Yanis48
9db574b490
Mapped PistonHandler ( #1052 )
...
* fixed things
* Mapped PistonHandler
* stuck & params
2020-01-12 19:29:55 +00:00
Juuxel
c4530ddcbc
Use auto-generated names for registries ( #1048 )
...
* Use auto-generated names for registries
* Add back manual names for Registry.MENU and Registry.MOB_EFFECT
2020-01-12 19:29:00 +00:00
Ramid Khan
d0ea038fc1
Make it obvious that method_10769 is for connecting to integrated servers ( #1049 )
2020-01-12 12:12:36 +00:00
comp500
d628b9539d
Improved Window names ( #1054 )
...
* Improved Window names
* Update mappings/net/minecraft/client/util/Window.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-01-11 20:10:03 +00:00
haykam821
8baf7357a2
Map GameMenuScreen field and parameter to showMenu ( #1044 )
2020-01-11 20:01:04 +00:00
Pyrofab
db8d805aa5
LivingEntity#removeStatusEffect clarification ( #1050 )
...
* LivingEntity#removeStatusEffect(1) -> removeStatusEffectInternal
* +279 doc in LivingEntity#removeStatusEffectInternal(1)
* LivingEntity#tryRemoveStatusEffect(1) -> removeStatusEffect
* +441 doc in LivingEntity#removeStatusEffect(1)
* LivingEntity#removeStatusEffect(1)[1 = effect] -> type
* LivingEntity#removeStatusEffectInternal(1)[1 = effect] -> type
* +26 doc in LivingEntity#removeStatusEffectInternal(1)
2020-01-11 16:12:49 +00:00
Pyrofab
0a3900ac22
A couple living entity mappings ( #1039 )
...
* LivingEntity#method_23883(0) -> dropXp
* LivingEntity#method_23733(1)[1 = ] -> adversary
* LivingEntity#method_23733(1) -> onKilledBy
* +227 doc in LivingEntity#onKilledBy(1)
* LivingEntity#method_23329(2) -> computeFallDamage
* LivingEntity#computeFallDamage(2)[1 = ] -> fallDistance
* LivingEntity#computeFallDamage(2)[2 = ] -> damageMultiplier
* LivingEntity#method_23328(0) -> playBlockFallSound
* LivingEntity#method_21754(0) -> isHoldingLadder
* +175 doc in LivingEntity#isHoldingLadder(0)
* LivingEntity#method_22382(0) -> shouldSpawnConsumptionEffects
* LivingEntity#method_6018(1) -> setPushCooldown
* Fix return tag
* Name PlayerEntity#clipAtLedge
* Move onKilledBy param doc
* isHoldingLadder -> isHoldingOntoLadder
* Fix param comment indent
2020-01-11 16:06:55 +00:00
Pyrofab
02ff24644f
Entity tracking mappings ( #1034 )
...
* EntityTrackerEntry%field_18259 -> receiver
* EntityTrackerEntry#method_18758(1) -> sendSyncPacket
* EntityTrackerEntry#method_14306(0) -> syncEntityData
* EntityTrackerEntry#method_18756(0) -> tick
* EntityTrackerEntry%field_14040 -> trackingTick
* EntityTrackerEntry%field_18258 -> world
* EntityTrackerEntry%field_14051 -> lastTickInVehicle
* EntityTrackerEntry%lastTickInVehicle -> hadVehicle
* EntityTrackerEntry%hadVehicle -> lastInVehicle
* EntityTrackerEntry%lastInVehicle -> hadVehicle
* EntityTrackerEntry%field_18278 -> velocity
* EntityTrackerEntry%field_14043 -> updatesWithoutVehicle
* EntityTrackerEntry#method_18761(0) -> storeEncodedCoordinates
* EntityTrackerEntry#method_18759(0) -> getLastPos
* ThreadedAnvilChunkStorage$EntityTracker#updateCameraPosition(1)[1 = players] -> player
* EntityTrackerEntry#startTracking(1)[1 = <unnamed>] -> player
* EntityTrackerEntry#stopTracking(1)[1 = <unnamed>] -> player
* EntityTrackerEntry#<init>(5)[4 = <unnamed>] -> alwaysUpdateVelocity
* EntityTrackerEntry#<init>(5)[5 = <unnamed>] -> receiver
* EntityTrackerEntry#<init>(5)[1 = <unnamed>] -> world
* ThreadedAnvilChunkStorage$EntityTracker#method_22844(0) -> getMaxTrackDistance
* ThreadedAnvilChunkStorage%field_18307 -> loadedChunks
* MinecraftServer#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* MinecraftServer#tickWorlds(1)[1 = <unnamed>] -> shouldKeepTicking
* ServerWorld#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* ChunkManager#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* ThreadedAnvilChunkStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* SerializingRegionBasedStorage#tick(1)[1 = <unnamed>] -> shouldKeepTicking
* Add javadoc to EntityTrackerEntry methods
2020-01-11 15:59:41 +00:00
Pyrofab
7b6268654f
Remaining StatusEffect methods ( #1043 )
...
