Document the setBlockState method ( #1003 )
...
* Document the setBlock method
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* Remove 0
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Gramatical changes
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2019-12-26 12:32:35 +00:00
Juuxel
e7ea1ee673
ContainerLock mappings ( #1004 )
...
* ContainerLock mappings
* Fix an empty comment
2019-12-26 12:31:35 +00:00
shedaniel
644cab467a
some client names and moved PageTurnWidget ( #1019 )
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* some client names and moved PageTurnWidget
* Update mappings/net/minecraft/client/gui/screen/recipebook/RecipeAlternatesWidget.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2019-12-26 12:29:59 +00:00
Erlend Åmdal
9402c417ee
Tiny quaternion fixes ( #1022 )
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* Re-add missing quaternion mappings
* Vector4f.rotate
2019-12-26 12:27:36 +00:00
Yanis48
232787ac4e
Fixes for #895 & #1014 ( #1015 )
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* Fixes for #895 & #1014
* fixes -> fix, schemas -> schema
* Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1
* Revert "Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1"
This reverts commit edc34b1487
.
* renamed Entity fields and methods
2019-12-26 12:26:34 +00:00
Tae Lim Kook
45d62272b8
Rename Gson fields in some classes to GSON ( #1018 )
2019-12-23 13:16:21 +00:00
liach
f52dc8faa5
Mapped some entity logic stuff ( #1013 )
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* Mapped some entity logic stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Use updateCountdownTicks
2019-12-19 18:46:57 +00:00
Sollace
a312994297
Model transformation mode ( #1008 )
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* ModelTransformation.Type -> ModelTransformation.Mode
* Transformation.NONE -> Transformation.IDENTITY
2019-12-19 18:44:07 +00:00
Fudge
59a98ca5b0
BlockBreakParticle mapping (test) ( #1005 )
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* net/minecraft/client/particle/BlockCrackParticle -> net/minecraft/client/particle/BlockBreakParticle
* Update BlockBreakParticle.mapping
* Rename BlockBreakParticle.mapping to BlockDustParticle.mapping
2019-12-19 18:43:36 +00:00
Sollace
3671127f16
field_21807 -> MAP_BACKGROUND ( #1007 )
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field_21808 -> MAP_BACKGROUND_CHECKERBOARD
2019-12-17 21:23:28 +00:00
Joseph Burton
4a2fe5bd1b
Make packet names consistent ( #1016 )
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* Make packet names consistent
* Rename OpenContainerPacket -> OpenContainerS2CPacket
2019-12-17 21:22:35 +00:00
modmuss50
5dd0463ec6
1.15.1
2019-12-17 13:49:42 +00:00
modmuss50
a6b72cef3d
1.15.1-pre1
2019-12-12 15:36:43 +00:00
liach
426494576c
Remove maven plugin (deprecated by gradle) ( #990 )
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* Remove maven plugin (deprecated by gradle)
Use base plugin for clean task
Signed-off-by: liach <liach@users.noreply.github.com>
* Update other deprecated things and gradle wrapper
Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-11 11:52:21 +00:00
modmuss50
11405e8b71
1.15
2019-12-10 15:13:49 +00:00
valoeghese
4a1242d867
Fix some world gen mappings and map some unmapped stuff ( #1002 )
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* Fix some mappings and map some unmapped stuff - world gen
* add a single javadoc comment
* edit jdoc
* liach requested changes
* liach's actual requested changes
2019-12-10 08:48:53 +02:00
modmuss50
a389d8528f
1.15-pre7
2019-12-09 12:54:41 +00:00
Sollace
0192eb0e67
FirstPersonRenderer -> HeldItemRenderer ( #991 )
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* Update all the mappings for ItemRenderer and FirstPersonItemRenderer
* FirstPersonRenderer -> HeldItemRenderer
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Revert `vertexConsumers` -> `provider
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Typo
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* matrix -> matrices (part 2)
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* vertices -> vertexConsumers (part 2)
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* transformation -> transformationType
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Item -> item
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-12-08 18:08:24 +00:00
Shnupbups
7321f6c54f
Last minute bee stuff ( #999 )
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* bee stuff
* Rename BeeHiveBlock.mapping to BeehiveBlock.mapping
* Rename BeeHiveBlockEntity.mapping to BeehiveBlockEntity.mapping
* Update mappings/net/minecraft/block/entity/BlockEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update mappings/net/minecraft/block/entity/BlockEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
2019-12-08 18:08:08 +00:00
modmuss50
946346c722
1.15-pre6 - 1 lost inner class
2019-12-06 13:08:36 +00:00
liach
260c102750
1.15 pre 5 new mappings and other cumulative new mappings ( #996 )
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Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-05 23:28:21 +00:00
modmuss50
7b3a61d763
1.15-pre5
2019-12-05 14:03:01 +00:00
modmuss50
49575a0420
Update enigma + stitch fixes some issues with the JDs
2019-12-05 13:50:51 +00:00
liach
805396c016
1.15 pre4 1 ( #994 )
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* Some missing fields
Signed-off-by: liach <liach@users.noreply.github.com>
* Few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Remove problematic jd info
2019-12-04 23:00:17 +00:00
modmuss50
b3d3023795
1.15-pre4
2019-12-03 13:35:46 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
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Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Sollace
018b4f2cda
Quarternion mappings ( #972 )
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* Mapped some missing names in Vector3f and Quaternion
* Mapped WorldRenderer and most of RenderLayer
2019-12-02 13:49:14 +00:00
valoeghese
8545f04438
Finish DefaultBiomeFeatures mappings and some other stuff ( #993 )
2019-12-02 13:48:38 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
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* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
liach
5bebf85492
pre3 new classes ( #989 )
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Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-29 20:40:18 +00:00
modmuss50
cdad304f12
1.15-pre3
2019-11-28 19:19:28 +00:00
Runemoro
bf81b47a6b
Rendering mappings ( #985 )
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* Rendering mappings
* Undo ColorResolver -> ColorProvider, it's an unobfuscated class!
