yarn/mappings/net/minecraft/block/impl/BlockRedstoneWire.mapping

90 lines
2.3 KiB
Plaintext

CLASS none/apd net/minecraft/block/impl/BlockRedstoneWire
CLASS none/apd$a ConnectionType
FIELD a UP Lnone/apd$a;
FIELD b SIDE Lnone/apd$a;
FIELD c NONE Lnone/apd$a;
FIELD d name Ljava/lang/String;
METHOD <init> (Ljava/lang/String;ILjava/lang/String;)V
ARG 0 name
METHOD m asString ()Ljava/lang/String;
FIELD a NORTH Lnone/asz;
FIELD b EAST Lnone/asz;
FIELD c SOUTH Lnone/asz;
FIELD d WEST Lnone/asz;
FIELD e POWER Lnone/ata;
FIELD f BOUNDING_BOXES [Lnone/bcr;
FIELD g wiresGivePower Z
METHOD a deserializeState (I)Lnone/asl;
ARG 0 meta
METHOD a (Lnone/aiv;Lnone/cn;)Z
ARG 0 world
ARG 1 pos
METHOD a getDropStack (Lnone/aiv;Lnone/cn;Lnone/asl;)Lnone/aer;
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD a getDropItem (Lnone/asl;Ljava/util/Random;I)Lnone/aep;
ARG 0 state
ARG 1 random
ARG 2 fortune
METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Ljava/util/Random;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 random
METHOD a (Lnone/asl;Lnone/aiv;Lnone/cn;Lnone/akx;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 block
METHOD a getCollisionBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD a applyMirror (Lnone/asl;Lnone/anx;)Lnone/asl;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lnone/asl;Lnone/apk;)Lnone/asl;
ARG 0 state
ARG 1 rotation
METHOD b createStateFactory ()Lnone/asm;
METHOD b (Lnone/aiv;Lnone/cn;Lnone/asl;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD b getRenderConnectionType (Lnone/aiz;Lnone/cn;Lnone/cu;)Lnone/apd$a;
ARG 0 view
ARG 1 pos
ARG 2 facing
METHOD b (Lnone/asl;)Z
ARG 0 state
METHOD b getBoundingBox (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/bcr;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD b getWeakRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD c (Lnone/aiv;Lnone/cn;Lnone/asl;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD c (Lnone/asl;)Z
ARG 0 state
METHOD c getRenderingState (Lnone/asl;Lnone/aiz;Lnone/cn;)Lnone/asl;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD c getStrongRedstonePower (Lnone/asl;Lnone/aiz;Lnone/cn;Lnone/cu;)I
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facingFrom
METHOD e serializeState (Lnone/asl;)I
ARG 0 state
METHOD f getRenderLayer ()Lnone/ain;
METHOD g emitsRedstonePower (Lnone/asl;)Z
ARG 0 state