yarn/mappings/net/minecraft/entity/mob/MobEntity.mapping

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CLASS ain net/minecraft/entity/mob/MobEntity
FIELD bA armorItems Lfj;
FIELD bB pickUpLoot Z
FIELD bC persistent Z
FIELD bD pathNodeTypeWeights Ljava/util/Map;
FIELD bE lootTable Lqs;
FIELD bF lootTableSeed J
FIELD bG holdingEntity Laid;
FIELD bH holdingEntityId I
FIELD bI leashTag Lib;
FIELD bJ walkTarget Lev;
FIELD bK walkTargetRange F
FIELD b MOB_FLAGS Lqh;
FIELD br moveControl Lalx;
FIELD bs jumpControl Lalv;
FIELD bt navigation Lape;
FIELD bu goalSelector Lamt;
FIELD bv targetSelector Lamt;
FIELD bw handDropChances [F
FIELD bx armorDropChances [F
FIELD by visibilityCache Lapq;
FIELD bz handItems Lfj;
FIELD c bodyControl Lalr;
FIELD d target Laim;
FIELD e ambientSoundChance I
FIELD f experiencePoints I
FIELD g lookControl Lalw;
METHOD <init> (Laih;Lbhd;)V
ARG 1 type
METHOD A getMinAmbientSoundDelay ()I
METHOD B playAmbientSound ()V
METHOD D playSpawnEffects ()V
METHOD G getAmbientSound ()Lyi;
METHOD H getLootTableId ()Lqs;
METHOD I cannotDespawn ()Z
METHOD J checkDespawn ()V
METHOD K sendAiDebugData ()V
METHOD L mobTick ()V
METHOD M getLookPitchSpeed ()I
METHOD a changeAngle (FFF)F
ARG 1 oldAngle
ARG 2 newAngle
ARG 3 maxChangeInAngle
METHOD a initEquipment (Lagw;)V
METHOD a lookAtEntity (Laid;FF)V
ARG 1 targetEntity
ARG 2 maxYawChange
ARG 3 maxPitchChange
METHOD a setEquipmentDropChance (Laii;F)V
ARG 1 slot
METHOD a getEquipmentForSlot (Laii;I)Lbbs;
ARG 0 equipmentSlot
ARG 1 equipmentLevel
METHOD a loot (Latl;)V
ARG 1 item
METHOD a canBeLeashedBy (Lavu;)Z
ARG 1 player
METHOD a interactMob (Lavu;Lagx;)Z
ARG 1 player
ARG 2 hand
METHOD a isHolding (Lbbs;)Z
METHOD a isBetterItemFor (Lbbx;Lbbx;Laii;)Z
ARG 1 current
ARG 2 previous
ARG 3 slot
METHOD a initialize (Lbhe;Lagw;Laip;Laiy;Lib;)Laiy;
ARG 3 difficulty
METHOD a canSpawn (Lbhe;Laip;)Z
METHOD a canSpawn (Lbhg;)Z
ARG 1 world
METHOD a getPathNodeTypeWeight (Lcmy;)F
METHOD a setPathNodeTypeWeight (Lcmy;F)V
ARG 1 type
METHOD a isInWalkTargetRange (Lev;)Z
METHOD a setWalkTarget (Lev;I)V
METHOD a detachLeash (ZZ)V
ARG 1 sendPacket
METHOD b updateEnchantments (Lagw;)V
ARG 1 difficulty
METHOD b attachLeash (Laid;Z)V
ARG 1 entity
METHOD b canEquipmentSlotContain (Laii;Lbbx;)Z
ARG 0 slot
ARG 1 item
METHOD b createNavigation (Lbhd;)Lape;
ARG 1 world
METHOD c canImmediatelyDespawn (D)Z
ARG 1 distanceSquared
METHOD c spawnsTooManyForEachTry (I)Z
ARG 1 count
METHOD d setHoldingEntityId (I)V
ARG 1 id
METHOD d getDropChance (Laii;)F
METHOD dA getLimitPerChunk ()I
METHOD dB canBeControlledByRider ()Z
METHOD dC setPersistent ()V
METHOD dD canPickUpLoot ()Z
METHOD dE isPersistent ()Z
METHOD dF isInWalkTargetRange ()Z
METHOD dG getWalkTarget ()Lev;
METHOD dH getWalkTargetRange ()F
METHOD dJ hasWalkTargetRange ()Z
METHOD dK updateLeash ()V
METHOD dL isLeashed ()Z
METHOD dM getHoldingEntity ()Laid;
METHOD dN isAiDisabled ()Z
METHOD dO isLeftHanded ()Z
METHOD dP isAttacking ()Z
METHOD dQ isInDaylight ()Z
METHOD dR deserializeLeashTag ()V
METHOD dz getLookYawSpeed ()I
METHOD e (FF)F
ARG 1 yaw
METHOD g setTarget (Laim;)V
ARG 1 target
METHOD g canPickupItem (Lbbx;)Z
METHOD h getPreferredEquipmentSlot (Lbbx;)Laii;
ARG 0 stack
METHOD l resetSoundDelay ()V
METHOD n initGoals ()V
METHOD n setCanPickUpLoot (Z)V
METHOD o createBodyControl ()Lalr;
METHOD o setAiDisabled (Z)V
METHOD p getLookControl ()Lalw;
METHOD p setLeftHanded (Z)V
ARG 1 leftHanded
METHOD q setAttacking (Z)V
ARG 1 attacking
METHOD r getMoveControl ()Lalx;
METHOD r setForwardSpeed (F)V
ARG 1 forwardSpeed
METHOD s getJumpControl ()Lalv;
METHOD s setUpwardSpeed (F)V
ARG 1 upwardSpeed
METHOD t setSidewaysSpeed (F)V
ARG 1 sidewaysMovement
METHOD u getNavigation ()Lape;
METHOD v getVisibilityCache ()Lapq;
METHOD w getTarget ()Laim;
METHOD z onEatingGrass ()V