modmuss50
ab907504e7
20w12a
2020-03-18 18:59:27 +00:00
Sollace
93701715c0
Moved a lot of "util" classes to more appropriate packages ( #1171 )
...
* Moved a lot of "util" classes to more appropriate packages
* Move UncaughtExceptionLogger to the correct package
* These are all collections/sets/iterables
* Move stuff relating to dyamics into util/dynamic
* UnaryOperator is only used in the context of loot tables
* Functional classes into util/function
* Time classes into a util/time package
* JsonHelper -> JsonUtil
* Whatever that name is, this is a world class
* Moved ReusableStream to util/collection
* TODO: this name is wrong
* Update mappings/net/minecraft/util/io/CsvWriter.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Move OffsetDoubleList to the shape package (since it's only used there)
* Move CsvWriter to the profiler package
* io package is gone :crab_dance:
* time package is gone :crab_dance:
* And now it lets me add them...
* Move Lazy back to util/
* Revert JsonUtil to JsonHelper
* Jeon -> Json
* Update mappings/net/minecraft/util/Identifier.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* ids -> initialSize
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-17 23:04:34 +00:00
liach
5f5d0a8746
InfoEnchantment -> EnchantmentLevelEntry (extends WeightedPicker.Entry) ( #1182 )
...
* InfoEnchantment -> EnchantmentsEntry (extends WeightedPicker.Entry)
Enchantment$Weight -> Enchantment$Rarity
again time to end that utter nonsense
Signed-off-by: liach <liach@users.noreply.github.com>
* Don't cry at me for not closing #1181 if you get fooled into think this is the actual "enchantment"
this thing is just a weighted picker entry; even client data gen properties entry (key-value pair) has proper hashCode and equals and this thing doesn't
Signed-off-by: liach <liach@users.noreply.github.com>
* Good suggestions earthcomputer
Signed-off-by: liach <liach@users.noreply.github.com>
* Suggested EnchantmentLevelEntry
Signed-off-by: liach <liach@users.noreply.github.com>
* Selected changes for enchantment helper
* Rephrase to make it less confusing per juuz
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-17 20:26:12 +00:00
liach
7937cb1803
Some parameter names and corrections ( #1183 )
...
* Some parameter names and corrections
Fix the properties handler name conflict in #1145
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/server/dedicated/AbstractPropertiesHandler.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-17 20:23:58 +00:00
Joseph Burton
4b2f6a5aa8
Pathfinding improvements ( #1180 )
...
* Pathfinding improvements
* n.m.block.BlockPlacementEnvironment -> n.m.entity.ai.pathing.NavigationType
2020-03-17 20:21:08 +00:00
i509VCB
9e3e56c893
Map some more DataFixer code. ( #1179 )
...
* Map some datafixer code,
* Javadoc describing what NbtOps is used for
* Update mappings/net/minecraft/datafixer/NbtOps.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-17 20:21:00 +00:00
liach
61ab4691f2
BlockPos mappings ( #1177 )
...
* BlockPos mappings
Signed-off-by: liach <liach@users.noreply.github.com>
* iterate/stream manhattan -> iterate/stream outwards
* Update mappings/net/minecraft/util/math/BlockPos.mapping
* Comments on block pos
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-17 20:20:50 +00:00
Juuxel
6d4d0f5cf3
Fix client/server being swapped in InventoryS2CPacket's docs ( #1196 )
2020-03-17 13:05:14 +00:00
Juuxel
f738309128
Improve InventoryS2CPacket's names ( #1194 )
2020-03-16 22:59:24 +00:00
shedaniel
bc23219e17
remove blit and javadoc i need comments ( #1168 )
...
* remove blit i need comments
* some javadoc?
* revert parameters names
* fix interchangeable
2020-03-16 21:41:30 +00:00
Joseph Burton
6c500b99ac
Fix ItemStack mappings ( #1188 )
...
* Fix ItemStack mappings
* I guess it doesn't ignore count either
2020-03-16 17:24:44 +00:00
Thalia Nero
0f40ff6dc6
Map the rest of CommandBlockExecutor ( #1184 )
2020-03-16 10:52:26 +00:00
liach
a1b8da33a9
Enchantments, vines, particles 11a ( #1174 )
...
