yarn/mappings/cba.mapping

105 lines
2.1 KiB
Plaintext

CLASS cba
CLASS cba$a
FIELD a block Lboj;
METHOD a getBlock ()Lboj;
METHOD a (Ljava/util/Random;IIIZ)V
ARG 1 random
FIELD a facing Ley;
FIELD b mirror Lbja;
FIELD c rotation Lbka;
FIELD m blockAir Lboj;
FIELD n structureBounds Lcag;
METHOD a applyXTransform (II)I
METHOD a translate (III)V
ARG 1 x
ARG 2 y
METHOD a getBlockAt (Lbac;IIILcag;)Lboj;
ARG 2 x
ARG 3 y
ARG 4 z
METHOD a (Lbar;IIILcag;)V
ARG 2 x
ARG 3 y
ARG 4 z
METHOD a addBlock (Lbar;Lboj;IIILcag;)V
ARG 1 world
ARG 2 block
ARG 3 x
ARG 4 y
ARG 5 z
METHOD a fillWithOutline (Lbar;Lcag;IIIIIILboj;Lboj;Z)V
ARG 1 world
ARG 10 inside
METHOD a (Lbar;Lcag;IIIIIILboj;Z)V
ARG 1 world
ARG 2 bounds
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
ARG 8 maxZ
ARG 9 block
METHOD a fillWithOutline (Lbar;Lcag;IIIIIIZLjava/util/Random;Lcba$a;)V
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
ARG 8 maxZ
ARG 9 replaceBlocks
ARG 10 random
METHOD a fillWithOutlineUnderSealevel (Lbar;Lcag;Ljava/util/Random;FIIIIIILboj;Lboj;ZZ)V
ARG 3 random
METHOD a addBlockWithRandomThreshold (Lbar;Lcag;Ljava/util/Random;FIIILboj;)V
ARG 1 world
ARG 2 bounds
ARG 3 random
ARG 4 threshold
ARG 5 x
ARG 6 y
ARG 7 z
METHOD a addDoor (Lbar;Lcag;Ljava/util/Random;IIILey;Lbha;)V
ARG 1 world
ARG 2 bounds
ARG 3 random
ARG 4 x
ARG 5 y
ARG 6 z
ARG 7 facing
METHOD a addDispenser (Lbar;Lcag;Ljava/util/Random;IIILey;Lpy;)Z
ARG 3 random
ARG 4 x
ARG 5 y
ARG 6 z
METHOD a (Lbar;Lcag;Ljava/util/Random;IIILpy;)Z
ARG 3 random
METHOD a addChest (Lbar;Lcag;Ljava/util/Random;Let;Lpy;Lboj;)Z
ARG 1 world
ARG 3 random
ARG 4 pos
METHOD a (Lbar;Ljava/util/Random;Lcag;Lbae;)Z
ARG 2 random
METHOD a isUnderSeaLevel (Lbau;IIILcag;)Z
ARG 2 x
ARG 3 z
ARG 4 y
METHOD a toNbt (Lhp;)V
METHOD b applyZTransform (II)I
METHOD b (Lbar;Lboj;IIILcag;)V
ARG 1 world
ARG 3 x
ARG 4 y
ARG 5 z
METHOD b fill (Lbar;Lcag;IIIIII)V
ARG 1 world
ARG 2 bounds
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
METHOD d applyYTransform (I)I
METHOD f getTag ()Lhp;
METHOD i getFacing ()Ley;