yarn/mappings/net/minecraft/structure/StructurePiece.mapping

127 lines
2.6 KiB
Plaintext

CLASS cim net/minecraft/structure/StructurePiece
CLASS cim$a BlockRandomizer
FIELD a block Lbvk;
METHOD a getBlock ()Lbvk;
METHOD a setBlock (Ljava/util/Random;IIIZ)V
ARG 1 random
ARG 2 x
ARG 3 y
ARG 4 z
ARG 5 placeBlock
FIELD a facing Lfa;
FIELD b mirror Lbpx;
FIELD c rotation Lbqx;
FIELD d type Lcem;
FIELD e BLOCKS_NEEDING_POST_PROCESSING Ljava/util/Set;
FIELD m AIR Lbvk;
FIELD n boundingBox Lcht;
METHOD <init> (Lcem;I)V
ARG 1 type
METHOD <init> (Lcem;Lib;)V
ARG 1 type
ARG 2 tag
METHOD Y_ getRotation ()Lbqx;
METHOD a applyXTransform (II)I
METHOD a translate (III)V
ARG 1 x
ARG 2 y
ARG 3 z
METHOD a getBlockAt (Lbgs;IIILcht;)Lbvk;
ARG 2 x
ARG 3 y
ARG 4 z
METHOD a addBlock (Lbhj;Lbvk;IIILcht;)V
ARG 1 world
ARG 2 block
ARG 3 x
ARG 4 y
ARG 5 z
METHOD a fillWithOutline (Lbhj;Lcht;IIIIIILbvk;Lbvk;Z)V
ARG 1 world
ARG 10 inside
METHOD a (Lbhj;Lcht;IIIIIILbvk;Z)V
ARG 1 world
ARG 2 bounds
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
ARG 8 maxZ
ARG 9 block
METHOD a fillWithOutline (Lbhj;Lcht;IIIIIIZLjava/util/Random;Lcim$a;)V
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
ARG 8 maxZ
ARG 9 replaceBlocks
ARG 10 random
METHOD a fillWithOutlineUnderSealevel (Lbhj;Lcht;Ljava/util/Random;FIIIIIILbvk;Lbvk;ZZ)V
ARG 3 random
METHOD a addBlockWithRandomThreshold (Lbhj;Lcht;Ljava/util/Random;FIIILbvk;)V
ARG 1 world
ARG 2 bounds
ARG 3 random
ARG 4 threshold
ARG 5 x
ARG 6 y
ARG 7 z
METHOD a addDispenser (Lbhj;Lcht;Ljava/util/Random;IIILfa;Lqs;)Z
ARG 1 world
ARG 2 boundingBox
ARG 3 random
ARG 4 x
ARG 5 y
ARG 6 z
ARG 7 facing
ARG 8 lootTbaleId
METHOD a addChest (Lbhj;Lcht;Ljava/util/Random;IIILqs;)Z
ARG 1 world
ARG 2 boundingBox
ARG 3 random
ARG 4 x
ARG 5 y
ARG 6 z
ARG 7 lootTableId
METHOD a addChest (Lbhj;Lcht;Ljava/util/Random;Lev;Lqs;Lbvk;)Z
ARG 1 world
ARG 2 boundingBox
ARG 3 random
ARG 4 pos
ARG 5 lootTableId
ARG 6 block
METHOD a generate (Lbhj;Ljava/util/Random;Lcht;Lbgu;)Z
ARG 1 world
ARG 2 random
ARG 3 boundingBox
ARG 4 pos
METHOD a isUnderSeaLevel (Lbhl;IIILcht;)Z
ARG 2 x
ARG 3 z
ARG 4 y
METHOD a setOrientation (Lfa;)V
ARG 1 orientation
METHOD a toNbt (Lib;)V
ARG 1 tag
METHOD b applyZTransform (II)I
METHOD b (Lbhj;Lbvk;IIILcht;)V
ARG 1 world
ARG 3 x
ARG 4 y
ARG 5 z
METHOD b fill (Lbhj;Lcht;IIIIII)V
ARG 1 world
ARG 2 bounds
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
METHOD d applyYTransform (I)I
METHOD f getTag ()Lib;
METHOD g getBoundingBox ()Lcht;
METHOD i getFacing ()Lfa;
METHOD k getType ()Lcem;