* Enchantments, vines, particles 11a
Fixes #1084 as well
* Detail on what the ench method does
Signed-off-by: liach <liach@users.noreply.github.com>
* Now this thing has a builder ye
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/feature/TwistingVinesFeature.mapping
* Update mappings/net/minecraft/world/gen/feature/TwistingVinesFeature.mapping
* Rename method sin weeping vine feature as requested by @supercoder7979
Signed-off-by: liach <liach@users.noreply.github.com>
* Vines -> VineLogic
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-13 13:55:19 +00:00
Mikhail Oleynikov
2cd906df4e
Map LevelGeneratorOptions ( #1175 )
...
* Map LevelGeneratorOptions
* Delete build.gradle
* FIX MESS
This reverts commit 1401dd2a73
.
* FIX MESS 2
* 20w11a falseresync/levelgen (#1 )
* Stuff around this level gen stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Another missed
* one more field
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-13 13:55:03 +00:00
Yanis48
666890b9d8
Made some entity renderer and model fields and parameters consistent ( #1176 )
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* Entity renderers' SKIN -> TEXTURE & made some parameters consistent
* some fields and constructor parameters in model classes
* shulker colored textures
* Update mappings/net/minecraft/client/render/entity/WitherEntityRenderer.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/entity/WitherSkullEntityRenderer.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-13 13:54:42 +00:00
liach
0662643338
Followup cleanups around screen handler change ( #1166 )
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* Followup cleanups around screen handler change
Closes #1153
Signed-off-by: liach <liach@users.noreply.github.com>
* Lol i missed this
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* SCREEN_TITLE -> TITLE
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-12 21:05:02 +00:00
modmuss50
9497721136
20w11a
2020-03-11 17:25:56 +00:00
Juuxel
08f62761fc
EnderCrystal -> EndCrystal, #1163 improvements ( #1173 )
...
The end crystal entity is registered as minecraft:end_crystal.
2020-03-11 16:17:29 +00:00
liach
e380edac44
tiny works on model/blockstate data gen ( #1169 )
...
* BlockStateVariantManager#register(2)[1 = ] -> properties
* BlockStateVariantManager#register(2)[2 = ] -> possibleVariants
* BlockStateModelGenerator#method_25681(1) -> registerWithSimpleModel
* BlockStateModelGenerator#method_25543(2) -> registerWithLinkedModel
* BlockStateModelGenerator#registerWithSimpleModel(1)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2) -> registerModelReference
* BlockStateModelGenerator#registerModelReference(2) -> registerStateWithModelReference
* BlockStateModelGenerator#registerStateWithModelReference(2)[2 = ] -> modelReference
* BlockStateModelGenerator#registerWithSimpleModel(1) -> registerSimpleState
* +44 doc in net/minecraft/data/client/model/BlockStateSupplier
* VariantsBlockStateSupplier#<init>(2)[2 = ] -> variants
* VariantsBlockStateSupplier%field_22862 -> variantManager
* BlockStateVariantManager#register(2)[1 = properties] -> condition
* +62 doc in net/minecraft/data/client/model/PropertiesEntry
* +86 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/PropertiesEntry
* +81 doc in PropertiesEntry#streamAllFor(1)
* +62 doc in net/minecraft/data/client/model/BlockStateVariant
* net/minecraft/data/client/model/BlockStateVariantManager -> net/minecraft/data/client/model/VariantMap
* +96 doc in net/minecraft/data/client/model/VariantMap
* +20 doc in net/minecraft/data/client/model/VariantMap
* net/minecraft/data/client/model/VariantMap -> net/minecraft/data/client/model/BlockStateVariantMap
* +1 doc in net/minecraft/data/client/model/BlockStateVariantMap
* VariantsBlockStateSupplier%field_22861 -> definedProperties
* VariantsBlockStateSupplier%variantManager -> variantMaps
* net/minecraft/data/client/model/Properties -> net/minecraft/data/client/model/PropertiesMap
* BlockStateModelGenerator#method_25690(1) -> registerCommandBlock
* BlockStateModelGenerator#method_25692(1) -> registerAnvil
* BlockStateModelGenerator#registerCommandBlock(1)[1 = ] -> block
* BlockStateModelGenerator#registerAnvil(1)[1 = ] -> block
* +50 doc in net/minecraft/data/client/model/TexturedModel
* +47 doc in TexturedModel$Factory#get(4)
* remove broken docs
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-11 15:10:12 +00:00
liach
7bd162989d
Pick up rendering stuff and dragon stuff ( #1163 )
...
* Pick up #1026 and adjustments
ArmorFeatureRenderer, BipedEntityModel and some player stuff
Parrot entity rendering fixes
At the moment, I don't know the difference between method_17110 and method_17111.
method_17110 -> animateModel
Still a provisional name.