* StatusEffect#method_5563(2) -> adjustModifierAmount
* StatusEffect#adjustModifierAmount(2)[1 = ] -> amplifier
* StatusEffect#adjustModifierAmount(2)[2 = ] -> modifier
* StatusEffect#method_5573(0) -> isBeneficial
* StatusEffect#onApplied(3)[1 = ] -> entity
* StatusEffect#onApplied(3)[2 = ] -> attributes
* StatusEffect#onApplied(3)[3 = ] -> amplifier
* StatusEffect#onRemoved(3)[1 = ] -> entity
* StatusEffect#onRemoved(3)[2 = ] -> attributes
* StatusEffect#onRemoved(3)[3 = ] -> amplifier
* StatusEffect#<init>(2)[2 = ] -> color
* StatusEffect#<init>(2)[1 = ] -> type
2020-01-11 15:59:27 +00:00
Yanis48
245ba5c444
Fixed #838 , #860 and unnamed deserializers ( #1040 )
...
* fixed things
* deserialize2 -> deserialize
2020-01-08 14:35:10 +00:00
Pyrofab
b9f12fb5c8
Status effect inventory rendering mappings ( #1041 )
...
* AbstractInventoryScreen#method_18642(3) -> renderStatusEffectBackgrounds
* AbstractInventoryScreen#drawPotionEffects(0) -> drawStatusEffects
* AbstractInventoryScreen#renderStatusEffectBackgrounds(3) -> drawStatusEffectBackgrounds
* AbstractInventoryScreen#renderStatusEffectSprites(3) -> drawStatusEffectSprites
* AbstractInventoryScreen#method_18644(3) -> drawStatusEffectDescriptions
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[1 = ] -> x
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[2 = ] -> top
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[2 = top] -> yIncrement
* AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[3 = ] -> effects
* AbstractInventoryScreen#drawStatusEffectSprites(3)[1 = ] -> x
* AbstractInventoryScreen#drawStatusEffectSprites(3)[2 = ] -> yIncrement
* AbstractInventoryScreen#drawStatusEffectSprites(3)[3 = ] -> effects
* AbstractInventoryScreen#drawStatusEffectDescriptions(3)[1 = ] -> x
* AbstractInventoryScreen#drawStatusEffectDescriptions(3)[2 = ] -> yIncrement
* AbstractInventoryScreen#drawStatusEffectDescriptions(3)[3 = ] -> effects
* AbstractInventoryScreen#<init>(3)[2 = ] -> inventory
* AbstractInventoryScreen#<init>(3)[3 = ] -> name
2020-01-08 14:34:26 +00:00
modmuss50
88d6801de1
Fix 2 conflicts. ( #1038 )
...
ProtectionEnchantment.type conflicted with Enchantment.type
FoxEntity.wakeUp conflicted with LivingEntity.wakeUp
2020-01-07 16:56:19 +00:00
howtonotwin
805178edc7
Some potion-related names ( #1032 )
...
