Commit Graph

68 Commits

Author SHA1 Message Date
Tschipp f03b60e26f Some Rendering and Model names (#322) 2018-12-22 19:15:04 +01:00
Adrian Siekierka afd4b9c54d
tweak model renderer-related class naming, move some things around (#345) 2018-12-20 22:29:19 +01:00
Erlend Åmdal 60a2f5b80e LightmapTextureManager and various ambient light things (#312)
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
liach 249b75d84a Many villager-related mappings, some trade related ones and some new (#280) 2018-12-20 09:45:46 +01:00
sekwah41 f4ec5b2b56 Added mappings for the Model class and fixed name for old Model class (#335)
* Added mappings for the model class and fixed name for the other one

The class before called model had the swing value and was not the true base model class. Not sure what to call it but for now I'm just calling it entity model because SwingingModel seems a bit silly though it would represent this new class from 1.14 better
2018-12-19 13:26:06 +01:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
Gegy d1c21f67b7 Model and debug renderer mapping (#261) 2018-12-11 09:15:18 +01:00
Adrian Siekierka b62276acb1 incorporate some discussed names 2018-12-09 17:04:45 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
Jamie Mansfield dab4cc0f7a Improve renderer mappings (#215)
* Improve renderer mappings

*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher

Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models

* Correct Polygon mapping

* Cube -> Cuboid; CubeBox -> Box

* Remaining minor things

* EntityModel -> Model

* ChunkRenderDispatcher

* Fix Polygon package
2018-11-29 21:07:08 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
asie 6cf2bc0eea Update 2018-11-06 20:26:53 +01:00
asie f9cb07a2b4 minor mappings 2018-11-06 17:02:00 +01:00
asie 0bf4e529ca fix omissions, map ServerMetadata 2018-11-05 18:02:24 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
asie 2efa698889 renderer mappings 2018-11-04 10:53:55 +01:00
asie 8226c45d75 resource mapping work, refactor interface names - close #184 2018-11-01 17:53:10 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie 0ba935a233 restore entity.tracker, add misc things 2018-10-25 19:18:32 +02:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Tyler Hancock 5c1dcf27ed Mapped a few missing params/fields and named some classes. (#160)
* Added to the rendering mappings for parrots.

* Fixed a typo in setUpdateCooldown.

* Added several parameter names to ItemStack.

* Mapped the remaining missing fields.

* Added the missing param mappings for Potion.

* More potion stuff. (Forgot to include in last commit)

* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard f045a7a329 Some class remapping (#159) 2017-05-11 07:30:10 +02:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
asiekierka 2351d30ec9 map blockstate selectors, fixups 2016-10-20 12:06:19 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
Tyler Hancock 9fc5447217 More misc mappings (#118)
* Mapped a few misc things related to entities and rendering.

* Fixed a few things based on Copy's suggestions.

* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
copygirl fe95325e9b Rename EntityRendererArmor.TEX => SKIN 2016-10-15 14:32:30 +02:00
Tyler Hancock 6c42c03951 A few new rendering things (#116)
* Completed the render layer mapping. Fixed a few misnamed things.

* partialTicks -> deltaTicks

* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
Tyler Hancock 2b3044a857 Mapped a few new things (#108)
* Mapped resource index objects.

* Mapped a bunch of misc stuff.

* Mapped something to do with default light values.

* Fixed several issues

- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType

* Fixed a typo
2016-10-15 11:16:39 +02:00
Łukasz Magiera 4ea4567f32 JsonTagParser, EntityModels, Particles (#103)
* JsonTagParser, EntityModels, Particles

* Apply some comments
2016-10-08 17:10:35 +02:00
Modmuss50 411a82babc Entity Rendering Stuff (#99)
* Entity Rendering Stuff

* Fix some issues

* Fix some issues + a few small things

* More fixes, again

* Last fix?

* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl 16d2c49ac0 Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka 36f32bdbc4 map texture stuff 2016-09-19 10:08:43 +02:00
copygirl a244185861 Rename Minecraft => MinecraftGame (#82)
- 'mc' fields/parameters => 'game'
- WorldClient.getMinecraft => getGameInstance
- WidgetWorldEntry.minecraft => game
2016-09-16 22:32:52 +02:00
asiekierka 7d46c65301 rendering mapping work 2016-09-14 14:50:56 +02:00
asiekierka 47c5b85441 add missing argument names 2016-09-12 15:16:04 +02:00
asiekierka d73d078546 fix mapping errors 2016-09-12 15:05:34 +02:00
asiekierka 50a87ae8ef port to 16w36a 2016-09-12 12:08:56 +02:00
copygirl 2f3c26312f Map various things and entity TrackedData fields and related (#65)
* Map PotionHelper

* Villager & Wolf skin texture fields

* Various entity mappings

* Map EntityEnderDragonPart

* Fix DamageSource attacker/source mixup

* Rename BlockPos nested classes & map PooledMutable

* Map projectile onCollision & onHit

* Map entity TrackedData fields and related

* Fix "invulnurable" typing error

* Fix Block.DEFAULT_ID -> AIR_ID

* Fix Minecart "carried" -> "contained"

* Fix isSourceCreativePlayer

* Fix Entity.dropItems -> dropStack

Also tiny parameter name addition

* Fix Entity.AIR -> BREATH

* Fix Entity.setOnFire -> setOnFireFor

* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
Shadowfacts cbf49a9ead
More EntityModelBox stuff 2016-08-27 17:43:29 -04:00
Shadowfacts fdecc99df3
Some EntityModelBox stuff 2016-08-27 17:02:09 -04:00
Shadowfacts 35dbb70b95
EntityModelBiped 2016-08-27 16:44:12 -04:00
Adrian Siekierka 9af7db83ed (Darkhax) Mapped out way too much stuff (#44)
* Partially mapped sounds.

* Partially documented the music tracker.

* Partially fixed sound name issue.

* Mapped a bunch of rendering and model stuff.

* More model mapping

* More random mappings

* Time to clock out before this PR becomes too big.

* apply fixes
2016-08-25 11:35:28 +02:00
asiekierka 8f48f7afb6 map most of resource stuff, other refactoring in rendering 2016-08-24 13:57:31 +02:00
asiekierka ed5bca2a0b misc improvements 2016-08-21 13:11:10 +02:00
asiekierka 5912343c8a class mapout of most entity renderers, improvements 2016-08-18 15:03:31 +02:00