yarn/mappings/net/minecraft/block/BlockDoor.mapping

62 lines
1.3 KiB
Plaintext

CLASS bff net/minecraft/block/BlockDoor
METHOD <init> (Lbdx$c;)V
ARG 0 builder
METHOD a afterBreak (Laza;Lapb;Leq;Lblz;Lbkf;Lauc;)V
ARG 0 world
ARG 1 player
ARG 2 pos
ARG 3 state
ARG 4 blockEntity
ARG 5 stack
METHOD a onPlaced (Laza;Leq;Lblz;Lafq;Lauc;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 placer
ARG 4 stack
METHOD a onBreak (Laza;Leq;Lblz;Lapb;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
METHOD a isFullBoundsCubeForConnection (Lblz;)Z
ARG 0 state
METHOD a getBoundingBox (Lblz;Layn;Leq;)Lchv;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD a canPlaceAtSide (Lblz;Layn;Leq;Lccn;)Z
ARG 0 world
ARG 2 pos
METHOD a activate (Lblz;Laza;Leq;Lapb;Laea;Lev;FFF)Z
ARG 0 world
ARG 1 state
ARG 2 pos
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a update (Lblz;Laza;Leq;Lbdx;Leq;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 block
ARG 4 updatePos
METHOD a canPlaceAt (Lblz;Laze;Leq;)Z
ARG 0 world
ARG 2 pos
METHOD a applyMirror (Lblz;Lbha;)Lblz;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lblz;Lbia;)Lblz;
ARG 0 state
ARG 1 rotation
METHOD a getRenderingState (Lblz;Lev;Lblz;Lazb;Leq;Leq;)Lblz;
ARG 0 state
ARG 5 pos
METHOD c getRenderLayer ()Layo;
METHOD j getPistonBehavior (Lblz;)Lcaj;
ARG 0 state