* Change some odd naming in Potion
* Some names in StatusEffectInstance
2020-01-07 00:55:16 +00:00
Tae Lim Kook
80cf8e5ada
Names for some fields and methods in net.minecraft.data.server ( #1021 )
...
* Rename Gson fields in some classes to GSON
* Name some methods in RecipesProvider
Also a param fix in InventoryChangedCriterion's constructor.
* Rename field in LootTablesProvider
* Rename some methods in AbstractTagProvider
* Name some methods in AdventureTabAdvancementGenerator
* Rename some fields and methods for BlockLootTableGenerator
* Rename some fields and methods in EntityToolTableGenerator and EntityType
* Rename fields in FishingLootTableGenerator
These were loot condition constants checking for biomes.
* Rename fields and methods in HusbandryTabAdvancementGenerator
* method_10422 -> RecipesProvider.requireEnteringFluid
* Rename parameters to SnbtProvider.CompressedData
* Rename some fields and methods in NbtProvider
* method_10422 -> ItemListProvider#toJson
* NEED_ and REQUIRE_ -> NEEDS
* Remove 'loot table' and 'block' in BlockLootTableGenerator method names
Suggested by liach.
* Fix names in EntityLootTableGenerator to align with standards
2020-01-03 20:52:06 +00:00
Cloak-Bot
ddb831ea5e
Some Fluid Mappings ( #1000 )
...
* Fluid#method_20784(class_3610) -> getHeight
* FluidState#method_20785() -> getHeight
* BaseFluid#method_15741(class_3610) -> getLevel
* BaseFluid#getLevel(class_3610)[0 = <placeholder>] -> state
* BaseFluid#method_15738(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611) -> canFlow
* BaseFluid#method_15725(class_1936 ,class_2338 ,class_3610) -> tryFlow
* BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = world] -> flowTo
* BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = <placeholder>] -> flowTo
* BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = flowTo] -> waterPos
* BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = flowTo] -> waterPos
* FluidState#method_15756(2) -> isSeeableFromASide
* FluidState#isSeeableFromASide(2) -> isSeeableFromASideClient
* BaseFluid#canFlow(8)[2 = <placeholder>] -> waterBlockState
* FluidState#isSeeableFromASideClient(2) -> isVisibleFromASideClient
* BaseFluid#canFlow(8)[1 = waterPos] -> fluidPos
* BaseFluid#canFlow(8)[2 = waterBlockState] -> fluidBlockState
* BaseFluid#tryFlow(3)[1 = waterPos] -> fluidPos
* BaseFluid#canFlow(8)[3 = <placeholder>] -> flowDirection
* BaseFluid#canFlow(8)[0 = <placeholder>] -> view
* BaseFluid#canFlow(8)[4 = <placeholder>] -> flowTo
* BaseFluid#canFlow(8)[5 = <placeholder>] -> flowToBlockState
* BaseFluid#tryFlow(3)[1 = fluidPos] -> worldfix
* BaseFluid#tryFlow(3)[1 = worldfix] -> world
* BaseFluid#tryFlow(3)[2 = pos] -> fluidPos
* BaseFluid#getLevel(1)[0 = state] -> stateFix
* BaseFluid#getLevel(1)[0 = stateFix] -> state
* BaseFluid#canFlow(8)[1 = fluidPos] -> blockViewFix
* BaseFluid#canFlow(8)[2 = fluidBlockState] -> blockPosFix
* BaseFluid#canFlow(8)[3 = flowDirection] -> blockStateFix
* BaseFluid#canFlow(8)[4 = flowTo] -> directionFix
* BaseFluid#canFlow(8)[5 = flowToBlockState] -> blockPos2Fix
* BaseFluid#getUpdatedState(3)[1 = <unnamed>] -> view
* BaseFluid#getLevelDecreasePerBlock(1)[1 = <unnamed>] -> view
* FluidState#isVisibleFromASideClient(2) -> isVisibleFromASide
* Update FluidState.mapping
Co-authored-by: Fudge <natan.lifsiz@gmail.com>
2019-12-30 22:16:03 +00:00
Juuxel
40f18bc4c6
Point of interest tweaks ( #1017 )
...