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fixes by liach
* Fix
2019-11-26 23:53:20 +00:00
valoeghese
b3ce1dd168
more world gen mappings, fix some names, refactor some biome source related stuff ( #983 )
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* more world gen mappings and fix some names
* update pr. refactor some stuff
2019-11-26 08:42:27 +00:00
liach
d0f836da8e
Some stuff for 1.15 pre 1 and pre2 ( #980 )
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* Some stuff for 1.15 pre 1
wood type or sign type? it is only used by signs.
Signed-off-by: liach <liach@users.noreply.github.com>
* A few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* bits of stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Call it a sign type
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff and refactors per suggestion
* More bits
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed the one i need to map
Signed-off-by: liach <liach@users.noreply.github.com>
* You like dual better
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping
* 😓
Signed-off-by: liach <liach@users.noreply.github.com>
* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
modmuss50
85d87033da
1.15-pre2
2019-11-25 19:17:49 +00:00
Runemoro
35d803542c
Model part mappings ( #982 )
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* Model part mappings
* Fix
* Suggestions by liach
* Fix
2019-11-25 13:58:59 +00:00
Runemoro
f6883539a2
Generate mappings for specialized methods ( #977 )
2019-11-24 10:53:08 +00:00
valoeghese
ffb857ca3b
Map some mostly world gen stuff ( #975 )
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* map some mostly world gen stuff
* suggested changes and be more consistent
* more tree stuff named and other stuff
* update field mapping to suggested
2019-11-24 10:52:54 +00:00
Runemoro
898fb4c9be
Bee mappings ( #981 )
2019-11-24 01:18:13 +00:00
modmuss50
a2adfae9eb
Remove a conflicting method
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This time on the right branch
2019-11-21 19:43:37 +00:00
modmuss50
dd646e04ca
Fix mappings
2019-11-21 19:33:39 +00:00
modmuss50
9fb64b9b26
1.15-pre1
2019-11-21 19:13:18 +00:00
Runemoro
e3d8e32070
SortedArraySet mappings ( #973 )
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* SortedSet mappings
* getFirst -> first to match java.util.SortedSet name
* SortedArraySet
2019-11-21 13:06:44 +00:00
Chloe Dawn
f23aebae1f
Improve game rule mappings ( #968 )
2019-11-21 13:06:28 +00:00
Sollace
abe91b29fa
Mapped several things across all the modelling classes and renderers ( #799 )
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* WeightedBakedModel.ModelEntry -> WeightedBakedModel.Entry
* Json ModelElement
* Mapped CubeFace
field_3958 -> DIRECTION_LOOKUP
method_3163 -> getFace
* Vector4f
* Vector4f.method_4929 -> Vector4f.viewboxMatrix
* Mapped BakedQuadFactory
* Resource reload listener
* ModelLoader
ModelLoader.class_4455 -> ModelLoader.ModelDefinition (as hinted by Mojang)
* field_20848 -> BLOCK_DESTRUCTION_STAGES
BLOCK_BREAKING_STAGES -> BLOCK_DESTRUCTION_STAGE_TEXTURES
* BakedModel
deserialize -> deserialize (where's the synthetic?)
* Back to this I guess.
* These mappings were lost in the rebase. :/
* getLightBrightness -> getRelativeDirectionalBrightness
getBrightnessInteger -> getLightmapCoordinate
* Mapped some incidental names relating to Sprite
2019-11-19 15:19:05 +00:00
liach
ec47b4448e
45b new stuff and a few fixed entity methods from 45a ( #959 )
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Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-19 14:28:00 +00:00