Finish the other feature renderers (except CapeFeatureRenderer)
Name methods involving armor stands
Work on Ender Dragon-related things
overlay{Message, Tinted} -> {message, tinted}
Add docs for ClientPlayerEntity#wateriness (now wetness)
ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness
Actually add javadocs
newHealth -> health
DragonFireballEntityRenderer#FIREBALL -> LAYER
* Update mappings/net/minecraft/client/render/RenderLayer.mapping
Co-authored-by: Kyarei <uruwi@protonmail.com>
2020-03-11 15:09:33 +00:00
Deximus-Maximus
601be823bf
getMiningSpeed -> getMiningSpeedMultiplier ( #1161 )
...
Update name to be accurate and more descriptive
2020-03-10 20:42:24 +00:00
Mikhail Oleynikov
b172cf03c1
Extend structures and structure pools mappings ( #1160 )
...
* Extend structures and structure pools mappings
* Tweak isometry names; refine structure and structure pool names
* Rename rotationCenter -> pivot
* Update StructurePool.mapping
* Update mappings/net/minecraft/structure/pool/StructurePool.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-10 20:42:03 +00:00
liach
2b9d3843d4
Realms mapped ( #1167 )
...
* Realms mapped
Now only 4 inner classes left in that giant block state data generator, planning to use cloak
Signed-off-by: liach <liach@users.noreply.github.com>
* Use @since jd tag
thanks falseresync
Co-Authored-By: Mikhail Oleynikov <falseresync@gmail.com>
* Thanks juuz
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Remove since tags
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Mikhail Oleynikov <falseresync@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-10 20:41:47 +00:00
SuperCoder79
55b6d0c988
FoliagePlacer mapping and doc, Tree mapping, and a lot of misc feature mapping ( #1159 )
...
* a whole lot of feature mappings
* fix wrong comment placement
* removed empty comment
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* fix based on reivew
* fix docs
* Update FoliagePlacer.mapping
* Apply suggestions from code review
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-10 16:34:02 +00:00
modmuss50
355a622b46
Generate a mergedv2 jar, update engima + some other tweaks. Closes #1071
2020-03-09 19:28:16 +00:00
liach
d24dec94fb
Plant block, smithing table container, data gen, dfu, dynamic seriali… ( #1148 )
...
* Plant block, smithing table container, data gen, dfu, dynamic serializable boolean
Signed-off-by: liach <liach@users.noreply.github.com>
* updateresult
Signed-off-by: liach <liach@users.noreply.github.com>
* Some biome sound and container screen etc
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff
block state model generator is too big, maybe need cloak (enigma too slow)
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/container/ForgingContainer.mapping
* conatiner name -> screen title
Signed-off-by: liach <liach@users.noreply.github.com>
* Document the 3 types of sounds; biome ambient sound player -> effect sound player
Signed-off-by: liach <liach@users.noreply.github.com>
* Update ModelIds.mapping
* container -> screen handler
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/gui/screen/ingame/SmithingScreen.mapping
Missed this boi
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-08 22:23:40 +00:00
Prospector
462812a68e
Container -> ScreenHandler ( #1106 )
...
* Container -> ScreenHandler
* Fix first set of issues (excluding comments)
* Fix comment issues
2020-03-08 22:18:57 +00:00
Yanis48
168d6b23ec
Random fixes ( #1162 )
2020-03-08 22:14:25 +00:00
Sollace
8a01945f5c
Drop invalid mappings ( #1158 )
2020-03-08 11:24:23 +00:00
Pyrofab
135f569146
Document changed UUID serialization methods ( #1156 )
...
* Document changed NBT methods
* Avoid unintended incompatibilities with old worlds
2020-03-08 11:23:54 +00:00
martmists
948804d428
Suggest mappings ( #1123 )
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* OverworldChunkGeneratorConfig%field_13224 -> biomeSize
* OverworldChunkGeneratorConfig%field_13223 -> riverSize
* OverworldChunkGeneratorConfig%field_13222 -> forcedBiome
* OverworldChunkGeneratorConfig%field_13221 -> minY
* ServerWorld#method_18210(1) -> getSurface
* EnchantmentHelper#method_24365(3) -> getMatchingEquipment
* EnchantmentHelper#getMatchingEquipment(3) -> getMatchingEnchantedEquipment
* Update mappings/net/minecraft/block/BedBlock.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-07 17:38:28 +00:00
Sollace
372e9fa3b2
Cape and Elytra mappings for PlayerEntity ( #1138 )
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* Cape and Elytra mappings for PlayerEntity
* Apply suggestions from code review
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* spreadItems -> throwRandomly
* vx/y/z -> dx/y/z
* Remove invalid mappings
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-03-07 17:37:40 +00:00
liach
ab47a6c0bc
bedrock floor/ceiling mappings
...