* Point of interest tweaks
* Fix typo in PointOfInterestRenameFix
* Remove incorrect mapping file
* Fix package name
2019-12-30 22:06:14 +00:00
Joseph Burton
a6e4ebaa89
Better block state flattening mappings ( #1020 )
...
* Better flattening mappings
* Improvements to flattening mappings
* ChunkNibbleArray.isLowBits -> usesLowNibble
2019-12-30 22:05:36 +00:00
Erlend Åmdal
59dfbead00
Vector3f.reciprocal->normalize ( #1027 )
2019-12-30 22:04:36 +00:00
howtonotwin
25e14251a6
Correctly label the chunk ticket expiry mechanism ( #1031 )
2019-12-30 22:04:16 +00:00
Juuxel
3a9816bd2f
Add missing BlockItem names ( #1030 )
2019-12-29 18:32:24 +00:00
Dan
de1128c25a
Change server whitelistEnabled field to reflect what it actualy does ( #1024 )
2019-12-27 10:49:11 +00:00
Erlend Åmdal
8bca281a33
Fix VertexConsumerProvider parameters ( #1029 )
2019-12-27 10:48:54 +00:00
Chocohead
c7bdfa7558
Fix dodgy parameter names ( #1028 )
2019-12-27 10:48:15 +00:00
Tae Lim Kook
d8a1bd3ec6
Quick Matrix{3,4}f and Rotation3 fixes ( #1025 )
...
* Rename Gson fields in some classes to GSON
* Quick Matrix{3,4}f and Rotation3 fixes
2019-12-26 12:36:42 +00:00
Erlend Åmdal
10fe82a496
Tiny Vector3f fixes ( #1023 )
...
* Vector3f.multiplyComponentWise -> lerp
* Vector3f.piecewiseMultiply -> multiplyComponentwise
2019-12-26 12:34:24 +00:00
Sollace
6234131e77
Document the setBlockState method ( #1003 )
...
* Document the setBlock method
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* Remove 0
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Gramatical changes
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2019-12-26 12:32:35 +00:00
Juuxel
e7ea1ee673
ContainerLock mappings ( #1004 )
...
* ContainerLock mappings
* Fix an empty comment
2019-12-26 12:31:35 +00:00
shedaniel
644cab467a
some client names and moved PageTurnWidget ( #1019 )
...
* some client names and moved PageTurnWidget
* Update mappings/net/minecraft/client/gui/screen/recipebook/RecipeAlternatesWidget.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2019-12-26 12:29:59 +00:00
Erlend Åmdal
9402c417ee
Tiny quaternion fixes ( #1022 )
...
* Re-add missing quaternion mappings
* Vector4f.rotate
2019-12-26 12:27:36 +00:00
Yanis48
232787ac4e
Fixes for #895 & #1014 ( #1015 )
...
* Fixes for #895 & #1014
* fixes -> fix, schemas -> schema
* Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1
* Revert "Merge remote-tracking branch 'upstream/1.15.1' into 1.15.1-pre1"
This reverts commit edc34b1487
.
* renamed Entity fields and methods
2019-12-26 12:26:34 +00:00
Tae Lim Kook
45d62272b8
Rename Gson fields in some classes to GSON ( #1018 )
2019-12-23 13:16:21 +00:00
liach
f52dc8faa5
Mapped some entity logic stuff ( #1013 )
...
* Mapped some entity logic stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Use updateCountdownTicks
2019-12-19 18:46:57 +00:00
Sollace
a312994297
Model transformation mode ( #1008 )
...
* ModelTransformation.Type -> ModelTransformation.Mode
* Transformation.NONE -> Transformation.IDENTITY
2019-12-19 18:44:07 +00:00
Fudge
59a98ca5b0
BlockBreakParticle mapping (test) ( #1005 )
...
