yarn/mappings/net/minecraft/client/render/FirstPersonRenderer.mapping

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CLASS dbk net/minecraft/client/render/FirstPersonRenderer
FIELD a MAP_BACKGROUND_TEX Lpy;
FIELD b UNDERWATER_TEX Lpy;
FIELD c game Lcnd;
FIELD d mainHand Lavo;
FIELD e offHand Lavo;
FIELD f equipProgressMainHand F
FIELD g prevEquipProgressMainHand F
FIELD h equipProgressOffHand F
FIELD i prevEquipProgressOffHand F
FIELD j renderManager Ldfy;
FIELD k itemRenderer Ldgt;
METHOD a updateHeldItems ()V
METHOD a renderFirstPersonItem (F)V
METHOD a rotate (FF)V
ARG 1 degreeX
METHOD a renderFirstPersonMap (FFF)V
METHOD a resetEquipProgress (Laey;)V
METHOD a renderArm (Lagn;)V
METHOD a renderItem (Lago;Lavo;Ldcs$b;)V
ARG 1 holder
ARG 2 stack
METHOD a renderItemFromSide (Lago;Lavo;Ldcs$b;Z)V
ARG 1 holder
ARG 2 stack
ARG 3 transformation
METHOD a renderFirstPersonMap (Lavo;)V
METHOD a renderFirstPersonItem (Ldaq;FFLaey;FLavo;F)V
ARG 1 player
ARG 4 hand
ARG 6 item
METHOD a renderBlock (Ldks;)V
METHOD b renderOverlays (F)V
METHOD c renderArms ()V
METHOD e renderWaterOverlay (F)V