..
biome
21w13a unpicks updated + misc stuff ( #2254 )
2021-04-02 14:27:54 +01:00
border
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
chunk
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
dimension
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
entity
Readd lost mappings ( #2213 )
2021-03-31 20:55:29 +01:00
event
21w07a
2021-02-17 18:45:32 +00:00
explosion
21w13a misc stuff ( #2233 )
2021-04-02 13:01:06 +01:00
gen
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
level
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
poi
Village and POI stuff ( #2137 )
2021-03-14 16:20:37 +00:00
storage
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
timer
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
updater
Complete WorldUpdator ( #1855 )
2020-11-07 12:51:54 +00:00
BlockCollisionSpliterator.mapping
some world stuff ( #2143 )
2021-03-15 17:56:31 +00:00
BlockRenderView.mapping
Mappings relating to code that uses CsvWriter ( #1186 )
2020-03-20 18:16:55 +00:00
BlockStateRaycastContext.mapping
Fixes around blocks ( #2173 )
2021-03-20 12:05:58 +00:00
BlockView.mapping
Refactored some cursed height limit view names ( #2027 )
2021-02-07 13:30:35 +00:00
ChunkPosDistanceLevelPropagator.mapping
Move direction transformation and matrix3f to util math (need same package) ( #1235 )
2020-03-27 15:08:10 +00:00
ChunkRegion.mapping
21w05a worldgen mappings ( #2016 )
2021-02-04 18:34:17 +00:00
ChunkSectionCache.mapping
21w08b worldgen mappings ( #2116 )
2021-03-09 19:52:29 +00:00
ChunkSerializer.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
ChunkTickScheduler.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
ChunkUpdateState.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
CollisionView.mapping
Entity stuff, see #1905 ( #1967 )
2021-02-10 19:35:29 +00:00
CommandBlockExecutor.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
Difficulty.mapping
20w46a
2020-11-11 19:27:23 +00:00
EmptyBlockView.mapping
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
EntityList.mapping
Entity stuff, see #1905 ( #1967 )
2021-02-10 19:35:29 +00:00
EntityView.mapping
Entity stuff, see #1905 ( #1967 )
2021-02-10 19:35:29 +00:00
FeatureUpdater.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
ForcedChunkState.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
GameMode.mapping
Game mode stuff ( #1899 )
2020-12-02 14:37:37 +00:00
GameRules.mapping
Fix some javadoc warnings ( #1592 )
2020-07-19 15:05:15 +01:00
HeightLimitView.mapping
Refactored some cursed height limit view names ( #2027 )
2021-02-07 13:30:35 +00:00
Heightmap.mapping
World package stuff ( #1980 )
2021-01-24 16:38:19 +00:00
IdCountsState.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
LightType.mapping
Mapped lots of random things ( #794 )
2019-07-31 15:20:12 +01:00
LocalDifficulty.mapping
21w13a misc stuff ( #2233 )
2021-04-02 13:01:06 +01:00
LunarWorldView.mapping
Add getSkyAngle mapping ( #1734 )
2020-08-30 11:05:18 +01:00
MobSpawnerEntry.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
MobSpawnerLogic.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
ModifiableTestableWorld.mapping
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
ModifiableWorld.mapping
Minor javadoc updates around unpick ( #2200 )
2021-03-28 20:33:12 +01:00
MultiTickScheduler.mapping
The Great Intermediary Update, Part 1
2019-06-28 23:55:20 +02:00
MutableWorldProperties.mapping
Spawn angle mappings ( #1581 )
2020-07-16 15:46:34 +01:00
PersistentState.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
PersistentStateManager.mapping
Refactor toTag/fromTag to follow current conventions. ( #2037 )
2021-02-17 18:16:46 +00:00
PortalForcer.mapping
Mappings for nether portal-related functionality ( #2052 )
2021-02-13 17:01:51 +00:00
PortalUtil.mapping
Mappings for nether portal-related functionality ( #2052 )
2021-02-13 17:01:51 +00:00
RaycastContext.mapping
rayTrace -> raycast ( #1700 )
2020-08-23 22:04:34 +01:00
RegistryWorldView.mapping
class_5423 -> RegistryWorldView ( #2026 )
2021-02-07 13:30:58 +00:00
SaveProperties.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
ScheduledTick.mapping
Fix some methods not using intermediaries ( #788 )
2019-07-08 18:09:22 +02:00
SectionDistanceLevelPropagator.mapping
Moved a lot of "util" classes to more appropriate packages ( #1171 )
2020-03-17 23:04:34 +00:00
ServerWorldAccess.mapping
ServerWorldAccess is different now ( #1618 )
2020-07-28 20:13:43 +01:00
SpawnHelper.mapping
Map two debug commands ( #2219 )
2021-04-01 21:14:34 +01:00
StructureHolder.mapping
Map chunk and chunk statuses (Reattached) ( #1511 )
2020-06-26 12:34:45 +01:00
StructureWorldAccess.mapping
ServerWorldAccess -> StructureWorldAccess ( #1587 )
2020-07-26 15:23:50 +01:00
TeleportTarget.mapping
Thinking with portals (part 1) ( #1569 )
2020-07-09 11:00:39 +01:00
TestableWorld.mapping
21w13a
2021-03-31 19:47:17 +01:00
TickPriority.mapping
Refactor rendering ( #930 )
2019-11-07 18:03:04 +00:00
TickScheduler.mapping
21w13a
2021-03-31 19:47:17 +01:00
Vibration.mapping
20w49a cleanup ( #1911 )
2020-12-14 21:35:39 +00:00
WanderingTraderManager.mapping
some world stuff ( #2143 )
2021-03-15 17:56:31 +00:00
World.mapping
NBT refactor: step 3 ( #2257 )
2021-04-02 22:03:30 +01:00
WorldAccess.mapping
21w13a
2021-03-31 19:47:17 +01:00
WorldEvents.mapping
21w13a unpicks updated + misc stuff ( #2254 )
2021-04-02 14:27:54 +01:00
WorldProperties.mapping
World package stuff ( #1980 )
2021-01-24 16:38:19 +00:00
WorldSaveHandler.mapping
World package stuff ( #1980 )
2021-01-24 16:38:19 +00:00
WorldView.mapping
21w08a Packet stuff ( #2104 )
2021-03-10 18:17:14 +00:00