* net/minecraft/client/particle/BlockCrackParticle -> net/minecraft/client/particle/BlockBreakParticle
* Update BlockBreakParticle.mapping
* Rename BlockBreakParticle.mapping to BlockDustParticle.mapping
2019-12-19 18:43:36 +00:00
Sollace
3671127f16
field_21807 -> MAP_BACKGROUND ( #1007 )
...
field_21808 -> MAP_BACKGROUND_CHECKERBOARD
2019-12-17 21:23:28 +00:00
Joseph Burton
4a2fe5bd1b
Make packet names consistent ( #1016 )
...
* Make packet names consistent
* Rename OpenContainerPacket -> OpenContainerS2CPacket
2019-12-17 21:22:35 +00:00
modmuss50
5dd0463ec6
1.15.1
2019-12-17 13:49:42 +00:00
modmuss50
a6b72cef3d
1.15.1-pre1
2019-12-12 15:36:43 +00:00
liach
426494576c
Remove maven plugin (deprecated by gradle) ( #990 )
...
* Remove maven plugin (deprecated by gradle)
Use base plugin for clean task
Signed-off-by: liach <liach@users.noreply.github.com>
* Update other deprecated things and gradle wrapper
Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-11 11:52:21 +00:00
modmuss50
11405e8b71
1.15
2019-12-10 15:13:49 +00:00
valoeghese
4a1242d867
Fix some world gen mappings and map some unmapped stuff ( #1002 )
...
* Fix some mappings and map some unmapped stuff - world gen
* add a single javadoc comment
* edit jdoc
* liach requested changes
* liach's actual requested changes
2019-12-10 08:48:53 +02:00
modmuss50
a389d8528f
1.15-pre7
2019-12-09 12:54:41 +00:00
Sollace
0192eb0e67
FirstPersonRenderer -> HeldItemRenderer ( #991 )
...
* Update all the mappings for ItemRenderer and FirstPersonItemRenderer
* FirstPersonRenderer -> HeldItemRenderer
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Revert `vertexConsumers` -> `provider
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Typo
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* matrix -> matrices (part 2)
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* vertices -> vertexConsumers (part 2)
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* transformation -> transformationType
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Item -> item
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-12-08 18:08:24 +00:00
Shnupbups
7321f6c54f
Last minute bee stuff ( #999 )
...
* bee stuff
* Rename BeeHiveBlock.mapping to BeehiveBlock.mapping
* Rename BeeHiveBlockEntity.mapping to BeehiveBlockEntity.mapping
* Update mappings/net/minecraft/block/entity/BlockEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update mappings/net/minecraft/block/entity/BlockEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
2019-12-08 18:08:08 +00:00
modmuss50
946346c722
1.15-pre6 - 1 lost inner class
2019-12-06 13:08:36 +00:00
liach
260c102750
1.15 pre 5 new mappings and other cumulative new mappings ( #996 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-12-05 23:28:21 +00:00
modmuss50
7b3a61d763
1.15-pre5
2019-12-05 14:03:01 +00:00
modmuss50
49575a0420
Update enigma + stitch fixes some issues with the JDs
2019-12-05 13:50:51 +00:00
liach
805396c016
1.15 pre4 1 ( #994 )
...
* Some missing fields
Signed-off-by: liach <liach@users.noreply.github.com>
* Few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Remove problematic jd info
2019-12-04 23:00:17 +00:00
modmuss50
b3d3023795
1.15-pre4
2019-12-03 13:35:46 +00:00
modmuss50
89b749da2a
Update enigma for Javadoc support.
...
Mappings were re-written storing the inner classes at the end of the file.
2019-12-02 13:55:18 +00:00
Sollace
018b4f2cda
Quarternion mappings ( #972 )
...