Supersedes #1121
Signed-off-by: liach <liach@users.noreply.github.com>
2020-03-07 17:36:39 +00:00
modmuss50
c552e79ea1
named and commented various seeding methods ( #1118 )
...
* named and commented various seeding methods
* finished commenting
* various changes
* fixed my bad spelling
* split paragraphs
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* changed pos to block
Co-authored-by: Runemoro <runemoro1@gmail.com>
2020-03-05 23:59:17 +00:00
modmuss50
f339c99217
some piglin stuff + misc ( #1144 )
...
* some piglin stuff + misc
* Update mappings/net/minecraft/entity/mob/ZombifiedPiglinEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* more stuff
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-05 21:40:35 +00:00
modmuss50
42eff3b6d0
Add Back Some Projectile Mappings ( #1150 )
2020-03-05 21:39:51 +00:00
modmuss50
991ed5c736
Map Chunk loading, Chunks and Chunk Generation ( #1151 )
...
* ThreadedAnvilChunkStorage#method_20458(2) -> tryUnloadChunk
* ThreadedAnvilChunkStorage#tryUnloadChunk(2)[1 = ] -> chunkPosLong
* ThreadedAnvilChunkStorage#method_21676(1) -> getFutureStatus
* ChunkHolder#method_20725(0) -> getBorderFuture
* ChunkTicketManager#method_21623(1)[1 = ] -> chunkPosLong
* ChunkTicketManager#method_21623(1) -> getTicket
* +191 doc in ThreadedAnvilChunkStorage%MAX_LEVEL
* ChunkHolder%field_19238 -> ticking
* ChunkHolder#method_20385(0) -> updateTickingStatus
* ChunkHolder#method_20384(0) -> isTicking
* ProtoChunk#method_22405(1) -> setBiomeArray
* ProtoChunk%field_20656 -> biomes
* ChunkHolder#method_23271(0) -> getLevelType
* ProtoChunk#<init>(5)[5 = ] -> fluidTickScheduler
* ProtoChunk#<init>(5)[4 = ] -> blockTickScheduler
* Chunk#setBlockState(3)[3 = ] -> moved
* ChunkTicketManager#addTicket(2)[3 = ] -> ticket
* net/minecraft/world/chunk/ChunkStatus$Task -> GenerationTask
* +54 doc in net/minecraft/world/chunk/ChunkStatus$GenerationTask
* net/minecraft/world/chunk/ChunkStatus$GenerationTask -> Task
* -54 doc in net/minecraft/world/chunk/ChunkStatus$Task
* WorldChunk#<init>(9)[5 = ] -> blockTickScheduler
* WorldChunk#<init>(9)[6 = ] -> fluidTickScheduler
* WorldChunk#<init>(9)[7 = ] -> inhabitedTime
* WorldChunk#<init>(9)[10 = ] -> loadToWorldConsumer
* WorldChunk#getFluidState(3)[3 = ] -> z
* WorldChunk#setLoadedToWorld(1)[1 = ] -> loaded
* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[1 = ] -> workerExecutor
* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[2 = ] -> mainThreadExecutor
* ThreadedAnvilChunkStorage#method_20605(1) -> unloadChunks
* ThreadedAnvilChunkStorage#unloadChunks(1)[1 = ] -> shouldKeepTicking
* ThreadedAnvilChunkStorage#method_20619(1) -> loadChunk
* ThreadedAnvilChunkStorage#loadChunk(1)[1 = ] -> pos
* ThreadedAnvilChunkStorage#method_20617(2) -> generateChunk
* Fix issues
2020-03-05 21:39:17 +00:00
modmuss50
6bf062b174
some gui changes ( #1152 )
...
* some gui changes
* draw line changes
* text typo
* z offset
2020-03-05 21:38:51 +00:00
modmuss50
72fa1d7581
Restore GUI names from 20w09a ( #1149 )
...
