yarn/mappings/com/mojang/blaze3d/platform/GlStateManager.mapping

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CLASS com/mojang/blaze3d/platform/GlStateManager
FIELD SCISSOR SCISSOR_TEST Lcom/mojang/blaze3d/platform/GlStateManager$class_5518;
METHOD _activeTexture activeTexture (I)V
ARG 0 texture
METHOD _bindTexture bindTexture (I)V
ARG 0 texture
METHOD _blendEquation blendEquation (I)V
ARG 0 mode
METHOD _blendFunc blendFunc (II)V
ARG 0 srcFactor
ARG 1 dstFactor
METHOD _blendFuncSeparate blendFuncSeparate (IIII)V
ARG 0 srcFactorRGB
ARG 1 dstFactorRGB
ARG 2 srcFactorAlpha
ARG 3 dstFactorAlpha
METHOD _clear clear (IZ)V
ARG 0 mask
ARG 1 getError
METHOD _clearColor clearColor (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD _clearDepth clearDepth (D)V
ARG 0 depth
METHOD _clearStencil clearStencil (I)V
ARG 0 stencil
METHOD _colorMask colorMask (ZZZZ)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD _deleteTexture deleteTexture (I)V
ARG 0 texture
METHOD _deleteTextures deleteTextures ([I)V
METHOD _depthFunc depthFunc (I)V
ARG 0 func
METHOD _depthMask depthMask (Z)V
ARG 0 mask
METHOD _disableBlend disableBlend ()V
METHOD _disableColorLogicOp disableColorLogicOp ()V
METHOD _disableCull disableCull ()V
METHOD _disableDepthTest disableDepthTest ()V
METHOD _disablePolygonOffset disablePolygonOffset ()V
METHOD _disableScissorTest disableScissorTest ()V
METHOD _disableTexture disableTexture ()V
METHOD _disableVertexAttribArray disableVertexAttribArray (I)V
ARG 0 index
METHOD _drawElements drawElements (IIIJ)V
ARG 0 mode
ARG 1 first
ARG 2 type
ARG 3 indices
METHOD _enableBlend enableBlend ()V
METHOD _enableColorLogicOp enableColorLogicOp ()V
METHOD _enableCull enableCull ()V
METHOD _enableDepthTest enableDepthTest ()V
METHOD _enablePolygonOffset enablePolygonOffset ()V
METHOD _enableScissorTest enableScissorTest ()V
METHOD _enableVertexAttribArray enableVertexAttribArray (I)V
ARG 0 index
METHOD _genTexture genTextures ()I
METHOD _genTextures genTextures ([I)V
METHOD _getError getError ()I
METHOD _getInteger getInteger (I)I
ARG 0 pname
METHOD _getString getString (I)Ljava/lang/String;
ARG 0 name
METHOD _getTexImage getTexImage (IIIIJ)V
ARG 0 target
ARG 1 level
ARG 2 format
ARG 3 type
ARG 4 pixels
METHOD _getTexLevelParameter getTexLevelParameter (III)I
ARG 0 target
ARG 1 level
ARG 2 pname
METHOD _glBindAttribLocation bindAttribLocation (IILjava/lang/CharSequence;)V
ARG 0 program
ARG 1 index
ARG 2 name
METHOD _glBindBuffer bindBuffer (II)V
ARG 0 target
ARG 1 buffer
METHOD _glBindFramebuffer bindFramebuffer (II)V
ARG 0 target
ARG 1 framebuffer
METHOD _glBindVertexArray bindVertexArray (I)V
ARG 0 array
METHOD _glBlitFrameBuffer blitFramebuffer (IIIIIIIIII)V
ARG 0 srcX0
ARG 1 srcY0
ARG 2 srcX1
ARG 3 srcY1
ARG 4 dstX0
ARG 5 dstY0
ARG 6 dstX1
ARG 7 dstY1
ARG 8 mask
ARG 9 filter
METHOD _glBufferData bufferData (IJI)V
ARG 0 target
ARG 1 size
ARG 3 usage
METHOD _glBufferData bufferData (ILjava/nio/ByteBuffer;I)V
ARG 0 target
ARG 1 data
ARG 2 usage
METHOD _glDeleteBuffers deleteBuffer (I)V
ARG 0 buffer
METHOD _glDeleteFramebuffers deleteFramebuffer (I)V
ARG 0 framebuffer