* Mapped some missing names in Vector3f and Quaternion
* Mapped WorldRenderer and most of RenderLayer
2019-12-02 13:49:14 +00:00
valoeghese
8545f04438
Finish DefaultBiomeFeatures mappings and some other stuff ( #993 )
2019-12-02 13:48:38 +00:00
Runemoro
966033b532
More rendering mappings ( #986 )
...
* More rendering mappings
* Even more rendering mappings
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/OverlayTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix HashStrategy removed in last PR
* Fixes by liach
2019-12-02 13:47:40 +00:00
liach
5bebf85492
pre3 new classes ( #989 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-29 20:40:18 +00:00
modmuss50
cdad304f12
1.15-pre3
2019-11-28 19:19:28 +00:00
Runemoro
bf81b47a6b
Rendering mappings ( #985 )
...
* Rendering mappings
* Undo ColorResolver -> ColorProvider, it's an unobfuscated class!
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/debug/BeeDebugRenderer.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fixes by liach
* Fix
2019-11-26 23:53:20 +00:00
valoeghese
b3ce1dd168
more world gen mappings, fix some names, refactor some biome source related stuff ( #983 )
...
* more world gen mappings and fix some names
* update pr. refactor some stuff
2019-11-26 08:42:27 +00:00
liach
d0f836da8e
Some stuff for 1.15 pre 1 and pre2 ( #980 )
...
* Some stuff for 1.15 pre 1
wood type or sign type? it is only used by signs.
Signed-off-by: liach <liach@users.noreply.github.com>
* A few more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* bits of stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Call it a sign type
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff and refactors per suggestion
* More bits
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed the one i need to map
Signed-off-by: liach <liach@users.noreply.github.com>
* You like dual better
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping
* 😓
Signed-off-by: liach <liach@users.noreply.github.com>
* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
modmuss50
85d87033da
1.15-pre2
2019-11-25 19:17:49 +00:00
Runemoro
35d803542c
Model part mappings ( #982 )
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* Model part mappings
* Fix
* Suggestions by liach
* Fix
2019-11-25 13:58:59 +00:00
Runemoro
f6883539a2
Generate mappings for specialized methods ( #977 )
2019-11-24 10:53:08 +00:00
valoeghese
ffb857ca3b
Map some mostly world gen stuff ( #975 )
...
* map some mostly world gen stuff
* suggested changes and be more consistent
* more tree stuff named and other stuff
* update field mapping to suggested
2019-11-24 10:52:54 +00:00
Runemoro
898fb4c9be
Bee mappings ( #981 )
2019-11-24 01:18:13 +00:00
modmuss50
a2adfae9eb
Remove a conflicting method
...
This time on the right branch
2019-11-21 19:43:37 +00:00
modmuss50
dd646e04ca
Fix mappings
2019-11-21 19:33:39 +00:00
modmuss50
9fb64b9b26
1.15-pre1
2019-11-21 19:13:18 +00:00
Runemoro
e3d8e32070
SortedArraySet mappings ( #973 )
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* SortedSet mappings
* getFirst -> first to match java.util.SortedSet name
* SortedArraySet
2019-11-21 13:06:44 +00:00
Chloe Dawn
f23aebae1f
Improve game rule mappings ( #968 )
2019-11-21 13:06:28 +00:00
Sollace
abe91b29fa
Mapped several things across all the modelling classes and renderers ( #799 )
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* WeightedBakedModel.ModelEntry -> WeightedBakedModel.Entry
* Json ModelElement
* Mapped CubeFace
field_3958 -> DIRECTION_LOOKUP
method_3163 -> getFace
* Vector4f
* Vector4f.method_4929 -> Vector4f.viewboxMatrix
* Mapped BakedQuadFactory
* Resource reload listener
* ModelLoader
ModelLoader.class_4455 -> ModelLoader.ModelDefinition (as hinted by Mojang)
* field_20848 -> BLOCK_DESTRUCTION_STAGES
BLOCK_BREAKING_STAGES -> BLOCK_DESTRUCTION_STAGE_TEXTURES
* BakedModel
deserialize -> deserialize (where's the synthetic?)