* (WIP) Restore names from 20w09a
* Add more names
* Add a field name
2020-03-04 23:18:13 +00:00
modmuss50
1b7aa91a4d
20w10a
...
bit of a big one
2020-03-04 20:22:46 +00:00
Ido Dana
067f52a039
isCloseToTarget -> isNearTarget ( #1141 )
2020-03-03 15:12:50 +00:00
liach
627465501e
20w09a all classes mapped ( #1143 )
...
* 20w09a all classes mapped
Signed-off-by: liach <liach@users.noreply.github.com>
* call it Repeating Audio Stream
Signed-off-by: liach <liach@users.noreply.github.com>
2020-03-03 15:10:30 +00:00
Joseph Burton
5f9669e04e
A couple of additions to PointOfInterestStorage ( #1139 )
...
* A couple of additions to PointOfInterestStorage
* getX -> getInX
2020-02-28 18:57:37 +00:00
liach
d924b03325
Eliminate all unmapped classes from yarn ( #1135 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-28 18:28:02 +00:00
Joseph Burton
1d3ea3b886
fungi -> fungus ( #1136 )
2020-02-28 16:06:45 +00:00
Joseph Burton
f7a46e94f6
Map 20w09a blocks and items ( #1137 )
...
* Map new blocks and items
* Update mappings/net/minecraft/advancement/criterion/TargetHitCriterion.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-02-28 16:05:17 +00:00
Joseph Burton
162f4c5e20
minusDiv -> getLerpProgress + other improvements ( #1134 )
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* minusDiv -> inverseLerp
* Rename parameters and clarify javadoc
* Fix javadoc to refer to new parameter names
* Rename inverseLerp -> getLerpProgress and other improvements in MathHelper
* randomUUID -> randomUuid
2020-02-26 21:43:31 +00:00
modmuss50
8e7f7a8d35
20w09a
2020-02-26 17:56:39 +00:00
liach
b00c92199f
Map new classes, staging ( #1122 )
...
Map new classes, staging
2020-02-24 20:14:56 +00:00
martmists
9d48cbcbd2
Map LeavesFix ( #1127 )
...
* LeavesFix%field_5686 -> logBlocks
* LeavesFix%field_5688 -> leafMap
* LeavesFix$ListFixer#method_5082(3) -> computeFlags
* LeavesFix$class_1192%field_5690 -> leafStates
* LeavesFix$ListFixer#computeFlags(3)[1 = ] -> leafBlockName
* LeavesFix$ListFixer#computeFlags(3)[2 = ] -> persistent
* LeavesFix$ListFixer%data -> properties
* LeavesFix$ListFixer%field_5696 -> leafStateMap
* LeavesFix$class_1192#method_5072(4) -> createLeafProperties
* LeavesFix$class_1192%field_5689 -> leafIndices
* LeavesFix$class_1192%field_5691 -> logIndices
* LeavesFix$class_1192#method_5068(1) -> isLog
* LeavesFix$class_1192#method_5071(1) -> isLeaf
* LeavesFix$class_1192#method_5065(1) -> getDistanceToLog
* LeavesFix$class_1192#method_5070(3) -> computeLeafStates
* LeavesFix$ListFixer%leafStateMap -> blockStateMap
* LeavesFix$ListFixer#method_5074(1) -> getFixableBlockStates
* LeavesFix$ListFixer#getFixableBlockStates(1) -> computeFixableBlockStates
* LeavesFix$ListFixer#method_5079(0) -> isFixed
* LeavesFix$ListFixer#method_5075(1) -> needsFix
* Update LeavesFix.mapping
* Make requested changes
2020-02-22 23:05:59 +00:00
qouteall
b9aaf4b959
small things ( #1130 )
...
