..
block
24w10a stuff ( #3810 )
2024-03-07 13:42:45 +11:00
chunk
Add formatMappings task ( #3811 )
2024-03-06 21:57:57 +00:00
debug
23w45a misc ( #3726 )
2023-11-12 00:58:28 +11:00
entity
24w13a stuff ( #3826 )
2024-03-29 00:47:02 +11:00
item
23w31a
2023-08-02 18:18:08 +01:00
model
24w12a stuff ( #3821 )
2024-03-23 17:48:55 +09:00
BackgroundRenderer.mapping
23w51a
2023-12-18 15:11:52 +00:00
BlockBreakingInfo.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
BufferBuilder.mapping
More 23w42a stuff ( #3703 )
2023-10-22 14:47:45 +09:00
BufferBuilderStorage.mapping
More 23w42a stuff ( #3703 )
2023-10-22 14:47:45 +09:00
BufferRenderer.mapping
Refactor the program and shader classes ( #3384 )
2022-11-16 23:53:09 +11:00
BufferVertexConsumer.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
BuiltChunkStorage.mapping
23w31a client ( #3619 )
2023-08-05 18:40:14 +02:00
Camera.mapping
More 23w51 stuff ( #3755 )
2023-12-20 01:06:34 +09:00
CameraSubmersionType.mapping
Camera projection ( #2532 )
2021-07-05 16:32:18 +01:00
ChunkBuilderMode.mapping
1.19.3-pre2 stuff ( #3426 )
2022-11-24 13:09:49 +01:00
ChunkRenderingDataPreparer.mapping
Add formatMappings task ( #3811 )
2024-03-06 21:57:57 +00:00
DiffuseLighting.mapping
24w05a
2024-01-31 17:12:25 +00:00
DimensionEffects.mapping
Rename SkyProperties -> DimensionEffects ( #2770 )
2021-10-19 17:24:08 +01:00
FixedColorVertexConsumer.mapping
21w13a
2021-03-31 19:47:17 +01:00
FogShape.mapping
Map the FogShape class ( #2970 )
2022-01-19 22:47:25 +00:00
FpsSmoother.mapping
pre3 new classes ( #989 )
2019-11-29 20:40:18 +00:00
Frustum.mapping
1.20 client mappings ( #3582 )
2023-06-29 11:48:21 +01:00
GameRenderer.mapping
24w11a stuff ( #3817 )
2024-03-16 20:52:47 +09:00
LightmapTextureManager.mapping
22w43a stuff ( #3369 )
2022-11-01 22:11:24 +11:00
MapRenderer.mapping
24w12a stuff ( #3821 )
2024-03-23 17:48:55 +09:00
OutlineVertexConsumerProvider.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
OverlayTexture.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
OverlayVertexConsumer.mapping
24w05a stuff ( #3779 )
2024-02-01 12:10:35 +09:00
RenderLayer.mapping
24w05a stuff ( #3779 )
2024-02-01 12:10:35 +09:00
RenderLayers.mapping
Update arg to be consistent with its block counterpart ( #3015 )
2022-02-18 09:04:24 +00:00
RenderPhase.mapping
24w05a stuff ( #3779 )
2024-02-01 12:10:35 +09:00
RenderTickCounter.mapping
23w43a tick stuff ( #3707 )
2023-10-27 20:57:40 +11:00
SpriteTexturedVertexConsumer.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
Tessellator.mapping
23w42a stuff ( #3699 )
2023-10-19 22:43:23 +09:00
TexturedRenderLayers.mapping
24w10a more stuff ( #3815 )
2024-03-09 23:57:49 +11:00
VertexConsumer.mapping
24w09a
2024-02-28 19:15:21 +00:00
VertexConsumerProvider.mapping
Document some rendering stuff ( #3283 )
2022-09-03 18:01:33 +01:00
VertexConsumers.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
VertexFormat.mapping
Document some rendering stuff ( #3283 )
2022-09-03 18:01:33 +01:00
VertexFormatElement.mapping
Refactor vertex format stuff ( #3122 )
2022-05-01 17:50:50 +01:00
VertexFormats.mapping
Document some rendering stuff ( #3283 )
2022-09-03 18:01:33 +01:00
WorldRenderer.mapping
24w05a stuff ( #3780 )
2024-02-03 01:02:58 +11:00