yarn/mappings/net/minecraft/world/loot/LootTables.mapping

82 lines
2.5 KiB
Plaintext

CLASS cdu net/minecraft/world/loot/LootTables
FIELD A ENTITY_GIANT Lpt;
FIELD B ENTITY_SILVERFISH Lpt;
FIELD C ENTITY_ENDERMAN Lpt;
FIELD D ENTITY_GUARDIAN Lpt;
FIELD E ENTITY_ELDER_GUARDIAN Lpt;
FIELD F ENTITY_SHULKER Lpt;
FIELD G ENTITY_IRON_GOLEM Lpt;
FIELD I ENTITY_RABBIT Lpt;
FIELD J ENTITY_CHICKEN Lpt;
FIELD M ENTITY_PIG Lpt;
FIELD N ENTITY_POLAR_BEAR Lpt;
FIELD O ENTITY_HORSE Lpt;
FIELD P ENTITY_DONKEY Lpt;
FIELD Q ENTITY_MULE Lpt;
FIELD R ENTITY_ZOMBIE_HORSE Lpt;
FIELD S ENTITY_SKELETON_HORSE Lpt;
FIELD T ENTITY_COW Lpt;
FIELD U ENTITY_MUSHROOM_COW Lpt;
FIELD V ENTITY_WOLF Lpt;
FIELD W ENTITY_OCELOT Lpt;
FIELD X ENTITY_SHEEP Lpt;
FIELD Y ENTITY_SHEEP_WHITE Lpt;
FIELD Z ENTITY_SHEEP_ORANGE Lpt;
FIELD aA ENTITY_ZOMBIE_VILLAGER Lpt;
FIELD aB ENTITY_VILLAGER Lpt;
FIELD aE ENTITY_LLAMA Lpt;
FIELD aF ENTITY_PARROT Lpt;
FIELD aH ENTITY_VEX Lpt;
FIELD aI ENTITY_ENDER_DRAGON Lpt;
FIELD a EMPTY Lpt;
FIELD aQ GAMEPLAY_FISHING Lpt;
FIELD aa ENTITY_SHEEP_MAGENTA Lpt;
FIELD ab ENTITY_SHEEP_LIGHT_BLUE Lpt;
FIELD ac ENTITY_SHEEP_YELLOW Lpt;
FIELD ad ENTITY_SHEEP_LIME Lpt;
FIELD ae ENTITY_SHEEP_PINK Lpt;
FIELD af ENTITY_SHEEP_GRAY Lpt;
FIELD ah ENTITY_SHEEP_CYAN Lpt;
FIELD ai ENTITY_SHEEP_PURPLE Lpt;
FIELD aj ENTITY_SHEEP_BLUE Lpt;
FIELD ak ENTITY_SHEEP_BROWN Lpt;
FIELD al ENTITY_SHEEP_GREEN Lpt;
FIELD am ENTITY_SHEEP_RED Lpt;
FIELD an ENTITY_SHEEP_BLACK Lpt;
FIELD ao ENTITY_BAT Lpt;
FIELD ap ENTITY_SLIME Lpt;
FIELD aq ENTITY_MAGMA_CUBE Lpt;
FIELD ar ENTITY_GHAST Lpt;
FIELD as ENTITY_SQUID Lpt;
FIELD at ENTITY_ENDERMITE Lpt;
FIELD au ENTITY_ZOMBIE Lpt;
FIELD av ENTITY_ZOMBIE_PIGMAN Lpt;
FIELD aw ENTITY_SKELETON Lpt;
FIELD ax ENTITY_WITHER_SKELETON Lpt;
FIELD ay ENTITY_STRAY Lpt;
FIELD az ENTITY_HUSK Lpt;
FIELD b CHEST_SPAWN_BONUS Lpt;
FIELD c CHEST_END_CITY_TREASURE Lpt;
FIELD d CHEST_SIMPLE_DUNGEON Lpt;
FIELD e CHEST_VILLAGE_BLACKSMITH Lpt;
FIELD f CHEST_ABANDONED_MINESHAFT Lpt;
FIELD g CHEST_NETHER_BRIDGE Lpt;
FIELD h CHEST_STRONGHOLD_LIBRARY Lpt;
FIELD i CHEST_STRONGHOLD_CROSSING Lpt;
FIELD j CHEST_STRONGHOLD_CORRIDOR Lpt;
FIELD k CHEST_DESERT_PYRAMID Lpt;
FIELD l CHEST_JUNGLE_TEMPLE Lpt;
FIELD m DISPENSER_JUNGLE_TEMPLE Lpt;
FIELD mu LOOT_TABLES Ljava/util/Set;
FIELD mv LOOT_TABLES_READ_ONLY Ljava/util/Set;
FIELD n CHEST_IGLOO Lpt;
FIELD o CHEST_WOODLAND_MANSION Lpt;
FIELD v ENTITY_WITCH Lpt;
FIELD w ENTITY_BLAZE Lpt;
FIELD x ENTITY_CREEPER Lpt;
FIELD y ENTITY_SPIDER Lpt;
FIELD z ENTITY_CAVE_SPIDER Lpt;
METHOD a getAll ()Ljava/util/Set;
METHOD a registerLootTable (Lpt;)Lpt;
ARG 0 id