* ServerPlayNetworkHandler#method_20630(1) -> isPlayerCollidingWithBlocks
* GameRenderer#method_22973(3) -> getBasicProjectionMatrix
* GameRenderer#method_22709(1) -> loadProjectionMatrix
* Update ServerPlayNetworkHandler.mapping
2020-02-22 23:05:53 +00:00
martmists
a049e1828b
map MineshaftGenerator methods ( #1131 )
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* MineshaftGenerator$MineshaftStairs#method_14720(6) -> getBoundingBox
* MineshaftGenerator$MineshaftCrossing#method_14717(6) -> getBoundingBox
* MineshaftGenerator$MineshaftCorridor#method_14714(6) -> getBoundingBox
* MineshaftGenerator#method_14712(8) -> getRandomJigsaw
* MineshaftGenerator#method_14711(8) -> tryGenerateJigsaw
* StructurePiece#method_14918(3) -> placeJigsaw
* MineshaftGenerator$MineshaftPart#method_16443(0) -> getPlanksType
* MineshaftGenerator$MineshaftPart#method_14718(0) -> getFenceType
* StructurePiece#method_14923(0) -> getLength
* StructurePiece%field_15316 -> length
* StructurePiece#method_14932(2) -> getOverlappingPiece
2020-02-22 23:05:44 +00:00
Joseph Burton
e3c94ba63d
Update BlockPos.mapping ( #1132 )
2020-02-22 23:05:38 +00:00
martmists
fb3680f257
Map RailPlacementHelper ( #1125 )
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* RailPlacementHelper#method_10460(0) -> getNeighborCount
* RailPlacementHelper#method_10455(1) -> canConnect
* RailPlacementHelper#method_10461(1) -> computeRailShape
* RailPlacementHelper#method_10467(0) -> updateNeighborPositions
* RailPlacementHelper#method_10458(1) -> getNeighboringRail
* RailPlacementHelper#method_10465(1) -> canConnect
2020-02-21 20:51:46 +00:00
modmuss50
c2ca5b58f7
20w08a
2020-02-19 18:23:51 +00:00
Pyrofab
7ccd4ce5ad
Standardize EntityData naming ( #1113 )
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* Remove overlaps
* net/minecraft/entity/passive/PassiveEntity$EntityData -> PassiveData
* net/minecraft/entity/passive/SchoolingFishEntity$Data -> FishData
* net/minecraft/entity/passive/TropicalFishEntity$Data -> TropicalFishData
* net/minecraft/entity/mob/ZombieEntity$Data -> ZombieData
* net/minecraft/entity/mob/SpiderEntity$SpawnEffectData -> SpiderData
* net/minecraft/entity/passive/HorseEntity$EntityData -> HorseData
* net/minecraft/entity/passive/LlamaEntity$EntityData -> LlamaData
* net/minecraft/entity/passive/RabbitEntity$RabbitEntityData -> RabbitData
2020-02-17 13:50:02 +00:00
LambdAurora
f20fc8f630
Rename every view argument to world and random additions. ( #1114 )
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* WIP on view argument nuking.
* More mappings.
* Nuke remaining view arguments.
* FeatureRendererContext#getTexture() ARG 1 wolf -> entity
2020-02-17 13:48:43 +00:00
Yanis48
692f7fadd9
Random fixes ( #1109 )
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* fiiiiiiiiiiixes
* revert for c2s packet
* "loot table" -> "table"
* juuxeled
2020-02-17 13:46:39 +00:00
Mitchell Skaggs
b058d2d0d1
BlockBox names and overloads in BlockPos ( #1117 )
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* BlockPos#method_23627(1) -> stream
* BlockPos#stream(1)[0 = ] -> box
* BlockBox#method_22874(0) -> center
* +60 doc in BlockBox#center(0)
* Change name to adhere to conventions
2020-02-14 18:53:59 +00:00
modmuss50
8580ae24ad
Minor enigma update
2020-02-14 18:46:57 +00:00
modmuss50
f456a4d6c7
Update stitch
2020-02-14 18:28:16 +00:00
modmuss50
d2afdda25f
20w07a
2020-02-14 14:54:37 +00:00
liach
e813b91eab
ActionResult docs ( #1086 )
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Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-09 19:05:51 +00:00
Joseph Burton
19b1318608
Motive -> Painting Motive ( #1100 )
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* Motive -> Motif
* Update mappings/net/minecraft/entity/decoration/AbstractDecorationEntity.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* motif -> painting_motive
* Nuke last remaining motif
Co-authored-by: Sollace <Sollace@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-02-09 19:05:38 +00:00
Juuxel
3d99571478
Random worldgen things ( #1105 )
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* Renamed StateProvider -> BlockStateProvider
It provides block states, and is registered in Registry.BLOCK_STATE_PROVIDER_TYPE.
Also closes #1037 .
* RuleTest -> RuleTestType, AbstractRuleTest -> RuleTest
Closes #1102 .
* RuleTest docs, TreeDecorator mappings
* Remove empty comment
2020-02-09 19:05:03 +00:00
liach
9b56dd3eec
Networking stuff ( #1096 )
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Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-09 14:31:14 +00:00
Juuxel
8187935ba8
Change EntityContext params from ePos to context ( #1104 )
2020-02-09 14:29:52 +00:00
LambdAurora
fa85d97f51
Fix missing mappings. ( #1101 )
2020-02-09 12:17:32 +00:00
LambdAurora
58d38fa944
Add fluid mappings and fix some inconsistencies and typo. ( #1095 )
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* Fix some inconsistencies and misspelling.