* Back to this I guess.
* These mappings were lost in the rebase. :/
* getLightBrightness -> getRelativeDirectionalBrightness
getBrightnessInteger -> getLightmapCoordinate
* Mapped some incidental names relating to Sprite
2019-11-19 15:19:05 +00:00
liach
ec47b4448e
45b new stuff and a few fixed entity methods from 45a ( #959 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-19 14:28:00 +00:00
Sollace
e1ee50dbb4
Corrected the TextRenderer parameter names ( #967 )
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* Mapped TextRenderer
* Fix typo
AAAAAAAAAAAAAAAAHHHHHHHHHOOOOOMMMMMMYYYYGOOOOOOOOOOOOOO
* str -> text
* More parameter mappings
2019-11-19 14:23:01 +00:00
Juuxel
d9a890e5dc
Fix various issues ( #966 )
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* Fix various issues
Fixed TextRenderer.draw parameter names. Closes #965 .
RabbitEntity.method_20669 -> canSpawn. Closes #956 .
Block/Fluid.stateFactory + getters -> stateManager. Closes #957 .
MinecraftServer.advancementManager + getter -> advancementLoader.
ServerPlayerEntity.advancementManager + getter -> advancementTracker.
Closes #960 .
PlayerManager.getAdvancementManager -> getAdvancementTracker.
PlayerManager.advancementManagerMap -> advancementTrackers.
Fixed typo in StatePredicate.test param name (sate -> state).
* PlayerManager.advancementManagerMap -> advancementTrackers
* liach's suggestion
2019-11-19 14:22:22 +00:00
Sollace
9b09c7929c
Rename the body parts to be more descriptive ( #950 )
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* Rename the body parts to be more descriptive
* unmap "accept" method
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Mapped the quadrupedal model fields
* StrayEntityModel -> SkeletonEntityModel
* Map parameters
2019-11-18 13:11:10 +00:00
Sollace
a57b0d7cba
New vector and direction methods ( #961 )
2019-11-18 11:36:11 +00:00
Sollace
6b125213ce
Mapped PlayerSkinTexture ( #962 )
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* Mapped PlayerSkinTexture
* Update mappings/net/minecraft/client/texture/PlayerSkinTexture.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* resManager -> manager
2019-11-18 11:35:41 +00:00
modmuss50
2956fad80d
19w46b
2019-11-14 14:49:10 +00:00
liach
1075e2fd3f
46a new stuff ( #955 )
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* 46a new stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* render
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-13 19:59:16 +00:00
modmuss50
a867725a7f
19w46a
2019-11-13 17:34:56 +00:00
Sollace
cc2479fee6
Player-suggested changes ( #949 )
2019-11-12 18:55:47 +00:00
Fudge
50e7c08b73
Don't replace existing field names with generated ones for V2 ( #952 )
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* toggle off replacing existing names
* wrong version prob
* remove mavenlocal
* correct stitch
2019-11-11 13:22:24 +00:00
liach
14997e8ae6
Map biome color cache stuff and matrixstack pop ( #945 )
2019-11-09 19:08:42 +00:00
Sollace
15334f0522
Shape mappings ( #839 )
2019-11-09 19:07:05 +00:00
liach
7bac52a0c3
Update engima to latest ( #946 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-09 10:26:38 +00:00
modmuss50
46e4457ab0
19w45b
2019-11-08 13:15:20 +00:00
modmuss50
f4c099aead
Remove bad mapping file
2019-11-07 21:20:33 +00:00
modmuss50
3bf4ded164
19w45a
2019-11-07 19:37:31 +00:00
modmuss50
fb663d6f1d
Fix build
2019-11-07 18:15:42 +00:00
modmuss50
30192a5bb7
Revert the way intermediary is downloaded, as I need to run some tasks when there isnt an intermediary version present for the given version.
...
