yarn/mappings/net/minecraft/world/biome/BiomeGenerator.mapping

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CLASS ajm net/minecraft/world/biome/BiomeGenerator
FIELD A surfaceDecorationCountFraction F
FIELD B flowerCount I
FIELD C tallGrassCount I
FIELD D deadBushCount I
FIELD E caveMushroomBrownCount I
FIELD F reedsCount I
FIELD G cactusCount I
FIELD H surfaceGravelCount I
FIELD I surfaceSandCount I
FIELD J surfaceClayCount I
FIELD K hugeMushroomCount I
FIELD L springs Z
FIELD a decorating Z
FIELD b chunkPos Lcn;
FIELD c settings Lauq;
FIELD d surfaceClay Lavo;
FIELD e surfaceSand Lavo;
FIELD f surfaceGravel Lavo;
FIELD g depositDirt Lavo;
FIELD h depositGravel Lavo;
FIELD i depositGranite Lavo;
FIELD j depositDiorite Lavo;
FIELD k depositAndesite Lavo;
FIELD l depositCoal Lavo;
FIELD m depositiron Lavo;
FIELD n depositGold Lavo;
FIELD o depositRedstone Lavo;
FIELD p depositDiamond Lavo;
FIELD q depositLapis Lavo;
FIELD r flower Lavp;
FIELD s caveMushroomBrown Lavo;
FIELD t caveMushroomRed Lavo;
FIELD u hugeMushroom Lavo;
FIELD v reeds Lavo;
FIELD w cactus Lavo;
FIELD x waterlily Lavo;
FIELD y waterlilyCount I
FIELD z surfaceDecorationCount I
METHOD a generateDeposits (Laiw;Ljava/util/Random;)V
ARG 0 world
ARG 1 rand
METHOD a generateAtHeight (Laiw;Ljava/util/Random;ILavo;II)V
ARG 0 world
ARG 1 rand
ARG 2 count
ARG 3 decorator
ARG 4 minHeight
ARG 5 maxHeight
METHOD a decorate (Laiw;Ljava/util/Random;Lajj;Lcn;)V
ARG 0 world
ARG 1 rand
ARG 2 biome
ARG 3 chunkPos
METHOD a decorate (Lajj;Laiw;Ljava/util/Random;)V
ARG 0 biome
ARG 1 world
ARG 2 rand
METHOD b generateWithSpread (Laiw;Ljava/util/Random;ILavo;II)V
ARG 0 world
ARG 1 rand
ARG 2 count
ARG 3 decorator
ARG 4 centerHeight
ARG 5 spread