* Fix and add a lot of fluid mappings.
* Change method_15819 to canLightFire.
* Fix a typo in method Fluid#canBeReplacedWith.
2020-02-08 23:36:30 +00:00
SuperCoder79
eedc80b174
Add Feature mappings ( #1097 )
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* add feature mappings
* update basalt mappings
* map missing feature name
* Add random parameters
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-08 21:26:33 +00:00
liach
c52a1b78a6
dfu and particles ( #1092 )
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* dfu and particles
Signed-off-by: liach <liach@users.noreply.github.com>
* Add missing particle, fix #1093
Signed-off-by: liach <liach@users.noreply.github.com>
* Missing stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Fix another misplaced fixer class
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-08 10:02:51 +00:00
liach
fe63d5e738
Biome internal mappings (not new biome types) ( #1087 )
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* Biome internal mappings (not new biome types)
Signed-off-by: liach <liach@users.noreply.github.com>
* SpecialEffects -> Effects
unpackRgb
* Better names, I guess
This time mojang teaches us 4-D cartesian plane and hyperbola
Signed-off-by: liach <liach@users.noreply.github.com>
* Bit more stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* penalty -> distance
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-06 20:02:39 +00:00
Joseph Burton
e8a95c0d83
1.16 biome mappings ( #1088 )
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* First pass of new biomes stuff
* Name MultiNoiseBiomeSource noise generators according to the names we chose
* Remove 2 2s
* rand -> random
2020-02-06 20:02:32 +00:00
Shnupbups
18a0bd11f1
A few 1.16 mappings ( #1091 )
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* A few 1.16 mappings
* Update and rename WeepingVInesPlantBlock.mapping to WeepingVinesPlantBlock.mapping
* more stuff
* Wall mappings
ioly partially done, but eh
* Update and rename WallType.mapping to WallShape.mapping
* Update Properties.mapping
* Update WallBlock.mapping
* Update mappings/net/minecraft/entity/ItemEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-02-06 20:02:23 +00:00
Yanis48
156e99bfac
Locatebiome stuff ( #1089 )
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* locatebiome stuff
* HorizontalConnectingBlock from my previous pr
2020-02-05 22:05:09 +00:00
liach
50f42d6f2e
20w06a profiler mappings ( #1085 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-05 18:50:55 +00:00
modmuss50
9b88b3c3e8
20w06a
2020-02-05 17:27:03 +00:00
Yanis48
5b3dea511f
block fixes ( #1083 )
2020-02-05 16:27:59 +00:00
Sollace
1e96d04898
1.15.2 EntityRenderer changes ( #1079 )
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* 1.15.2 EntityRenderer changes
* wtf Enigma
* Added the P
* "Swap the usage of the value first"
* See my new dog color mah!?
* "S" that ws meant to be an "S"
2020-02-02 17:23:04 +00:00
Yanis48
a39dea0083
Moved all S2C/C2S packets ( #1074 )
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* s2c/c2s packet renamings
* splitted into subpackages
2020-02-02 17:22:46 +00:00
Pyrofab
32e934eac7
LivingEntity rendering fix ( #1080 )
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* Entity#canSeePlayer(1) -> isInvisibleTo
* LivingEntityRenderer#method_4056(2) -> shouldRender
* LivingEntityRenderer#method_4056(2) -> isVisible
* EntityRenderer#render(3)[2 = ] -> yaw
* EntityRenderer#render(3)[3 = ] -> tickDelta
* EntityRenderer#render(3)[5 = ] -> vertexConsumers
* EntityRenderer#render(3)[6 = ] -> light
* Pick better names
* Remove overlaps
* Fix merge conflicts
* Actually remove overlap
2020-01-31 10:14:57 +00:00
liach
980c35338c
Hodgepodge mappings 1 ( #1075 )
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Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-29 14:02:51 +00:00
Stuff-Stuffs
876eeae0e2
Carver mappings ( #1073 )
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* Added seaLevel to Carver.carve
* More carver progress
* Finished? carver mappings
2020-01-24 10:12:19 +00:00
Sollace
ed254a39a0
Mapped FrameBufferInfo ( #1010 )
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* Mapped FrameBufferInfo
* FrameBufferInfo -> FramebufferInfo
* @Liach propose we use phrases instead of full sentences for jd tags.
