yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bmb net/minecraft/block/Block
CLASS bmb$a NeighborGroup
FIELD a self Lbuz;
FIELD b other Lbuz;
FIELD c facing Lfa;
METHOD <init> (Lbuz;Lbuz;Lfa;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bmb$b OffsetType
FIELD a NONE Lbmb$b;
FIELD b XZ Lbmb$b;
FIELD c XYZ Lbmb$b;
CLASS bmb$c Settings
FIELD a material Lckt;
FIELD b materialColor Lcku;
FIELD c collidable Z
FIELD d soundGroup Lbre;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lqs;
FIELD k dynamicBounds Z
METHOD <init> (Lckt;Lcku;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbmb$c;
METHOD a friction (F)Lbmb$c;
ARG 1 friction
METHOD a strength (FF)Lbmb$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbmb$c;
ARG 1 luminance
METHOD a copy (Lbmb;)Lbmb$c;
ARG 0 source
METHOD a sounds (Lbre;)Lbmb$c;
ARG 1 soundGroup
METHOD a of (Lckt;)Lbmb$c;
ARG 0 material
METHOD a of (Lckt;Lbao;)Lbmb$c;
ARG 0 material
ARG 1 color
METHOD a of (Lckt;Lcku;)Lbmb$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbmb$c;
METHOD b strength (F)Lbmb$c;
ARG 1 strength
METHOD b dropsLike (Lbmb;)Lbmb$c;
ARG 1 source
METHOD c ticksRandomly ()Lbmb$c;
METHOD d hasDynamicBounds ()Lbmb$c;
METHOD e dropsNothing ()Lbmb$c;
FIELD a FACINGS [Lfa;
FIELD d friction F
FIELD e defaultState Lbuz;
FIELD f dynamicBounds Z
FIELD g dropTableId Lqs;
FIELD h translationKey Ljava/lang/String;
FIELD i cachedItem Lbbm;
FIELD j FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfe;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbre;
FIELD s material Lckt;
FIELD t materialColor Lcku;
FIELD u stateFactory Lbva;
FIELD v collidable Z
METHOD <init> (Lbmb$c;)V
ARG 1 settings
METHOD S_ getOffsetType ()Lbmb$b;
METHOD T_ canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcsf;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbuz;
ARG 0 stateId
METHOD a getPlacementState (Lazv;)Lbuz;
ARG 1 ctx
METHOD a addStacksForDisplay (Lbai;Lfj;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbbm;)Lbmb;
ARG 0 item
METHOD a buildTooltip (Lbbr;Lbgi;Ljava/util/List;Lbcz;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbgi;Laia;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbgi;Lev;Lbuz;)Lbbr;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbgq;)Z
ARG 1 explosion
METHOD a afterBreak (Lbgx;Lavo;Lev;Lbuz;Lbtc;Lbbr;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a dropExperience (Lbgx;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbgx;Lev;Laia;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbgx;Lev;Laia;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbgx;Lev;Lbbr;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbgx;Lev;Lbgq;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbgx;Lev;Lbuz;Laij;Lbbr;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbgx;Lev;Lbuz;Lavo;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbgy;Lev;Lbuz;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbha;)I
ARG 1 world
METHOD a (Lbmb;)Z
ARG 0 block
METHOD a getLuminance (Lbuz;)I
ARG 1 state
METHOD a calcBlockBreakingDelta (Lbuz;Lavo;Lbgi;Lev;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbuz;Lazv;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbuz;Lbgg;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getAmbientOcclusionLightLevel (Lbuz;Lbgi;Lev;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a allowsSpawning (Lbuz;Lbgi;Lev;Laie;)Z
ARG 1 state
METHOD a canPlaceAtSide (Lbuz;Lbgi;Lev;Lcmx;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbuz;Lbgi;Lev;Lcrq;)Lcsf;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getWeakRedstonePower (Lbuz;Lbgi;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbuz;Lbgx;Lev;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbuz;Lbgx;Lev;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbuz;Lbgx;Lev;Laia;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbuz;Lbgx;Lev;Lavo;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbuz;Lbgx;Lev;Lavo;Lagu;Lcrh;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a onStacksDropped (Lbuz;Lbgx;Lev;Lbbr;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbuz;Lbgx;Lev;Lbmb;Lev;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a dropStacks (Lbuz;Lbgx;Lev;Lbtc;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbuz;Lbgx;Lev;Lbtc;Laia;Lbbr;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockRemoved (Lbuz;Lbgx;Lev;Lbuz;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbuz;Lbgx;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbuz;Lbgy;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbuz;Lbha;Lev;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbuz;Lbpm;)Lbuz;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbuz;Lbqm;)Lbuz;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbuz;Lbuz;Lbgx;Lev;)Lbuz;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbuz;Lbuz;Lbgy;Lev;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a skipRenderingSide (Lbuz;Lbuz;Lfa;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbuz;Lcob$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbuz;Lev;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbuz;Lfa;Lbuz;Lbgy;Lev;Lev;)Lbuz;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbuz;Lvf;Lev;Lbtc;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbuz;Lvf;Lev;Lbtc;Laia;Lbbr;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbva$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcsf;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcsf;Lfa;)Z
ARG 0 shape
ARG 1 facing
METHOD a matches (Lza;)Z
ARG 1 tag
METHOD b isNaturalStone (Lbmb;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbuz;)Z
ARG 1 state
METHOD b isTranslucent (Lbuz;Lbgi;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbuz;Lbgi;Lev;Lcrq;)Lcsf;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbuz;Lbgi;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbuz;Lbgx;Lev;)Lagy;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onBlockAdded (Lbuz;Lbgx;Lev;Lbuz;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD b onScheduledTick (Lbuz;Lbgx;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbuz;Lbgy;Lev;)Lbuz;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbuz;Lbgy;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbuz;Lcob$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbgj;
METHOD c onRainTick (Lbgx;Lev;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalDirt (Lbmb;)Z
ARG 0 block
METHOD c getRenderType (Lbuz;)Lbqj;
ARG 1 state
METHOD c canSuffocate (Lbuz;Lbgi;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbuz;Lbgi;Lev;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbuz;Lbgx;Lev;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbuz;Lbgx;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d hasBlockEntityBreakingRender (Lbuz;)Z
ARG 1 state
METHOD d isSimpleFullBlock (Lbuz;Lbgi;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD e isAir (Lbuz;)Z
ARG 1 state
METHOD e getMapColor (Lbuz;Lbgi;Lev;)Lcku;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbuz;)Z
ARG 1 state
METHOD f getHardness (Lbuz;Lbgi;Lev;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD g getFluidState (Lbuz;)Lckp;
ARG 1 state
METHOD g shouldPostProcess (Lbuz;Lbgi;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbuz;)Z
ARG 1 state
METHOD h (Lbuz;Lbgi;Lev;)Lcsf;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqs;
METHOD i getPistonBehavior (Lbuz;)Lckv;
ARG 1 state
METHOD i getRayTraceShape (Lbuz;Lbgi;Lev;)Lcsf;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j isFullOpaque (Lbuz;Lbgi;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Ljm;
METHOD k getRawIdFromState (Lbuz;)I
ARG 0 state
METHOD k getLightSubtracted (Lbuz;Lbgi;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbuz;)Lckt;
ARG 1 state
METHOD l getOffsetPos (Lbuz;Lbgi;Lev;)Lcrl;
ARG 1 state
ARG 2 view
ARG 3 blockPos
METHOD m getFrictionCoefficient ()F
METHOD m hasRandomTicks (Lbuz;)Z
ARG 1 state
METHOD n getStateFactory ()Lbva;
METHOD n (Lbuz;)Z
ARG 1 state
METHOD o getDefaultState ()Lbuz;
METHOD o setDefaultState (Lbuz;)V
ARG 1 state
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbuz;)Lbre;
ARG 1 state