METHOD _glDeleteVertexArrays deleteVertexArray (I)V
ARG 0 array
METHOD _glFramebufferTexture2D framebufferTexture2D (IIIII)V
ARG 0 target
ARG 1 attachment
ARG 2 textureTarget
ARG 3 texture
ARG 4 level
METHOD _glGenBuffers genBuffer ()I
METHOD _glGenVertexArrays genVertexArray ()I
METHOD _glGetAttribLocation getAttribLocation (ILjava/lang/CharSequence;)I
ARG 0 program
ARG 1 name
METHOD _glGetUniformLocation getUniformLocation (ILjava/lang/CharSequence;)I
ARG 0 program
ARG 1 name
METHOD _glMapBuffer mapBuffer (II)Ljava/nio/ByteBuffer;
ARG 0 target
ARG 1 access
METHOD _glUniform1 uniform1 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform1 uniform1 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform1i uniform1 (II)V
ARG 0 location
ARG 1 value
METHOD _glUniform2 uniform2 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform2 uniform2 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform3 uniform3 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform3 uniform3 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform4 uniform4 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniform4 uniform4 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD _glUniformMatrix2 uniformMatrix2 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 value
METHOD _glUniformMatrix3 uniformMatrix3 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 value
METHOD _glUniformMatrix4 uniformMatrix4 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 value
METHOD _glUnmapBuffer unmapBuffer (I)V
ARG 0 target
METHOD _glUseProgram useProgram (I)V
ARG 0 program
METHOD _logicOp logicOp (I)V
ARG 0 op
METHOD _pixelStore pixelStore (II)V
ARG 0 pname
ARG 1 param
METHOD _polygonMode polygonMode (II)V
ARG 0 face
ARG 1 mode
METHOD _polygonOffset polygonOffset (FF)V
ARG 0 factor
ARG 1 units
METHOD _readPixels readPixels (IIIIIILjava/nio/ByteBuffer;)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
ARG 4 format
ARG 5 type
ARG 6 pixels
METHOD _scissorBox scissor (IIII)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
METHOD _stencilFunc stencilFunc (III)V
ARG 0 func
ARG 1 ref
ARG 2 mask
METHOD _stencilMask stencilMask (I)V
ARG 0 mask
METHOD _stencilOp stencilOp (III)V
ARG 0 sfail
ARG 1 dpfail
ARG 2 dppass
METHOD _texImage2D texImage2D (IIIIIIIILjava/nio/IntBuffer;)V
ARG 0 target
ARG 1 level
ARG 2 internalFormat
ARG 3 width
ARG 4 height
ARG 5 border
ARG 6 format
ARG 7 type
ARG 8 pixels
METHOD _texParameter texParameter (IIF)V
ARG 0 target
ARG 1 pname
ARG 2 param
METHOD _texParameter texParameter (III)V
ARG 0 target
ARG 1 pname
ARG 2 param
METHOD _texSubImage2D texSubImage2D (IIIIIIIIJ)V
ARG 0 target
ARG 1 level
ARG 2 offsetX
ARG 3 offsetY
ARG 4 width
ARG 5 height
ARG 6 format
ARG 7 type
ARG 8 pixels
METHOD _vertexAttribIPointer vertexAttribIPointer (IIIIJ)V
ARG 0 index
ARG 1 size
ARG 2 type
ARG 3 stride
ARG 4 pointer
METHOD _vertexAttribPointer vertexAttribPointer (IIIZIJ)V
ARG 0 index
ARG 1 size
ARG 2 type
ARG 3 normalized
ARG 4 stride
ARG 5 pointer
METHOD _viewport viewport (IIII)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
METHOD glActiveTexture activeTextureUntracked (I)V
ARG 0 texture