2020-01-24 10:11:24 +00:00
Laura S. D
b7bedbb805
swap canSet(Snow|Ice) ( #1070 )
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These correspond to the wrong methods
2020-01-24 10:11:00 +00:00
liach
4f26ca97bd
Status effect stufff ( #1068 )
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* Minor status effect stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* hiddenEffect
Signed-off-by: liach <liach@users.noreply.github.com>
* Err
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-24 10:10:35 +00:00
liach
3c381aab9f
Profiler mappings ( #1066 )
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Missing stuff and (mainly) 3 new classes
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-22 16:03:37 +00:00
Juuxel
870a3395ab
Container and ContainerScreen improvements ( #1035 )
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* Property mappings and javadoc
* BlockContext docs
* Add javadocs, param names, stacks -> trackedStacks
* Port more changes from Container -> Menu
- (Nameable)ContainerProvider -> (Nameable)ContainerFactory
Prevents conflicts with the ContainerProvider used in screens.
- ContainerScreen9/54 -> Generic(3x3)ContainerScreen
To match the menu class names.
- ClientDummyContainerProvider -> SimpleNamedContainerFactory
Closes #889 .
- AbstractContainerScreen -> ContainerScreen
Removed pointless abstract prefix.
* Fix some block methods, PlayerContainer tweaks
* Networking-related container mappings
2020-01-21 18:21:12 +00:00
modmuss50
0602bc748b
1.15.2
2020-01-21 15:07:00 +00:00
haykam821
fc5dbf2128
Map method_7288 to findRespawnPosition ( #1045 )
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* Map method_7288 to findRespawnPosition
* Map findRespawnPosition parameter names
* Change parameter mappings to suggested names
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-01-20 16:34:03 +00:00
liach
586c5b7522
Map multiplayer warning screen ( #1067 )
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"may not be suitable for all ages"
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-19 18:40:41 +00:00
LambdAurora
60e68c5b4f
Improve confusing names in entities classes. ( #1058 )
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* Improve confusing names in entities classes.
* Small changes following the PR's review.
* Update mappings/net/minecraft/entity/Entity.mapping
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-01-19 18:02:15 +00:00
liach
ae6ab2e6e3
2 df classes and some render layer stuff ( #1065 )
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render layer fields can be inferred
outlinevertexconsumer: better decompiled code (see ff genSources result); package level, doesn't affect mods
render layer outline: map one new package enum and change stuff to refer to outline etc.
Signed-off-by: liach <liach@users.noreply.github.com>
2020-01-19 18:01:29 +00:00
Juuxel
8c73ab03bc
BlockSoundGroup.field_21214 -> HONEY ( #1064 )
2020-01-18 17:25:34 +00:00
modmuss50
e1303e0dc2
Map the 1.15.2 changes ( #1063 )
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* Map the 1.15.2 changes
* Update mappings/net/minecraft/client/render/model/BakedModel.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-01-18 17:25:15 +00:00
Yanis48
1fd1bad3dc
(Block) entity position fixes ( #964 , #998 , #1046 , #1061 ) ( #1051 )
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* fixed things
* deserialize2 -> deserialize
* (Block) entity position fixes
* setPosition -> setPos
* fixed #1061
2020-01-17 19:48:35 +00:00
Fudge
7999d9c836
Fix up Identifier ( #1059 )
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* Identifier#<init>(2)[1 = ] -> namespace
* Identifier#<init>(2)[2 = ] -> path
* Identifier#<init>(1)[1 = ] -> id
* +360 doc in Identifier#<init>(1)[1 = id]
* +119 doc in net/minecraft/util/Identifier
* Update Identifier.mapping
* Update mappings/net/minecraft/util/Identifier.mapping
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* Update mappings/net/minecraft/util/Identifier.mapping
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-01-17 19:48:17 +00:00
modmuss50
f233f5a380
1.15.2-pre2
2020-01-16 15:03:24 +00:00
modmuss50
ea08e25f4f
1.15.2-pre1
2020-01-14 20:22:47 +00:00
LambdAurora
74918f55a7
Map method_22120 to hasMovementInput ( #1056 )
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* ClientPlayerEntity#method_22120(0) -> hasMovementInput
* +106 doc in ClientPlayerEntity#hasMovementInput(0)
2020-01-13 12:43:54 +00:00