This can be re-evaluated at a later date
2019-11-07 18:12:34 +00:00
Runemoro
630bd1451b
Refactor rendering ( #930 )
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* Refactor rendering
* Revert #929 and map more things
* Fixes by liach
* Revert bufferBuilder -> buffer in fields too
* Fixes
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/util/MessageQueue.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Suggestions by Player
* Fix some debug renderer names
* More mappings
* Fix
* Fixes by Player
* Improve BufferBuilderStorage names
2019-11-07 18:03:04 +00:00
Fudge
62a62ba816
Produce TinyV2 mappings ( #914 )
2019-11-07 11:38:33 +00:00
Mikhail Oleynikov
c37fc0ee16
Fill names in AdvancementTabType with existing names in the context
2019-11-03 21:14:00 +00:00
liach
02908445ab
Mapped all top-level classes ( #934 )
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* Mapped all top-level classes
No more obfuscated top-level class
Signed-off-by: liach <liach@users.noreply.github.com>
* Mapping inner classes (Still some left)
These to go:
net/minecraft/datafixers/fixes/LeavesFix$class_1192
net/minecraft/structure/NetherFortressGenerator$class_3404
net/minecraft/structure/OceanMonumentGenerator$class_3367
net/minecraft/structure/OceanMonumentGenerator$class_3368
net/minecraft/structure/OceanMonumentGenerator$class_3369
net/minecraft/structure/OceanMonumentGenerator$class_3370
net/minecraft/structure/OceanMonumentGenerator$class_3371
net/minecraft/structure/OceanMonumentGenerator$class_3372
net/minecraft/structure/OceanMonumentGenerator$class_3373
net/minecraft/structure/OceanMonumentGenerator$class_3375
net/minecraft/structure/OceanMonumentGenerator$class_3388
net/minecraft/structure/StrongholdGenerator$class_3427
net/minecraft/structure/StrongholdGenerator$class_3466
net/minecraft/structure/Structure$class_3500
net/minecraft/structure/WoodlandMansionGenerator$class_3478
Signed-off-by: liach <liach@users.noreply.github.com>
* Update StructurePoolBasedGenerator.mapping
* Fixes as suggested by @Runemoro
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:51:27 +00:00
liach
f61755b603
Minor stuff for util package ( #935 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2019-11-02 21:47:58 +00:00
Draylar
72748541b9
StructurePoolBasedGenerator mappings ( #919 ) ( #937 )
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* StructurePoolBasedGenerator mappings
* Update mappings/net/minecraft/structure/pool/StructurePoolBasedGenerator.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-11-02 21:47:22 +00:00
Mikhail Oleynikov
d912077df8
Bring back BER.render ( #933 )
2019-10-30 18:58:20 +00:00
modmuss50
ab5cfb2bf9
Fix
2019-10-30 16:56:29 +00:00
modmuss50
bf6fdd7195
19w44a
2019-10-30 16:28:24 +00:00
liach
6fa1e34c83
19w42a rendering and layers etc ( #917 )
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* 19w42a rendering and layers etc
Signed-off-by: liach <liach@users.noreply.github.com>
* Stage changes
Signed-off-by: liach <liach@users.noreply.github.com>
* stuff stuff stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* fixed color
Signed-off-by: liach <liach@users.noreply.github.com>
* Banner Pattern "Patterns"
Patterns name see https://minecraft.gamepedia.com/Banner#Block_entity
* Some more changes
Signed-off-by: liach <liach@users.noreply.github.com>
* Add 2 mappings
Signed-off-by: liach <liach@users.noreply.github.com>
2019-10-30 16:15:03 +00:00
biom4st3r
11d3a5cf6e
StatusEffect mapping and Cuboid Method rename ( #906 )
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* Mappings for statusEffects
Changed Cuboid.copyRotation -> Cuboid.copyRotationAndPoint because of the misleading name
* Apply suggestions from code review
Co-Authored-By: Runemoro <runemoro1@gmail.com>
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/entity/effect/StatusEffect.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
2019-10-30 15:50:18 +00:00