METHOD glAttachShader attachShader (II)V
ARG 0 program
ARG 1 shader
METHOD glBlendFuncSeparate blendFuncSeparateUntracked (IIII)V
ARG 0 srcFactorRGB
ARG 1 dstFactorRGB
ARG 2 srcFactorAlpha
ARG 3 dstFactorAlpha
METHOD glCheckFramebufferStatus checkFramebufferStatus (I)I
ARG 0 target
METHOD glCompileShader compileShader (I)V
ARG 0 shader
METHOD glCreateProgram createProgram ()I
METHOD glCreateShader createShader (I)I
ARG 0 type
METHOD glDeleteProgram deleteProgram (I)V
ARG 0 program
METHOD glDeleteShader deleteShader (I)V
ARG 0 shader
METHOD glGenFramebuffers genFramebuffer ()I
METHOD glGetProgramInfoLog getProgramInfoLog (II)Ljava/lang/String;
ARG 0 program
ARG 1 maxLength
METHOD glGetProgrami getProgram (II)I
ARG 0 program
ARG 1 pname
METHOD glGetShaderInfoLog getShaderInfoLog (II)Ljava/lang/String;
ARG 0 shader
ARG 1 maxLength
METHOD glGetShaderi getShader (II)I
ARG 0 shader
ARG 1 pname
METHOD glLinkProgram linkProgram (I)V
ARG 0 program
METHOD glShaderSource shaderSource (ILjava/util/List;)V
ARG 0 shader
ARG 1 strings
METHOD setupGui3DDiffuseLighting setupGui3dDiffuseLighting (Lnet/minecraft/class_1160;Lnet/minecraft/class_1160;)V
CLASS class_1017 BlendFuncState
FIELD field_5045 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;
FIELD field_5046 dstFactorAlpha I
FIELD field_5047 srcFactorAlpha I
FIELD field_5048 dstFactorRGB I
FIELD field_5049 srcFactorRGB I
CLASS class_1018 CapabilityTracker
FIELD field_5050 cap I
FIELD field_5051 state Z
METHOD <init> (I)V
ARG 1 cap
METHOD method_4469 disable ()V
METHOD method_4470 setState (Z)V
ARG 1 state
METHOD method_4471 enable ()V
CLASS class_1021 LogicOpState
FIELD field_5058 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;
FIELD field_5059 op I
CLASS class_1022 ColorMask
FIELD field_5060 alpha Z
FIELD field_5061 blue Z
FIELD field_5062 green Z
FIELD field_5063 red Z
CLASS class_1025 CullFaceState
FIELD field_5072 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;
FIELD field_5073 mode I
CLASS class_1026 DepthTestState
FIELD field_5074 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;
FIELD field_5075 func I
FIELD field_5076 mask Z
CLASS class_1030 LogicOp
FIELD field_5108 value I
CLASS class_1031 PolygonOffsetState
FIELD field_5121 capLine Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;
FIELD field_5122 units F
FIELD field_5123 capFill Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;
FIELD field_5124 factor F
CLASS class_1034 StencilSubState
FIELD field_16203 ref I
FIELD field_5147 mask I
FIELD field_5148 func I
CLASS class_1035 StencilState
FIELD field_5149 subState Lcom/mojang/blaze3d/platform/GlStateManager$class_1034;
FIELD field_5150 dppass I
FIELD field_5151 dpfail I
FIELD field_5152 sfail I
FIELD field_5153 mask I
CLASS class_1039 Texture2DState
FIELD field_5166 capState Z
FIELD field_5167 boundTexture I
CLASS class_1040 Viewport
FIELD field_5168 height I
FIELD field_5170 width I
FIELD field_5171 y I
FIELD field_5172 x I
CLASS class_4534 DstFactor
CLASS class_4535 SrcFactor
CLASS class_5518 ScissorTestState
FIELD field_26840 capState Lcom/mojang/blaze3d/platform/GlStateManager$class_1018;