yarn/mappings/net/minecraft/client/render
bluebear94 46503b6892
1.20 client mappings (#3582)
* Map LogoDrawer constants

* Map constants in PlayerSkinDrawer

Since we can’t consult mojmap, the precise meanings of the various
‘8’ constants will remain elusive. The mappings in this commit
are inferred from the position of the ‘40’ (FACE_OVERLAY_X).

* Map more GUI constants

* Add parameter mapping for SpectatorHud.cycleSlot

* Map two Particle fields

* Map the rest of the Frustum class

* Map WorldRenderer

* Add mappings for debug renderers and entity models

* SinglePartEntityModel.ZERO → TEMP

This is not always zero; rather, it is used for temporary storage.

* Add more mappings for SplashTextRenderer

* Fix javadocs for SplashText.render’s alpha parameter

* Map screen handler constants

* Map interactivity parameters for structure blocks

* Add mappings for various fixes

* Implement suggested changes

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Shnupbups <shnupbups@gmail.com>
2023-06-29 11:48:21 +01:00
..
block 22w16a stuff (#3550) 2023-04-22 00:15:29 +09:00
chunk 1.20 client mappings (#3582) 2023-06-29 11:48:21 +01:00
debug 1.20 client mappings (#3582) 2023-06-29 11:48:21 +01:00
entity 1.20 client mappings (#3582) 2023-06-29 11:48:21 +01:00
item 23w18a more stuff (#3567) 2023-05-06 13:28:33 +10:00
model 23w07a client (#3496) 2023-02-17 18:09:58 +11:00
BackgroundRenderer.mapping Map rendering stuff (#3114) 2022-04-27 16:40:20 +00:00
BlockBreakingInfo.mapping 1.17-pre4 client stuff (#2466) 2021-06-07 14:42:29 +01:00
BufferBuilder.mapping 23w12a stuff (#3526) 2023-03-25 16:50:21 +09:00
BufferBuilderStorage.mapping 1.17-pre4 client stuff (#2466) 2021-06-07 14:42:29 +01:00
BufferRenderer.mapping Refactor the program and shader classes (#3384) 2022-11-16 23:53:09 +11:00
BufferVertexConsumer.mapping Refactor rendering stuff (#3366) 2022-11-02 14:30:38 +00:00
BuiltChunkStorage.mapping 1.17-pre4 client stuff (#2466) 2021-06-07 14:42:29 +01:00
Camera.mapping 22w43a stuff (#3369) 2022-11-01 22:11:24 +11:00
CameraSubmersionType.mapping Camera projection (#2532) 2021-07-05 16:32:18 +01:00
ChunkBuilderMode.mapping 1.19.3-pre2 stuff (#3426) 2022-11-24 13:09:49 +01:00
DiffuseLighting.mapping 22w43a 2022-10-26 15:05:20 +01:00
DimensionEffects.mapping Rename SkyProperties -> DimensionEffects (#2770) 2021-10-19 17:24:08 +01:00
FixedColorVertexConsumer.mapping 21w13a 2021-03-31 19:47:17 +01:00
FogShape.mapping Map the FogShape class (#2970) 2022-01-19 22:47:25 +00:00
FpsSmoother.mapping pre3 new classes (#989) 2019-11-29 20:40:18 +00:00
Frustum.mapping 1.20 client mappings (#3582) 2023-06-29 11:48:21 +01:00
GameRenderer.mapping 1.20 client mappings (#3582) 2023-06-29 11:48:21 +01:00
LightmapTextureManager.mapping 22w43a stuff (#3369) 2022-11-01 22:11:24 +11:00
MapRenderer.mapping Map rendering stuff (#3114) 2022-04-27 16:40:20 +00:00
OutlineVertexConsumerProvider.mapping Refactor rendering stuff (#3366) 2022-11-02 14:30:38 +00:00
OverlayTexture.mapping 1.17-pre4 client stuff (#2466) 2021-06-07 14:42:29 +01:00
OverlayVertexConsumer.mapping 22w45a client (#3398) 2022-11-15 17:04:16 +00:00
RenderLayer.mapping 23w18a stuff (#3563) 2023-05-05 14:33:40 +01:00
RenderLayers.mapping Update arg to be consistent with its block counterpart (#3015) 2022-02-18 09:04:24 +00:00
RenderPhase.mapping 23w18a stuff (#3563) 2023-05-05 14:33:40 +01:00
RenderTickCounter.mapping 20w06a 2020-02-05 17:27:03 +00:00
SpriteTexturedVertexConsumer.mapping Refactor rendering stuff (#3366) 2022-11-02 14:30:38 +00:00
Tessellator.mapping Refactor the program and shader classes (#3384) 2022-11-16 23:53:09 +11:00
TexturedRenderLayers.mapping 23w07a stuff (#3492) 2023-02-16 21:22:27 +09:00
VertexConsumer.mapping 22w43a 2022-10-26 15:05:20 +01:00
VertexConsumerProvider.mapping Document some rendering stuff (#3283) 2022-09-03 18:01:33 +01:00
VertexConsumers.mapping Refactor rendering stuff (#3366) 2022-11-02 14:30:38 +00:00
VertexFormat.mapping Document some rendering stuff (#3283) 2022-09-03 18:01:33 +01:00
VertexFormatElement.mapping Refactor vertex format stuff (#3122) 2022-05-01 17:50:50 +01:00
VertexFormats.mapping Document some rendering stuff (#3283) 2022-09-03 18:01:33 +01:00
WorldRenderer.mapping 1.20 client mappings (#3582) 2023-06-29 11:48:21 +01:00